So I keep getting the following error with the new Tamriel data:
Matching IDs: T_Glb_Var_CollisionBox_02 Tamriel_Data.esm: type StaticShotN_TheReach_v1.1.esm: type Activator
I talked to Kaziem about the issue. She said to post it here. Judging by the above, the version of SHotN used to compile Tamriel data was a private version rather than the proper public release 1.1. You can see mine and Kaziem’s discussion about it below:
<Glisp> Already posted it earlier today
<Kaziem1> In the bugtracker or the forums?
<Glisp> No in here lol
<Kaziem1> Right, that's the hope!
<Glisp> But I'm not sure if it's a real bug or a fuck up on my part
<Kaziem1> Well, we ought to know about it in either case, really.
<Glisp> I can't even load the game to start a new game lol
<Kaziem1> That sounds like a case of gonna have to reinstall it.
<Glisp> it crashes on the file initialization before the title screen
<Kaziem1> Is it okay if you uncheck the mods/unregister the bsas?
<Glisp> As far as I know the old BSA's are all unregistered
<Kaziem1> Also, did you patch shotn to rely on the new masterfiles?
<Glisp> I did it by hand
<Kaziem1> I mean with mash
<Glisp> Yes I did
<Kaziem1> so that it doesn't think it needs PT_data or whatever esm they used to have
<Glisp> also tried the patcher that came with the last release
<Glisp> It's having a global conflict
<Glisp> If you'll notice above
<Kaziem1> I see
<Glisp> Which means that Tamriel Data may use a private version of SHotN that's been updated
<Kaziem1> That sounds like shotn isn't compatible with Tamriel_data until someone patches tamriel_data.
<Glisp> haven't tried Cyrodiil yet
<Glisp> of course that error closes the game making any other errors not display
<Kaziem1> That's interesting and important. Seriously-- please post this (feel free to copy/paste this chat) onto the forums.