TR adds a few generic topics that didn't exist before: local area local economy ...
their use should be made consistent
"local economy" for instance was forgotten in most places (is this needed as a generic topic in all major settlements? should it restricted to savants, EEC, house ranks?) There are also some generic topics like "fauna" that only appear in map 1 or in a couple places. Some harmonization is needed.
The lowest mining platform and mineral deposit in one of the caverns is below water level. Should be raised, alternatively a waterfall and a couple bodies could be added along with new dialogue saying something about opening a spring in the mine and a quick flood taking the lives of a couple miners.
When playing TR, I encountered what I think is a bug in a quest called "Avenge the Knights". I met these two Knights (Tarbus Norin and Merias Tolode) outside of the cavern Galseah and they told me to go inside with them and slay the necromancers. During the fighting inside, Tartus Norin died. I then defeated the necromancers with Merias Tolode by my side. However then I got a journal entry saying: "Without Tarbus and Merias I have defeated the cultists.", which is clearly not true.
Travel from Bal Orya offered by Viania Claeni does not list Tel Ouada in the travel menu, even if it is listed in her speach: "Looking to leave Bal Orya? My vessel can take you to Firewatch, Tel Ouada, or to Bahrammu."