I would like to propose a new way to look at lore and world development.
This is because currently we have a problem. That is that only a few people currently really know the whole lore and are able to guide the project into the right direction lore wise.
This means that normal devs and even senior and some lead devs are not always able to use all lore available in an satisfactory way.
This could be solved by trying to do some division of labor.
For instance, lets imagine we divide the regions of mainland Morrowind
and assign people to it whenever these regions become relevant or if we just have them.
These people would have the following requirements:
1. Be active and have time to spare for the job.
2. Be ready to learn a bunch of information and creating new one.
3. Plan on being a long term member of the project.
These people would then to the following thing:
1. Get an overview of the existing stuff of the region and all the planning done to that point.
2. Make sense of the region. Wead out plausible stuff not noticed by other people.
3. Give input on new lore and and new additions to the region( What interiors to place, what NPCs to add,
what interplay between them and what quest could be done or what ideas or potential for quests is there.)
4. Be the go to point for people asking questions about it. For instance questers and NPCers needing information
and needing to know where to watch out for lore or world inconsistencies.
5. Also be available on meetings that deal with this stuff.
Imagine I volunteer to take on the Armun Ashlands. I would go into the archives, meetings and handbook to get an overview. I would then thoroughly look into what is in the game, I would look at what dungeons there are and what use they have. Same for villages and NPCs(names, personalities, relations to other NPCs and stuff.). I would then try to look into what makes sense to delete and what makes sense to add. I would also check for quality and bugs in the region. For instance, to few dungeons are there or too few other stuff that wouldn't make sense lore wise and also not from a world building perspective. I would also try to write or give ideas for new lore and be in meetings or other discussions to give relevant input. Inventing names or ideas for geographic regions or features would also be a job for me. I would also make quest ideas and check ideas from others to see if there are problems with them or if they could be improved. If someone would like to know stuff, I would also be the one who would be the go to person then. I would also spend time thinking about what could make this region more interesting not only from a lore perspective but also from an ingame perspective. For instance adding small things to the exterior that are memoriable or interesting or just nice additions. All in all I would be the overseer of that region and my responsibility would be to help make it great and logical and an engaging region for the player.
Note that this does not mean that these people are the sole controllers of that region. They just specialise in it. Other people especially lead devs still work on these regions hand in hand with the one specialising in it.
If people agree with this, we could btw make a testing phase for this idea to see if there is any real improvement with it or if it does not work.
Any input on this is appreciated.