Search found 67 matches

by Hells
Wed Apr 09, 2014 7:37 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

Sorry, I've been really busy. I'll post an update sometime this weekend.
by Hells
Tue Feb 25, 2014 7:29 pm
Forum: Almalexia
Topic: Removing Indoril parts of Othrensis
Replies: 15
Views: 5611

I know I'm not an "Othrensis-Thirr Section Leader" (:P), but I would like to throw my 0.02. How about moving the Indoril part of Othrensis somewhere further south, near the Deshaan border and the Dres - and repurpose it as a city that focuses on doing business (or something) with them? Som...
by Hells
Fri Feb 21, 2014 9:11 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

There are some elements that I miss from the old design Such as? All suggestions are welcome. I felt that the previous version of Dunkreath was too "flat", so I took an inspiration from Skyrim cities (Whiterun mostly) and messed with the city elevation. Imo it looks better and allows me t...
by Hells
Fri Feb 21, 2014 4:47 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

[url=http://i.imgur.com/Eg0kKL2.jpg]CS shot[/url] Obviously, that simple makeover ended up being a total overhaul (I guess I fit here perfectly :P). If someone could take a look and post some opinions about the new layout I'd be very grateful. Don't mind the floaters, bleeders, etc, I'm aware that i...
by Hells
Sun Feb 09, 2014 11:57 pm
Forum: Master Planning
Topic: The Empire [Faction]
Replies: 54
Views: 55892

I prefer keeping the Proconsul in Narsis. I like the idea of him not actually having any power himself, and putting him in Narsis would be a good way to reflect this while showing that the close ties between the Hlaalu and the Empire. Concerning your idea of moving him from OE to Narsis at some poi...
by Hells
Sat Feb 08, 2014 10:44 am
Forum: Indoril - Thirr
Topic: Indoril-Thirr, Section overview
Replies: 34
Views: 11519

I know it's more of an easter egg, by why would the Empire need a fort in that area? Especially this close to Alma and OE, in a relatively safe area...
by Hells
Tue Feb 04, 2014 12:59 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

Yeah, figured that. Actually, you gave me an idea, so I'm redoing the city a little with these barrow meshes used like they should be. Will post a WIP and some screens later.
by Hells
Wed Jan 29, 2014 2:08 pm
Forum: Hlaalu - Thirr
Topic: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
Replies: 28
Views: 8158

Interconnecting families from vanilla and mainland sounds like a good idea (but it should not be overdone), especially because last time I checked, there's little about Avon Oran's backstory (well, almost nothing besides he's not that bad leader). Maybe his father, Tharer Oran (I like the intimidati...
by Hells
Sun Jan 26, 2014 12:32 am
Forum: Master Planning
Topic: Establishing Background Lore
Replies: 63
Views: 41032

I much prefer the reading that the Dres traded elves with the Hist for the privilege of hunting (a certain amount of) Argonians, rather than just simply exchanging them 1:1000. I agree that Argonians aren't savages and people can't normally just go and kidnap them. The fact that the Dres can and do...
by Hells
Sun Jan 26, 2014 12:10 am
Forum: Hlaalu - Thirr
Topic: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
Replies: 28
Views: 8158

Do other people agree Oran would be a good name for the Rethil plantation? In this particular case the question is no longer whether it sounds good, but rather should the lord of Suran ('s family) be the owner of this plantation This. How about: Averi Aven Avel Alen Adal Ulms Savel Salen Omes Oreth...
by Hells
Tue Jan 21, 2014 6:59 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

[url=http://i.imgur.com/yehlv7o.jpg]1[/url]
[url=http://i.imgur.com/0X0Htnw.jpg]2[/url]
Will post a new file sometime soon, trust me - it's almost done (thanks to these wonderful new ex_barow meshes), just few tweaks and bugfixes here and there ;)
by Hells
Tue Jan 21, 2014 2:58 pm
Forum: Hlaalu - Thirr
Topic: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
Replies: 28
Views: 8158

I am also not very big on the name Rethil, for largely the same reasons you outlined, Hells. Perhaps Rethis could be a possible substitute? Atran Rethil->Athyn Rethis, maybe? Or something more similiar to vanilla (Hlaalu often have short names - vide Ules, Omani, Oran, Bero) - Athyn Rethi (but perh...
by Hells
Tue Jan 21, 2014 2:40 pm
Forum: Master Planning
Topic: Establishing Background Lore
Replies: 63
Views: 41032

-The Dres began importing Argonians en masse during the middle Second Era. This was related to secret dealings with the Hist in which they traded thousands of Argonians for only like a dozen Dunmer. What they don't understand is the Argonians are all secret agents programmed by the Hist to go all E...
by Hells
Mon Jan 20, 2014 10:23 pm
Forum: Hlaalu - Thirr
Topic: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
Replies: 28
Views: 8158

Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)

SLOAD EDIT: The outcome of this thread was that the Rethil plantation is now named Oran & the Mundrethi plantation has not had its named changed. I don't know if it's the right place to ask, but is the name Rethil final? I don't know, it just doesn't sound very Hlaalu at all. When we take a clo...
by Hells
Mon Jan 20, 2014 9:51 pm
Forum: Hlaalu - Thirr
Topic: The North Andothren-Thirr merge
Replies: 61
Views: 43193

Question: will TR_terrain_gl_rocks in Roth Roryn be replaced with TR_terr_GL_rock_b (same, but with brown vertex paint instead of green)? Imo they look better and have more "desert-y" feel.
by Hells
Sun Jan 19, 2014 5:42 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

[url=http://i.imgur.com/kIpx16o.jpg]Dunkreath walls[/url]
[url=http://i.imgur.com/PVv0zBO.jpg]Hoom farm[/url]
by Hells
Sat Jan 18, 2014 1:41 pm
Forum: Master Planning
Topic: Districts and Regions
Replies: 33
Views: 21746

Why does the Telvanni Isles look like they were bombed? Is this a new concept for the region?
by Hells
Wed Jan 08, 2014 3:31 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

[url]http://i.imgur.com/0b0mOsS.jpg[/url] [url]http://i.imgur.com/VWRFFJi.jpg[/url] I've been trying to implement that sweet new ex_barrow meshes from the recent TR_Data into my vision of Dunkreath, to give it more "ancient" feel - I had an idea that Temple of Shor should be represented as...
by Hells
Wed Dec 18, 2013 10:02 am
Forum: The Dumping Ground
Topic: n3-8-Mis
Replies: 14
Views: 4381

Ashstaar wrote:Yes, it will be soon. Meanwhile a "fat-cat Imperial".
Holy shit

This is awesome, just as Yeti said, love how you bring Morrowind concept art to life
by Hells
Wed Dec 18, 2013 9:55 am
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

Sorry, I know it's been a month, but I have some serious stuff going on in RL right now. Will post a new file with stuff done just after Christmas, hopefully it's not a problem (I won't drop this no matter what:P). Oh, and university's a bitch, three projects that need to be finished, exams - good t...
by Hells
Mon Oct 21, 2013 10:41 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

Im lazy I know, it should have been done long ago, but this fucking university is driving me crazy (as always) Anyway, new file up, few houses still left for detailing - including the mighty Great Hall and new Temple of Shor (I'm going to play with the idea that this guy's dead, just wait and see - ...
by Hells
Sat Sep 21, 2013 1:12 am
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

Yeah, it's almost finished, but I would like to work on this a little more before presenting a new file

Couple more days, ok?
by Hells
Sat Aug 31, 2013 8:13 pm
Forum: Exteriors: Finished
Topic: 5-9-Red
Replies: 76
Views: 41108

hi Gnomey, could you add a few of these shweet new conespruces (TR_f_conespruce1-3_snow) to your snowy areas? After Im done with the city, I will add some of them too (they weren't in TR_Data when I was working on my wilderness areas). Not too many I think, but they will make a nice addition anyway....
by Hells
Sat Aug 31, 2013 9:03 am
Forum: Exteriors: Claimed
Topic: 6-49-Hla
Replies: 31
Views: 13056

I always wondered, we use new rocks, new flora, etc for some regions - why not new ground textures? Is this some kind of TR's policy to use only vanilla ones? Just curious.
by Hells
Mon Aug 26, 2013 12:20 pm
Forum: Exteriors: Claimed
Topic: 6-49-Hla
Replies: 31
Views: 13056

Is this a retexture you're using, or thats some new rocks for the Othreleth region?
by Hells
Sat Aug 24, 2013 11:23 pm
Forum: Exteriors: Claimed
Topic: 6-49-Hla
Replies: 31
Views: 13056

aww yiss no more snow

not that i dont love snow, but hell yeah finally, Hlaalu lands <3
by Hells
Sat Aug 24, 2013 11:21 pm
Forum: Asset Development
Topic: TR's NPC Heads
Replies: 25
Views: 5756

Yes to House specific heads and hairstyles. Morrowind storytelling is mainly presented through visuals, so making Hlaalu look imperialized (for example, Imperial-styled hair is a new trend among young nobles in Narsis), or Dres look... Dres-y (as they should be the most outlandish with their face-ta...
by Hells
Wed Aug 21, 2013 12:38 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

Looks nice Gnomey, but I was going to do something like that with the Great Hall on the hill, as in my view, its the most ancient building in Dunkreath and you know, it must look like one ;) I was thinking... maybe making it look more like Hall of Valor from Skyrim? Does Shor have some symbols, some...
by Hells
Wed Aug 21, 2013 12:28 pm
Forum: Exteriors: Finished
Topic: 5-9-Red
Replies: 76
Views: 41108

About barrows, I've already placed two of them around Dunkreath, so I'm not sure if another one in such small area wouldn't be an overuse... but, on the other hand, these Nords have been there for ages and generations of them needed to be buried somewhere, I think Maybe that cave system could be acc...
by Hells
Wed Aug 21, 2013 11:34 am
Forum: Exteriors: Finished
Topic: 5-9-Red
Replies: 76
Views: 41108

Beautiful claim, Gnomey, you make me feel jealous :P Since you started working on snowy areas that borders my 5-10, I have one little request - could you add some treestumps [url=http://i.imgur.com/mmIfjqF.jpg]in this area[/url], I've put a lumberjack's house nearby and I don't really have that much...
by Hells
Wed Aug 21, 2013 11:15 am
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

Ok, new file up. The city obviously still needs a shitload of details to make it look really pretteh, but the overall design and building placement are done, so it would be nice if someone take a look at this and see if im heading into right direction. Since the UV Nord set is rather limited, i'm us...
by Hells
Mon Jul 29, 2013 5:49 pm
Forum: Conceptualization
Topic: Weirding Indoril
Replies: 46
Views: 27075

Could this perhaps be circumvented for the sake of keeping things fresh? For example, having you not be an official part of Indoril at all for the first third of the quest line, or having the topmost rank be Majordomo for the actual Grandmaster of House Indoril? That way, the player's rise isn't as...
by Hells
Mon Jul 29, 2013 5:21 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

http://i.imgur.com/eozAUko.jpg Ok, that damned seafloor is done (and new file up). It should swallow ships nicely now - speaking of which, i added some shipwrecks here and there, after all, this area should be a sailor's nightmare Anyway! Now I can start working on the good stuff. Here's a map to sh...
by Hells
Sun Jul 21, 2013 8:10 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

Sorry about the delay, but I swear, old Thiefs (especially the Metal Age) are one of the most addicting games evar Anyway, new file up - with lots of fixes and that damn seafloor partially done (is there anything more boring than this? jesus, i cant wait to work on the city), see if its rocky enough...
by Hells
Sun Jun 30, 2013 7:32 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

exams are finally over, so im getting back to work on this

just give me a couple of days and I'll post a new file
by Hells
Fri Jun 07, 2013 10:30 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

I'm really sorry, but once again, engineering studies are keeping me busy, I barely have time for myself. I will finish this of course, but I'm afraid I'll have to wait once this nightmare is over in a week or two. Will post an updated file with something more than a few rocks placed then. Once agai...
by Hells
Wed Apr 10, 2013 2:57 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

Fixed some floaters, bleeders, etc

doing seafloor is driving me crazy
by Hells
Mon Mar 11, 2013 9:21 pm
Forum: Exteriors: Claimed
Topic: 5-29-Red
Replies: 65
Views: 39416

Hi Silvone, I uploaded 5-10 with wilderness areas done ( http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=11752 ), could be helpful when detailing bordering cells;)

Good luck with your claim!
by Hells
Mon Mar 11, 2013 9:11 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

New file up http://i.imgur.com/NVbr64O.jpg Wilderness area around Dunkreath is 99% done, haven't touched the city yet. I plan to deal with seafloor next (rocks, sunken ships, et cetera), and when it's done, I will start to work on Dunkreath full-time, I have some neat ideas how to make this city awe...
by Hells
Tue Feb 26, 2013 2:35 pm
Forum: Exteriors: Unclaimed
Topic: 5-10-Red
Replies: 119
Views: 110718

5-10 will now include cells -30,20 and -30,21 from 5-8 (since they contain a small part of Strond), Melchior was kind enough to let me work on them in my file (thanks again!).