Jani's Showcase

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Jani's picture
Jani
Interior DeveloperQuest Developer
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2017-10-08 01:57
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13 hours 22 min ago

Hello everyone!

I've been following the project for a while now on the forums and Discord, and for the last couple of weeks, I've tried to learn to use the CS. I'm open to doing all kinds of work, but for now, I've mostly done interiors and messed around dialogue and scripting. My first showcase is an interior ("AAAInterior" for the sake of convenience), home to a dunmer who sells pottery and instruments for a living. He has some drums around that he plays rather well, and is awating guests with a set table and a few drinks upstairs. I'm hoping to do a quest showcase too in the upcoming weeks.

I'm looking forward to the review and any advice.

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Binary Data Jani_Interior_Showcase.ESP10.62 KB2017-10-18 09:17
sirrah's picture
sirrah
Interior Developer
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2016-01-17 13:07
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1 year 3 weeks ago

Hi Jani, welcome to TR! Thanks for submitting a showcase; from a glance it looks very good. I'll have a review for you shortly. 

sirrah's picture
sirrah
Interior Developer
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1 year 3 weeks ago

This is a nice showcase; more or less all the technical details have been handled correctly (rotation is precise, some sensible scaling has been applied, gridsnapped correctly, file is clean, lighting values are good and Northmarker and 'Illegal To Sleep Here' is set). You've put some thought into the character behind the interior, and his routines within the house, all great to see.

There are only a handful of minor issues (listed below) that need ironing out before this will be promotion-worthy. Let me know if you need help/elaboration on anything I've detailed below, I'm confident fixing these won't be much trouble for you.
 

 

Floaters / Bleeders

Jani's picture
Jani
Interior DeveloperQuest Developer
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2017-10-08 01:57
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13 hours 22 min ago

Thanks for the review! I've resolved the issues you mentioned, but I'm not quite sure how to position the Netch Leather Boots. Though I tried figuring out which points and edges should hit the ground, I still could use some advice on that.

Uploaded the second version with the fixes.

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Binary Data Jani_Interior_Showcase_v2.ESP10.62 KB2017-10-20 11:22
sirrah's picture
sirrah
Interior Developer
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2016-01-17 13:07
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1 year 3 weeks ago

That looks good, Jani, I'm recommending you for promotion. Welcome aboard!

Regarding the netch boots; for relatively-stiff objects like this, getting three points of contact over the widest possible footprint is ideal, bleeding only on 'soft' portions of the object, if absolutely necessary. (the way you had it initially was close, but the side of the foot wasn't touching the ground, setting the rotation to 2.3 degrees on the X-axis balances it between the two points.) In any case, it's a very minor problem.

A Lead will be along to grant you dev permissions shortly; once you're officially promoted, you'll find a list of interiors available for claiming under the 'Help Needed' tab of your Dashboard. We have a thread listing particularly high-priority interiors that are available here. When you find a claim you're interested in, request it with the relevant button on the claim's page (and perhaps leave a comment with your initial plans for the interior). 

If/when you choose to submit a quest showcase (and we're always eager for more questers), post it in this same thread.

Jani's picture
Jani
Interior DeveloperQuest Developer
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2017-10-08 01:57
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13 hours 22 min ago

Thanks, sirrah! I'm looking forward to helping :)

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Rot
Quest Developer
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1 year 3 months ago

Congratulations and welmcome! Your status has been updated. You can check the claim browser for a complete list of interiors, or see this thread for some of the latest interior requests.

Atrayonis's picture
Atrayonis
Developer EmeritusInterior DeveloperQuest Developer
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1 year 11 months ago

Congratulations!

Rats's picture
Rats
Developer EmeritusAsset ReviewerWriting ReviewerExterior DeveloperInterior ReviewerQuest Reviewer
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2014-01-08 21:55
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4 weeks 19 hours ago

Congratulations!

The showcase interior is pretty neat. I'm sure we can use it in a Hlaalu settlement somewhere. Looking forward to your quest showcase! In fact, you could either check out our Claims Browser for Quests to see if there's something you'd like to make as the quest showcase, or write your own quest that we could use in, for example, Old Ebonheart.

Jani's picture
Jani
Interior DeveloperQuest Developer
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2017-10-08 01:57
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13 hours 22 min ago

Thanks for the kind words! And wow, I didn't think it would make it into the mod, that's nice to hear :)

I'm still figuring out scripting, dialogue, and implementing quests. It's either harder than I thought it would be, or I'm doing it the wrong way. Creating a showcase will take a while, but I'm interested in doing it in the next couple of weeks.

Jani's picture
Jani
Interior DeveloperQuest Developer
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2017-10-08 01:57
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13 hours 22 min ago

I've found some time to do my quester showcase, so after some discussion on Discord, I started to fill Menaan with NPCs and implement the already written quests. More detail can be found in the comments of the claim page and the spreadsheet.

In the spreadsheet: The parts in bright red are TT's and Kevaar's suggestions and corrections to Mort's lines. The ones in dark red are my additions.
 

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Binary Data TR_Menaan_NPC.ESP43.91 KB2017-12-10 19:17
Rot's picture
Rot
Quest Developer
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1 year 3 months ago

Reposting quick comments from chat:

 
Jani's picture
Jani
Interior DeveloperQuest Developer
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2017-10-08 01:57
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13 hours 22 min ago

Updated.

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Binary Data TR_Menaan_NPC.ESP43.31 KB2017-12-14 18:01
Jani's picture
Jani
Interior DeveloperQuest Developer
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13 hours 22 min ago
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Binary Data TR_Menaan_NPC.ESP44.05 KB2018-01-07 14:05
Kevaar's picture
Kevaar
Developer EmeritusQuest Developer
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2016-01-19 19:35
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1 year 6 months ago

Stealth promotion! Congratz on your new badge!

Jani's picture
Jani
Interior DeveloperQuest Developer
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2017-10-08 01:57
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13 hours 22 min ago

Thanks, Kevaar!

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Asylum
Asset Developer
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3 years 6 months ago

Congratz  yes