Uploaded new file with more clutter, up for review
Name: TR_Othmura_10 Clean: Yes Lighting: Base settings are okay though sunlight should be as close to zero as possible (10 on each setting is good, 0 itself tends to be buggy) the blue lamps would be replaced with standard ones (Blue light is as a rule resereved for alchemists, arcanists and the clergy) Northmarker: Incorrect, is pointing south Fits exterior: Yes Pathgrid: No, required Illegal to Sleep Here: Yes, correct Gridsnap: Good
Bleeders: furn_de_r_shelf_01: should be a bit further out from the wall furn_planter_01: bleeding into wall
Floaters: steel longsword: floating at the tip silver longsword iron longsword misc_de_bowl_redware_01: not bled properly (bowles with the sharp pointed bottom need to be bled too hide it, Other: tapestires need to be fixed, see image on discord should swap the flora-ingrediants over to variants local to the Thirr Valley (tanna, sponge lotus, temple dome, ect) ingred_eyeball should be deleted in favour of another ingrediant (grahl are localised to Solstheim and the north coast of skyrim, goods from one would only appear with alchemists in those areas or wealthy enough for special imports)
Both floors could use more cluttering, espeicallly the lower. I'd reccomend barrels, crates, vases and urns as they are pretty good for filling space, but more misc objects would be good too.
"Forum sigantures suck"
Am'Shak showcase review 2 Name: TR_Othmura_10 Clean: Yes Lighting:rd lamp on the bar corner, the two candles on the shelf behind the bar* the candle on the desk causing green light Northmarker: Correct Fits exterior: Yes Pathgrid: Good, having nodes next to the bed would be good too. Illegal to Sleep Here: Yes, correct Gridsnap: Good
Bleeders: ingred_rat_meat_01: bleeding through bowel ingred_saltrice_01: bleeding through bowel apparatus_a_alembic_01: bleeding into desk
Other: *missed this in the first review that should be a furn_de_p_shelf_02 not a furn_de_r_shelf_01 Temple dome mushrooms have a light source that gets placed with them T_Mw_Light_AanthirinMushroom, place it above them. Would reccomend moving the shelf as well as replacing it since that many lightsources will cause greenlight. T_SkyOrc_SetNmd_Sk3Ing/T_SkyCom_Var_Sk5Pos I understand the appeal, but both of these containers have clutter and goods from SHOTN which wouldnt fit here, so need to be deleted. For TR purposes stick with containers marked "MW", cyr and sky are for PC and SHOTN respectivly
Given this is an actual claim it still needs some more cluttering, but this is going well.
Am'Shak showcase review 3 Name: TR_Othmura_10 Clean: Yes Lighting:rd lamp on the bar corner is still causing greenlight nudge it around theres normally a spot on bars where it doesnt trigger. The Muchroom light should be above not below the temple domes (image can be provided if nessery) Northmarker: Correct Fits exterior: Yes Pathgrid: Good, Illegal to Sleep Here: Yes, correct Gridsnap: Good
Other: T_SkyCom_Var_Sk5Pos, this is still a SHOTN container with SHOTN goods.
Still think this could use more clutter, but if you fix the above issues I'll reccomend for promotion.
Am'Shak showcase review 4 Name: TR_Othmura_10 Clean: Yes Lighting:Good Northmarker: Correct Fits exterior: Yes Pathgrid: Good, Illegal to Sleep Here: Yes, correct Gridsnap: Good
All issues dealt with, reccomending for promotion.