Search found 17 matches
- Fri Aug 10, 2007 10:08 pm
- Forum: News
- Topic: Tamriel Rebuilt Team Wins Contest!
- Replies: 52
- Views: 15328
- Mon Mar 20, 2006 4:09 am
- Forum: Archives
- Topic: Movie: Ultra Violet - Ultra Crap?
- Replies: 6
- Views: 485
- Mon Mar 20, 2006 1:11 am
- Forum: Archives
- Topic: Movie: Ultra Violet - Ultra Crap?
- Replies: 6
- Views: 485
- Wed Jun 16, 2004 2:30 am
- Forum: Archives
- Topic: Hmmm. need help maybe...
- Replies: 2
- Views: 258
- Wed Jun 16, 2004 2:25 am
- Forum: Archives
- Topic: Help with script please
- Replies: 9
- Views: 567
- Wed Mar 31, 2004 1:22 am
- Forum: Archives
- Topic: The Character Occupations Project
- Replies: 78
- Views: 8004
- Mon Feb 02, 2004 9:46 pm
- Forum: Archives
- Topic: More Logic in TR
- Replies: 27
- Views: 1422
that wouldn't work man because the liar would just lie and say he's honest so he doesn't need to enter the door. the honest gaurd would be honest and not enter the door. see this is an anceint paradox. The answer is quite simple... you ask which door the other gaurd would tell you is the door to par...
- Sun Jan 25, 2004 9:30 am
- Forum: Archives
- Topic: i need around 2 scripts..anyone want to help me?
- Replies: 4
- Views: 551
begin sneakModifier short playerSneak float change short doOnce1 short doOnce2 if (GameHour >= 23) if (doOnce1 == 0) set playerSneak to getSneak set change to playerSneak * 0.05 SetSneak to playerSneak + change set doOnce1 to 1 set doOnce2 to 0 endif endif if (GameHour >= 5) if (doOnce2 == 0) SetSne...
- Sat Jan 24, 2004 11:22 pm
- Forum: Archives
- Topic: New Textures For Landscapes
- Replies: 3
- Views: 513
If you guys haven't already talked about it I suggest we try and use this texture mod from albedo. [url]http://www.marz.cc/morrowind/LR.html[/url] i have it running in my game and the land looks a lot better. i haven't seen the snow textures yet but the ones i have seen look awesome. It's just a tho...
- Sat Jan 24, 2004 5:05 am
- Forum: Archives
- Topic: Congo Lives
- Replies: 14
- Views: 1184
I'm sure it's possible, but I do not know how to check if the player is in jail. Perhaps another scripter can help? I looked through the scripting for dummies and then looked at a bunch of morrowind / tribunal scripts. I couldn't figure it out exactly in my head. I'll give it a few tries, and see wh...
- Fri Jan 23, 2004 9:22 pm
- Forum: Archives
- Topic: Congo Lives
- Replies: 14
- Views: 1184
i don't understand the question... so here are two answers heh. If you want the to activate the video on any of the city cells but only want it to play once ever then use the first script with the if( doOnce == 0) statement. If you want the script to only play in one of the cells in the city and ign...
- Fri Jan 23, 2004 2:44 pm
- Forum: Archives
- Topic: Congo Lives
- Replies: 14
- Views: 1184
- Fri Jan 23, 2004 5:05 am
- Forum: Archives
- Topic: Congo Lives
- Replies: 14
- Views: 1184
- Fri Jan 23, 2004 4:08 am
- Forum: Archives
- Topic: When did you start with this project
- Replies: 172
- Views: 18265
- Fri Jan 23, 2004 4:02 am
- Forum: Archives
- Topic: Deleted thread
- Replies: 1
- Views: 19
mages guild
building 13 in firewatch on 18,15 is a mages guild building. i made it and it was accepted by the reviewers but i guess they forgot about it, but it's all cleared up now. sorry for the delayed post but i was lost in the world of star wars galaxies
- Fri Jan 23, 2004 3:44 am
- Forum: Archives
- Topic: Congo Lives
- Replies: 14
- Views: 1184
- Thu Jan 22, 2004 3:12 am
- Forum: Archives
- Topic: Congo Lives
- Replies: 14
- Views: 1184
Congo Lives
Hey guys, I'm back and I was hoping to help TR some more. I'm gonna try and help with scripting and perhaps some Quests. Just wanted to say hey and give you guys a heads up. I've been idling in the IRC channel lately and I'm usually on in the afternoons.