15.12

Full release, December 2015.

Malarnubi narrow passage collision issues

Malarnubi, Underwater grotto: The cave is somewhat difficult to navigate because it's easy for the player to get snagged on rocks in narrow passages. Cave height and width increase suggested to prevent the player from getting snagged on things as much. Some other underwater grottos may also have this issue. I will report them as I find them.

Give Dram Badryon his inventory

Almas Thirr, Dram Badryon: Trader: TR_M3_Dram Badryon has a lot of items in his ownership that  he cannot sell. Probably not a bug though it is a little strange that a merchant has all of these nice items yet can't sell them to you. I know Almas Thirr's not finished yet but he seems pretty much ready to sell things. He just needs to have his inventory added to his sell list.

Jalor Indorn item ownership

Almas Thirr: TR_M3_Jalor Indorn, merchant. Still has nothing to sell and his items that would be sellable appear to be owned by someone else. Again, not really a bug, more of an oversight. The weapons are owned by TR_M3_Vralf. Not sure where he's found but he's obviously not in Almas Thirr, making him owning them redundant. Would be good to get Jalor Indorn's shopping inventory running ASAP because there's no proper weapons dealer or smith in Almas Thirr yet. Currently, you can barter with him but he can't sell you anything.

Line of Dialog unintentionally altered

Original line:

"Great. The bed is yours. Enjoy your stay."

Class: Publican, Function-choice = 1, Item-Gold_001 >= 10

 

Altered in 15.12:

"Great. The bed is yours. The room is at the end of the bar, next to the stairs. Enjoy your stay."

ID:TR_m3_Erer_Savil, Function-choice = 1, Item-Gold_001 >= 10

 

Reported by WH-Reaper on the bethsoft forums. 

This causes compatibility issues with some mods.  Bug already known about and will be fixed in the future.

 

Incorrect vendor sign text

Looks very good. If this all works we have to fix a default layout which testers use for their entries, to make it easier for modders to find and fix issues. Let me give an example for a random bug in the bug reporting thread. Obviously it doesn't have to be this detailed, but you get the picture.

Title: Incorrect vendor sign text

Path:
Boot Game
Skip Splash Screens
Create new game
Use console command COE to go to [coordinates]
Turn north and face the entrance of "Golveso Darys: Pawnbroker"
Look at the sign outside the shop and see bug

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