As we are developing the culture of House Dres, we are also collecting concepts for the settlement architecture, statics, and exterior models for house Dres. This includes things like houses, manors, stronghold cantons, waterworks, etc. In other words, the models we need to eventually begin creating the exteriors of House Dres.
We are looking for ideas & concepts.
The previous thread on the old forums is not long and should be read first! But, here is a selection of some of the concept pictures people have posted there:
The current idea for Dres is that their large cities are based off of big, hexagonal cantons. They were originally strongholds that grew and grew and eventually overflowed. They will have a main canton base and may also use the modular-house tileset on and around them. Smaller cities and strongholds also feature a smaller hexagonal canton base.
The modular-house tileset is for smaller houses, outposts, and manors. These can be relatively small or larger and are supposed to be solid looking and forbidding.
Last, we have more bug-like inspiration. These ideas may be used for smaller houses, or perhaps nomads, or perhaps some other type of more rural areas. Possibly incorporating skyrenders or other animals somehow.
Assets that still need to be created; for now, there are two very WIP lists:
Please ignore the odd positioning of some of the images; they were taken that way to maintain consistency.
Bug Type Things