![]() |
|
|
|||||
|
What is Tamriel Rebuilt?
Information
Miscellaneous
Random Screenshots
Another year...
(31. Dec 09 22:49)
On Hammerfell (5. Dec 09 21:26) On Future Releases (21. Oct 09 04:56) Tamriel Rebuilt Featured in PC Gamer UK! (1. Oct 09 14:36) Congratulations to Myzel, new Head of Concept Art (22. Jul 09 18:06) The Wheel Is Still Spinning, And The Hamster Isn't Dead Yet. (25. Jun 09 23:43) Bloodthirsty Crustacean named new Head of Quests (19. Apr 09 19:28) Adanorcil is new Head of Lore (5. Apr 09 18:05) Hall of Fame (29. Mar 09 18:25) Stirk 1.2 Out! (25. Feb 09 23:23) |
On the Second Day
This is the second in a set of three tutorials aimed at getting a complete newbie from
ground zero to a mod-buildin' wiz. In the previous episode,
My First Room, we covered
the basics of room building, object placement, doors, and lights. Now we're going
to pick up right where we left off (with the very same ESP) and add some new
architecture, talk about building a "clean" mod, make some custom (unique) items,
and even throw in just a little bit of scripting, too. By the end of this tutorial,
you should be comfortable enough with TESCS to accomplish some fairly ambitious work
of your own. (However, it won't be until the third tutorial that we cover NPCs,
and landscape editing.)
A list of all my current tutorials is available at
http://www.weathersong.net/tomorrow/tuts/
This tutorial is in alpha-testing. I'm looking for feedback, errata, and suggestions on it.
Contents
Growing Pains
Espionage Multiplicity My First Closet The Spider Dagger Extra Oomph To the Batmobile, Robin!
|
|||||||||||||||||
| The content of this site is © by the Tamriel Rebuilt community. Morrowind, Oblivion, their expansions, and their content is © Bethesda Softworks. | ||||||||||||||||||