New Tamriel Rebuilt not populating?

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Darklustre's picture
Darklustre
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I'm doing a fresh install and I downloaded the TR files according to the tutorial video. I have the Tamriel Rebuilt 18.09 files downloaded to data files. I have the HD Data Files downloaded to the Morrowind file. They all appear to be present in the respective folders. I have registered the PT_Data.bsa and TR_Data.bsa to the Archives of the Morrowind.ini. I have the TR_Mainland.esm and Tamriel_Data.esm checked. According to the video tutorial, I should be ready to go. But I've tried traveling off the Bitter Coast/Vivec area and still encounter Wilderness, instead of the Tamriel Rebuilt lands. 

 

Could someone give me a clue what I'm missing? Mlox does give this warning:  !!!'TR_Mainland.esm' Requires:  MISSING(TR_Data.esm)' The video said nothing about downloading another TR data file. I assumed this was an outdated error message since the new releases. 

 

Any help would be much appreciated. Thanks.

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Cicero
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Tr_data.esm is in the same download file as Tr_data.Bsa and PT_Data.bsa. you need to copy those 3 files and activate Tr_data.esm along side tr_Mainland.esm.

Edit: also if you are trying to go to the land near vivec/seyda neen, you need TR_Preview.esp activated (found in the same file as mainland.esm).

this is what is needed in your data files:

TR_Data.bsa
PT_Data.bsa

Tamriel_Data.esm
TR_Mainland.esm
TR_Preview.esp

Activate the esm and esps. And have the bsa registered in your ini.

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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Darklustre
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Hi thanks for the response. I couldn't really follow you. Tr_data.esm wasn't in the files I downloaded. It doesn't appear anywhere in Mash. Are you confusing it with Tamriel_Data.esm, which does? Also my understanding of Preview was that it's unstable and subject to change. But I thought that area was already finished in much older versions of Tamriel Rebuilt? I'm not sure if I should use it?

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Vern
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On the subject of previews this map: https://www.tamriel-rebuilt.org/sites/default/files/images/TR_mini.png shows the areas that are finished and playable and the areas that are still in-development so are in Preview.

In regards to the other, you downloaded and installed this: https://www.nexusmods.com/morrowind/mods/44537/ ?

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Yes tamriel_data.esm. I'm away from a computer so I had to try remembering the files. 

preview is the only way to get landmass near bitter coast. 

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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Ok so yes I downloaded that Tamriel Data file. I also tried running through with Preview clicked. But there was no landmasses at all? What is the nearest place to Ebonhart that I can go to see if TR is working? When I had installed the new TR and still had the old TR in place, I never used Preview. I just had those landmasses. So that's honestly weird. Now that I've started a fresh install I can't seem to get any of it working.
 

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So I gave my char 6000 speed and hightailed it from Vivec to the Grazelands. There is no evidence of TR anywhere. But I don't see why it wouldn't be working. :(

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So say for example you have a fresh install of morrowind. No mods or anything. Just Morrowind.esm, Tribinal.esm, and Bloodmoon.esm.

First thing I would do is go to Tamriel Data on nexus and download it. Then unpack it, and copy Tamriel_Data.esm, TR_Data.bsa and PT_Data.bsa to data files in your morrowind directory.

Then I would go to Tamriel Rebuilt on nexus, and download the latest version 18.09. Unpack the file and copy TR_Mainland.esm, and TR_Preview.esp to data files.

then go to Morrowind.ini, go down to archives, and make it look like this:

Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
Archive 2=PT_Data.bsa
Archive 3=TR_Data.bsa

archive 2 and 3 you would type as it's shown above, and then save the ini after. This is registering the bsa's.

Then when you run Morrowind launcher, check off Tamriel_Data.esm, TR_Mainland.esm, and TR_Preview.esp under Data Files button on the Launcher splash.

that should be everything, and it should work.
 

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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Also if your using the steam version make sure its not save-sycnhed otherwise it will overwrite the ini every time you launch.

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Cicero

First thing I would do is go to Tamriel Data on nexus and download it. Then unpack it, and copy Tamriel_Data.esm, TR_Data.bsa and PT_Data.bsa to data files in your morrowind directory.

 

Ok wait. I haven't seen TR_data.esm in the two downloads the tutorial video recommends. There was just the Mainland 18.09 to unpack. And the Tamriel Data to unpack. TR_data.esm isn't in the Tamriel Data package. So where do I find that?

And my archives look just like that. So I think I'm ok there. It's got to be the missing TR_Data.esm that is causing the problem!
 

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It is in Tamriel_Data. Ignore any mention of TR_Data.esm. it is actually called Tamriel_Data.esm. And TR preview adds majority of the landmass, Tamriel_Data only adds assets.

In the screenshot, copy those 3 files that are found under data files. Tamriel_Data.esm is a 7mb file.

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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You should end up with:

Tamriel_Data.esm
TR_Mainland.esm
TR_Preview.esp
TR_Data.bsa
PT_Data.bsa

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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That is what I have but Tamriel Rebuilt isn't working in my game and I can't see any reason for it. The only other thing I have installed is MSGO. Tamriel Rebuilt has never not worked before. I don't understand. Can you help me troubleshoot? There must be some way to figure out what is going on? Really appreciate your help. 
 

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I don't know what to tell you sorry. Are you sure everything is a fresh install? New save game? Because installing TR is really easy. 

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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You for sure activated the addons in the launcher right?

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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Yes everything is fresh install. MSGO works without problems. And most definitely it's checked in Data Files and Wrye Mash. Mlox wouldn't have had an error message without that being the case. Also I do have a Warnings text: 

Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_03.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_expensive_03.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_expensive_01.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_common_1.

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Cicero
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Thats normal for mgso. You can ignore those errors. Its part of a clothing mod that doesn't have foot bones in the animation, not related to TR in any way.

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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Then I have nothing that tells me why TR isn't working? What can I do? 

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Do you have these 5 files?

Tamriel_Data.esm
TR_Mainland.esm
TR_Preview.esp
TR_Data.bsa
PT_Data.bsa

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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Here is my mod list. Does it tell you anything? I'm really quite desperate to resolve this. I can't download all my other mods until I've gotten this working. 

Active Mods
001  Morrowind.esm
002  Tribunal.esm
003  Bloodmoon.esm
004  Texture Fix - Bloodmoon 1.1.esm
005  Morrowind Patch 1.6.5 Beta (BTB Edit).esm
006  Poorly Placed Object Fix 1.2.esm
007  Texture Fix 2.0.esm
008  Tamriel_Data.esm
009  TR_Mainland.esm
010  SirLuthor-Tools.esp
011  Unique Banners and Signs.esp
012  Better Bodies.esp
013  Windows Glow.esp
014  Key Replacer Trib & BM.esp
015  JEB_muffin_fix.esp
016  Barabus' fireplaces 2.esp
017  Windows Glow - Tribunal Eng.esp
018  Windows Glow - Bloodmoon Eng.esp
019  Windows Glow - Raven Rock Eng.esp
020  WA_Signy_Signposts(!).ESP
021  Better Skulls.ESP
022  Particle Arrow Replacer.esp
023  Psy_VGR_Armour.esp
024  MA_snowprincetomb_v3.esp
025  AtmosphericSoundEffects-3.0-Tribunal.esp
026  abotWindowsGlow.esp
027  Statue Replacer - Normal.esp
028  bones.esp
029  Shieldfx.esp
030  Book Jackets - Morrowind.esp
031  Book Jackets - Tribunal.esp
032  Book Jackets - Bloodmoon.esp
033  Better Clothes_v1.1.esp
034  NewBlood_MwTbBm1.1.esp
035  Neo's Unique Creatures.esp
036  BetterClothesForTB.esp
037  correctUV Ore Replacer 1.0.esp
038  Bloated Caves.esp
039  Graphic Herbalism.esp
040  TR_Preview.esp
041  ExcellentMagicSounds.esp
042  almalexia armor.esp
043  Psy_UniqueDremora_T.esp
044  More Better Clothes.ESP
045  Golden Gold.esp
046  Animated Morrowind.esp
047  New Voices.esp
048  Sleepers, Awake!.esp
049  guarskin_drum_replacer.esp
050  LeftGloves_Addon_v2.esp
051  UniqueFinery.esp
052  Unique Jewelry and Accessories.esp
053  True_Lights_And_Darkness_1.0-NoDaylight.esp
054  Clean MCFC_1.0.esp
055  imperial chain fix.esp
056  UF_HortRobeF001.esp
057  Vurt's Grazelands Unique Trees.esp
058  Vurt's BC Tree Replacer II.esp
059  New Bodies - Mature.esp
060  Female Armor - Complete.esp
061  Better Weapons and Armors.esp
062  OTR_Coast_Variety.esp
063  STA_guides_replacer.esp
064  Better_Sounds.esp
065  NOM MiniRes.esp
066  Mashed Lists.esp

 

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You use mlox to sort out the order list right? 

I don't use wyre mash, though I know what it does, so I don't think that would cause any issues. What I would suggest is deactivate all your mods from the launcher, and only check off morrowind.esm, tribunal.esm, bloodmoon.esm, tr_mainland.esm, tr_preview.esp, and tamriel_data.esm. Then open mge xe and run distant land generator (make sure to select all plugins mentioned above) and rerun distant lands. 

hopefully this helps.

I also want to note that MSGO is not a good mod to have when troubleshooting. It does so many things and is incompatible with some parts of TR. So if you are using TR and MSGO, expect to see floating objects and cave enterances getting blocked. 

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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That did it! <3 I could squeeze you. Regenerating Distant Lands seems to have fixed the problem. TR is now populating. You're awesome.

There are a lot of new error messages. Do you have any idea what's wrong? 

 

Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_03.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_expensive_03.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_expensive_01.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_exquisite_1_f.
Not able to find Foot part in BC_shoes_expensive_03.
Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_common_2.
Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_common_1.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_03.
Not able to find Foot part in BC_shoes_common_4.
Not able to find Foot part in BC_shoes_common_5.
Not able to find Foot part in BC_shoes_common_5.
Texture "Data Files\Textures\tx_land_darkstone02_nrm.dds" count 3.
Texture "Data Files\Textures\tad_rock_refl3.dds" count 3.
Texture "Textures\_land_default.tga" count 3.
Texture "Textures\menu_thick_border_bottom_right_corner.dds" count 2.

 

Cicero's picture
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Nothing to worry about, those errors are MSGOb related, and they will not cause any issues during gameplay. Happy to help :)

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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Are any of those texture warnings of concern? This seems like a lot of error messages to me.

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The textures will still work. They're just not optimized well. It's all good.

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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Darklustre
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Thanks. My Distant Lands doesn't seem to be working though. Everything is in fog. And you still can't see any TR lands. They start slowing popping up as you approach. I'm not sure what the problem is. I've even rerun the whole MSGO set up twice. I've never had a problem with it doing this. This time I installed the new TR and it just won't seem to work. Don't suppose you have any ideas about this?

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When you go to distand land generator wizard, it will show all the mods with check boxes beside them. Make sure you select the "Select all" button before clicking on "continue" to generate distand lands.

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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Thanks I have. But every time I go through it, I still come out with fog obscurring everything and no real view distance :(

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Is vvardenfell okay? 

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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No. Everything has the fog like the vanilla game has. You can't see for miles like you should after installing MSGO. It's the first time that has happened after installing MSGO. I've rerun the MGE and Distant Lands several times. I even tried rerunning the whole installation a few times. Same results each time and that makes no sense. The only difference in installing this dozens of times is the new TR. I can't see anything else that is different.

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It's 100% an issue with MGE XE. Something not being configured correctly. Do you have fog mode turned to range vertex (best)? 

Also I'm thinking that distant land isn't being generated correctly. What you describe is definetly distant land generation through mge xe screwing up somewhere along the line. 

Known as CiceroTR on Nexus Mods:  https://www.nexusmods.com/users/64610026
 

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