Search found 1761 matches
- Thu Mar 08, 2012 1:20 am
- Forum: News
- Topic: 2011 in Review
- Replies: 2
- Views: 7273
- Wed Dec 31, 2008 2:17 am
- Forum: Off-Topic
- Topic: Members Photos
- Replies: 574
- Views: 153388
- Sun Dec 07, 2008 3:59 pm
- Forum: Concept Art
- Topic: Dres Concept Art
- Replies: 359
- Views: 54754
- Sun Dec 07, 2008 2:45 am
- Forum: Concept Art
- Topic: Dres Concept Art
- Replies: 359
- Views: 54754
Holy crap, now thats the kinda concepts that someone can create a model out of. That is really great stuff Turelio. You are very talented at creating architectural concepts. I can't wait till the look is agreed on to start working with you. As far as what I like about the concept. I love the inverte...
- Sat Dec 06, 2008 4:49 pm
- Forum: Concept Art
- Topic: Dres Concept Art
- Replies: 359
- Views: 54754
Dex: I understand, and I definitely agree, no need to rush to modeling. I will discontinue those type of discussions in this thread as it is for concept art (and my points are for after a general concept is developed) For my two cents I still think a simple above ground architecture makes sense for ...
- Sat Dec 06, 2008 9:10 am
- Forum: Concept Art
- Topic: Dres Concept Art
- Replies: 359
- Views: 54754
At this point I am willing to help in making this Architecture but if there's no consensus I can't begin to imagine how to begin modeling, I trust you dex more than anyone who has ever been on these forums but at this point we should have the basic things figured out on these meshes because modellin...
- Sat Dec 06, 2008 12:02 am
- Forum: Concept Art
- Topic: Dres Concept Art
- Replies: 359
- Views: 54754
Yikes, I tried my best at modeling the old set, it was difficult to do without enough details of the smaller parts of the architecture. People need to realize the steps into making architecture (everyone wants to draw concepts of a completely finished structure that looks cool) but from a person who...
- Thu Dec 04, 2008 11:06 pm
- Forum: Concept Art
- Topic: Dres Concept Art
- Replies: 359
- Views: 54754
I like all the ideas and concepts but theres one issue. Its difficult to make a full architectural set (trust me, Ive been there done that) in fact the early dres architecture was one of my early monstrosities. It didnt work out like I had hope, mostly because the sketches I had didnt have enough de...
- Wed Nov 26, 2008 11:06 pm
- Forum: Archives
- Topic: Who is majra?
- Replies: 26
- Views: 2701
Haha you guys are hilarious Also I do indeed remember you. Also I dont want to post in that awesome thread about winning an award so I will post here, way to go everyone. I am glad to see you guys took the stuff that was started long ago by the old timers and kept it going and even took it to the ne...
- Sun Nov 09, 2008 1:47 am
- Forum: Archives
- Topic: Who is majra?
- Replies: 26
- Views: 2701
well I'm not really a modder, igave that a shot with es3 but I wasn't that good. Also I have never even used the es4 cs. But maybe I could learn to do interiors I was thinking more literature and conceptual. I have a ridiculous amount of lore knowledge from the years on this project :p I dunno I wan...
- Sat Nov 08, 2008 7:36 am
- Forum: Archives
- Topic: Who is majra?
- Replies: 26
- Views: 2701
haplo good to see you again. Thig I used to do all sorts of stuff when I was a diety. I did literature, did some oldstyle dun akafell architecture as well as some flora models etc. I was head of lore for a while, forum moderator, and admin at one point. Did some quests and even some interiors. Back ...
- Fri Nov 07, 2008 10:58 pm
- Forum: Archives
- Topic: Who is majra?
- Replies: 26
- Views: 2701
- Thu Nov 06, 2008 10:59 pm
- Forum: Archives
- Topic: Out of Commision
- Replies: 5
- Views: 781
- Thu Nov 06, 2008 10:56 pm
- Forum: Archives
- Topic: Who is majra?
- Replies: 26
- Views: 2701
Lady-They definitely have a very good arts program, my roomate and several other friends were in that college at tech. You should go, best people in the world, real laid back atmosphere, and tons of different people to meet yada yada. Greybeard-holy crap man, I havent talked to you since the first y...
- Thu Nov 06, 2008 3:55 pm
- Forum: Archives
- Topic: Who is majra?
- Replies: 26
- Views: 2701
Necrom, lady, fanfas good to hear from you. Glad all is Well. Lady apply to virginia tech best university ever. Yes indeed I thought I was gonna be able to help out again last time but definetly went through some time consuming stuff and wasn't able to. I'm back hopefully for a while now to help may...
- Wed Nov 05, 2008 7:38 pm
- Forum: Archives
- Topic: Who is majra?
- Replies: 26
- Views: 2701
Who is majra?
hello all who remember thought I would drop by and see howpeople are doing. It's been a long time
Since I have been on. How's lifefor those of you I remember?
Since I have been on. How's lifefor those of you I remember?
- Tue Sep 19, 2006 1:19 am
- Forum: Archives
- Topic: Nostalgia (Part 2)
- Replies: 11
- Views: 808
- Sat Sep 09, 2006 4:12 pm
- Forum: Archives
- Topic: Hello from Majra
- Replies: 84
- Views: 7564
- Fri Sep 08, 2006 11:58 pm
- Forum: Archives
- Topic: Hello from Majra
- Replies: 84
- Views: 7564
Hehe thanks all, and thank you eraser for summing up the reqs... I may turn out to just do meshes and texturing and allow the rest of you to take them from there since currently I dont have max 6-8, but perhaps I will at some point. Now point me to the new claim system Ihave heard about so I can che...
- Fri Sep 08, 2006 1:54 am
- Forum: Archives
- Topic: Hello from Majra
- Replies: 84
- Views: 7564
- Fri Sep 08, 2006 1:39 am
- Forum: Archives
- Topic: Hello from Majra
- Replies: 84
- Views: 7564
- Fri Sep 08, 2006 1:07 am
- Forum: Archives
- Topic: Hello from Majra
- Replies: 84
- Views: 7564
yep exactly what I need there. Thanks poha... all others feel free to continue this thread, I miss you guys and wanna hear from ya... I will be reading the other thread in the mean while Edit* Oh wow, I read through it, its not that dissimilar to how the original worked except the materials now make...
- Fri Sep 08, 2006 1:00 am
- Forum: Archives
- Topic: Hello from Majra
- Replies: 84
- Views: 7564
- Fri Sep 08, 2006 12:42 am
- Forum: Archives
- Topic: Hello from Majra
- Replies: 84
- Views: 7564
Majra means destructive Fire dodgeballs of FURY!!! RARRRRR hello all. With my girlfriend at medschool, I now have extra time. So the moment of rejoining is upon us. I must say I actually miss some of you freaks... even you Dexter, you cuddly bag of admin fun (haha) I may be a bit rusty on meshing, b...
- Tue Apr 18, 2006 2:44 am
- Forum: Archives
- Topic: 2 years with TR
- Replies: 21
- Views: 1516
- Sun Apr 16, 2006 6:09 pm
- Forum: Archives
- Topic: Architecture Set Organization
- Replies: 15
- Views: 2245
- Tue Apr 11, 2006 3:15 am
- Forum: Archives
- Topic: Architecture Set Organization
- Replies: 15
- Views: 2245
I'll try to draw up an example of what I am talking about above, however, my drawing skills leave many wanting to say the least. But the general idea of how one can represent the concept both with texture and mesh will be more clear I believe, wont be able to scan it until Im at work though. I appre...
- Mon Apr 10, 2006 11:12 pm
- Forum: Archives
- Topic: Architecture Set Organization
- Replies: 15
- Views: 2245
Architecture Set Organization
The sad truth is, god (and sometimes this guy named Roy) bestows upon us certain gifts, and rarely does he give 1 person the following 3 types of gifts. -The ability to draw concepts -The ability to draw textures -The ability to sculpt models Those are the 3 important issues to architecture in order...
- Tue Apr 04, 2006 2:19 am
- Forum: Archives
- Topic: OB Scale vs Our Mod Scale
- Replies: 136
- Views: 6476
- Sat Apr 01, 2006 6:52 am
- Forum: Archives
- Topic: Sound & Music - Weekly Jam Group
- Replies: 11
- Views: 769
- Wed Mar 22, 2006 4:34 am
- Forum: Archives
- Topic: Hello from Majra
- Replies: 84
- Views: 7564
- Fri Jan 06, 2006 3:19 am
- Forum: Archives
- Topic: Hammerfell Lore
- Replies: 262
- Views: 22130
For the way Hammerfell is geologically you have to have mountains to split the province in watersheds, because otherwise the river and valley patterns wouldnt make sense. Therefore we can not just have the dragontail mountains. The animals and vegitation and plains would be in the valleys. The valle...
- Fri Dec 30, 2005 4:04 am
- Forum: Archives
- Topic: Dragos's models
- Replies: 127
- Views: 10333
- Fri Dec 30, 2005 3:54 am
- Forum: Archives
- Topic: Hammerfell Lore
- Replies: 262
- Views: 22130
ok perhaps you are right that there is no range between Imp Province and HF. Then I suppose the dragontail's could go up, and form the edge of the province with skyrim and HR, I still think the boundary would be a massively drastic Fyord almost. As to which peak is higher yours or mine, is which eve...
- Thu Dec 29, 2005 1:32 am
- Forum: Archives
- Topic: Hammerfell Lore
- Replies: 262
- Views: 22130
Ok well lets start from the top. Now in Daggerfall, I believe I remember Sentinel being very close to the water, (and looking at the Arena map it concurs that as well. If I remember correctly the shape around the city was a peninsula basically and all around it was the Iliac Bay (on 3 sides if you w...
- Wed Dec 28, 2005 11:20 pm
- Forum: Archives
- Topic: Hammerfell Lore
- Replies: 262
- Views: 22130
The best way to check is to play Daggerfall. I remember when playing Daggerfall that when you walk out of sentinel it is all sand, with patches of desert brush. The closer you get to the water the greener it becomes. But in my memory, the jungle and forests resided almost solely in the eastern porti...
- Tue Dec 27, 2005 2:09 am
- Forum: Archives
- Topic: An history of TR.
- Replies: 19
- Views: 1559
- Tue Dec 27, 2005 12:27 am
- Forum: Archives
- Topic: An history of TR.
- Replies: 19
- Views: 1559
- Sun Dec 25, 2005 5:42 am
- Forum: Archives
- Topic: An history of TR.
- Replies: 19
- Views: 1559
- Fri Dec 23, 2005 10:21 pm
- Forum: Archives
- Topic: Hello from Majra
- Replies: 84
- Views: 7564