Search found 467 matches

by Not
Mon Jan 18, 2016 8:17 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

Locking this topic as we're going to continue it on the new forums. New thread can be found here.
by Not
Mon Jan 18, 2016 1:29 am
Forum: News
Topic: Tamriel Rebuilt 2016 - Moving House
Replies: 11
Views: 10504

These forums will become a read only archive. So yes, they'll still be here, but you won't be able to post anything anymore.
by Not
Sun Jan 17, 2016 6:12 am
Forum: Master Planning
Topic: House Telvanni Brainstorming
Replies: 74
Views: 29237

Locking this topic as we're going to continue it on the new forums. New thread can be found here.
by Not
Sun Jan 17, 2016 4:03 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

snip I'm not sure if Not's post was meant to come across that way, but it did sound a bit hostile. I just chalked it up to the difficulties inherent in conveying tone in text format. I'd give it the benefit of the doubt, at least. It wasn't meant to be hostile but I can understand how others would ...
by Not
Sat Jan 16, 2016 10:44 pm
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

Alright too many people to quote here so I'm just going to come out with it. The reason that we're going with vampires is not because we want to emulate the horrible version that vanilla has or because we think "oh cool, house of vampires yeah!" kind of garbage either. We're doing it becau...
by Not
Sat Jan 16, 2016 7:44 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

As you said in one of your previous posts, we're constantly changing and editing things. Unfortunately, that's still happening today and it's part of what makes TR so special. The faction quest lines in general seem like a good idea and it would appeal to the audience, but at the same time it's real...
by Not
Sat Jan 16, 2016 6:38 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

why can't they make a deal to learn the necessary rituals to sustain themselves through necromantic means if they can make a deal to become whatever sort of "vampires"/not vampires you're referring to? I suppose in theory they could very well do that but I fail to see how that'd be intere...
by Not
Sat Jan 16, 2016 1:27 am
Forum: Conceptualization
Topic: Something special for the Developers Emeritus
Replies: 6
Views: 5749

oh man, that does sound appealing. I thought we were going to have a huge easter egg shrine that would host NPCs of ourselves with unique dialogue too. Either way, I really like that idea, think it would be fun to implement. But try to differentiate on the accessories, make some amulets too. Althoug...
by Not
Sat Jan 16, 2016 12:47 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

IDK how to get into IRC. Do I need to download a client for it? Well, I don't think you do, but it's so much easier if you do download one. Also, I don't know how to connect to it anymore without a client as the link to our channel is no longer on our website anymore. That being said, I would downl...
by Not
Sat Jan 16, 2016 12:23 am
Forum: Asset Development
Topic: Modder Resources
Replies: 19
Views: 4890

Aeven wrote:To be fair, Why created a stunning Grand Chapel of Talos already. Maybe for the castle though yeah.
Wait what? He did? When? Is it modeled already??
by Not
Sat Jan 16, 2016 12:23 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

I guess I'm in the minority of this discussion, but I don't the direction the whole idea of the Dres council is going in at this point is very good; irregardless of whatever was drafted up or thought up in the past, this is the present and TR has changed a lot, and I don't support these ideas very ...
by Not
Fri Jan 15, 2016 11:16 pm
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

As to the "Dres are Necromancers" angle, they may not be godlike wizards like the Telvanni, true. However, if the Dres can strike a Faustian bargain with Molag Bal to become vampires, why couldn't they strike a deal with another daedric prince (Hermaeus Mora, Vaermina, etc.) to learn the ...
by Not
Fri Jan 15, 2016 10:59 pm
Forum: Master Planning
Topic: Imperial Cult [Faction]
Replies: 32
Views: 18056

That actually seems really appealing to me. Are you guys going to input a specific cutscene for each divine? Or just do the dream scenario text? Nothing wrong with that, but I think that, with a bit of imagination, a questline geared towards dialogue and political/theological intrigue could be very ...
by Not
Fri Jan 15, 2016 10:35 pm
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

I'm not entirely sure if we're going to go with them being blood vampires or not, that actually was something I was against as well. But having them achieve immortality via vampirism through a deal with the Daedra seems ideal. It suits the vision we have of the house quite well and coincidentally fi...
by Not
Fri Jan 15, 2016 8:56 am
Forum: Master Planning
Topic: Imperial Cult [Faction]
Replies: 32
Views: 18056

@Not: I can't remember if the player can fully ascend the ranks, but [url=http://www.uesp.net/wiki/Morrowind:Imperial_Cult#Imperial_Cult_Members]the highest-ranking NPC on Vvardenfell is an Invoker[/url], a full two level beneath the rank of Primate. This suggests that there is only one Primate in ...
by Not
Fri Jan 15, 2016 8:41 am
Forum: Downloads, Testing & Feedback
Topic: Screenshots Thread
Replies: 21
Views: 6073

Anonymous wrote:In a couple of the shots on the slopes above grey meadows I set distant land to 255. That's why you can see all the way to the Dwemer ruin north of Necrom.
255 cells??? Oh man that's crazy! But as Kaziem said, thank you so much for the screenshots, these are really great :)
by Not
Fri Jan 15, 2016 8:39 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

Erghhhhh I really don't like the idea of the council being blood vampires. Like; REALLY don't like it. I can empathize with that. Honestly, I didn't like the idea of it either and had my heart set on shooting it down at the skype meeting where we were supposed to go over it. But after hearing the l...
by Not
Fri Jan 15, 2016 8:35 am
Forum: Asset Development
Topic: Modder Resources
Replies: 19
Views: 4890

Ironed Maidens wrote:Here's a tileset that could be used for the interiors of either Old Ebonheart Castle or the Grand Chapel of Talos. Take a look, Stavroguin was nice enough to lend the file!
I feel kinda silly right now, but I don't see any links to any tile sets. Am I missing something and it's posted elsewhere?
by Not
Fri Jan 15, 2016 8:34 am
Forum: Developer Showcase
Topic: Kevaar's Questing Showcase
Replies: 24
Views: 15223

Hey nice! I'll take a look at it when I get out from work tomorrow :) Few things I wanna say first before leaving. First, congrats on your progress so far. I like the effort you're putting into this and really respect that. Also, what I meant by not overdoing it was nothing about having the quest an...
by Not
Thu Jan 14, 2016 11:18 pm
Forum: Asset Development
Topic: Dres Model Set
Replies: 7
Views: 3403

Dreadnautilus wrote:Can it be made so chlorine pools do poison damage if you step into one, like lava does fire damage?
I think that's what we're going to do, but there'll be an exception where if you wear certain protective armor it won't hurt you.
by Not
Thu Jan 14, 2016 10:54 pm
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

st.Veloth, The Repenting wrote:here's the thing tho, dunmer hate vampires. with a passion.
And that is why it is the most well kept secret in all of Deshaan.
by Not
Thu Jan 14, 2016 7:42 am
Forum: Asset Development
Topic: Dres Model Set
Replies: 7
Views: 3403

^Well that's just awesome, Swiftoak! Will be using that for the banners and such for sure! Updated the chloride pool .zip file above to include a 1024 plane as well Updated the chloride pool .zip file above AGAIN to include an animated mist cloud and a sound effect and fixed the collision issues Fa...
by Not
Thu Jan 14, 2016 7:38 am
Forum: Downloads, Testing & Feedback
Topic: Screenshots Thread
Replies: 21
Views: 6073

Re: Screenshots

I have updated my Flickr gallery to include many shots of TR. feel free to browse and use anything you see. https://flickr.com/photos/136391222@N02/sets/72157662934118460 Omg! These screens are fantastic! I love how you make good use of the sun glare for better environmental effect. Incidentally, y...
by Not
Thu Jan 14, 2016 7:35 am
Forum: Developer Showcase
Topic: Kevaar's Questing Showcase
Replies: 24
Views: 15223

Hard thing is going to be scripting for the monster to appear. Off to the editor! If you need help with the scripting feel free to post your script here in the thread if something isn't working the way you feel it should. I like the layout you have for your quests and the dialogue seems solid enoug...
by Not
Thu Jan 14, 2016 7:21 am
Forum: Master Planning
Topic: Imperial Cult [Faction]
Replies: 32
Views: 18056

One of Infragris' texts with a few comments on how my design of the IC is linked with the cyrodiilic religion. First of all, the IC in the provinces has a different purpose than in Cyrodiil. The IC in the provinces tries to bring the imperial faith to the native people, so it tries to convert peopl...
by Not
Thu Jan 14, 2016 7:14 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 56008

I really do like this story, I just finished reading this refined version. I like how you left a lot of things open to interpretation; what are the Dres doing over there? We don't know. Honestly, I'd like to get some other reviews to make sure it's really good to go and then I think we could make th...
by Not
Thu Jan 14, 2016 6:55 am
Forum: Quests: N/A
Topic: q3-18-Mis
Replies: 6
Views: 5605

Revoked due to modder inactivity
by Not
Wed Jan 13, 2016 3:34 am
Forum: Master Planning
Topic: House Telvanni Brainstorming
Replies: 74
Views: 29237

Wasn't it how it was in vanilla? House Telvanni was the best house to join primarily because they gave you some really powerful magical items. It was just an idea that seems to be carrying over to TR as well, sticking by Telvanni lore and personality. Also, I feel it's important to note (and I can'...
by Not
Wed Jan 13, 2016 3:29 am
Forum: Master Planning
Topic: The Master NPC LIst
Replies: 15
Views: 4399

Well, I don't know if you remember Bloodthirsty Crustacean's dialogue for Helnim that he made several years ago. He made it to where every NPC had unique and interesting dialogue and it was an absolute nightmare to sift through. arvisrend and myself spent days reviewing and going over stuff that sho...
by Not
Wed Jan 13, 2016 2:29 am
Forum: Master Planning
Topic: House Telvanni Brainstorming
Replies: 74
Views: 29237

Honestly, I wish Why was here because he had Dral all fleshed out and it was far more interesting than what I had posted up above. He didn't really care for the mundane political aspects of the house but he was both feared and respected as a leader. The fight he would do is crazy, we had it scripted...
by Not
Wed Jan 13, 2016 2:24 am
Forum: Master Planning
Topic: The Master NPC LIst
Replies: 15
Views: 4399

Like I said, if you want to do this, then go for it. I admire the effort and the passion that you're putting forth, I'm just worried that it won't be as much help as you might think and I don't want you to be disappointed if that turns out to be the case. On the other hand, I've always been a pessim...
by Not
Wed Jan 13, 2016 1:33 am
Forum: Master Planning
Topic: The Master NPC LIst
Replies: 15
Views: 4399

I've held off on this only because I am not that familiar with how the dialog/questing is implemented in the esp/esm files yet. But I'll get there. I do think it is important to know what NPCs are doing what. As I said before; if you want to do that, by all means go for it, but from a quester's poi...
by Not
Wed Jan 13, 2016 1:10 am
Forum: Master Planning
Topic: House Telvanni Brainstorming
Replies: 74
Views: 29237

We have a lot of ideas with House Telvanni and a lot of thought has gone into their Archmagister Dral. EDIT: Idea that occurred to me. The real reason why the Archmagister is so seclusive is that he is even more senile than Therana. Knowing that he will eventually degenerate to the point that he'll ...
by Not
Tue Jan 12, 2016 9:29 pm
Forum: Master Planning
Topic: The Master NPC LIst
Replies: 15
Views: 4399

I'm sorry, but I don't really think this is such a good idea. I mean, it sounds good in theory, but the end result is just not worth it, especially when considering the amount of effort going into it. TR won't be doing province wide quests for quite a while (a few years at least.) Secondly, when we ...
by Not
Sat Jan 09, 2016 5:45 am
Forum: Conceptualization
Topic: Concepts Wanted: House Dres Settlements
Replies: 48
Views: 33794

For one, the single entrance is a long set of stairs?? That is completely impractical. Actually if you look carefully, there are two entrances on that picture, though the other one is not in camera view and you can't really see it. Furthermore, it's very practical considering these were once strong...
by Not
Fri Jan 08, 2016 9:55 pm
Forum: Conceptualization
Topic: Concepts Wanted: House Dres Settlements
Replies: 48
Views: 33794

I love floor's concepts, I think they're super amazing. To the people that are worried about it becoming too mundane with the same cantons, we actually had a design for 3 different hexagonal cantons like [url=http://i.imgur.com/nbGCv00.jpg]these[/url] [url=http://i.imgur.com/bBYgd3u.png]here.[/url] ...
by Not
Mon Jan 04, 2016 10:28 pm
Forum: Asset Development
Topic: Dres Model Set
Replies: 7
Views: 3403

Fantastic work as always, Rats. I just marked the Chlorine pools in the list as done!
by Not
Mon Jan 04, 2016 3:31 pm
Forum: Downloads, Testing & Feedback
Topic: technical problems with the new release scheme (Solved!)
Replies: 6
Views: 2032

glad to see you were able to fix it! Feel free to post any additional problems you might have should the need arise :)

Closing because solved!
by Not
Sun Jan 03, 2016 1:42 pm
Forum: Interiors: Reviewing
Topic: i4-518-Hla
Replies: 7
Views: 2845

Granting! :D
by Not
Sun Jan 03, 2016 2:37 am
Forum: Asset Development
Topic: Dres Model Set
Replies: 7
Views: 3403

Dres Model Set

Here is a list of the models that need to be made for Dres/Deshaan. This list will be updated as new models are completed. Needs Concept Art Is being worked on Model is done Also, the actual Concept Art for all of this should still be posted in [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php...