The Tamriel Rebuilt Project
  FAQ Forum FAQ     Usergroups Usergroups    Search Search    Memberlist Memberlist    Register Register
FAQ Tamriel Rebuilt FAQs    Objects of Tamriel TR Data 
  Profile Profile     Log in to check your private messages Log in to check your private messages     Log in Log in

Goto page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next
Author
Message Post new topic Reply to topic
Why
Head of Stories
04 Jul 2009

Location: Utrecht

Some more dialogue stuff that apparently didn't survive merging well enough. In Voice -> Hello, the following entries need to be filtered for PC faction and rank, equivalent to their vanilla duplicates. That means, each of them needs a TR_imperiallegion filter, and a rank filter similar to their vanilla counterpart.

Imperial female:
"Your bidding, Trooper?" through "At ease."
and
"Why are you away from your post?"

Imperial male:
"Where's your uniform?"
and
"Your bidding, sir?" through "Your bidding, Trooper?"

_________________
Oh, how rarely wisdom rules our hearts!
Post Mon Apr 04, 2011 6:28 pm Send private message       Send e-mail       Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

Cat, Adanorcil, Lady_N and me agreed that there shouldn't be undead as random encounters in the Sacred Lands wilderness (I'm really talking about random encounters, not about skeletons in front of tombs; those obviously have a good reason to be there). So the leveled lists starting with "TR_r_Sacred_Lands_land" and "TR_r_Sacred_Lands_cave" (caves are usually not tombs) shouldn't have the Skeleton leveled lists in them. Haplo: could you fix this along with removing the daedric bats?
Post Sun Jan 15, 2012 6:19 pm Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

Here's one more of my pet peeves: As far as I know, there are at the moment no merchant containers with auto-refilling (i. e. negative numbers) ingredients. Potions, yes, but no ingredients. This makes it possible for an alchemist to buy up everything.

I'm thinking of something like the following:

1 merchant container for basic foodstuffs: ingred_saltrice_01, ingred_marshmerrow_01, ingred_ash_yam_01, ingred_wickwheat_01, TR_Ingred_Egg_Molecrab, some of the TR_Ingred_Meat_* (I don't know of any way to find them ingame except in leveled loot, although they ought to be much more common), TR_Ingred_Ornada_Meat, TR_Ingred_Scrib_Pie, TR_Ingred_Bread_01, ingred_bread_01, and the like.

1 for kwama: food_kwama_egg_01, food_kwama_egg_02, MAYBE ingred_kwama_cuttle_01 and TR_Ingred_Meat_Kwama (in much lesser amounts).

1 for typical alch ingredients, but no too useful ones: ingred_bc_coda_flower, ingred_chokeweed_01, ingred_muck_01, ingred_bonemeal_01, etc. (avoiding things that make some quests too easy).
Post Wed Feb 15, 2012 4:03 am Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

A mib user in the Tamriel IRC channel just made a point that there are no vendors for infinite summoning scrolls anywhere (neither in vanilla nor in TR). Do we want to keep this as a balancing thing or should we change it?

(I'm talking about Summon Skeleton/Scamp/Atronach, not the really high-level ones.)
Post Mon Feb 27, 2012 4:06 pm Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

The Velk (TR_Velk) are aggressive and drop no loot. Maybe open a modeller(?) claim for something like velk skin/nose tentacle/leg bone/eyes/mane?
Post Tue Mar 27, 2012 1:05 am Send private message             Reply with quote                   up  
Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere

Velk nectar/honey, totally.
_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Tue Mar 27, 2012 1:10 am Send private message             Reply with quote                   up  
Nemon
Head of Exteriors
18 Oct 2003

Location: Fevik

Some of the new othreleth statics in MGEXE:

Warning: Texture 'oth\tr_oth_bark.dds' could not be converted to a distant texture, original texture will be used.

Warning: Texture 'oth\tr_oth_mush_bg.dds' could not be converted to a distant texture, original texture will be used.

Warning: Texture 'oth\tr_oth_mush_sm.dds' could not be converted to a distant texture, original texture will be used.

_________________
SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
Post Tue Apr 03, 2012 12:29 pm Send private message             Reply with quote                   up  
gro-Dhal
TR Modder
05 Nov 2006

Location: A charter'd street

Cathartis wrote:
Velk nectar/honey, totally.


Some sort of nectar sac would be better. Like a tasty spleen.
Post Tue Apr 03, 2012 1:02 pm Send private message             Reply with quote                   up  
Bloodthirsty Crustacean
Honorary Member
02 Feb 2007

Location: Elsewhere

A couple of things could do with fixing in Data:

1 - could Nomadic's maps he made a while back be used to create the mapbooks for the next couple of maps (currently there's a bunch of 'Maps of XX' hanging around)

2 - Necrom's Sacred Land weather set needs to be updated - I think Sload/Ada objected to always sunny. I can't remember what exact mix was suggested, but it's recorded in one of the Necrom threads somewhere. I think a mixture of sun/clouds/overcast.

3 - TR_common_shirt_ind_02's chest Body Part, TR_C_shirt_com_ind2_C uses the wrong mesh. It should use tr_pb_shirt_com_ii_c.

4 - didn't Myzel at some point provide the art for the central triolith in the Fane of the Ancestors? Could that be implemented easily enough?

_________________
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Post Wed Apr 04, 2012 3:56 pm Send private message             Reply with quote                   up  
Aeven
Reviewer
17 Aug 2008

Location: XTC

I do recall there being art for at least one panel of the main triolith. We could just stamp that across all sides, it fits well enough for all bits.
_________________
<~TF|> I saw the meat and I could not resist haplo
<Aeven> you couldn't resist Haplo?
<~TF|> wow that could be misquoted


<Nemon> I've never understood the way of weed


<grodhal> Vivec used to go down on Almalexia to prove his integrity, Aeven??!
<Aeven> yes
<grodhal> Well it's not out of character
Post Wed Apr 04, 2012 5:22 pm Send private message       Send e-mail       Reply with quote                   up  
Evil Eye
TR Modder
03 May 2009



TR_ex_nec_tower has bit of a hole in the mesh. Levitating up to the top allows you to see through the dome as it isn't connected to the ceiling... I hope that made some sort of sense.
Post Thu Jun 07, 2012 4:56 pm Send private message             Reply with quote                   up  
greendogo
TR Tester
29 Mar 2008

Location: Land of Oz

The inventory icon for the book 'The Necklace' is outlined in white. It's really ugly compared to other icons because of this.
_________________
Gentlemen, start your striders:
http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
Post Sun Jun 10, 2012 11:19 am Send private message             Reply with quote                   up  
Cathartis
Honorary Member
26 Feb 2009

Location: Elsewhere

Various sounds in the game are getting messed up, such as in my case the sound for drawing a bow has disappeared, and instead is playing for the footstep sounds of various creatures like nixhounds. Seems that a fair few people have been having this problem, as evidenced by this thread http://forums.bethsoft.com/topic/1383951-sound-effects-problem/

abot wrote:
Basically, I think some obsolete creatures have been deleted from TR_Data.esm forgetting to clean their sound entries.

_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Sat Jun 16, 2012 11:29 am Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

Cathartis wrote:
Various sounds in the game are getting messed up, such as in my case the sound for drawing a bow has disappeared, and instead is playing for the footstep sounds of various creatures like nixhounds. Seems that a fair few people have been having this problem, as evidenced by this thread http://forums.bethsoft.com/topic/1383951-sound-effects-problem/

abot wrote:
Basically, I think some obsolete creatures have been deleted from TR_Data.esm forgetting to clean their sound entries.


Fix: From Sound Gen, remove (by pressing the Delete button):
Scream SwishM
Scream TR_Daebat scream
Roar SwishR
Roar TR_Daebat roar
Moan SwishS
Moan TR_Daebat moan
Right TR_Batwings Flap
Left bowPull
Left TR_Batwings Flap
Post Sat Jun 16, 2012 11:33 am Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

Also, a report by greendogo made in the wrong topic:

In book TR_bk_HerooftheIndoril, Page 12 'excelled at his STUDIES', not 'studied'".

And by Lord Berandas:

TR_w_imp_saber "imperial saber should be held a little more close to the "handguard" (if is this the proper expresion), this way it looks weird from 3rd person view"
Post Sat Jun 16, 2012 1:21 pm Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Berendas' error report may be stylistic (can't tell without going in-game and looking at it), but regardless of that, it won't be fixed without changing the actual model's origin coordinates.

Also, guard is the proper term Smile Or crossguard, if it's a bar that is perpendicular to the grip.

_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Sat Jun 16, 2012 7:20 pm Send private message             Reply with quote                   up  
Shask
Member
07 Feb 2012

Location: Huntsville, Alabama

Quote:
Fix: From Sound Gen, remove (by pressing the Delete button):
Scream SwishM
Scream TR_Daebat scream
Roar SwishR
Roar TR_Daebat roar
Moan SwishS
Moan TR_Daebat moan
Right TR_Batwings Flap
Left bowPull
Left TR_Batwings Flap


Has this worked for anyone else? These sounds are "deleted" from my sound gen list, but creatures are still playing these sounds with their animations.
Post Sat Jun 16, 2012 7:56 pm Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

Shask wrote:
Has this worked for anyone else? These sounds are "deleted" from my sound gen list, but creatures are still playing these sounds with their animations.


It only works if you perform the deletions in the TR_Data.ESM itself, not in a ESP dependent on it. So if you really want to do the changes on your own rather than waiting for our update (which is a matter of 1-2 days if you ask me), then transform TR_Data.ESM into a ESP using TESDTK, delete the sound gen entries (they are starred if you're editing the TR_Data), and transform the file back into ESM format.
Post Sat Jun 16, 2012 9:50 pm Send private message             Reply with quote                   up  
Shask
Member
07 Feb 2012

Location: Huntsville, Alabama

Pure gold--it worked!

Thank you!
Post Sun Jun 17, 2012 12:12 am Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

Book TR_bk_HandbookDevout seems to be unfinished (what with the underscores in the Publisher's Note) and generally unfit for Morrowind (Temple worship is not about new-age relaxation exercises). Is this just my impression or do people agree?

TR_bk_YilgamsehVolumeXI and TR_bk_YilgamsehVolumeXII are still there.
Post Tue Jun 19, 2012 12:02 pm Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

For some reason, TR_Data.esm dirties body part "a_daedric_boots_f". This is not visible in the object window (there are no stars), but you can click on Details to see it's changed. There are no real changes made, though; just dirtying.

The other a_daed... parts modified in TR_Data.esm are not dirty; they are new. (Might be from a time when we didn't yet know to prefix everything we make with a "TR_".)
Post Tue Jun 19, 2012 4:04 pm Send private message             Reply with quote                   up  
Ashstaar
TR Modder
02 Jun 2005



I have noticed that the clothing icons for the items that start with tr_pb_...were not fully alpha channelled so I took the time to do so. They are all still named the same. I also added an icon for the Redoran warrior skirt as it did not have one. I also made icons for the two Indoril shirts without them and included icons for the Dres Hunter pieces. I also noticed that the ankle piece for the tr_com_pants(?) did not match the rest so I made a part that does. It is in with the icons.


tr_pants_pic_fix.jpg
 Description:

Download
 Filename:  tr_pants_pic_fix.jpg
 Filesize:  83.61 KB
 Downloaded:  61 Time(s)


tr_icons.rar
 Description:

Download
 Filename:  tr_icons.rar
 Filesize:  36.91 KB
 Downloaded:  21 Time(s)

Post Tue Jun 19, 2012 10:41 pm Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Thanks, ashtaar!
_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Wed Jun 20, 2012 2:32 am Send private message             Reply with quote                   up  
Ashstaar
TR Modder
02 Jun 2005



No problem Haplo. But I put the bmp texture for the pants instead of the dds. So here is the dds package if you need it.


tr_com_pant_ankle_fix_dds.rar
 Description:

Download
 Filename:  tr_com_pant_ankle_fix_dds.rar
 Filesize:  6.73 KB
 Downloaded:  15 Time(s)

Post Wed Jun 20, 2012 10:00 pm Send private message             Reply with quote                   up  
Yeti
TR Modder
15 Feb 2009

Location: Minnesota the land of 11,842 lakes

As far as books that are unfit for Morrowind, you might want to look at revising or removing "Crimes of the Tribunal" It contains information that shouldn't be known to everyday people (namely how the Tribunal get their powers from the Hear).
_________________
-Head of NPCs: Skyrim: Home of the Nords mod

"A madman is not someone who has lost his reason but someone who has lost everything but his reason" - G K Chesterton

"Glory is fleeting, but obscurity is forever." -- Napoleon Bonaparte
Post Wed Jun 20, 2012 10:49 pm Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

I think that book is supposed to be used only in specific circumstances. According to the HDS, at least, we should've given a book with that information a high-enough rarity rating to specify special use only.
_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Thu Jun 21, 2012 2:59 am Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

Our model tr_ex_ind_balcony seems to have insufficient collision geometry for the railing: you can jump down from the balcony simply by walking forward through the railing at its middle. I am not sure it's a real bug, though: That thing is used in places like Akamora where any additional collision would make the game even more laggy.
Post Tue Jun 26, 2012 9:11 pm Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

This is not an error, and is the least important balancing change of what I'm proposing in this topic, but:

I'd like a "Scroll of the Falling Barrier" enchanted with Shield 3pts for 20sec and Shield 4pts for 40sec (so that you get a total of 7pts of shield for the first 20 seconds and then 4pts for 20 further seconds). Value should be around 70 gold (compare with "Scroll of the First Barrier").

And then I'd like a copy of Container com_chest_02_mg_supply, with the two "random_book_wizard_all" replaced by one such scroll.

This container can then be used as the Mages Guild supply container in the Mainland MGs.

This is just because I feel that getting two vendor-trash books every time when a mages guild supply chest respawns is somewhat weird and useless.
Post Sun Jul 01, 2012 8:44 pm Send private message             Reply with quote                   up  
Ashstaar
TR Modder
02 Jun 2005



Some more icons here. This time for the TR Great House books. (Dres, Indoril, Telvanni)


tr_house_book_icons.rar
 Description:

Download
 Filename:  tr_house_book_icons.rar
 Filesize:  5.34 KB
 Downloaded:  18 Time(s)

Post Mon Jul 16, 2012 12:10 am Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

static TR_terr_RM_Cliff03-0.5: collision missing or wrong
_________________
[20:25] Why|away: You are a cynical bastard :D
Post Sun Jul 22, 2012 7:02 pm Send private message             Reply with quote                   up  
Ashstaar
TR Modder
02 Jun 2005



The Mounted Dres Skyrender needs a Roar sound file. Three of it's animations use the default "were roar" sound.
Post Sun Jul 22, 2012 7:34 pm Send private message             Reply with quote                   up  
Ashstaar
TR Modder
02 Jun 2005



I noticed that the TR Dreugh pauldrons did not sit properly on the character so I fixed them. Here is a pic and the file. Same id/name for replacement.


dreugh_pauld_fix.jpg
 Description:

Download
 Filename:  dreugh_pauld_fix.jpg
 Filesize:  173.85 KB
 Downloaded:  45 Time(s)


tr_dreugh_pauld_fix.rar
 Description:

Download
 Filename:  tr_dreugh_pauld_fix.rar
 Filesize:  7.31 KB
 Downloaded:  19 Time(s)

Post Tue Jul 31, 2012 2:18 am Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

Thanks Ashtaar!
_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Tue Jul 31, 2012 9:01 pm Send private message             Reply with quote                   up  
Leon
TR Modder
30 Jul 2011

Location: The Netherlands

TR_ex_ind_Balcony has no collision. Players can fall through it, like the Akamora Guard Tower or Ayemar.
_________________
- León van der Stadt

Music Composer & Quality Assurance
Post Fri Aug 10, 2012 4:07 pm Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

Just noticed that scroll TR_sc_fallingbarrier has a different icon than the other scrolls. Sorry for this.
_________________
[20:25] Why|away: You are a cynical bastard :D
Post Sat Aug 11, 2012 1:50 pm Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

Spell TR_OrdinatorBlessing should be on Target, not on Self. It's a spell cast on the player by shrines.
_________________
[20:25] Why|away: You are a cynical bastard :D
Post Wed Aug 15, 2012 11:14 pm Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

Region "Sea of Ghosts" has sleep creature TR_r_Sea_of_Ghosts_grotto+0. This is a levlist containing slaughterfish and dreugh. This is clearly wrong since there is no way (even with water walking) to sleep on water, and dreugh on land make no sense.

I could imagine replacing it by TR_stc_cliffracer, TR_stc_mudcrab, TR_LC_crab_mudcrab_lev-2 or something liek this, but frankly I don't think we need a sleep creature here at all. This region contains just some isles and land noses on the northernmost part of map1; I think it should feel lonely and calm, and having no sleep creatures is part of that feeling. That said, of course it would be even better to be awakened by loud seagulls, but I don't think we have those in our data.

While we're at it, I still think we should replace the Thirr River valley sleep creature by TR_stat_thirr_sleep (velk and scrib) so as to make the place as peaceful and friendly as it should be IMHO.

_________________
[20:25] Why|away: You are a cynical bastard :D
Post Sun Aug 19, 2012 3:50 pm Send private message             Reply with quote                   up  
Numenorean
Member
07 Jul 2012

Location: Germany

The book "As Shokhahn Am Jabikaam" [TR_bk_exovel_bb_MJ] has a headline for "Chapter 2", but not for "Chapter 1".
Post Tue Aug 21, 2012 2:54 pm Send private message             Reply with quote                   up  
arvisrend
Head of Scripts
04 Oct 2010

Location: substitutional world

Nice progress, Haplo!

Weapon TR_w_crossbow_ghostlight needs its enchantment (TR_en_ghostlight).

Weapon TR_w_spear_retribution needs its enchantment (TR_en_retribution).

Weapon TR_w_steel_axe_precision needs its enchantment (TR_en_lesser_precision).

Clothing TR_ring_divine_intervention and TR_ring_almsivi_intervention deserve some more value, I'd say. 215 gold?


Scroll TR_sc_fallingbarrier has a different icon than the other scrolls. Sorry for this. (still wrong)

Also, is it possible for the next version to contain the tr_ex_ind_tower_win mesh and the other ones that Almalexia uses?

_________________
[20:25] Why|away: You are a cynical bastard :D


Last edited by arvisrend on Mon Oct 01, 2012 2:33 pm; edited 1 time in total
Post Mon Aug 27, 2012 8:13 pm Send private message             Reply with quote                   up  
Haplo
Administrator
30 Aug 2003

Location: Celibacy

A new window mesh? Where? I'm not aware of any new window mesh.
_________________
Head of Morrowind & Morrowind Data Files

[06/19/2012 04:15AM] <+Cat> table stabbing is apparently a really popular sport in morrowind
Post Mon Aug 27, 2012 8:28 pm Send private message             Reply with quote                   up  
Display posts from previous:   
Post new topic Reply to topic
Goto page Previous  1, 2, 3, 4, 5, 6, 7, 8  Next

 
The content of this site is © by the Tamriel Rebuilt community. Morrowind, its expansions, and its content is © Bethesda Softworks.
Forums powered by phpBB © 2001, 2005 phpBB Group