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Tamriel Rebuilt is pleased to announce the release of build 18.07 "Old Ebonheart"!
A long time in the making, we are proud to unveil our first major content release since Sacred East. Old Ebonheart is the very heart of Imperial power in Morrowind, a slice of civilized Cyrodiil in the alien east. But even within its fortified walls, danger and intrigue lurks and many an unwary traveller have lost their money and their influence here... or worse.
Old Ebonheart in contrast not only features unique dialogue and an abundance of miscellaneous quests outlining the lay and lore of the settlement, but also faction questlines for all the Imperial factions you have been looking forward to: you can protect the citizens' lives and souls during the Fighters Guild, Imperial Legion, and Cult questlines, explore strange mysteries with the Mages Guild, and line your pockets with the Thieves Guild and East Empire Company.
But wait, there's more! There's also the Briricca Bank of Old Ebonheart, a wealthy and influential Heartland banking family with holdings all across Tamriel. Like any proper bank, they will only allow you to open an account if they know you to be above the common riff-raff of the barely post-bartering masses. If you want to do business with them, you better make sure your reputation precedes you.
Last, but not least, some new ideas and assets that will have long-term implications are featured for the first time. The Khajiit embassy is stocked with non-Suthay-Raht Khajiit that have been introduced by Tamriel Data version 5, and the first Weir Gate is located in the Ebon Tower, eventually directly connecting the seats of Imperial power across provincial borders.
Updates and Fixes
Our previous content has seen many necessary updates and fixes. These range from minor placement issues to larger errors, particularly fallout from the faction merger introduced in release 1709.
We hereby thank everyone who has played our work and been so kind as to report bugs they found, because without you we could never have achieved so much.
Preview and Travels
Time did not stand still for our Preview section either.
With several settlements now given the full interior and NPC treatment and an extensive overhaul of the Roth-Roryn region (which lies to the west of the Aanthirin region). As always, things are sitll a work-in-progress, but can be checked out in-game with this release.
Our travel plugin connecting Vvardenfell to the mainland has been remade from scratch. The default version will connect only TR_Mainland. That way you will not drop into the ocean when not loading TR_Preview. An extra version with all connections is of course also be supplied.
As the default version of TR_Travels includes only completed areas, it will change things even across mainland travel lines that don't intersect with Vvardenfell; Vhul's Silt Strider will skip Almalexia and direct you to Meralag, and Almalexia's Guild Guide Hub had a sudden urge to visit old friends in the Old Ebonheart Guild.
Finally, if you are interested in contributing but don't know where to start, start here!
We have collected a number of tutorials to help get you started:
Please visit our Discord server for tech support, to speak directly to the developers of Tamriel Rebuilt, to get help learning what you need to do to become a developer for Tamriel Rebuilt, or to receive links to other Morrowind related Discord servers in its #rules-guidelines channel, such as to the Project Tamriel server: