| Claim: n5-2-Mis |
Claimed by Nalin
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Status:
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Approved, 100% Complete
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Faction:
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Miscellaneous
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Files:
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Description
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The Velk, a nectar drinking non-aggressive creature.
Based on the concept image seen here: http://img709.imageshack.us/img709/7369/longleggedvelknectardri.png
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Author
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Message
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Nalin
TR Modder
31 May 2006
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Claiming to upload previous wip files only.
http://img15.imageshack.us/img15/3533/velkwip.jpg
Last edited by Nalin on Tue Jan 18, 2011 8:43 pm; edited 2 times in total
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Tue Jan 18, 2011 7:53 pm
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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Grant.
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Tue Jan 18, 2011 8:01 pm
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Worsas
TR Modder
10 Sep 2005
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I have offered Nalin to take the animation job on this creature. I will post my result in this thread, hope you will like it.
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Tue Feb 01, 2011 7:25 pm
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Nalin
TR Modder
31 May 2006
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| Worsas wrote: |
| hope you will like it. |
I have every confidence you'll do a great job with it.
_________________ Ot tup eht eslaf dog no lairt
Si nosaer, dna ton nosaert
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Tue Feb 01, 2011 7:46 pm
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Worsas
TR Modder
10 Sep 2005
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Some initial progress. The very first idle animation.
http://www.youtube.com/watch?v=CpqCi4R8g9o
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Thu Feb 03, 2011 7:23 pm
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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According to the concept the tongue is curled up like a butterfly proboscis when not in use. I love the rest of the animation, though
_________________ "If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Thu Feb 03, 2011 8:12 pm
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Worsas
TR Modder
10 Sep 2005
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Ah, I see. I did not look after the concept art before starting to animate it.
Now it's fixed with the expense of some more trigons and bones. You will see the result at a later stage.
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Thu Feb 03, 2011 9:58 pm
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Worsas
TR Modder
10 Sep 2005
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I'm still working on this. Unfortunately walking/running forward animations ended up screwy and I pretty much have to remake them now. Other than that two idle-animation are done.
So there is still a lot ahead of me. But I have been making a lot of other things besides this so I'm not surprised about the little outcome now.
I wonder if the texture of velk should be lighted up a little. Right now many great texture- and mesh- details are barely visible.
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Sun Feb 27, 2011 2:38 pm
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Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere
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| Worsas wrote: |
| I wonder if the texture of velk should be lighted up a little. Right now many great texture- and mesh- details are barely visible. |
I thought the texture was too dark, too. The underbelly hair was barely visible in-game. If you could lighten up the skin and hair a bit, that'd be grand. The skin looked slate-grey and froglike in the original concept art
_________________ "If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
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Sun Feb 27, 2011 3:03 pm
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Worsas
TR Modder
10 Sep 2005
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Screw what I said above. The texture is perfect as it has been provided by Nalin. I tested the creature ingame and I was overwhelmed by the beauty. It neither looked out of place nor were there difficulties to recognize texture-details.
Well, it's sort of finished now. But test it yourself.
Edit: I did not include the texture in here since one of the former uploads already contains it.
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Sun Mar 27, 2011 10:35 pm
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Haplo
Administrator
30 Aug 2003

Location: Celibacy
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Approved
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Mon Feb 13, 2012 9:13 am
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