Found in Version:
Fixed for Version:
Two issues, one messing with a quest, another simply cosmetic.
1: TR_m3_q_10_Axe_Yaga_scripted in the southern cell of Hadrumnibibi is currently sitting square inside the tree, making it impossible to activate and to proceed in "At Play in the Meadows of Malacath". Needs to be moved so that it's 'stuck' in the tree by the axe blade. Player pulls it out during the quest.
2: Also in Hadrumnibibi, but in the northern cell, several bones, an anvil, a torch and a dagger (on top of the anvil) are floating several thousands of Z units above where they presumably should be, see image.