Search found 1704 matches

by Why
Sun Aug 31, 2014 8:15 pm
Forum: Concept Art
Topic: Shipal-Shin inspirational stuff
Replies: 48
Views: 29430

Shipal-Shin inspirational stuff

I've been away, but you guys are always on my mind. I'm also terrible at art, even though I have very clear ideas of what I want certain parts of TR to look like. That's why, for the past year or two, I've been saving images that resemble what I'd like the Shipal-Shin to look like. Important: this i...
by Why
Sun Aug 31, 2014 7:27 pm
Forum: News
Topic: 14.08 Release
Replies: 7
Views: 6990

Congrats!

The yellow/green areas are still in production. I think they still need quests, and the yellow bits still need NPCs as well.
by Why
Tue Jul 22, 2014 12:39 pm
Forum: Almalexia
Topic: An Almalexia Proposal
Replies: 110
Views: 75513

Oh, yeah, that's also what I meant. I'm completely fine with extensive restructuring/compressing as long as we can still find appropriate settings for the vanilla quests and stuff ties together properly.
by Why
Tue Jul 22, 2014 12:56 am
Forum: Almalexia
Topic: An Almalexia Proposal
Replies: 110
Views: 75513

Since I'm here I might as well add my 2ct to this thread, even though it seems we've pretty much reached a consensus already. I'm not looking forward to us having to port what is essentially the entirety of Tribunal to TR. However, vanilla quests typically aren't terribly complicated from an impleme...
by Why
Mon Jul 21, 2014 10:31 am
Forum: Old Ebonheart
Topic: Sewers and dungeons
Replies: 30
Views: 10107

I kind of like the fact that it doesn't look completely disproportionate. Very cool. I'd be more than happy to make some changes to the chapel undercroft to accommodate the entrance to the sewers. Is that something you guys want me to do now, before the sewers get underway, or would you rather save ...
by Why
Mon Jul 21, 2014 9:57 am
Forum: Archives
Topic: releases
Replies: 13
Views: 1838

Reporting in to say that I'm all for it. And yes, M1 and M2 need to be made unavailable.
by Why
Tue Apr 29, 2014 11:19 am
Forum: Master Planning
Topic: Inlet Bog discussion
Replies: 37
Views: 8332

Regarding the Indoril stronghold, even though discussion seems to have moved into more of a discussion about the swamp rather than player housing, I do not think the position of the stronghold is problematic because 1) it follows the vanilla tradition of placing strongholds in hard-to-reach places a...
by Why
Sat Apr 19, 2014 2:59 pm
Forum: Archives
Topic: What's up?
Replies: 5
Views: 914

What's up?

Hi everyone, just me dropping by to say hi. University business has subsided somewhat, though it might pick up again soon, I don't know. My main question here is, what's the current state of affairs? I don't quite have the time to go digging through two months of posts I missed. My main concern is A...
by Why
Sat Feb 22, 2014 6:28 pm
Forum: Conceptualization
Topic: Populating the ash swamp.
Replies: 23
Views: 6317

That Durzog looks like it'll fit right in.
by Why
Sat Feb 22, 2014 12:48 pm
Forum: Quests: Finished
Topic: q3-10-Mis
Replies: 9
Views: 4726

How are your q3-5 and q3-9 claims coming along? I don't want questers to spread their attention too thin, as that may lead to people dropping their work in progress claims, which are notoriously hard to pick up for other developers. Or have we forgotten to properly send quest claims to reviewing aga...
by Why
Sat Feb 22, 2014 12:46 pm
Forum: News
Topic: Rats and rot are now Lead Developers
Replies: 9
Views: 5527

What typo?

*whistles*
by Why
Sat Feb 22, 2014 12:44 pm
Forum: Conceptualization
Topic: A comprimise for in-depth versus background characters
Replies: 2
Views: 1481

While I like this idea, implementing things like this takes quite a lot more work than making NPCs in a more traditional way. I wouldn't be opposed to having a few of these instances, but this digging for depth shouldn't become a gimmick attached to every single NPC. It can certainly be done for the...
by Why
Mon Feb 17, 2014 3:22 pm
Forum: News
Topic: Rats and rot are now Lead Developers
Replies: 9
Views: 5527

Congrats!
by Why
Fri Feb 14, 2014 10:32 am
Forum: Off-Topic
Topic: Your Beloved Aeven becomes 21
Replies: 6
Views: 1776

Congrats!
by Why
Tue Jan 28, 2014 1:35 pm
Forum: Archives
Topic: Putting Almalexia Section Into Hiatus
Replies: 27
Views: 3920

I think the potential for Mournhold integration, just like other instances of editing vanilla content, should be talked about in the master plan but whether or not we actually do it is a very Almalexia-specific decision and it wouldn't make sense to consider it isolated from the city's other aspects...
by Why
Tue Jan 28, 2014 12:26 pm
Forum: Quests: Finished
Topic: q3-6-Mis
Replies: 40
Views: 38362

To the reviewing section, then! --------------- EDIT tr_m3_dr_daughter Stage 0 My Daughter's Keeper QUEST NAME: My Daughter's Keeper tr_m3_dr_daughter Stage 10 Fedura, in the hotel at Dreynim Spa, would like me to keep an eye out for her daughter, Folvalie. She hasn't seen her for a few hours and ha...
by Why
Tue Jan 28, 2014 12:22 pm
Forum: Quests: Finished
Topic: q3-5-Mis
Replies: 30
Views: 9600

Granted. I think some changes are planned for Enamor Dayn so I'd rather see the trader move to Seitur, maybe visiting Manus the trader. Apart from that this all seems like a solid plan.
by Why
Tue Jan 28, 2014 1:31 am
Forum: Archives
Topic: Putting Almalexia Section Into Hiatus
Replies: 27
Views: 3920

I think it'd help the discussion if we clarified a timeframe and scope for this hiatus. To me personally, hiatus means System of a Down dropping their instruments and ceasing to exist for four years and I doubt that's what we're considering here. How long would your proposed hiatus last, and what ac...
by Why
Mon Jan 27, 2014 8:44 pm
Forum: Almalexia
Topic: City design
Replies: 16
Views: 7295

We don't. There's a new Mournhold entrance? Why? Did I miss something? D: edit: so I did miss something. I honestly don't think Mournhold needs more entrances. It is a fortress, after all. But even if it is to have more entrances, I don't think we need a ramp to the upper ring right here, because th...
by Why
Mon Jan 27, 2014 8:40 pm
Forum: Almalexia
Topic: City design
Replies: 16
Views: 7295

Again on the topic of the northern waterworks cell and the Seneschal of the City, taking inspiration from our old Grand Ascendant cloister in the previous Almalexia versions, I'd be perfectly happy if it looked something like this (but clearly not crappy and like it was made by me): https://dl.dropb...
by Why
Mon Jan 27, 2014 7:11 pm
Forum: Archives
Topic: Oh hey guys
Replies: 8
Views: 1911

Arthmodeus wrote:Nice meeting you, Why. What kinds of things are you in charge of?
I used to be Head of Quests for a while, then Stories. Nowadays I mostly try to contribute to faction and story planning.
by Why
Mon Jan 27, 2014 4:38 pm
Forum: Archives
Topic: Oh hey guys
Replies: 8
Views: 1911

Something that's on my list of things I really want is an actual useful in game map of Mournhold-Almalexia to the street level, highlighting the different neighborhoods and important areas and buildings. I'm not sure if that's something that can be done, but having a guide and maps like that would r...
by Why
Mon Jan 27, 2014 4:28 pm
Forum: Almalexia
Topic: Whitehall [Interior Planning]
Replies: 4
Views: 3208

I don't think the Seneschal of the City's office/house being right besides the Grand Council building does it enough justice, spacing the two out a bit might help it claim a bit of an identity of its own rather than just being the building besides the really important other building. I'm not sure wh...
by Why
Mon Jan 27, 2014 4:19 pm
Forum: Developer Showcase
Topic: Cookie's Exterior Showcase
Replies: 19
Views: 3379

Hi and welcome!
by Why
Mon Jan 27, 2014 4:16 pm
Forum: Archives
Topic: Name Dedefecation
Replies: 92
Views: 10440

Let's go with Soluthis, Redoran have quite enough two word town names already if you ask me. Or something else, I don't really care, to be entirely honest.
by Why
Mon Jan 27, 2014 4:11 pm
Forum: Audio
Topic: Greetings! back after many.. many years.
Replies: 2
Views: 3015

Exciting, welcome back! Unfortunately I know nothing about recording equipment so I fear I can't help you with that.
by Why
Mon Jan 27, 2014 4:05 pm
Forum: Almalexia
Topic: City design
Replies: 16
Views: 7295

My problem with the bazaar idea is that we have quite enough interiors and things for this city already, and don't really need yet another commerce area. Can't the northern bit just be a long scenic bridge between Broadway and Whitehall overlooking the place the Othreleth enters the city as well as ...
by Why
Sat Jan 25, 2014 11:32 pm
Forum: Master Planning
Topic: Establishing Background Lore
Replies: 63
Views: 41001

-The Dres began importing Argonians en masse during the middle Second Era. This was related to secret dealings with the Hist in which they traded thousands of Argonians for only like a dozen Dunmer. What they don't understand is the Argonians are all secret agents programmed by the Hist to go all E...
by Why
Sat Jan 25, 2014 8:18 pm
Forum: Project Organization
Topic: Tutorial material inventorization
Replies: 9
Views: 2809

I would love to write, or contribute to, a comprehensive questmaking tutorial series for beginners, all the way from the level of simple fetch quests to complex quests that could be TR claims.
by Why
Sun Jan 19, 2014 9:38 pm
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 166544

I don't know, I haven't thought it through that much. It's partially just an excuse for proper sexism because that's not something we've really explored on a structural basis before - I think that Dres being heavily patriarchal could be interesting since we're very much striving for a more balanced ...
by Why
Sun Jan 19, 2014 9:34 pm
Forum: Master Planning
Topic: Establishing Background Lore
Replies: 63
Views: 41001

The changing of an entire race of people from gold-skinned to ash-skinned is a way more significant and interesting event than some freak storm and we do not need to inflate the apotheosis event even further. The status of the Good Daedra as Anticipations is simply a result of the Tribunal replacing...
by Why
Sun Jan 19, 2014 9:20 pm
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 166544

re:Mabrigash & ashlander connection - if we delve into the history of House Dres it may be interesting to explore the turning point when a bunch of separate clans became what is today's Dres Confederacy. Say, when the Sload offered to teach the clans how to till the salts of the Deshaan in excha...
by Why
Sun Jan 19, 2014 8:27 pm
Forum: Master Planning
Topic: Establishing Background Lore
Replies: 63
Views: 41001

Turning the chimer's skins dark should be enough divine retribution for that one specific event. Dumping a bunch of ash on the mainland on top of that is overdoing it and detracts from the chimer-dunmer change. That's not to say that the Armun can't have been established through divine intervention,...
by Why
Sat Jan 18, 2014 9:56 pm
Forum: Archives
Topic: Name Dedefecation
Replies: 92
Views: 10440

I'm quite fine with both Inlet Bog and Ash Swamp. Ashmires is good, too.
by Why
Sat Jan 18, 2014 9:53 pm
Forum: Quests: Finished
Topic: q3-5-Mis
Replies: 30
Views: 9600

Revoked. Available for claiming. I couldn't find the grotto specified in the design, but there are plenty of shipwrecks in the area that can serve as a replacement.
by Why
Sat Jan 18, 2014 7:47 pm
Forum: Master Planning
Topic: Districts and Regions
Replies: 33
Views: 21727

That map is a concept made when discussing regional planning with the Core, the Telvannis bits are different because the aim of the map was to make a regional planning rather than to actually represent our released material. In the far future, we want to polish Telvannis so that it matches our curre...
by Why
Fri Jan 17, 2014 10:39 am
Forum: Master Planning
Topic: House Hlaalu Brainstorming
Replies: 88
Views: 90529

I'd start with identifying the Hlaalu identity. Obviously Sload's put a lot of work into that already in threads I don't have time to link, but I think such things should form a key part of a Hlaalu master plan.
by Why
Wed Jan 15, 2014 5:38 pm
Forum: Old Ebonheart
Topic: [Quest Idea] - History of Ebonheart
Replies: 1
Views: 2291

Rather than not giving any definitive answers, how about having this quest offered by two different questgivers - your Imperial in OE and a Temple or Indoril historian elsewhere. Same quest, same material, different conclusions? Besides, what actually happened to Ebonheart, anyway? I know that we've...
by Why
Wed Jan 15, 2014 3:19 am
Forum: Interiors: N/A
Topic: i3-94-Ind
Replies: 44
Views: 8060

The thing is, the reviewer is actually posting the review, and it seems like the forums are somehow bugging out, causing you not to see it. It's very strange indeed, someone should look into this. It seems to happen to repurposed claims only, somehow. Can you see the .rar download in Jule's Wed Jan ...
by Why
Tue Jan 14, 2014 9:43 pm
Forum: Almalexia
Topic: NPC Claim Planning: Othrensis
Replies: 29
Views: 9392

That could be fun. I'm not opposed to that idea.