First attempt at modding - an Interior, “Freezman House”.
gentle hard on me so I can learn.
A little about the interior:
It used to be either a poor inn or a corneclub that went out of business. Now a dunmer healer resides there. He rents out beds in the common area to those who need them and sometimes for free to those who can’t afford it.
The cell is set to “illegal to sleep here” but you can still rest there for some reason. Not sure what’s wrong there. If you press T right as you COC it might not let you, but walk around a bit, go into the common room and then press T, it should let you do it then.
I know it says not to mix styles but the dunmer fireplace looks horrible with the walls of the interior.
The 3 screens are supposed to create a bit of privacy when changing clothes since it’s a common area.
The lighting is from the Seyda Neen tradehouse.
I want to say it need a bit more clutter but at the same time it’s not a permanent residence for anyone except the healer so it’s hard to come up with stuff to put out as it can’t just be personal possesions (the orc doesn’t give a damn though). I could definitely add some food in the kitchen area but at the same time there is storage in the corner so having too much out doesn’t make sense either. I could make the rooms a little smaller.
Anyway, let me know what you think. Thanks.
edit 1: Lucevar told me my mod is dependent on Morrowind Patch v1.6.4.esm, I thought I was checking the Code Patch thinking the code pattch has an ESM file, but it’s just the showcase of the code patch that has an ESP . I’ll try to fix it asap.
edit 2: [uploaded file V1.01] ok, I removed the mod’s dependency on the patch.
though now when you load the file in the CS it gives you a few warning about dialog (or maybe it’s just me, idk), no clue what to do with it, the file is clean in TESAME and it doesn’t give errors while loading in the game so just hold the enter key to skip those in in the CS I guess. If anyone has a clue what those are and how to fix them let me know. I would guess it’s because the patch changed some of that dialog and CS can’t find those changes anymroe but somehow still remembers they were there (cause the patch is an ESM?).
edit 3: Texafornian game a link for the above fix.