Aleister (aka Moritius) Showcase

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Aleister's picture
Aleister
DeveloperInterior DeveloperReviewer
Joined:
2016-11-07 20:47
Last seen:
7 hours 52 min ago

Hi,
after long time of lurking I’ve finally decided to register and try to join TR.
So, there’s my interior showcase (basically, it was used as showcase for Project Tamriel – I’ve fixed some stuff; I hope you don’t mind reusing this file).
It’s using full vanilla assets, so, I’m not sure why I loaded Tamriel_Data.esm but I decided to leave it here.

AttachmentSizeDate
Binary Data interior_showcase.ESP15.01 KB2016-11-09 23:48
sirrah's picture
sirrah
Senior DeveloperDeveloperInterior DeveloperReviewer
Joined:
2016-01-17 13:07
Last seen:
1 week 5 days ago

Hi Aleister, welcome to TR.

Re-using your PT showcase should be fine.
I’ve given the int a quick look-over and other than some placement issues it all seems good; I’ll give you a proper review in a couple of days.

sirrah's picture
sirrah
Senior DeveloperDeveloperInterior DeveloperReviewer
Joined:
2016-01-17 13:07
Last seen:
1 week 5 days ago

Thanks for submitting a showcase, it’s a nice little interior.
You've got all the important stuff down; Northmarker is present, "Illegal to Sleep Here" is set, cell lighting is good and no stylemixing present.

Some things of note:
'misc_de_lute_01_phat' is a unique easter egg, replace it with an ordinary lute.

Both of the 'in_hlaalu_door' instances need to be shifted to the other side of the doorjamb; at the moment, they bleed into their doorjambs when open.

Your layout doesn't quite match the shape of any of the hlaalu houses (the closest is 'ex_hlaalu_b_05'), but I assume the intention is that the rear of the house is built into the ground somewhat.

Below is a list of general placement issues that should be addressed. Fix these up and I’ll give you a second review.