Search found 224 matches

by klep
Sun Jan 17, 2016 9:11 am
Forum: Master Planning
Topic: [WIP] Master Plan
Replies: 3
Views: 3755

Locking this topic as we're going to continue it on the new forums. New thread can be found here
by klep
Sun Jan 17, 2016 12:51 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 152325

Boy that escalated quickly. I was off for a few hours and had some time to think. So, as opposed to what I said earlier, I am not totally against a (blood or non-blood) vampire Dres Council. It seems to me we are over-thinking this. In the end it isn't about what they are, but about the fact that Dr...
by klep
Sat Jan 16, 2016 1:25 pm
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 152325

My suggestion: why not do a voting for one of the following: 1. The blood-vampires idea 2. The non-blood-vampires idea (councillors are "immortal" but not real vampires) 3. Flesh out something new, without vampires If it comes to voting, my vote is for either 2 or 3. No vampire council pl...
by klep
Sat Jan 16, 2016 1:12 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 152325

Hit the link in [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=25004]this post[/url] to join the IRC channel on a web-based client. No need to install anything.
by klep
Fri Jan 15, 2016 11:35 pm
Forum: Archives
Topic: TR2016 - The Forum/Claims replacement trial begins NOW!
Replies: 2
Views: 7404

I second Kaziem with preference for the Drupal forums. Concerning the bug tracker and claims system I do think Redmine offer much more versatility and ease of use in the future, but as I am not a developer of actual content, nor someone who fixes bugs, my vote on that part is a neutral one. I leave ...
by klep
Fri Jan 15, 2016 11:31 am
Forum: Downloads, Testing & Feedback
Topic: Screenshots Thread
Replies: 21
Views: 7519

I had no idea there was such thing as professional in game photographers. I do now. Incredible photos!
by klep
Wed Jan 13, 2016 12:06 pm
Forum: Master Planning
Topic: The Master NPC LIst
Replies: 15
Views: 6243

I like the idea and hope that you guys can work something out, including dialogue. Should also give a clear overview of outdated generic dialogue. Will be very useful imo.
by klep
Fri Jan 08, 2016 2:11 pm
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12348

Unfortunately I won't be able to make the Skype meeting tomorrow, but my vote goes to phpbb3 and redmine sharing the same database backend. For the sake of functionality, efficiency and the ease of operating/administrating.
by klep
Fri Jan 08, 2016 3:04 am
Forum: Off-Topic
Topic: Graphical Replacers, sound Replacers, and fixes galore
Replies: 3
Views: 7502

Amazing list, exactly what I was looking for. I hope most of them work with OpenMW.
by klep
Thu Jan 07, 2016 9:20 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 152325

I personally think the ending is spot on. After such a climax, too much story at the end would just become a drag. I was still excited about the encounter with the Dres while getting to the happy ending, which is basically announced at the end of the second to last paragraph. Then while reading the ...
by klep
Thu Jan 07, 2016 9:12 am
Forum: Asset Development
Topic: Modder Resources
Replies: 19
Views: 6968

Pretty much what Kaziem said. The blue and green comes out a bit too strong for my preference. That said, the models all look great!
by klep
Wed Jan 06, 2016 9:47 pm
Forum: Project Organization
Topic: Cleaning up the forums
Replies: 51
Views: 18034

It is testing. Shouldn't be touched as of now.
by klep
Wed Jan 06, 2016 10:54 am
Forum: Asset Development
Topic: Modder Resources
Replies: 19
Views: 6968

Really like the face covers, but not so fond of the bright colours in most of the armor pieces.
by klep
Wed Jan 06, 2016 10:41 am
Forum: Concept Art
Topic: 10Kaziem's Concept Art
Replies: 45
Views: 31686

I was of the impression that Dres were going to have hexagonal architecture. However, I do like your courtyards and think we could use them in the Dres picture. I also like some of your cups and jugs, but at this point I don't feel like I have a strong enough grasp of what the Dres are like to link ...
by klep
Tue Jan 05, 2016 3:26 pm
Forum: Master Planning
Topic: Thirr River Valley [Region]
Replies: 9
Views: 5579

I read in the [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=330704#330704]Skype meeting summary[/url] of December 13 that Thirr River Valley got a new name: Middle Thirr. I wonder where this came from and what is the reason for this name change. I can't seem to find anything else about i...
by klep
Tue Jan 05, 2016 12:02 pm
Forum: Developer Showcase
Topic: Question about questing
Replies: 5
Views: 2567

Great, looking forward to seeing your work :)
by klep
Tue Jan 05, 2016 11:37 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 152325

Mother of god, that was an amazing read! It took me a while to get through, but it was well worth it. Aside from the occasional typo or choice of words I have nothing to comment. I didn't take notes while reading so I'm going to have to read it again at some point in order to nitpick the things I sp...
by klep
Tue Jan 05, 2016 10:46 am
Forum: Developer Showcase
Topic: Question about questing
Replies: 5
Views: 2567

Getting too technical for me already. I hope someone else will give you more insight into this. I can, however, advise you to post your concept in the [url=http://tamriel-rebuilt.org/old_forum/viewforum.php?f=114]Quests & Dialogue[/url] section. Have a look at some other quests there to see how ...
by klep
Mon Jan 04, 2016 5:33 pm
Forum: Developer Showcase
Topic: Question about questing
Replies: 5
Views: 2567

Hello Steelgonads and welcome to TR! Thank you for your kind words and great that you feel like contributing to the mod. First let me give you the disclaimer that I am not a quest maker myself and won't be able to give you any technical details on the subject. As for your first question, which is an...
by klep
Sun Dec 27, 2015 11:01 am
Forum: Asset Development
Topic: Modder Resources
Replies: 19
Views: 6968

I really like the boats. I wouldn't mind at all if we use them
by klep
Fri Dec 25, 2015 12:29 pm
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 152325

Certainly looks great. Reminds me I shot a couple photos earlier this year worth sharing. Maybe I already have but I'm not sure...

https://www.dropbox.com/sh/kxg965fz311z ... bOZRa?dl=0
by klep
Fri Dec 25, 2015 12:19 pm
Forum: Off-Topic
Topic: Merry Christmas Tamriel Rebuilt
Replies: 3
Views: 1996

Merry Christmas Tamriel Rebuilt

Everyone, I'm going to keep it short. It's been a wonderful year of changes, planning and progress. Tamriel Rebuilt was always supposed to be fun to contribute to and it seems that many, myself included, have discovered or rediscovered this. I hope 2016 will be another flourishing year with a little...
by klep
Tue Dec 15, 2015 9:57 am
Forum: Project Organization
Topic: Developer Roll-Call
Replies: 28
Views: 8413

Still inactive, but I might be having slightly more time so that I can at least lurk the forums a bit and throw in a short comment here and there. I work weekends though, so I won't be able to attend to any Skype meetings.
by klep
Tue Dec 15, 2015 9:51 am
Forum: Project Organization
Topic: Cleaning up the forums
Replies: 51
Views: 18034

I vote that if someone posts something in the Misc forum which should be somewhere else, move the thread to the right forum and make a note in the thread. Then, if needed, update the descriptions of the other forums. +1 This allows those who aren't sure where to post to just post there, without req...
by klep
Wed Nov 25, 2015 12:01 pm
Forum: News
Topic: Tamriel-Rebuilt UESP Map
Replies: 2
Views: 2456

Massive thumbs up!!!
by klep
Fri Oct 30, 2015 8:24 am
Forum: Misc TR Topics
Topic: Outside main TR: Concept travel
Replies: 59
Views: 24005

Not much time to look into the actual locations on the map and give feedback but it's great to see this taking shape!
by klep
Fri Oct 23, 2015 6:36 am
Forum: Off-Topic
Topic: What a long strange trip it's been...
Replies: 4
Views: 2273

I'm surely not of the TR generation to have any memory of you, but welcome back!

As for reviewing, you can directly contact [url=http://tamriel-rebuilt.org/old_forum/profile.php?mode=viewprofile&u=13809]seneca37[/url] who will walk you through the process.
by klep
Mon Oct 19, 2015 6:44 pm
Forum: Master Planning
Topic: House Indoril Brainstorming
Replies: 110
Views: 91660

Temples in the Velothi style tileset are not exactly the center of any place. They are placed slightly separated from settlements. The Indoril tileset from Tribunal is used for Indoril Estates. Other settlements in Indoril lands will be in the Velothi tileset. I recommend you check out the governmen...
by klep
Sun Oct 18, 2015 5:46 am
Forum: Master Planning
Topic: House Indoril Brainstorming
Replies: 110
Views: 91660

Yeti wrote:Weren't we simply going to follow Sload's "House name, Personal name, family name" scheme? Indoril Draler Ilvi, Indoril Envyn Sothil, Indoril Neril Dorom - and so on and so forth?
My preference goes out to this.
by klep
Sat Oct 17, 2015 6:33 am
Forum: Master Planning
Topic: House Indoril Brainstorming
Replies: 110
Views: 91660

I fully agree with Ironed Maidens. Furthermore I think the Indoril would name their children with holy reasons and would not want these names to be replaced with other names.

I don't think I really understand your other idea with the numbers, Gnomey.
by klep
Sat Oct 10, 2015 3:04 pm
Forum: Project Organization
Topic: Developer Roll-Call
Replies: 28
Views: 8413

Real life has got me inactive indefinitely. I'll be lurking about from time to time and you may see an occasional post, but nothing noteworthy will be coming from me in the near future.
by klep
Fri Oct 09, 2015 7:45 am
Forum: Conceptualization
Topic: Morrowind and Akavir
Replies: 8
Views: 3269

I personally think that, unlike other aspects of Morrowind, any influences of the Akaviri have been left out for a reason. There simply hasn't been enough contact with them for there to be any serious offset on Morrowind, or Tamriel for that matter. Any possible "evidence" of influence of ...
by klep
Wed Sep 30, 2015 7:32 am
Forum: Concept Art
Topic: 10Kaziem's Concept Art
Replies: 45
Views: 31686

I love the rock crabs. Can't wait to stumble upon a rock in the middle of wherever it isn't supposed to be! :)
by klep
Wed Sep 30, 2015 7:21 am
Forum: Project Organization
Topic: UESP Page Maintenance
Replies: 8
Views: 3562

We should only remove the 'mainland' part of the faction names on uesp when they are removed in a public release, so as not to confuse players. I know that over at UESP they're not fond of pages that can confuse players in thinking that they're reading an original MW page. We should probably have a...
by klep
Tue Sep 29, 2015 4:32 pm
Forum: Project Organization
Topic: UESP Page Maintenance
Replies: 8
Views: 3562

Ive been doing quite some updating on uesp, but it has been a long while. I updated Indoril and some other houses quite a bit. We still need to give it a total revamp though as we no longer work with separate factions for mainland and Vvardenfell. I also did a TR books listing, adding all the curren...
by klep
Sun Aug 23, 2015 6:45 am
Forum: Concept Art
Topic: Gems and Minerals
Replies: 16
Views: 4945

Those minerals look great. I think TR could use some more of them, but for the sake of weird Morrowind I think renaming them would make them fit in perfectly. Real-world stuff like these just don't really have a place in Morrowind. If you don't mind renaming them, maybe we could even have an armor s...
by klep
Fri Aug 21, 2015 5:47 pm
Forum: Project Organization
Topic: TR Pipeline Discussion
Replies: 68
Views: 33004

I have the feeling that many forget that this has not been a year of planning, but rather a year of nothing. Just now we are starting to plan things so that we can actually get the ball rolling again, and with input (including all the input everyone is giving in this thread, don't get me wrong) we w...
by klep
Fri Aug 21, 2015 8:15 am
Forum: Project Organization
Topic: TR Pipeline Discussion
Replies: 68
Views: 33004

I see a community with plenty of active members having fun. Yes, we could use some more CS work so that everyone can have fun, and we're working towards that. On almost a weekly basis new members join the community, eager to contribute to the project in one way or another. It won't be long before we...
by klep
Thu Aug 20, 2015 2:21 pm
Forum: Project Organization
Topic: [!!!] TR IRC Chat [News]
Replies: 5
Views: 1868

I like it with the friendliness. I guess trying to keep things compact and concrete got the better of me ;)
by klep
Thu Aug 20, 2015 12:20 pm
Forum: Project Organization
Topic: [!!!] TR IRC Chat [News]
Replies: 5
Views: 1868

[!!!] TR IRC Chat [News]

Tamriel Rebuilt has an IRC channel on the Chatspike network. Server: irc.chatspike.net Channel: #tamriel Port: 6667 Some suggested IRC clients in the spoiler below. [spoiler] [url=http://pidgin.im/]Pidgin[/url] - Basic and easy to use [url=http://www.mirc.com/]mIRC[/url] - Very popular, but sharewar...