Confirmed

TR_Mainland wrong IDs

IDs should be checked again when all files for release are merged into TR_Mainland to verify if they're used in scripts before fixing them,

IDs with spaces at the end

 

Data IDs instead of TR IDs

Mispelling in Map of Aanthirin

"independant" should be "independent"
Also "find hovel" is not a phrase I've ever heard before. A hovel is usually used to describe a wretched hole or shack where an extremely poor rural person might live. Finding a hovel could be what the author meant, but that also seems like really poor hospitality to offer a traveler.

Why edit: Note, this is a Tamriel_Data object. The ID is T_Bk_MapsM3-2TR

MinerMan60101Today at 12:02 AM
Also that bookart should say "To Andothren" with an arrow pointing northwest

Faction quest failure: demotion alone is useless

Some faction quests demote the player, not usually interesting (failure state=reload) but it's useless if advancement isn't at least temporarily blocked at the questgiver's location. Demoting doesn't lower the faction reputation that lets the player get promoted again.

See uses of PCLowerRank

already does it correctly:
TR_m2_FG_Irano2
TR_m3_IL_Purloined

probably not:
TR_m1_FG_Jana      (typo burgalled=burglared)
TR_m1_HT_Dr2

LTEX & Tes3cmd - Problem solveable?

An inherent problem to Morrowind - LTEX stores all texture IDs and paths that were once upon a time used in the plugin, and can't be easily gotten rid of or patched.

For example

T_MW_TerrCloverAT
T_MW_Terr_CloverAT

or

TR_nec_whiteroad
T_De_SetNecrom_TxCobbleStone_01

The biggest problem is that Morrowind registers them as two different textures and thereby can create texture seams even if the textures themselves are actually identical.

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