| Claim: 4-33-Red |
Claimed by Haplo
|
|
|
|
Status:
|
Approved, 100% Complete
|
|
Faction:
|
House Redoran
|
|
Area size:
|
6
|
|
File:
|
|
|
|
Description
|
|
Septim's Gate Pass. Mostly mountains. This needs REGION CHANGES ONLY to RM textures. Should use RM_rock_01 as a standard. Feel free to include a little RM_whiterock, _redrock, & _greyrock (and greyrock_01). Also, add a little detail if necessary.
|
|
|
|
Author
|
Message
|
Kothloth
Honorary Member
21 Aug 2003

Location: Beppu, Japan
|
Revoked 1/6-05
|
Wed Jun 01, 2005 6:29 pm
|
Send private message Reply with quote
|
up
|
Anonymous
Guest
|
Lets not be so hasty now. I have the claim done. Just needs a bit more fine tuning. I will get this to you friday.
|
Thu Jun 02, 2005 12:45 am
|
Reply with quote
|
up
|
Vernon
Honorary Member
29 Sep 2004

Location: Sydney, Australia
|
I am very much looking forward to seeing this. :)
_________________ welp
|
Thu Jun 02, 2005 1:02 am
|
Send private message Reply with quote
|
up
|
Anonymous
Guest
|
I looked it over, and added some things and now it is basically done. Everything that counts is there, and it has been all cleaned. Includes the following:
-The Septim's Gate Pass w/ guardstation/fort
-One (1) Cave
-Mountains w/ stuff
Included is the DL. If someone wants to add more stuff, then go ahead and do so.
|
Thu Jun 02, 2005 1:35 am
|
Reply with quote
|
up
|
kingfish
Honorary Member
22 Nov 2003

Location: Prague, CZ
|
hmm, what is done so far looks pretty good, but this claim is far from being done.
it lacks statics/textures in western cells [southern on the pic] and container_flora/detail trough the whole area...
_________________ by posting useless junk on these forums you WON'T become a modder, only a spammer...
|
Thu Jun 02, 2005 5:09 am
|
Send private message Reply with quote
|
up
|
Sload
Honorary Member
06 Feb 2005

|
I think that's because the player is never supposed to enter the western cells.
But maybe you should add an Imperial-owned eggmine up in that cell to the south of the Gate, just to give an explanation for the entrance facing that clearing.
_________________ This is not my life
|
Thu Jun 02, 2005 10:05 am
|
Send private message Reply with quote
|
up
|
Anonymous
Guest
|
Te image is upside down, the entrance is facing the west.
|
Thu Jun 02, 2005 12:56 pm
|
Reply with quote
|
up
|
kingfish
Honorary Member
22 Nov 2003

Location: Prague, CZ
|
| Quote: |
| Te image is upside down, the entrance is facing the west. |
nope, the pic is rotated 90 degrees counter-clockwise
_________________ by posting useless junk on these forums you WON'T become a modder, only a spammer...
|
Thu Jun 02, 2005 2:16 pm
|
Send private message Reply with quote
|
up
|
Anonymous
Guest
|
Yeah...
I guess is should add more stuff. I "finnished" it off last night in 30 min. Ill add more things tonight.
|
Thu Jun 02, 2005 4:34 pm
|
Reply with quote
|
up
|
Kothloth
Honorary Member
21 Aug 2003

Location: Beppu, Japan
|
Make sure to claim this again using the new system though
|
Thu Jun 02, 2005 6:40 pm
|
Send private message Reply with quote
|
up
|
Anonymous
Guest
|
Bah, you all know what this is.
Septim\'s Gate pass, mostly done. Just revoked and now re-claimed.
Icludes:
-The pass and gatehouse
-Cave
-Mountains
It is about 85-95% complete as of today.
|
Thu Jun 02, 2005 6:52 pm
|
Reply with quote
|
up
|
Anonymous
Guest
|
Bah! again.
No one has done anything with this, so im going to post my "completed" version.
Also, have included a pic for viewing pleasure:
EDIT: Now includes an eggmine (Not pictured)
|
Sun Jun 05, 2005 1:16 am
|
Reply with quote
|
up
|
Kothloth
Honorary Member
21 Aug 2003

Location: Beppu, Japan
|
Okay
|
Sun Jun 05, 2005 4:42 pm
|
Send private message Reply with quote
|
up
|
Anonymous
Guest
|
In my mind this claim is done, but I know that there is something else I probally should/could add. I just dont know what that is.
I have this question to all you reading this, what else should I add to this claim to make it more compleste?
|
Wed Jun 08, 2005 1:18 am
|
Reply with quote
|
up
|
Vernon
Honorary Member
29 Sep 2004

Location: Sydney, Australia
|
I would add a lot more small rocks and flora, as well as maybe another few small points of interest in the Northwest and west cells, which at the moment are very sparse, in my opinion. Points of interest could include tombs, mines or similar. If you make a small mine for example, you could put a broken upturned mine-cart and a stack of old rails and tools etc outside.
_________________ welp
|
Wed Jun 08, 2005 1:30 am
|
Send private message Reply with quote
|
up
|
Anonymous
Guest
|
K, thanks for the tips. The detailing (More rocks and plants) will get done eventually.
I allready have a cave, and eggmine, and the Fort. Is one more interior really needed? I think I have enough of that.
So I guess I am now going to add stuff to liven things up a bit.
|
Wed Jun 08, 2005 1:46 am
|
Reply with quote
|
up
|
Anonymous
Guest
|
Update: This claim is done. All is good. All statics placed, and there should be a sufficent ammount of detail. File #2 at the top (First one).
|
Sun Jun 12, 2005 7:09 am
|
Reply with quote
|
up
|
Swiftoak Woodwarrior
Reviewer
02 Feb 2005

Location: Kah-nah-duh
|
How do you get the yellow dashed lines in the Render window, that tell you if you are overbuilding your claim. Im working on my claim 3-7 Ind, and i fear that i have built over the area cell size, so if i could know how to get that, it would be really helpful to me.
_________________ "Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
|
Sat Jun 18, 2005 12:18 am
|
Send private message Send e-mail Reply with quote
|
up
|
Sload
Honorary Member
06 Feb 2005

|
Press "B"
_________________ This is not my life
|
Sat Jun 18, 2005 12:32 am
|
Send private message Reply with quote
|
up
|
Swiftoak Woodwarrior
Reviewer
02 Feb 2005

Location: Kah-nah-duh
|
Thank You, so each square represents a whole cell?
_________________ "Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
|
Sat Jun 18, 2005 12:32 am
|
Send private message Send e-mail Reply with quote
|
up
|
Haplo
Administrator
30 Aug 2003

Location: Celibacy
|
Correct.
_________________ Head of Morrowind & Morrowind Data Files
[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
|
Sat Jun 18, 2005 1:54 am
|
Send private message Reply with quote
|
up
|
Swiftoak Woodwarrior
Reviewer
02 Feb 2005

Location: Kah-nah-duh
|
So if my claim (3-7) has 10 cells, and i have like twenty squares, does that mean i need to lower it to only 10? It's very confusing, bec in the render window, a single cell has multiple squares in it.
_________________ "Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
|
Sat Jun 18, 2005 2:03 am
|
Send private message Send e-mail Reply with quote
|
up
|
Sload
Honorary Member
06 Feb 2005

|
No. A single square does NOT have multiple cells in it because a square is a cell. That is the size and shape of each cell. You have ten specific cells and no others. Look at Map 3 and find out the coordinates for your cells. These numbers match the numbers at the top of the render window when you're working on your cells.
_________________ This is not my life
|
Sat Jun 18, 2005 2:08 am
|
Send private message Reply with quote
|
up
|
Vernon
Honorary Member
29 Sep 2004

Location: Sydney, Australia
|
SW, this is not your thread - discuss this your own thread please. ;)
_________________ welp
|
Sat Jun 18, 2005 10:34 am
|
Send private message Reply with quote
|
up
|
kingfish
Honorary Member
22 Nov 2003

Location: Prague, CZ
|
barely, but passed... :D
|
Sat Jul 23, 2005 12:38 pm
|
Send private message Reply with quote
|
up
|
Haplo
Administrator
30 Aug 2003

Location: Celibacy
|
Moving to Approved since it's part of Map 4.
_________________ Head of Morrowind & Morrowind Data Files
[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
|
Mon May 05, 2008 10:02 pm
|
Send private message Reply with quote
|
up
|
Haplo
Administrator
30 Aug 2003

Location: Celibacy
|
Revoked. This needs REGION CHANGES ONLY to RM textures. Should use RM_rock_01 as a standard. Feel free to include a little RM_whiterock, _redrock, & _greyrock (and greyrock_01)
|
Wed May 05, 2010 3:28 am
|
Send private message Reply with quote
|
up
|
Aeven
Reviewer
17 Aug 2008

Location: XTC
|
Should be simple. Probably done before you know it too.
Will also be helpful for me when redoing a great portion of 4-35.
|
Mon May 24, 2010 10:45 am
|
Send private message Send e-mail Reply with quote
|
up
|
Thrignar Fraxix
Administrator
06 Dec 2004

Location: Silnim
|
| you in the other thread wrote: |
| Actually, please revoke this one. I hate it, and have absolutely no inspiration for mountainous stuff. Someone else would finish this a lot faster. |
What do you think this claim is?
_________________ Reviewing Administrator
Morrowind Reviews: 1606
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
I'm not a fucking rainbow slot machine - Haplo
|
Mon May 24, 2010 5:01 pm
|
Send private message Reply with quote
|
up
|
Haplo
Administrator
30 Aug 2003

Location: Celibacy
|
Claiming
|
Sat May 29, 2010 4:45 pm
|
Send private message Reply with quote
|
up
|
Haplo
Administrator
30 Aug 2003

Location: Celibacy
|
Finished my S&R of the rocks.
Next step will be to detail and change the ground textures, although I'm reluctant since RM statics actually look really good with WG ground textures.
_________________ Head of Morrowind & Morrowind Data Files
[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
|
Sat May 29, 2010 11:00 pm
|
Send private message Reply with quote
|
up
|
Aeven
Reviewer
17 Aug 2008

Location: XTC
|
You're right, it does look really good.
_________________ <~TF|> I saw the meat and I could not resist haplo
<Aeven> you couldn't resist Haplo?
<~TF|> wow that could be misquoted
<Nemon> I've never understood the way of weed
<grodhal> Vivec used to go down on Almalexia to prove his integrity, Aeven??!
<Aeven> yes
<grodhal> Well it's not out of character
|
Sun May 30, 2010 12:36 am
|
Send private message Send e-mail Reply with quote
|
up
|
Haplo
Administrator
30 Aug 2003

Location: Celibacy
|
Actually. Nemon, take a look at this file. Do you think this could work? Assuming you use the WG_rock texture with sufficient vertex shading as a transition between the RM statics and the WG ground, could it work for this claim? I'm not sure about the neighboring border mountains, though.
EDIT: File Removed.
_________________ Head of Morrowind & Morrowind Data Files
[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
|
Sun May 30, 2010 3:22 pm
|
Send private message Reply with quote
|
up
|
Haplo
Administrator
30 Aug 2003

Location: Celibacy
|
Almost finished with this; the right-side corners need some more detailing but it will remain sparse due to the whole being-border-cells thing these cells have going on.
_________________ Head of Morrowind & Morrowind Data Files
[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
|
Sun Jun 06, 2010 3:27 am
|
Send private message Reply with quote
|
up
|
|
|