Search found 467 matches
- Mon Jan 18, 2016 8:17 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
- Mon Jan 18, 2016 1:29 am
- Forum: News
- Topic: Tamriel Rebuilt 2016 - Moving House
- Replies: 11
- Views: 96816
- Sun Jan 17, 2016 6:12 am
- Forum: Master Planning
- Topic: House Telvanni Brainstorming
- Replies: 74
- Views: 56744
Locking this topic as we're going to continue it on the new forums. New thread can be found here.
- Sun Jan 17, 2016 4:03 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
snip I'm not sure if Not's post was meant to come across that way, but it did sound a bit hostile. I just chalked it up to the difficulties inherent in conveying tone in text format. I'd give it the benefit of the doubt, at least. It wasn't meant to be hostile but I can understand how others would ...
- Sat Jan 16, 2016 10:44 pm
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
- Sat Jan 16, 2016 7:44 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
As you said in one of your previous posts, we're constantly changing and editing things. Unfortunately, that's still happening today and it's part of what makes TR so special. The faction quest lines in general seem like a good idea and it would appeal to the audience, but at the same time it's real...
- Sat Jan 16, 2016 6:38 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
- Sat Jan 16, 2016 1:27 am
- Forum: Conceptualization
- Topic: Something special for the Developers Emeritus
- Replies: 6
- Views: 16747
oh man, that does sound appealing. I thought we were going to have a huge easter egg shrine that would host NPCs of ourselves with unique dialogue too. Either way, I really like that idea, think it would be fun to implement. But try to differentiate on the accessories, make some amulets too. Althoug...
- Sat Jan 16, 2016 12:47 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
IDK how to get into IRC. Do I need to download a client for it? Well, I don't think you do, but it's so much easier if you do download one. Also, I don't know how to connect to it anymore without a client as the link to our channel is no longer on our website anymore. That being said, I would downl...
- Sat Jan 16, 2016 12:23 am
- Forum: Asset Development
- Topic: Modder Resources
- Replies: 19
- Views: 13712
- Sat Jan 16, 2016 12:23 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
I guess I'm in the minority of this discussion, but I don't the direction the whole idea of the Dres council is going in at this point is very good; irregardless of whatever was drafted up or thought up in the past, this is the present and TR has changed a lot, and I don't support these ideas very ...
- Fri Jan 15, 2016 11:16 pm
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
- Fri Jan 15, 2016 10:59 pm
- Forum: Master Planning
- Topic: Imperial Cult [Faction]
- Replies: 32
- Views: 51422
That actually seems really appealing to me. Are you guys going to input a specific cutscene for each divine? Or just do the dream scenario text? Nothing wrong with that, but I think that, with a bit of imagination, a questline geared towards dialogue and political/theological intrigue could be very ...
- Fri Jan 15, 2016 10:35 pm
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
I'm not entirely sure if we're going to go with them being blood vampires or not, that actually was something I was against as well. But having them achieve immortality via vampirism through a deal with the Daedra seems ideal. It suits the vision we have of the house quite well and coincidentally fi...
- Fri Jan 15, 2016 8:56 am
- Forum: Master Planning
- Topic: Imperial Cult [Faction]
- Replies: 32
- Views: 51422
@Not: I can't remember if the player can fully ascend the ranks, but [url=http://www.uesp.net/wiki/Morrowind:Imperial_Cult#Imperial_Cult_Members]the highest-ranking NPC on Vvardenfell is an Invoker[/url], a full two level beneath the rank of Primate. This suggests that there is only one Primate in ...
- Fri Jan 15, 2016 8:41 am
- Forum: Downloads, Testing & Feedback
- Topic: Screenshots Thread
- Replies: 21
- Views: 12670
- Fri Jan 15, 2016 8:39 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
Erghhhhh I really don't like the idea of the council being blood vampires. Like; REALLY don't like it. I can empathize with that. Honestly, I didn't like the idea of it either and had my heart set on shooting it down at the skype meeting where we were supposed to go over it. But after hearing the l...
- Fri Jan 15, 2016 8:35 am
- Forum: Asset Development
- Topic: Modder Resources
- Replies: 19
- Views: 13712
I feel kinda silly right now, but I don't see any links to any tile sets. Am I missing something and it's posted elsewhere?Ironed Maidens wrote:Here's a tileset that could be used for the interiors of either Old Ebonheart Castle or the Grand Chapel of Talos. Take a look, Stavroguin was nice enough to lend the file!
- Fri Jan 15, 2016 8:34 am
- Forum: Developer Showcase
- Topic: Kevaar's Questing Showcase
- Replies: 24
- Views: 35090
Hey nice! I'll take a look at it when I get out from work tomorrow :) Few things I wanna say first before leaving. First, congrats on your progress so far. I like the effort you're putting into this and really respect that. Also, what I meant by not overdoing it was nothing about having the quest an...
- Thu Jan 14, 2016 11:18 pm
- Forum: Asset Development
- Topic: Dres Model Set
- Replies: 7
- Views: 7904
- Thu Jan 14, 2016 10:54 pm
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
- Thu Jan 14, 2016 7:42 am
- Forum: Asset Development
- Topic: Dres Model Set
- Replies: 7
- Views: 7904
^Well that's just awesome, Swiftoak! Will be using that for the banners and such for sure! Updated the chloride pool .zip file above to include a 1024 plane as well Updated the chloride pool .zip file above AGAIN to include an animated mist cloud and a sound effect and fixed the collision issues Fa...
- Thu Jan 14, 2016 7:38 am
- Forum: Downloads, Testing & Feedback
- Topic: Screenshots Thread
- Replies: 21
- Views: 12670
Re: Screenshots
I have updated my Flickr gallery to include many shots of TR. feel free to browse and use anything you see. https://flickr.com/photos/136391222@N02/sets/72157662934118460 Omg! These screens are fantastic! I love how you make good use of the sun glare for better environmental effect. Incidentally, y...
- Thu Jan 14, 2016 7:35 am
- Forum: Developer Showcase
- Topic: Kevaar's Questing Showcase
- Replies: 24
- Views: 35090
Hard thing is going to be scripting for the monster to appear. Off to the editor! If you need help with the scripting feel free to post your script here in the thread if something isn't working the way you feel it should. I like the layout you have for your quests and the dialogue seems solid enoug...
- Thu Jan 14, 2016 7:21 am
- Forum: Master Planning
- Topic: Imperial Cult [Faction]
- Replies: 32
- Views: 51422
One of Infragris' texts with a few comments on how my design of the IC is linked with the cyrodiilic religion. First of all, the IC in the provinces has a different purpose than in Cyrodiil. The IC in the provinces tries to bring the imperial faith to the native people, so it tries to convert peopl...
- Thu Jan 14, 2016 7:14 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 208567
I really do like this story, I just finished reading this refined version. I like how you left a lot of things open to interpretation; what are the Dres doing over there? We don't know. Honestly, I'd like to get some other reviews to make sure it's really good to go and then I think we could make th...
- Thu Jan 14, 2016 6:55 am
- Forum: Quests: N/A
- Topic: q3-18-Mis
- Replies: 6
- Views: 11947
- Wed Jan 13, 2016 3:34 am
- Forum: Master Planning
- Topic: House Telvanni Brainstorming
- Replies: 74
- Views: 56744
Wasn't it how it was in vanilla? House Telvanni was the best house to join primarily because they gave you some really powerful magical items. It was just an idea that seems to be carrying over to TR as well, sticking by Telvanni lore and personality. Also, I feel it's important to note (and I can'...
- Wed Jan 13, 2016 3:29 am
- Forum: Master Planning
- Topic: The Master NPC LIst
- Replies: 15
- Views: 12495
Well, I don't know if you remember Bloodthirsty Crustacean's dialogue for Helnim that he made several years ago. He made it to where every NPC had unique and interesting dialogue and it was an absolute nightmare to sift through. arvisrend and myself spent days reviewing and going over stuff that sho...
- Wed Jan 13, 2016 2:29 am
- Forum: Master Planning
- Topic: House Telvanni Brainstorming
- Replies: 74
- Views: 56744
Honestly, I wish Why was here because he had Dral all fleshed out and it was far more interesting than what I had posted up above. He didn't really care for the mundane political aspects of the house but he was both feared and respected as a leader. The fight he would do is crazy, we had it scripted...
- Wed Jan 13, 2016 2:24 am
- Forum: Master Planning
- Topic: The Master NPC LIst
- Replies: 15
- Views: 12495
Like I said, if you want to do this, then go for it. I admire the effort and the passion that you're putting forth, I'm just worried that it won't be as much help as you might think and I don't want you to be disappointed if that turns out to be the case. On the other hand, I've always been a pessim...
- Wed Jan 13, 2016 1:33 am
- Forum: Master Planning
- Topic: The Master NPC LIst
- Replies: 15
- Views: 12495
I've held off on this only because I am not that familiar with how the dialog/questing is implemented in the esp/esm files yet. But I'll get there. I do think it is important to know what NPCs are doing what. As I said before; if you want to do that, by all means go for it, but from a quester's poi...
- Wed Jan 13, 2016 1:10 am
- Forum: Master Planning
- Topic: House Telvanni Brainstorming
- Replies: 74
- Views: 56744
We have a lot of ideas with House Telvanni and a lot of thought has gone into their Archmagister Dral. EDIT: Idea that occurred to me. The real reason why the Archmagister is so seclusive is that he is even more senile than Therana. Knowing that he will eventually degenerate to the point that he'll ...
- Tue Jan 12, 2016 9:29 pm
- Forum: Master Planning
- Topic: The Master NPC LIst
- Replies: 15
- Views: 12495
I'm sorry, but I don't really think this is such a good idea. I mean, it sounds good in theory, but the end result is just not worth it, especially when considering the amount of effort going into it. TR won't be doing province wide quests for quite a while (a few years at least.) Secondly, when we ...
- Sat Jan 09, 2016 5:45 am
- Forum: Conceptualization
- Topic: Concepts Wanted: House Dres Settlements
- Replies: 48
- Views: 75141
For one, the single entrance is a long set of stairs?? That is completely impractical. Actually if you look carefully, there are two entrances on that picture, though the other one is not in camera view and you can't really see it. Furthermore, it's very practical considering these were once strong...
- Fri Jan 08, 2016 9:55 pm
- Forum: Conceptualization
- Topic: Concepts Wanted: House Dres Settlements
- Replies: 48
- Views: 75141
I love floor's concepts, I think they're super amazing. To the people that are worried about it becoming too mundane with the same cantons, we actually had a design for 3 different hexagonal cantons like [url=http://i.imgur.com/nbGCv00.jpg]these[/url] [url=http://i.imgur.com/bBYgd3u.png]here.[/url] ...
- Mon Jan 04, 2016 10:28 pm
- Forum: Asset Development
- Topic: Dres Model Set
- Replies: 7
- Views: 7904
- Mon Jan 04, 2016 3:31 pm
- Forum: Downloads, Testing & Feedback
- Topic: technical problems with the new release scheme (Solved!)
- Replies: 6
- Views: 5512
- Sun Jan 03, 2016 1:42 pm
- Forum: Interiors: Reviewing
- Topic: i4-518-Hla
- Replies: 7
- Views: 7067
- Sun Jan 03, 2016 2:37 am
- Forum: Asset Development
- Topic: Dres Model Set
- Replies: 7
- Views: 7904
Dres Model Set
Here is a list of the models that need to be made for Dres/Deshaan. This list will be updated as new models are completed. Needs Concept Art Is being worked on Model is done Also, the actual Concept Art for all of this should still be posted in [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php...