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Search found 701 matches
- Thu Jan 12, 2017 8:17 pm
- Forum: Interiors: Finished
- Topic: i5-72-Red
- Replies: 28
- Views: 15430
- Thu Jan 12, 2017 8:17 pm
- Forum: Interiors: Finished
- Topic: i4-519-Hla
- Replies: 6
- Views: 3467
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- Thu Jan 12, 2017 8:17 pm
- Forum: Interiors: Finished
- Topic: i4-510-Hla
- Replies: 10
- Views: 3556
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- Thu Jan 12, 2017 8:17 pm
- Forum: Interiors: Finished
- Topic: i4-509-Hla
- Replies: 22
- Views: 6363
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- Thu Jan 12, 2017 8:17 pm
- Forum: Interiors: Finished
- Topic: i3-797-Ind
- Replies: 21
- Views: 7842
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- Thu Jan 12, 2017 8:17 pm
- Forum: Interiors: Finished
- Topic: i3-794-Imp
- Replies: 20
- Views: 5623
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- Thu Jan 12, 2017 8:16 pm
- Forum: Interiors: Finished
- Topic: i3-788-Imp
- Replies: 19
- Views: 6444
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- Thu Jan 12, 2017 8:16 pm
- Forum: Interiors: Finished
- Topic: i3-782-Imp
- Replies: 33
- Views: 17907
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- Thu Jan 12, 2017 8:03 pm
- Forum: Quests: Finished
- Topic: q3-9-Mis
- Replies: 13
- Views: 14618
- Thu Jan 12, 2017 8:03 pm
- Forum: Quests: Finished
- Topic: q2-16-Mis
- Replies: 62
- Views: 25661
- Thu Jan 12, 2017 8:03 pm
- Forum: Quests: Finished
- Topic: q3-10-Mis
- Replies: 9
- Views: 4721
- Sat Aug 08, 2015 3:59 pm
- Forum: Quests: N/A
- Topic: q3-19-Mis
- Replies: 0
- Views: 3487
q3-19-Mis
Claim type: Quest Claim ID: TR_q3-19-Mis (#2784) Faction: Misc Parent claim: TR_3-24-Imp (#128) Claimed by: Parted User Status: Not Available (Progress: 0%) Location: 1:(977, -2276):0 Files: None --- ______________________ 2016 / MOVED TO NEW CLAIM BROWSER ______________________ Elicit Inspiration L...
- Sat Aug 08, 2015 3:00 pm
- Forum: Quests: N/A
- Topic: q3-18-Mis
- Replies: 6
- Views: 7800
q3-18-Mis
Claim type: Quest Claim ID: TR_q3-18-Mis (#2783) Faction: Misc Parent claim: TR_3-1-Ind (#105) Claimed by: Parted User Status: Not Available (Progress: 100%) Location: 1:(4274, -3855):0 Files: None --- ______________________ 2016 / MOVED TO NEW CLAIM BROWSER ______________________ Latest Rumor - I b...
- Sun Apr 26, 2015 9:48 am
- Forum: Quests: Finished
- Topic: q3-9-Mis
- Replies: 13
- Views: 14618
- Sun Apr 26, 2015 9:43 am
- Forum: Old Ebonheart
- Topic: [Quest Idea] - Misc. - Kneading the Dough
- Replies: 15
- Views: 5619
- Sun Apr 26, 2015 9:34 am
- Forum: Archives
- Topic: (yet another) Mesh/texture errors
- Replies: 7
- Views: 3346
- Sun Apr 26, 2015 9:30 am
- Forum: Asset Development
- Topic: Currently working on Super Llama's Skyrender
- Replies: 26
- Views: 10660
Re: Currently working on Super Llama's Skyrender
Great news! - Any recommendations for a remote external call where I can station the Skyrender in a test ESP? Any should do? I like to go eg to Ghostgate for random tests, flat land may be more practical for you but slopes might also reveal collision issues if they're too severe (never entirely avoi...
- Thu Mar 26, 2015 1:11 pm
- Forum: Archives
- Topic: Is TR available on torrent?
- Replies: 4
- Views: 2790
- Wed Mar 25, 2015 12:09 pm
- Forum: Master Planning
- Topic: House Telvanni Brainstorming
- Replies: 74
- Views: 39926
- Wed Mar 25, 2015 12:06 pm
- Forum: Archives
- Topic: Is TR available on torrent?
- Replies: 4
- Views: 2790
- Sat Mar 21, 2015 3:20 pm
- Forum: Conceptualization
- Topic: I got Esurio Viridius working
- Replies: 7
- Views: 3947
- Fri Mar 13, 2015 9:57 am
- Forum: Conceptualization
- Topic: Unique/Novel Equipment/Potions
- Replies: 7
- Views: 3883
- Sat Mar 07, 2015 8:12 pm
- Forum: Conceptualization
- Topic: Interactivity.
- Replies: 4
- Views: 2979
- Sat Mar 07, 2015 8:07 pm
- Forum: Asset Development
- Topic: Dwarven Long Bow and Arrow
- Replies: 7
- Views: 3453
Oh I don't mean the martial efficiency of weapon types, which I don't know anything about, but that crossbow = mechanical ingenuity = much more of a dwemerish thing, and should be their mainstay. The fact that the only ones in vanilla were dwarven or brought by imperials doesn't seem like an oversig...
- Sat Mar 07, 2015 2:17 pm
- Forum: Asset Development
- Topic: Dwarven Long Bow and Arrow
- Replies: 7
- Views: 3453
Interesting, I assume those would be unused antiques (even by dwemer standards)? Their having crossbows is likely significant as a characterisation point, must be careful not to dilute that. Stats: would make better sense for it to be weaker than the crossbow, unless it's some sort of unique? The en...
- Thu Mar 05, 2015 11:52 am
- Forum: Quests & Dialogue
- Topic: [Quest Idea] - Misc. - Burning Desire
- Replies: 8
- Views: 3609
- Fri Feb 27, 2015 1:14 pm
- Forum: Quests & Dialogue
- Topic: [Quest Idea] - Thieves Guild - The Thick Yellow Line
- Replies: 6
- Views: 3724
Also mechanically similar to at least two quests in TR (on waiting for a thief), but the guard operating under cover of his own crimes is the more interesting part of it. AIActivate is fortunately not necessary (rarely ever is, and I'd recommend it be resorted to as little as possible) - for such a ...
- Fri Feb 27, 2015 1:00 pm
- Forum: Quests & Dialogue
- Topic: [Quest Idea] - Mages Guild - Marked for Slaughter
- Replies: 5
- Views: 3068
I also really like the Damocles idea, someone falling dead a sword stuck in their head in the middle of a crowd and having to find out why is just so much more engaging than the usual summoning shtick. Not so concerned about the convenience of killing someone that precise way (if you're able to levi...
- Fri Feb 27, 2015 9:09 am
- Forum: Quests & Dialogue
- Topic: [Quest Idea] - Misc. - The Ugly Mug
- Replies: 10
- Views: 4390
Why not just have the player go out and buy a helmet? Makes the quest longer and forces the player out into the world as well as less work for us. Because the main stream of the quest calling for the player to provide one themselves might lead them to believe any helmet would do - you can't possibl...
- Fri Feb 27, 2015 9:07 am
- Forum: Hlaalu - Thirr
- Topic: The North Andothren-Thirr merge
- Replies: 61
- Views: 41950
- Fri Feb 27, 2015 9:00 am
- Forum: Archives
- Topic: TR_Mainland Scripts/Quests/NPC Error reporting
- Replies: 116
- Views: 57265
- Fri Feb 27, 2015 8:57 am
- Forum: Conceptualization
- Topic: Recycling Voiced Dialogue
- Replies: 10
- Views: 2627
- Sat Feb 21, 2015 2:44 pm
- Forum: Quests & Dialogue
- Topic: [Quest Idea] - Misc. - The Ugly Mug
- Replies: 10
- Views: 4390
Re: [Quest Idea] - Misc. - The Ugly Mug
Love it! Alternatively, The questgiver could be the publican and give the player better deals. Makes most sense (and besides, it's traditional for publicans to be cleaning mugs) Possible excuses (esp. bonus if PC has standard helms on them?), - something with the light, don't you know these tire you...
- Mon Feb 16, 2015 10:40 pm
- Forum: Off-Topic
- Topic: OpenMW: An open source engine for playing improved Morrowind
- Replies: 71
- Views: 43413
- Tue Feb 03, 2015 7:53 pm
- Forum: Developer Showcase
- Topic: maggot7896's Quest Showcase
- Replies: 8
- Views: 4799
Welcome, always good to see a new quester! The easiest way to learn how to script would be to look at existing scripts for bits of the game you've played. Whenever you see something ingame, wonder how it's done, check it out and you'll soon learn. Beyond that it's mostly a matter of learning a few t...
- Tue Feb 03, 2015 7:45 pm
- Forum: Archives
- Topic: Will mainland Ashlander tribes be included?
- Replies: 3
- Views: 1494
- Tue Jan 27, 2015 7:27 pm
- Forum: Master Planning
- Topic: Imperial Archaeological Society [Faction]
- Replies: 39
- Views: 21026
Agree that the goal of the IAS *as a structured player faction* is the Kemel-Ze questline, but that doesn't preclude using the IAS and its, OE was it? chapter as questgivers for other freelance quests, since the guild and its scholarly goals make for perfect excuses to send the PC digging. King of w...
- Tue Jan 27, 2015 7:15 pm
- Forum: Project Organization
- Topic: TR Skype Meeting Summaries
- Replies: 54
- Views: 42814
- Tue Jan 27, 2015 7:10 pm
- Forum: Old Ebonheart
- Topic: [Quest/NPC Idea] - Misc. - Shrine of St. Urnim
- Replies: 2
- Views: 2456
- Thu Jan 22, 2015 11:22 pm
- Forum: Master Planning
- Topic: Imperial Archaeological Society [Faction]
- Replies: 39
- Views: 21026