Search found 132 matches
- Sun Sep 18, 2016 5:52 pm
- Forum: Interiors: N/A
- Topic: i4-514-Hla
- Replies: 10
- Views: 5133
- Sun Sep 18, 2016 5:52 pm
- Forum: Interiors: N/A
- Topic: i4-513-Hla
- Replies: 8
- Views: 3999
- Tue Sep 13, 2016 5:45 pm
- Forum: Interiors: N/A
- Topic: i4-514-Hla
- Replies: 10
- Views: 5133
- Sun Jan 17, 2016 12:35 pm
- Forum: News
- Topic: Tamriel Rebuilt 2016 - Moving House
- Replies: 11
- Views: 54975
- Sat Jan 16, 2016 9:22 pm
- Forum: News
- Topic: Tamriel Rebuilt 2016 - Moving House
- Replies: 11
- Views: 54975
- Sat Jan 16, 2016 9:16 pm
- Forum: News
- Topic: Tamriel Rebuilt 2016 - Moving House
- Replies: 11
- Views: 54975
Tamriel Rebuilt 2016 - Moving House
What is going on:
Tamriel Rebuilt began in 2001 in the official Bethesda Softwork forums. For almost 15 years now, the people involved in it have worked to create a full, believable province in the technical and aesthetic detail that is unique to and expected of Morrowind.
For at least 13 of these years, Tamriel Rebuilt has been centered around its forums. The same forums, actually, with the same codebase and an inability to upgrade it without losing the custom-built claims system.
As part of moving out of its deadlock, we, the current Tamriel Rebuilt team, have taken the second half of 2015 to evaluate the project’s technical situation and how to best move forward.
We have finally decided to move off the aging phpBB2 forums and to an integrated website solution offered by the Drupal CMS. We will keep the old forums in place, but as forum archives and set to read-only mode.
How the move will work out in practice:
As we have decided on a clean break, we will not be moving old content over to the new site. Since the new solution has been operational for a while, “moving†merely means re-registering (in case of users) or summarising and linking old threads (in case of content). There should be no downtimes. The new solution is there and ready for use, even if not completely polished and feature complete yet.
As of today, registration to the old forums will be locked, as will the ability to post new topics. Unregistered members who want to reply to an existing topic will be able to do so without registering.
In one week, the ability to reply to topics will be shut down as well. The only exception is ongoing claims, which will simply be left open until they are finished or dropped.
If you have no interest in being part of Tamriel Rebuilt anymore, this is the last message you will ever receive from us.
Otherwise: please excuse the many rough edges, but welcome to our 2016 revamp nonetheless. We’re just getting started!
Tamriel Rebuilt began in 2001 in the official Bethesda Softwork forums. For almost 15 years now, the people involved in it have worked to create a full, believable province in the technical and aesthetic detail that is unique to and expected of Morrowind.
For at least 13 of these years, Tamriel Rebuilt has been centered around its forums. The same forums, actually, with the same codebase and an inability to upgrade it without losing the custom-built claims system.
As part of moving out of its deadlock, we, the current Tamriel Rebuilt team, have taken the second half of 2015 to evaluate the project’s technical situation and how to best move forward.
We have finally decided to move off the aging phpBB2 forums and to an integrated website solution offered by the Drupal CMS. We will keep the old forums in place, but as forum archives and set to read-only mode.
How the move will work out in practice:
As we have decided on a clean break, we will not be moving old content over to the new site. Since the new solution has been operational for a while, “moving†merely means re-registering (in case of users) or summarising and linking old threads (in case of content). There should be no downtimes. The new solution is there and ready for use, even if not completely polished and feature complete yet.
As of today, registration to the old forums will be locked, as will the ability to post new topics. Unregistered members who want to reply to an existing topic will be able to do so without registering.
In one week, the ability to reply to topics will be shut down as well. The only exception is ongoing claims, which will simply be left open until they are finished or dropped.
If you have no interest in being part of Tamriel Rebuilt anymore, this is the last message you will ever receive from us.
Otherwise: please excuse the many rough edges, but welcome to our 2016 revamp nonetheless. We’re just getting started!
- Tue Jan 12, 2016 8:41 pm
- Forum: Project Organization
- Topic: Cleaning up the forums
- Replies: 51
- Views: 23152
- Sun Jan 10, 2016 9:02 pm
- Forum: Archives
- Topic: TR2016 - The Forum/Claims replacement trial begins NOW!
- Replies: 2
- Views: 10233
TR2016 - The Forum/Claims replacement trial begins NOW!
As 2016 begins, times are changing at Tamriel Rebuilt. After a lot of behind-the scenes testing and developing, we are now ready to move on with our site infrastructure to new, better software to help with our changes in project management. To that end, we are beginning a one-week trial period of th...
- Thu Jan 07, 2016 7:05 pm
- Forum: Project Organization
- Topic: Cleaning up the forums
- Replies: 51
- Views: 23152
- Wed Jan 06, 2016 9:58 pm
- Forum: Project Organization
- Topic: Cleaning up the forums
- Replies: 51
- Views: 23152
- Tue Jan 05, 2016 5:18 pm
- Forum: Misc TR Topics
- Topic: Bluefoot Mushrooms
- Replies: 6
- Views: 12602
I have looked through my local database dump and these are the relevant references I can find (other than mesh corrections and floaters/bleeders in individual claims): Bluefoot: sparsely on all maps except 1 and 2, but more common in map 5 - also in cyrodiil and south skyrim There are a few other As...
- Tue Jan 05, 2016 4:52 pm
- Forum: Master Planning
- Topic: Thirr River Valley [Region]
- Replies: 9
- Views: 7457
- Tue Jan 05, 2016 4:27 pm
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 14899
- Mon Dec 28, 2015 8:52 pm
- Forum: Misc TR Topics
- Topic: Outside main TR: Concept travel
- Replies: 59
- Views: 27951
TR is placing a bigger emphasis on the difference between the ruling house and the houseless underclass they ruler over. It is not really implemented fully yet, but it will be more noticeable than in vanilla Morrowind. It does have some throw-away lines in Vvardenfell's dialogue, but it's not as not...
- Sun Dec 27, 2015 8:00 pm
- Forum: Misc TR Topics
- Topic: TR fast travel mod
- Replies: 3
- Views: 2894
- Sun Dec 27, 2015 7:57 pm
- Forum: Project Organization
- Topic: Skype Meetings
- Replies: 243
- Views: 268420
The subject of the meeting on January 9th should be apparent now: 1) Redmine or Drupal , this can go either way. Redmine plays nice with Drupal and is a dedicated PM software, what I'm cooking up out of Adarnocil's browser is probably more haphazardous but better integrated. At this point I don't re...
- Sun Dec 20, 2015 9:46 am
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 14899
My intent is to move everything to Drupal and keep the phpBB2 forums as archive, maybe remove anything that allows user input instead of merely deactivating registration and posting. There's already an indevelopment forum over on the main site, but that's an ongoing process and I kind of stopped wor...
- Sat Dec 19, 2015 9:13 pm
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 14899
Okay, time for a large effort post. Up until last week, I was basically flailing around in a vacuum. So, what was I thinking and what was my plan? The code is broken I think this is pretty much universally accepted. Zephyr implemented the claims system for phpBB2 back in 2004 or thereabout and it ha...
- Thu Dec 17, 2015 7:11 pm
- Forum: Project Organization
- Topic: The TR website - Input required
- Replies: 11
- Views: 4616
Drupal - this is phpBB2 we're talking about. You'd have to create authentication interfaces from scratch. I've been thinking of converting the phpBB database to D7, but it's too outdated for preexisting tools so I'd have to update the migration scripts and trial run it and I thought TR would benefit...
- Wed Dec 16, 2015 9:09 pm
- Forum: Project Organization
- Topic: The TR website - Input required
- Replies: 11
- Views: 4616
Okay, I haven't actually implemented the additional user fields yet. But I've tentatively activated registration on the main page. There are some quirks, the styling is somewhat weak (there will be a general overhaul when the structure is stable) and there are no fancy things. But you can register a...
- Wed Dec 16, 2015 6:18 pm
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 14899
Well, I'm certainly looking at it and will try it out on the weekend (Saturday evening/Sunday, because I'm already seeing too much code in my day as it is). Also, real-time coordination will have to wait until then. I certainly do appreciate the support and he momentum you guys are building. Don't l...
- Wed Dec 16, 2015 6:31 am
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 14899
Sorry if I'm not typing much about this at all, but I'm a bit at a loss at what to say. I thought a Github solution would get off the feet more and challenge the current workflow into something better, even if I didn't think it would be ideal for the esps. But then, what is? They make everything com...
- Tue Dec 15, 2015 7:49 pm
- Forum: Misc TR Topics
- Topic: Outside main TR: Concept travel
- Replies: 59
- Views: 27951
- Sun Dec 13, 2015 9:43 pm
- Forum: Project Organization
- Topic: Cleaning up the forums
- Replies: 51
- Views: 23152
- Sun Dec 13, 2015 5:39 pm
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 14899
The issue of me being overworked by learning how to operate Github are not applicable - if that's what we're going with, I'm not operating it as anything other than another developer. I figure I'll have enough to do with the website itself (it's not going to be 100% finished in January, and if all e...
- Sun Dec 13, 2015 5:16 pm
- Forum: Project Organization
- Topic: The TR website - Input required
- Replies: 11
- Views: 4616
The rescaling of uploaded avatar (no more linking, sorry) is part of vanilla Drupal. I've set it to 100x100 pixels and 200kb at the moment. The discussion of the claims systems are currently all over the place and I'd hope to keep it out of this thread and in the others. For people fields I'll use m...
- Sat Dec 12, 2015 10:36 pm
- Forum: Project Organization
- Topic: The TR website - Input required
- Replies: 11
- Views: 4616
- Sat Dec 12, 2015 10:30 pm
- Forum: Misc TR Topics
- Topic: Outside main TR: Concept travel
- Replies: 59
- Views: 27951
- Sat Dec 12, 2015 9:28 pm
- Forum: Project Organization
- Topic: The TR website - Input required
- Replies: 11
- Views: 4616
The TR website - Input required
So, as most of you should by now, the TR website is being revamped slowly. And right now, we are 2 weeks away from when I want to test-run parts of this thing, namely the forum and the collaborative page editing things (books and such). What are some things that you'd want? I can't promise anything,...
- Fri Dec 11, 2015 5:03 pm
- Forum: Project Organization
- Topic: Skype Meetings
- Replies: 243
- Views: 268420
- Mon Dec 07, 2015 8:56 pm
- Forum: Misc TR Topics
- Topic: Outside main TR: Concept travel
- Replies: 59
- Views: 27951
- Thu Dec 03, 2015 6:04 pm
- Forum: Project Organization
- Topic: Skype Meetings
- Replies: 243
- Views: 268420
Correct me if I'm wrong (and I was rather sick that day), but we went over discussions of Gnomey's maps, the issue of Solstheim (again; TR officially ignores it completely), then we talked about Seneca's timeline compilation and notes. I think there were some rather big disagreements on how to proce...
- Thu Nov 26, 2015 6:43 pm
- Forum: Project Organization
- Topic: Skype Meetings
- Replies: 243
- Views: 268420
- Wed Nov 25, 2015 6:27 pm
- Forum: Misc TR Topics
- Topic: Outside main TR: Concept travel
- Replies: 59
- Views: 27951
- Wed Nov 25, 2015 5:57 pm
- Forum: Old Ebonheart
- Topic: Old Ebonheart: Namecall
- Replies: 13
- Views: 5833
That's why I prefer keeping Old Ebonheart, using Ald Ebonheart or Ald Baan Fell for the sheer cringe factor, or switching to Greater Ebonheart - it's altogether the least work with the least technical issues in the medium term (until OpenMW makes cell id and cell name distinct entities or miracles u...
- Wed Nov 25, 2015 5:29 pm
- Forum: Old Ebonheart
- Topic: Old Ebonheart: Namecall
- Replies: 13
- Views: 5833
Do my suggestions pose any difficulties, Anonytroll? By now, you've proven to have a much better grasp of Morrowind's technical systems than I do, and I will defer to you for judging the practicalities of implementing them. You overstate my expertise. I just ran into basically the same issue when I...
- Tue Nov 24, 2015 8:27 pm
- Forum: Old Ebonheart
- Topic: Old Ebonheart: Namecall
- Replies: 13
- Views: 5833
Old Ebonheart: Namecall
Okay, so last Skype meeting we decided that New Ebonheart on Vvardenfell couldn't be changed. The recap, the technical issues - explicitely excluding all other reasons for not changing the name - are as following (assuming Ebonheart to be changed to Yscadia): [spoiler] 0) Morrowind has no distinctio...
- Tue Nov 24, 2015 7:43 pm
- Forum: Misc TR Topics
- Topic: Outside main TR: Concept travel
- Replies: 59
- Views: 27951
Okay, so the following things are addressed (some not raised in this thread but IRC): * general fixes of Travel Markers * map correction for Bahrammu * added a boat link Llothanis <-> Gah Sadrith, added a shipmaster to Llothanis for that (it could only receive boat travel) * added a Silt Strider lin...
- Fri Nov 20, 2015 9:07 pm
- Forum: Misc TR Topics
- Topic: Outside main TR: Concept travel
- Replies: 59
- Views: 27951
- Fri Nov 20, 2015 5:33 am
- Forum: Misc TR Topics
- Topic: Outside main TR: Concept travel
- Replies: 59
- Views: 27951
I didn't touch most of the dialogue yet, of course it would need to be changed. As for the rest, I thought the quarantine didn't exist as such anymore in TR? In any case, I suggest drawing lines on a map if you want to make a change proposal - since I didn't pull those here out of my hat but went by...