[Asset Catalogue] Thirr Valley

Flora Catalogue
Mushroom Mangroves (Static)
These towering parasols grow in dense patches around Lake Coronati and along the rivers that flow through it. Their exposed root networks provide refuge to a variety of vermin, but also have a knack for snagging various items lost by passing merchant ships and wealthy travellers.

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Tall Mushrooms (Static)
The towering mushrooms of the Othreleth Woods define the region's appearance and ecology. Their growth cycle is long and complex, from tall and narrow saplings that quickly shoot upwards to the forest canopy to broad, venerable masses that are lifted aloft by sturdy, stilt-like roots. Imperial botanists believe the trees may be linked below the forest floor into a massive network or several separate networks. Tall versions of these mushrooms can be found in Thirr Valley. 

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Bulb Trees (Static)
Bulb is the common name for the hard and brown logged trees that dot the Aanthirin's landscape. Bulb trees have spirally arranged colorful leaves with smooth margins, and most of the leaves are colored green, orange and yellow. Most of these trees are found in the plains of Aanthirin, but you can also encounter them in the yellow canyons of Thirr Valley down south.

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Spartium Bealei (Static)
While not possessing any worthwhile alchemical properties, these bright shoots grow fast and spread quickly along the Thirr, and are a familiar sight to any who traverse it.

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Orange Moss (Container)
Moss clumps are common in shady and moist areas across the Mainland Morrowind. Both the soft fronds and the dry pods are alchemically active, though the pods are far more valuable. The orange variation of the moss is found on Thirr Valley.

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Temple Dome (Container)
Named for their resemblance to the orange domes of Dunmer temples, Temple Domes are ubiquitous in Aanthirin. While eating them can cause temporary weakness of vision and slothfulness, alchemists harvest them for their protective effects.

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Geranium Trees (Static)
Few plants grow in the harsh conditions of Shipal-Shin, and none grow as well as these shrubs, which rise up from their rocky, sand-swept foundations to cast a narrow but welcome shadow over passing caravans. They often serve as poles for lanterns and signs.

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Orange Lilypad (Static)
These red lilies grow along most of the Thirr, and foreigners visiting Morrowind often mistake their orange lilypads for fallen autumnal leaves. The leaves themselves have no alchemical benefit, but the blossoms are useful to swimmers, allowing them to dive longer and more swiftly, undisturbed by the chill of the water or the attention of its less pleasant inhabitants.

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Zifa Trees (Static)
These small, palm-like trees of Narsis District grow well in both humid and arid conditions, and are well-loved by gardeners and nobles with a taste for the exotic. Their trunks make good poles, but decompose quickly when exposed to moisture.

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Ovary Trees (Static)
Description goes here.

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Tanna Plant (Container)
Description goes here.

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Mushroom Tables (Static)
These broad, massive fungi are common in much of western Morrowind. Depending on the local soil conditions they can take on a variety of colours. They serve no alchemical purpose, other than as a useful marker for identifying soil composition.

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Fauna Catalogue
Velk
Domesticated Velk are frequently kept in the Indoril half of the region. They are peaceful animals, protected by Indoril law, and their trade is heavily regulated. With their long tongues, they drink nectar from flowers, which can then be extracted from their livers. The brewers of Vhul use the nectar to brew punavit, the sacred liquor of House Indoril. The high nobility uses it in their rituals to communicate with their long-dead ancestors.

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Yeth-Grub
Yeth-Grubs are flying scarabs found along the Thirr River. They feed off the mushroom tables and the tops of the mangrove mushrooms along the river, as well as the remains of similarly sized creatures. They're attracted to the smell of rotting flesh, so they are known to swarm around carcasses under the heat of the sun. Their exoskeletons are notable for looking like a mask, used to frighten off would be predators.

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Bull Netch
The bull netch is a huge beast that hovers in the air, supported by internal sacks of magical vapors. The bull netch is poisonous. 

Netch_Bull
 

Betty Netch
The betty netch is a large hovering beast, supported by internal sacks of magical vapors. The betty netch, the female of the species is smaller than the bull netch, but fiercely territorial. 

Netch_Betty
 

Guar
The guar is the dominant domesticated herd animal of Morrowind, useful as a pack animal and for its meats and hides. Some guar, homewer, remain feral and aggressive.

Guar/Guar_Feral
 

Mudcrab
Mudcrabs are small creatures with a hard shell. They live mostly among the coast, and they are usually not aggressive. But they become hunters if they ever get the taste of meat.

Mudcrab
 

Molecrab
Description goes here.

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Ornada
Description goes here.

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Rat
The rat is a hardy, abundant hunter-scavenger, found on the land surface and in natural and excavated underground environments.

Rat