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Leon
TR Modder
30 Jul 2011

Location: The Netherlands

This is the place where I put my (new)music, rather than in my showcase. Please enjoy, and any criticism is welcome! Cheers Very Happy
_________________
- León van der Stadt

Music Composer & Quality Assurance


Last edited by Leon on Mon Feb 06, 2012 3:36 pm; edited 12 times in total
Post Thu Nov 03, 2011 2:04 pm Send private message             Reply with quote                   up  
theviking
Honorary Member
08 Jan 2007

Location: Alphen aan den Rijn, the Netherlands

Hi Leon, nice pieces. They really sound like the original music in the game. I thought explore1 was a bit too chaotic, it might sound better if you work to a climax and then let it relax again. Explore 2 is pretty good, but i think the harp sounds can be used in a bigger part of the song to increase the consistency.
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Post Fri Nov 04, 2011 12:54 am Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

hey theviking Smile

Well yeah, I can change some parts on Explore 1 and make it more quieter than chaotic I suppose. As for the Explore 2 track (the harp section) I think it's a matter of taste? I don't know, I just put the harp in the background rather than solo in this track... If more people finds the harp section inappropriate, then I'm willing to change the orchestration.

Well, for now I'm fixing Explore 1 (less chaotic), and continue with Explore 4. I really don't know about the harp section. It sounds fine to me, so Explore 2 will be untouched until more people finds it inappropriate...

_________________
- León van der Stadt

Music Composer & Quality Assurance
Post Fri Nov 04, 2011 10:42 am Send private message             Reply with quote                   up  
theviking
Honorary Member
08 Jan 2007

Location: Alphen aan den Rijn, the Netherlands

I think the harp section in the background of explore2 is beautiful. Adding it to a larger part of the song will make the music piece sound more consistent. Explore 3 sounds great.
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Post Fri Nov 04, 2011 2:05 pm Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

Update

Explore 1 is polished and I made it less chaotic, I didn't change the instrumentation though...

As for Explore 2 the Harp will remain this way, because of his position in the background and because of it's time of this track. I Don't want to last it longer than 4.5 minutes. Explore 3 remain untouched.

And Explore 4 is coming soon.

Cheers Very Happy

_________________
- León van der Stadt

Music Composer & Quality Assurance
Post Sat Nov 05, 2011 10:01 pm Send private message             Reply with quote                   up  
theviking
Honorary Member
08 Jan 2007

Location: Alphen aan den Rijn, the Netherlands

Leon, explore1 is spot on! Well done.
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Quest Reviews: 3
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Currently looking for quest designers.
Post Sun Nov 06, 2011 7:16 pm Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

Explore 4
http://www.youtube.com/watch?v=OMS4iry8I8k

I finished Explore 4, any criticism is welcome. If it's ready to go I will upload it here on TR. If you guys have any ideas/requests please pm me or send me an E-Mail.

If possible Explore 3 will be scripted? It was composed only for the swamp/jungle region.

Cheers Smile

_________________
- León van der Stadt

Music Composer & Quality Assurance


Last edited by Leon on Wed Jan 04, 2012 4:02 pm; edited 1 time in total
Post Fri Nov 18, 2011 6:08 pm Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

Update

So, all 4 explore tracks are ready to merge with the TR music files ( if it isn't done already ).

I had an idea for a theme only for the city Almalexia ( or Necrom ). So that the theme only plays when the player is in that city to create a special feeling. It gives also an extra touch to that specific city. Very Happy
Or it's a terrible idea, if so, you can tell me why just for the clarity.

I had also a question in the previous post about explore track 3, if it's possible to script it in the Swamp/jungle region.

That's it for now,

Cheers Very Happy

_________________
- León van der Stadt

Music Composer & Quality Assurance
Post Thu Nov 24, 2011 3:27 pm Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

I'm listening to Track 4 now. Unfortunately music can't be scripted effectively in Morrowind so we can't control where it will appear.
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Post Fri Nov 25, 2011 1:15 am Send private message             Reply with quote                   up  
Nerano
TR Modder
24 Jan 2011

Location: Krakow, Poland

I've heard your music (at last) and I'm delighted with your work. Your compositions have qualities similar to Soule's original soundtrack.
...However ( Very Happy ) there is something that I don't like. I must honestly say, I think you are "wasting" your talent, because of the poor (comparing to the composition from a theoretical musical point of view) technical refinement of your music. While the samples sound acceptable, there are to less effects (like echo, chorus etc...). I know that such effects might be called "cheap", but all professionals use them, so don't hesitate to spice up your music too Wink
Also try to avoid pauses... (Or use effects to mask them).

One last thing. Do not give up. You are very, very close. Remember, if your music gets released together with a new version of TR, thousands of people will listen to each of your composition tens or even hundreds of times. Your work is a great responsibility, but good music will undoubtedly have a significant, positive impact on the mod's general reception.
Post Thu Dec 01, 2011 11:00 pm Send private message             Reply with quote                   up  
Tahreasa
Member
24 Sep 2010



Leon van der Stadt! Enchanted to "meet" you! I love your name... anyway, your music is amazing, I like the way you embrace the deeper darker instruments and bring them out, alot like some of Soules tracks. Simply amazing.
Post Thu Dec 01, 2011 11:45 pm Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

@Nerano

Quote:
there are to less effects (like echo, chorus etc...)


Do you mean Reverb or, a Choir?

Quote:
One last thing. Do not give up.


I did not intend to quit... Very Happy
Well thanks for the criticism/feedback. I can make some explore tracks a little bit longer to avoid pauses, I guess? And to fix and tweak some other parts. Meanwhile I'm going to learn from these "Wise words of Nerano" and take them into the process. And of course, continue with Explore Track 5.

_________________
- León van der Stadt

Music Composer & Quality Assurance
Post Fri Dec 02, 2011 3:13 pm Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

All tracks has been updated

So, I've add (more) effects. And I have to agree with you Nerano that adding effects is very very cheap Neutral

well, I love to hear what you guys think about it.
Note that I do not add more effects than necessary.

Cheers Smile

_________________
- León van der Stadt

Music Composer & Quality Assurance
Post Mon Dec 05, 2011 3:41 pm Send private message             Reply with quote                   up  
Worsas
TR Modder
10 Sep 2005



I'm liking your fourth piece, feels very tamrielic to me and lines up with a couple of jeremy soules pieces.

The first three have a good quality but they stand apart a fair bit, in my opinion. I can't really imagine playing them myself in the game, although I believe they would be cool in many other fantasy games.

If you are interested in tweaking your pieces further or writing other pieces, I will recommend you getting yourself and your pieces more into a ashy, morrowindy feeling. Read through the 30 sermons of Vivec(no joke), take orientation on those things in Morrowind you will not see in other fantasy games such as insectoid fauna, dunmeri culture, ashlands, things that are disharmonic in Morrowind (Dwemer Ruins eg.). Try to describe the feeling behind those things with your music.

In this connection I will admit that I have yet to see a modder-made soundtrack that really matches Morrowinds original atmosphere. If you feel able to tackle that, you might be one of few.


I hope, I don't scare you off with this, though. I know myself how it is when people do not receive things as I would like to.

And ultimately its great thing from you to take your time to create something for this mod and I hope this will get honored as it deserves. Smile


Edit: I feel very uncomfortable about my post.
Post Mon Dec 05, 2011 10:42 pm Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

Well, Worsas you were right about the atmosphere of the music.
I've tweaked all the four pieces except explore 2 which I'm currently working on. In my view these 3 tracks are finished. It may take a while finishing explore 2 though...

Please share you thoughts about the music Very Happy

_________________
- León van der Stadt

Music Composer & Quality Assurance
Post Fri Dec 30, 2011 6:43 pm Send private message             Reply with quote                   up  
Worsas
TR Modder
10 Sep 2005



Hi Leon,

that is definetively good stuff. I'm currently not able to really give a proper feedback. I hope others will listen to the changed pieces and say what they think.

I'm going to say that those pieces are wonderfully elderscrollish, I'm just not sure, if they exactly fit into Morrowind or not rather Cyrodiil or Skyrim. The longer I listen to those pieces the more I actually want to add them to my Skyrim-playlist. I doubt this is what you want to hear though.

Edit:
mx_explore_4.mp3 from the original mw-playlist is probably a good reference if you want to know what I refer to with disharmonic, a bit less hopeful, alien. I'm not good in describing, what I mean.

Edit: your piece 3 is brilliant, btw.
Post Fri Dec 30, 2011 8:00 pm Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

Thanks Worsas,

That's nice to hear that it is "elderscrollish", note that Bethesda re-used some music from Morrowind for the Skyrim game, so when it comes to the atmosphere there is some similarity between Skyrim and Morrowind.

I know what you mean with mx_explore_4.mp3, and I'm already doing it with my explore 2 track, it costs a lot of time of course.

I'm happy if my music is "elderscrollish" enough, I don't want that people refer my music to another game outside the Elder Scrolls series. But yeah, also that happens to me before.

Thanks again Worsas, I really appreciated it Very Happy

_________________
- León van der Stadt

Music Composer & Quality Assurance
Post Fri Dec 30, 2011 8:20 pm Send private message             Reply with quote                   up  
Worsas
TR Modder
10 Sep 2005



I feel uncomfortable for being in the position of having to say inhowfar they don't blend in with the original-works of Bethesda, which ultimately is the requirement with everything here at TR.

And me saying that they are elderscrollish is not something happening to put my feedback into soft sweet cream. It is meant honestly and it is true.
Post Fri Dec 30, 2011 8:42 pm Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

I removed the old files a few days ago, and here are the new ones. They are much higher quality and I fixed some issues.


And don't forget to say something nice to the music, she won't bite Smile

Explore 5 will be ready about a week or so...

Any comment/criticism is welcome! Very Happy





EDIT: strange, I can't upload it in an archive file. I tried 7z, rar, tar, zip. But it said that the file was empty?

EDIT 2: Fixed a missing note in Explore 4

_________________
- León van der Stadt

Music Composer & Quality Assurance
Post Sun Feb 12, 2012 1:46 pm Send private message             Reply with quote                   up  
Nerano
TR Modder
24 Jan 2011

Location: Krakow, Poland

The progress you have made is amazing! You have succefully fixed all the major issues:
- bad instrument quality: now the instruments sound right
- moments of silence in the midst of some pieces: corrected
- some parts of your work didn't fit that well into the atmosphere of Morrowind: now everything does! The files 2-3 are masterpieces in this regard, and have now a place in my personal Morrowind Music folder Smile .

Criticism: Very Happy
1. TR_explore_1 needs even more smoothness and "blur". Especially the beginning sounds too sharp.
2. TR_explore_2 is great.
3. TR_explore_3 is very good; short, but quality is more important than length.
4. TR_explore_4... this is complicated Smile
0:00 - 1:13 good
1:14 - 1:49 needs more work; sounds "chaotic"
1:50 - 2:16 good
2:17 - 2:49 needs more work; remember - the right atmosphere is very important
2:50 - 3:30 good
Post Sun Feb 12, 2012 7:07 pm Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

Here is a sample of explore 5. I've experimented with an other instrumentation to see if it works. Any criticism is certainly welcome to this WIP explore track.

Note that explore 4 is under heavy extreme make-over, so it should be finished after explore 5 I hope.

_________________
- León van der Stadt

Music Composer & Quality Assurance


Last edited by Leon on Wed Feb 29, 2012 4:31 pm; edited 1 time in total
Post Wed Feb 29, 2012 1:26 pm Send private message             Reply with quote                   up  
Worsas
TR Modder
10 Sep 2005



Cool...
Post Wed Feb 29, 2012 2:40 pm Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

I remade the gong sound, the gong sounds we use are a bit (in my opinion) "boomy". Here is my interpretation Very Happy
_________________
- León van der Stadt

Music Composer & Quality Assurance
Post Mon Apr 09, 2012 9:17 am Send private message             Reply with quote                   up  
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