Several ideas for side quests with different duration

3 posts / 0 new
Last post
Guardian's picture
Guardian
Joined:
2017-01-18 11:56
Last seen:
7 years 2 months ago

Several ideas for side quests with different duration

Quest 1 - "Red glass"
The idea is to add to the map a few 2-3 remote, densely spaced locations-caves with red glass + 1-2 abandoned caves with red glass with bestial npc

in any city of the player must be able to meet with Forge-master, who should be able to make weapons and armor made of red glass

Red glass can be absolutely identical to the conventional green glass, but has a red color

Quest line -
Step 1 - The player anywhere finds the book "Secrets of red glass," which refers to the existence of a special red glass
in a particular region, then an additional opportunity to communicate with the NPC will appear in a particular region.
Step 2 - The player is sent to the specified location in the book, and in conversation with the NPC recognizes that indeed there are rumors about the existence of red glass, but no one has not seen for a long time. NPC offers the player to go to the master blacksmith in this location to learn about more red glass.
Step 3 - the player gets Blog Entry and is sent to the master-smith, who tells the story that when something is made of red glass equipment, which is in the mines nearby, but now in these mines hosted by poachers, and needed for the manufacture of equipment special item - a rare magical hammer master blacksmith, which now he is not, but he knows that the most likely one, that item is in the sanctuary nearby.
The player gets the sanctuary marker and marker 3 mines.
Step 4 - player finds a magical hammer master blacksmith in this sanctuary, and delivers it to the blacksmith. NPC informs the player that
ready to make the items given in gratitude for the hammer he would do it for free.
Step 5 - after visiting the three well-protected by npc mines, player collects raw red glass, which can be sold for a few
more than ordinary glass price or make him a blacksmith equipment.

If you bring a red glass raw magic before the hammer, the smith tells you that he can not produce weapons without the magic hammer.
all supposed to 2-3 shaft with the human NPC 1-2 and abandoned mines, with the NPC animals that do not necessarily need to be marked on the map for quest

---------------------------------------------------------------------------------------------------------------------------------

Quest 2 - "Rare # Location # emerald"

Short quest
Step 1 - in any location the player communicates with a specific NPC that he says that the NPC is willing to pay well for a certain
rare emerald, which is located in a particular sanctuary, but no one wants to take up this matter
Step 2 - If the player accepts the sanctuary receives the token, rare thing is at the beginning, however well guarded,
after finding object appears Blog Entry
Step 3 - received special item can be sold and the usual merchant, but the quest NPC should pay more

-------------------------------------------------- -------------------------------------------------------------------------------

Quest 3 - "Ancient Argonian trident"

1 step - there should be a book - "The Legend of Argonian warrior" after reading which, history shows that
perhaps there is still a subject referred to in the book, and part of it is in certain areas which
It should be referred to indirectly in the book
Step 2 - Argonian trident should be collected in three parts (shaft, tip and roll) scattered in different locations
Step 3 - after all 3 pieces assembled the player may be able to build the object in any
certain place or the sale of each component parts separately

It is assumed that the "Argonian trident" - this is a good functionality magical spear in the form of a trident (perhaps one of the most
the best in the game) with enchantment "weaning health"

All three parts must be well protected in hard to reach places
-------------------------------------------------- ---------------------------------------------------------------------------

Quest 4 - "Magic ring of Giants"

Step 1 - NPC any border locations complain neighborhood giants, who moved from Skyrim and the camp which is not proximity
(Giants began to kidnap people, to break the house or something like that)
Step 2 - The player is sent to a remote location, compact camp with 1-2 is not a friendly-minded giants
going through that cave, a treasure trove of must appear
the captives and a very expensive ring in one of the boxes as a reward for the release of prisoners.

----------------------------------------------------------------------------------------------------------------------------------

Quest 5 - "Feathers of silt-strider"

Step 1 - one of the NPC complains that his farm has settled a huge number of silt-strider and he can not get there

Step 2 - after receiving 6-7 feathers riders forces and release locations farm player is able to manufacture
with respect to quality of the arrows feathers of silt-riders at the specified NPC.

------------------------------------------------------------------------------------------------------------------------------------

Quest 6 - "Guild of the smugglers"

It is expected to add a special guild, which branches should be located on any remote uninhabited islands

it is assumed that the guild quests should be similar to guild quests thieves, with an emphasis on the theme of the sea and the delivery of items
certain NPC
-----------------------------------------------------------------------------------------------------------------------------------

Quest 7 (concept)

Third-party quest any Mages Guild, during the passage of which must to find a few items for the activation ghostly bridge (bridge of transparent material) to be able to travel in the land inaccessible island or tower location, where the quest must end the meeting with the any protagonist

---------------------------------------------------------------------------------------------------------------------------------
 

Rot's picture
Rot
Quest Developer
Joined:
2014-03-16 17:45
Last seen:
1 year 4 months ago

“Red glass”  probably can’t be done just for variety – glass is supposed to be maybe-godsblood… And glass retextures have been so overdone, it would need some exceptionally good story to back it up.

Something to do with large amounts of cliff racer feathers has always been on my wishful to-do list. A good way to make them less annoying if you look forward to finding feathers.

Guardian's picture
Guardian
Joined:
2017-01-18 11:56
Last seen:
7 years 2 months ago
 

As it turned out
Red Glass was realesed by Korana
and can be founded here: 

http://www.fullrest.ru/files/Red_Glass/files