Search found 132 matches

by Anonytroll
Sun Sep 18, 2016 5:52 pm
Forum: Interiors: N/A
Topic: i4-514-Hla
Replies: 10
Views: 3574

Merged, retained cell name.
by Anonytroll
Sun Sep 18, 2016 5:52 pm
Forum: Interiors: N/A
Topic: i4-513-Hla
Replies: 8
Views: 3059

Merged. I retained the cell name.
by Anonytroll
Tue Sep 13, 2016 5:45 pm
Forum: Interiors: N/A
Topic: i4-514-Hla
Replies: 10
Views: 3574

Added to the list (tm). Thank you!
by Anonytroll
Sun Jan 17, 2016 12:35 pm
Forum: News
Topic: Tamriel Rebuilt 2016 - Moving House
Replies: 11
Views: 32125

That's strange, your account is active. You should be able to login and everything.
by Anonytroll
Sat Jan 16, 2016 9:22 pm
Forum: News
Topic: Tamriel Rebuilt 2016 - Moving House
Replies: 11
Views: 32125

There are developer roles and such. There is no developer emeritus role as of yet.
by Anonytroll
Sat Jan 16, 2016 9:16 pm
Forum: News
Topic: Tamriel Rebuilt 2016 - Moving House
Replies: 11
Views: 32125

Tamriel Rebuilt 2016 - Moving House

What is going on:
Tamriel Rebuilt began in 2001 in the official Bethesda Softwork forums. For almost 15 years now, the people involved in it have worked to create a full, believable province in the technical and aesthetic detail that is unique to and expected of Morrowind.

For at least 13 of these years, Tamriel Rebuilt has been centered around its forums. The same forums, actually, with the same codebase and an inability to upgrade it without losing the custom-built claims system.

As part of moving out of its deadlock, we, the current Tamriel Rebuilt team, have taken the second half of 2015 to evaluate the project’s technical situation and how to best move forward.

We have finally decided to move off the aging phpBB2 forums and to an integrated website solution offered by the Drupal CMS. We will keep the old forums in place, but as forum archives and set to read-only mode.

How the move will work out in practice:
As we have decided on a clean break, we will not be moving old content over to the new site. Since the new solution has been operational for a while, “movingâ€Â￾ merely means re-registering (in case of users) or summarising and linking old threads (in case of content). There should be no downtimes. The new solution is there and ready for use, even if not completely polished and feature complete yet.

As of today, registration to the old forums will be locked, as will the ability to post new topics. Unregistered members who want to reply to an existing topic will be able to do so without registering.

In one week, the ability to reply to topics will be shut down as well. The only exception is ongoing claims, which will simply be left open until they are finished or dropped.

If you have no interest in being part of Tamriel Rebuilt anymore, this is the last message you will ever receive from us.
Otherwise: please excuse the many rough edges, but welcome to our 2016 revamp nonetheless. We’re just getting started!
by Anonytroll
Tue Jan 12, 2016 8:41 pm
Forum: Project Organization
Topic: Cleaning up the forums
Replies: 51
Views: 18239

No, the database server died for reasons not yet known.
by Anonytroll
Sun Jan 10, 2016 9:02 pm
Forum: Archives
Topic: TR2016 - The Forum/Claims replacement trial begins NOW!
Replies: 2
Views: 7493

TR2016 - The Forum/Claims replacement trial begins NOW!

As 2016 begins, times are changing at Tamriel Rebuilt. After a lot of behind-the scenes testing and developing, we are now ready to move on with our site infrastructure to new, better software to help with our changes in project management. To that end, we are beginning a one-week trial period of th...
by Anonytroll
Thu Jan 07, 2016 7:05 pm
Forum: Project Organization
Topic: Cleaning up the forums
Replies: 51
Views: 18239

I think we've had this discussion before. TR desperately needs a clean break, with a phpBB2 kept around solely as forum archive.
In my opinion at least. I guess we'll have a solution once and for all on Saturday, or at least a deadline to one.
by Anonytroll
Wed Jan 06, 2016 9:58 pm
Forum: Project Organization
Topic: Cleaning up the forums
Replies: 51
Views: 18239

Actually, I was hoping that people would start migrating stuff over there sooner or later.
I'm battling with styling and several other things, but it's currently my intention to use it as the new forum.

Assuming that we don't end up scratching it, of course. That probably adds to the lack of use.
by Anonytroll
Tue Jan 05, 2016 5:18 pm
Forum: Misc TR Topics
Topic: Bluefoot Mushrooms
Replies: 6
Views: 9551

I have looked through my local database dump and these are the relevant references I can find (other than mesh corrections and floaters/bleeders in individual claims): Bluefoot: sparsely on all maps except 1 and 2, but more common in map 5 - also in cyrodiil and south skyrim There are a few other As...
by Anonytroll
Tue Jan 05, 2016 4:52 pm
Forum: Master Planning
Topic: Thirr River Valley [Region]
Replies: 9
Views: 5594

The reason is that "Thirr River Valley" is a comparatively artificial and modern descriptive term. "Thirr Valley" sounds way more natural, but there's more Thirr than just in this region, so something else had to be found. "Middle Thirr" is taken from comparative rivers...
by Anonytroll
Tue Jan 05, 2016 4:27 pm
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12376

That's excellent news. We won't have to enter things thrice this way.

Indeed, it's mysql. Different databases however.
by Anonytroll
Mon Dec 28, 2015 8:52 pm
Forum: Misc TR Topics
Topic: Outside main TR: Concept travel
Replies: 59
Views: 24080

TR is placing a bigger emphasis on the difference between the ruling house and the houseless underclass they ruler over. It is not really implemented fully yet, but it will be more noticeable than in vanilla Morrowind. It does have some throw-away lines in Vvardenfell's dialogue, but it's not as not...
by Anonytroll
Sun Dec 27, 2015 8:00 pm
Forum: Misc TR Topics
Topic: TR fast travel mod
Replies: 3
Views: 2086

That does sound interesting. I've only used the original one once, but I'm definitely interested in seeing a full province one.
by Anonytroll
Sun Dec 27, 2015 7:57 pm
Forum: Project Organization
Topic: Skype Meetings
Replies: 243
Views: 221786

The subject of the meeting on January 9th should be apparent now: 1) Redmine or Drupal , this can go either way. Redmine plays nice with Drupal and is a dedicated PM software, what I'm cooking up out of Adarnocil's browser is probably more haphazardous but better integrated. At this point I don't re...
by Anonytroll
Sun Dec 20, 2015 9:46 am
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12376

My intent is to move everything to Drupal and keep the phpBB2 forums as archive, maybe remove anything that allows user input instead of merely deactivating registration and posting. There's already an indevelopment forum over on the main site, but that's an ongoing process and I kind of stopped wor...
by Anonytroll
Sat Dec 19, 2015 9:13 pm
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12376

Okay, time for a large effort post. Up until last week, I was basically flailing around in a vacuum. So, what was I thinking and what was my plan? The code is broken I think this is pretty much universally accepted. Zephyr implemented the claims system for phpBB2 back in 2004 or thereabout and it ha...
by Anonytroll
Thu Dec 17, 2015 7:11 pm
Forum: Project Organization
Topic: The TR website - Input required
Replies: 11
Views: 3516

Drupal - this is phpBB2 we're talking about. You'd have to create authentication interfaces from scratch. I've been thinking of converting the phpBB database to D7, but it's too outdated for preexisting tools so I'd have to update the migration scripts and trial run it and I thought TR would benefit...
by Anonytroll
Wed Dec 16, 2015 9:09 pm
Forum: Project Organization
Topic: The TR website - Input required
Replies: 11
Views: 3516

Okay, I haven't actually implemented the additional user fields yet. But I've tentatively activated registration on the main page. There are some quirks, the styling is somewhat weak (there will be a general overhaul when the structure is stable) and there are no fancy things. But you can register a...
by Anonytroll
Wed Dec 16, 2015 6:18 pm
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12376

Well, I'm certainly looking at it and will try it out on the weekend (Saturday evening/Sunday, because I'm already seeing too much code in my day as it is). Also, real-time coordination will have to wait until then. I certainly do appreciate the support and he momentum you guys are building. Don't l...
by Anonytroll
Wed Dec 16, 2015 6:31 am
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12376

Sorry if I'm not typing much about this at all, but I'm a bit at a loss at what to say. I thought a Github solution would get off the feet more and challenge the current workflow into something better, even if I didn't think it would be ideal for the esps. But then, what is? They make everything com...
by Anonytroll
Tue Dec 15, 2015 7:49 pm
Forum: Misc TR Topics
Topic: Outside main TR: Concept travel
Replies: 59
Views: 24080

Done I think, for now.
by Anonytroll
Sun Dec 13, 2015 9:43 pm
Forum: Project Organization
Topic: Cleaning up the forums
Replies: 51
Views: 18239

Just throw out the entire forum categorisation and start again? It's really an option right now, so go for it.

Incidentally, I thought the Misc TR topics was actually one of the better defined forums - I wouldn't have known where uncategorized discussion would have gone otherwise.
by Anonytroll
Sun Dec 13, 2015 5:39 pm
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12376

The issue of me being overworked by learning how to operate Github are not applicable - if that's what we're going with, I'm not operating it as anything other than another developer. I figure I'll have enough to do with the website itself (it's not going to be 100% finished in January, and if all e...
by Anonytroll
Sun Dec 13, 2015 5:16 pm
Forum: Project Organization
Topic: The TR website - Input required
Replies: 11
Views: 3516

The rescaling of uploaded avatar (no more linking, sorry) is part of vanilla Drupal. I've set it to 100x100 pixels and 200kb at the moment. The discussion of the claims systems are currently all over the place and I'd hope to keep it out of this thread and in the others. For people fields I'll use m...
by Anonytroll
Sat Dec 12, 2015 10:36 pm
Forum: Project Organization
Topic: The TR website - Input required
Replies: 11
Views: 3516

I was more thinking about capabilities, not content. When the user system is up and running, editing anything should be possible for more people.

There's no topic tags (yet), but I'm thinking of extending queue terms to Forum topics. :D
by Anonytroll
Sat Dec 12, 2015 10:30 pm
Forum: Misc TR Topics
Topic: Outside main TR: Concept travel
Replies: 59
Views: 24080

Version checked and resaved against TR1512.

For future note: every time TR_Mainland gets changed, Bal Oyra needs to be rechecked. There are deleted statics (the Silt Strider port) which will randomly reappear and delete part of the imperial fort instead.
by Anonytroll
Sat Dec 12, 2015 9:28 pm
Forum: Project Organization
Topic: The TR website - Input required
Replies: 11
Views: 3516

The TR website - Input required

So, as most of you should by now, the TR website is being revamped slowly. And right now, we are 2 weeks away from when I want to test-run parts of this thing, namely the forum and the collaborative page editing things (books and such). What are some things that you'd want? I can't promise anything,...
by Anonytroll
Fri Dec 11, 2015 5:03 pm
Forum: Project Organization
Topic: Skype Meetings
Replies: 243
Views: 221786

Oh, that's convenient. I want to add the future of the website to that list, since I think we're good to pull off some progress in January, with testing inbetween the years.
by Anonytroll
Mon Dec 07, 2015 8:56 pm
Forum: Misc TR Topics
Topic: Outside main TR: Concept travel
Replies: 59
Views: 24080

Okay, I think I got it. The current map is [url=http://labofabyll.com/others/TR_TravelRoutes_Solstheim-75.png]here[/url] and the file is attached.

Unless something drastically changes (like the Darnim rename), that's about it I think.
by Anonytroll
Thu Dec 03, 2015 6:04 pm
Forum: Project Organization
Topic: Skype Meetings
Replies: 243
Views: 221786

Correct me if I'm wrong (and I was rather sick that day), but we went over discussions of Gnomey's maps, the issue of Solstheim (again; TR officially ignores it completely), then we talked about Seneca's timeline compilation and notes. I think there were some rather big disagreements on how to proce...
by Anonytroll
Thu Nov 26, 2015 6:43 pm
Forum: Project Organization
Topic: Skype Meetings
Replies: 243
Views: 221786


by Anonytroll
Wed Nov 25, 2015 6:27 pm
Forum: Misc TR Topics
Topic: Outside main TR: Concept travel
Replies: 59
Views: 24080

Right, thanks. Looked at it in version 1.6.6b and it's one-way Tel Fyr -> Sadrith Mora, so no conflict (just something I'll add to the next/final version of the map).
by Anonytroll
Wed Nov 25, 2015 5:57 pm
Forum: Old Ebonheart
Topic: Old Ebonheart: Namecall
Replies: 13
Views: 4671

That's why I prefer keeping Old Ebonheart, using Ald Ebonheart or Ald Baan Fell for the sheer cringe factor, or switching to Greater Ebonheart - it's altogether the least work with the least technical issues in the medium term (until OpenMW makes cell id and cell name distinct entities or miracles u...
by Anonytroll
Wed Nov 25, 2015 5:29 pm
Forum: Old Ebonheart
Topic: Old Ebonheart: Namecall
Replies: 13
Views: 4671

Do my suggestions pose any difficulties, Anonytroll? By now, you've proven to have a much better grasp of Morrowind's technical systems than I do, and I will defer to you for judging the practicalities of implementing them. You overstate my expertise. I just ran into basically the same issue when I...
by Anonytroll
Tue Nov 24, 2015 8:27 pm
Forum: Old Ebonheart
Topic: Old Ebonheart: Namecall
Replies: 13
Views: 4671

Old Ebonheart: Namecall

Okay, so last Skype meeting we decided that New Ebonheart on Vvardenfell couldn't be changed. The recap, the technical issues - explicitely excluding all other reasons for not changing the name - are as following (assuming Ebonheart to be changed to Yscadia): [spoiler] 0) Morrowind has no distinctio...
by Anonytroll
Tue Nov 24, 2015 7:43 pm
Forum: Misc TR Topics
Topic: Outside main TR: Concept travel
Replies: 59
Views: 24080

Okay, so the following things are addressed (some not raised in this thread but IRC): * general fixes of Travel Markers * map correction for Bahrammu * added a boat link Llothanis <-> Gah Sadrith, added a shipmaster to Llothanis for that (it could only receive boat travel) * added a Silt Strider lin...
by Anonytroll
Fri Nov 20, 2015 9:07 pm
Forum: Misc TR Topics
Topic: Outside main TR: Concept travel
Replies: 59
Views: 24080

Right, so about the "maps you can edit your own ideas in", there's we go: [url=http://www.labofabyll.com/others/TR_TravelRoutes.png]Travel Lines[/url] [url=http://www.labofabyll.com/others/TR_TravelRoutesBlank.png]Blank version[/url] [url=http://www.labofabyll.com/others/TR_TravelRoutes.7z...
by Anonytroll
Fri Nov 20, 2015 5:33 am
Forum: Misc TR Topics
Topic: Outside main TR: Concept travel
Replies: 59
Views: 24080

I didn't touch most of the dialogue yet, of course it would need to be changed. As for the rest, I thought the quarantine didn't exist as such anymore in TR? In any case, I suggest drawing lines on a map if you want to make a change proposal - since I didn't pull those here out of my hat but went by...