Longest active mod project of all time?

7 posts / 0 new
Last post
Ragox's picture
Ragox
Senior DeveloperDeveloperInterior DeveloperReviewer
Joined:
2016-01-17 01:30
Last seen:
1 day 18 hours ago

I keep wondering if there ever has been another mod or even game project that has been actively worked on for such a long time like TR?!

Mortimer's picture
Mortimer
Senior DeveloperDeveloperQuest Developer
Joined:
2016-06-10 21:48
Last seen:
1 month 1 day ago

Zdoom 1998-2017
The Nameless Mod for deus ex was worked on since I think 2002

but TR is probably in the top 1-3

Biboran's picture
Biboran
Joined:
2016-01-23 11:05
Last seen:
9 months 1 week ago

Zdoom not a mod, but engine prot based on semi-official source prot.

LordInsane's picture
LordInsane
Joined:
2017-06-01 15:29
Last seen:
1 day 1 hour ago

Biboran

Zdoom not a mod, but engine prot based on semi-official source prot.

Could be called a game project, though. If it does, the Freespace 2 Source Code Project began active development around the same time as Morrowind (Freespace 2 source code released in 2002, first SCP release in June 2002). Still, even with such a broad interpretation TR is definitely one of the oldest projects still ongoing.

Ragox's picture
Ragox
Senior DeveloperDeveloperInterior DeveloperReviewer
Joined:
2016-01-17 01:30
Last seen:
1 day 18 hours ago

Guys TR started already in 2001 laugh

The ZDoom team probably wasn't active the whole time through but that is indeed an impressive development time!

LordInsane's picture
LordInsane
Joined:
2017-06-01 15:29
Last seen:
1 day 1 hour ago

Ragox

Guys TR started already in 2001 laugh

The ZDoom team probably wasn't active the whole time through but that is indeed an impressive development time!

Finding out exactly when proper TR planning began was a bit... tricky, so I defaulted in favour of when the TESCS was released and allowed planning that took the TESCS' possibilities and limitations into account.

Haplo's picture
Haplo
Developer Emeritus
Joined:
2014-01-04 20:26
Last seen:
1 month 2 days ago

The project was created in late 2001 before the release of the game when Bethesda announced that the game would only include Vvardenfell and not the entire province of Morrowind. Naturally, the work done before the release was almost entirely preparatory. The project originally planned to create all of Tamriel in the game (hence the project's name) until as late as 2005.