The front page of the website is borked, all the content of all the posts went away. Also this thing keeps autosaving every 5 seconds, which is very frustrating to type with (though the saving is nice, the box is not.)
Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.
The “Topics with New and Assorted Feedback” button works great, but, if there is more than one page clicking on “page 2” or “next” brings you to a serach function which you can then use to search the topics, but instead it should just display page 2 automatically.
Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.
The “Topics with New and Assorted Feedback” button works great, but, if there is more than one page clicking on “page 2” or “next” brings you to a serach function which you can then use to search the topics, but instead it should just display page 2 automatically.
At the moment, by default, when you edit a thread’s title it edits the URL accordingly. For example, [Faction] House Redoran becomes forum/faction-house-redoran. [Faction] [1] House Redoran becomes forum/faction-1-house-redoran. Changing the URL naturally breaks any links to that thread. As such, by default, changing a thread’s title breaks any links to that thread. In the above example, every time a faction advances to the next discussion stage, any links to the thread will break. This can easily be avoided by turning off automatic URL generation.
So if you edit a thread’s title, either be sure the thread isn’t linked to, (ie. if it just got posted), or be sure to turn off the automatic URL generation, or be sure to change every link to that thread, or be sure that you’re ok with breaking links, which you should generally not be.
In future maybe Anony or someone else will think of an easy and elegant, easy to implement solution, but for the time being the only people who can edit thread titles are leads and the person who made the thread. As such, as long as leads know what’s up, we shouldn’t have too much of a problem.
30 seconds, actually. Yes, I know it pops up more often than that after the first time, because it doesn’t register as having properly closed before, apparently.
Next time I’m updating CKEditor I’ll download one without autosave.
Is there a code or button to change font color? I was editting dialogue on my claim here: [Quest Claim] Oh What Customs!, and thought it might be easier to quickly show the changes in red instead of making it in bolded text.
This is a website comment. I have an android tablet and have noticed some wonky things about post in on the forums. One, the little triangle on the corner of thee typing box does not actually do anything for me; my text boxes are all the default size.
Two, I cannot scroll up and down inside the text box, which means if my post is longer than a few lines that I can't see or edit it.
Three, the zoom function on my tablet sprays formatting everywhere when I try to zoom.
I am using Firefox on an old wonky android tablet, so it may just be me, but I figured I'd mention it here anyway.
Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.
The formatting added in the rich text editor doesn’t get displayed in the final forum post, even if it’s displayed in the preview.
The automatic saving of your post happens a tad too often, in my opinion. It often appears above your text while you are trying to write something. Once half a minute would be totally sufficient.
Is it possible to get smaller gaps between lines?
I’m auto-logged-in, but when I get linked to a thread from outside I’m anonymous on the opened tab.
Would it be possible to add a login-form somewhere on the main page of the forum, so you don’t need to press register/login and change to login, each time?
Why can’t I delete my forum posts? :P
Would it be possible to discard a saved, but not sent forum post with one click, when the popup comes?
Which ones? When you post, it runs through additional filters, but unless it’s copied over from somewhere else it should display the same. You could just save your post and link me to it and I’ll look what doesn’t work and if it’s a bug.
As I’ve been saying, I can’t switch that off without removing autosave or somehow breaking CSS. I’ll remove autosave next update.
Okay, after talking about this on IRC, I have removed any and all whitespace between line breaks (what you get when you hit shift+enter) and reduced the space between paragraphs (what you get when you hit enter). I hope this is finally a setting that will make everyone happy.
That’s how cookies work – tamriel-rebuilt.org is a different from www.tamriel-rebuilt.org and the cookies reflect that.
No. Can’t please everyone.
Because I don’t like deleted forum posts – replacing it with a “nvm” or “deleted” or something is good enough, I’ve seen enough people delete their entire forum history in fits of rage and it makes for terrible backreading.
That should happen, but doesn’t. It times out after a while. I’ll not have autosave included when I next update CKEditor.
To reiterate on point 3:
This is the first paragraph
This is the second paragraph.
This is the first line before a line break. This is the first line after a line break.
There are several reasons for that: the separate section subforums seemed to encourage a sort of isolationist tendency where developers just focused on what was going on in one section at the expense of the rest of the mod, almost turning the sections into small-scale versions of the old map system, and conversely planning in the section subforums didn’t always carry over to general planning, or at least not smoothly. The hosting of the section files tended to be unintuitive, leading to a lot of confusion. Also, two of the intentions of the forum move were to streamline the bloated forums and move a lot of development off the forums. (Due to the general shortcomings of the forum; how discussions tend to get buried under their own mass and progress and discussion tends to stagnate). To a degree, the change was also intended to better reflect the role of sections in our pipeline. (Again, not have them be mini-maps).
The CS work on sections is now done with the claim system, with the new ‘merge claim’ type. Discussion of the sections should no longer be segregated, but rather occur in the general subforums as applicable.
Things aren’t perfect, of course, and things like the visibility of the claims browser are still being worked on. But naturally that’s why this thread exists.
Also, two of the intentions of the forum move were to streamline the bloated forums and move a lot of development off the forums. (Due to the general shortcomings of the forum; how discussions tend to get buried under their own mass and progress and discussion tends to stagnate). To a degree, the change was also intended to better reflect the role of sections in our pipeline. (Again, not have them be mini-maps).
Where does the bulk of discussion happen now? I know there’s Skype meetings, but can rarely make them due to work. :/
Some discussion happens on IRC, mostly after the meetings or on weekends, but Discord meetings aside, it’s still the forum. Congealed knowledged is shoved off to the TR Handbook, though, which we didn’t have before, and the meeting notes.
When it will come to implementation (and assets are about implementation), they should move off the discussion-centric forum and into their own seperate, categorizable parts of the site.
Well, the good news is that I’ve updated the bugtracker to use a “last update/comment” instead of “reported”. I didn’t think bugs would sit around as long as they do.
The bad news that I don’t know where the username display length for the forums is set (I assume in the template files), and I’m also rather unwilling to change it. You may be one case, but Kate displaying her full username will probably tear at the post length.
Thanks for the speedy bugtracker change. How does bugbashing work anyhow? Is it only done by lead developers with access to the master files, or can anyone do it?
It depends on the type of bug. Asset bugs can be fixed by anyone with the skills to fix them. Interior or exterior bugs, quests, etc, I’m not sure.
Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.
A quick overview of new and updated content can be found in your dashboard. If you are interested in our ongoing development, check out the claims browser and the asset browser.
2015-09-28 20:13
1 year 11 months ago
Right, spoilers are in. I’ve also updated the html filters used for posting so everything that you can see int he toolbar actually should work.
If it doesn’t, complain about it in here and I’ll fix it right away (after waking up/after work)!
2015-12-12 23:47
2 years 7 months ago
The front page of the website is borked, all the content of all the posts went away. Also this thing keeps autosaving every 5 seconds, which is very frustrating to type with (though the saving is nice, the box is not.)
Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.
2015-09-28 20:13
1 year 11 months ago
Errorously screwed up permissions when I was changing them for the claims system, sorry.
Yes the box. TI’ll look at it.
2016-01-04 20:54
8 years 3 weeks ago
Is it possible to create global announcements which always show on top of the main forum page?
2015-09-28 20:13
1 year 11 months ago
That’s what Community Calls are supposed to be for, and they are the top of the default Dashboard.
2014-01-08 21:55
4 weeks 21 hours ago
I was gonna write here and whine about the forums still not being mobile friendly only to find that they were! Great!
2015-09-28 20:13
1 year 11 months ago
Yeah sorry for no notification. I’m doing work on the site all day and did this just before noon.
It’s still not overly mobile friendly, but I guess we can tackle this when we get to the great overhaul according to Swiftoak’s mockups.
2015-09-28 20:13
1 year 11 months ago
The forum thread list is indistinctive, the author and posting information breaks up the flow of the thread titles.
It did look better before – with the author in a seperate row and more clear distinction between lines.
2015-12-12 23:47
2 years 7 months ago
The “Topics with New and Assorted Feedback” button works great, but, if there is more than one page clicking on “page 2” or “next” brings you to a serach function which you can then use to search the topics, but instead it should just display page 2 automatically.
Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.
2015-09-28 20:13
1 year 11 months ago
I can’t confirm that behaviour.
2015-08-10 20:50
3 months 1 day ago
At the moment, by default, when you edit a thread’s title it edits the URL accordingly. For example, [Faction] House Redoran becomes forum/faction-house-redoran. [Faction] [1] House Redoran becomes forum/faction-1-house-redoran. Changing the URL naturally breaks any links to that thread. As such, by default, changing a thread’s title breaks any links to that thread. In the above example, every time a faction advances to the next discussion stage, any links to the thread will break. This can easily be avoided by turning off automatic URL generation.
So if you edit a thread’s title, either be sure the thread isn’t linked to, (ie. if it just got posted), or be sure to turn off the automatic URL generation, or be sure to change every link to that thread, or be sure that you’re ok with breaking links, which you should generally not be.
In future maybe Anony or someone else will think of an easy and elegant, easy to implement solution, but for the time being the only people who can edit thread titles are leads and the person who made the thread. As such, as long as leads know what’s up, we shouldn’t have too much of a problem.
2016-01-19 04:30
2 years 8 months ago
Is there any way to turn off the green “Auto Saved” pop up messages? It’s really annoying when it blocks the text I’m trying to write/edit.
2015-09-28 20:13
1 year 11 months ago
Not without turning off autosave. I tried and failed to remove it without breaking css somehow.
2015-07-05 20:55
3 years 3 months ago
Could it be set so that it doesn’t autosave so often? What is it set to every 5 sec or 5 characters?
2015-09-28 20:13
1 year 11 months ago
30 seconds, actually. Yes, I know it pops up more often than that after the first time, because it doesn’t register as having properly closed before, apparently.
Next time I’m updating CKEditor I’ll download one without autosave.
2016-01-19 04:30
2 years 8 months ago
Having an autosave function is useful enough that it’s worth putting up with an annoying message.
2016-01-19 19:35
1 year 6 months ago
Is there a code or button to change font color? I was editting dialogue on my claim here: [Quest Claim] Oh What Customs!, and thought it might be easier to quickly show the changes in red instead of making it in bolded text.
2015-09-28 20:13
1 year 11 months ago
I’m drawing the line at blinking text.
But colours are in.
2016-01-19 19:35
1 year 6 months ago
Awesome! Thank you.
2015-12-12 23:47
2 years 7 months ago
This is a website comment. I have an android tablet and have noticed some wonky things about post in on the forums. One, the little triangle on the corner of thee typing box does not actually do anything for me; my text boxes are all the default size.
Two, I cannot scroll up and down inside the text box, which means if my post is longer than a few lines that I can't see or edit it.
Three, the zoom function on my tablet sprays formatting everywhere when I try to zoom.
I am using Firefox on an old wonky android tablet, so it may just be me, but I figured I'd mention it here anyway.
Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.
2016-01-26 12:34
2 days 48 min ago
I few points I keep coming across:
2015-09-28 20:13
1 year 11 months ago
Well...
To reiterate on point 3:
This is the first paragraph
This is the second paragraph.
This is the first line before a line break.
This is the first line after a line break.
2016-01-19 04:30
2 years 8 months ago
Why don’t we have sections anymore for Old Ebonheart and Indoril-Thirr?
2015-08-10 20:50
3 months 1 day ago
There are several reasons for that: the separate section subforums seemed to encourage a sort of isolationist tendency where developers just focused on what was going on in one section at the expense of the rest of the mod, almost turning the sections into small-scale versions of the old map system, and conversely planning in the section subforums didn’t always carry over to general planning, or at least not smoothly. The hosting of the section files tended to be unintuitive, leading to a lot of confusion. Also, two of the intentions of the forum move were to streamline the bloated forums and move a lot of development off the forums. (Due to the general shortcomings of the forum; how discussions tend to get buried under their own mass and progress and discussion tends to stagnate). To a degree, the change was also intended to better reflect the role of sections in our pipeline. (Again, not have them be mini-maps).
The CS work on sections is now done with the claim system, with the new ‘merge claim’ type. Discussion of the sections should no longer be segregated, but rather occur in the general subforums as applicable.
Things aren’t perfect, of course, and things like the visibility of the claims browser are still being worked on. But naturally that’s why this thread exists.
2016-01-19 19:35
1 year 6 months ago
Where does the bulk of discussion happen now? I know there’s Skype meetings, but can rarely make them due to work. :/
2015-09-28 20:13
1 year 11 months ago
Discord meetings now, actually.
Some discussion happens on IRC, mostly after the meetings or on weekends, but Discord meetings aside, it’s still the forum. Congealed knowledged is shoved off to the TR Handbook, though, which we didn’t have before, and the meeting notes.
When it will come to implementation (and assets are about implementation), they should move off the discussion-centric forum and into their own seperate, categorizable parts of the site.
2016-04-10 14:00
1 hour 37 min ago
Is it possible to change the way usernames are displayed so long ones (like mine) don’t get cut off?
Also, on the bugtracker there’s no way to see when someone has replied to a bug. It only shows the date the bug was posted.
2015-09-28 20:13
1 year 11 months ago
Well, the good news is that I’ve updated the bugtracker to use a “last update/comment” instead of “reported”. I didn’t think bugs would sit around as long as they do.
The bad news that I don’t know where the username display length for the forums is set (I assume in the template files), and I’m also rather unwilling to change it. You may be one case, but Kate displaying her full username will probably tear at the post length.
2016-04-10 14:00
1 hour 37 min ago
Thanks for the speedy bugtracker change. How does bugbashing work anyhow? Is it only done by lead developers with access to the master files, or can anyone do it?
2015-12-12 23:47
2 years 7 months ago
It depends on the type of bug. Asset bugs can be fixed by anyone with the skills to fix them. Interior or exterior bugs, quests, etc, I’m not sure.
Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.
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