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  Topic: Possible Creatures
Ashstaar

Replies: 30
Views: 13242

PostForum:  Asset Development   Posted: Thu May 14, 2015 10:49 pm   Subject: Possible Creatures
Love the herne and the morphoid. The unhelmeted auroran looks really outstanding, what's the concept with them?

Thanks! If you mean art concept for the aurorans, they are based on concept art for ...
  Topic: Possible Creatures
Ashstaar

Replies: 30
Views: 13242

PostForum:  Asset Development   Posted: Mon May 11, 2015 10:33 pm   Subject: Possible Creatures
Some Daedra I've worked up. A couple Xivilai, the yellow daedra from Redguard, a Herne, a Morphoid, a Mazken, a Seducer Oathkin, and Aurorans.
  Topic: a possible error in lore/text
Ashstaar

Replies: 16
Views: 3423

PostForum:  Conceptualization   Posted: Tue Apr 07, 2015 10:45 pm   Subject: a possible error in lore/text
Has anyone even considered the buildings under Mournhold that are mostly ruined but are likely of the "Indoril style"? They are also closer in appearance to other Dunmer styles of construction. Expand ...
  Topic: Possible Creatures
Ashstaar

Replies: 30
Views: 13242

PostForum:  Asset Development   Posted: Sun Dec 07, 2014 5:44 am   Subject: Possible Creatures
Thanks, MD and others! Here is an update on the Ogre. Rigged it to an armature so it functions as a creature now. Still need to work on it some more though. Also de-saturated the textures.
  Topic: Assets needed
Ashstaar

Replies: 121
Views: 30294

PostForum:  Old Ebonheart   Posted: Tue Nov 04, 2014 8:27 pm   Subject: Assets needed
I like these Rats. Particularly the wines. The painting could make a good quest item. Possibly. Nice.
  Topic: Notes for daedra design
Ashstaar

Replies: 18
Views: 4044

PostForum:  Master Planning   Posted: Sun Nov 02, 2014 2:36 pm   Subject: Notes for daedra design
gro-Dahl is correct about the Dunmer and the Daedra. However, I believe the other Daedra lords should be represented in some fashion. It seems to me that Bethesda had plans to implement more quests fo ...
  Topic: Possible Creatures
Ashstaar

Replies: 30
Views: 13242

PostForum:  Asset Development   Posted: Tue Sep 16, 2014 7:07 pm   Subject: Possible Creatures
Lower brow ridge, bigger forehead, altered nose and chin. With and without tattoo.
  Topic: Possible Creatures
Ashstaar

Replies: 30
Views: 13242

PostForum:  Asset Development   Posted: Mon Sep 15, 2014 10:18 pm   Subject: Possible Creatures
Here is a comparison shot of xivilai, dremora, and dunmer. I am continuing to refine the model. The face is ok to me but I understand what you are saying, and would like more of a different look mysel ...
  Topic: Possible Creatures
Ashstaar

Replies: 30
Views: 13242

PostForum:  Asset Development   Posted: Sun Sep 14, 2014 9:53 pm   Subject: Possible Creatures
Thanks for the likes. Xivilai. Should be ready for action. Going to work more on the face texture though.
  Topic: n3-13-Mis
Ashstaar

Replies: 1
Views: 1999

PostForum:  The Dumping Ground   Posted: Fri Aug 22, 2014 7:06 pm   Subject: n3-13-Mis
Here is a pic update and I am working on things. Not adding a file yet.
  Topic: Possible Creatures
Ashstaar

Replies: 30
Views: 13242

PostForum:  Asset Development   Posted: Fri Aug 22, 2014 7:04 pm   Subject: Possible Creatures
I am still working on things. Here is a Dark Seducer/Mazken.
  Topic: n4-3-Mis
Ashstaar

Replies: 7
Views: 2280

PostForum:  The Dumping Ground   Posted: Tue Aug 19, 2014 7:40 pm   Subject: n4-3-Mis
This is as well as finished. Use the existing file.
  Topic: [UCG] House Indoril
Ashstaar

Replies: 33
Views: 7668

PostForum:  Concept Art   Posted: Mon Jun 09, 2014 11:25 pm   Subject: [UCG] House Indoril
I like concept art and don't want to rain on the parade either. From what I see in the rest of the original game there is only one architectural style for each Great House. The lower class types typic ...
  Topic: An Almalexia Proposal
Ashstaar

Replies: 110
Views: 45152

PostForum:  Almalexia   Posted: Mon Jun 09, 2014 11:09 pm   Subject: An Almalexia Proposal
I think altering or removing an OFFICIAL EXPANSION as important as the story/events are in Tribunal is ridiculous. And doing all this along with redesigning Almalexia AGAIN, even so much as to obliter ...
  Topic: Possible Quest: Peliah Minegaur/Akrash
Ashstaar

Replies: 4
Views: 1073

PostForum:  Quests & Dialogue   Posted: Fri Jun 06, 2014 2:16 am   Subject: Possible Quest: Peliah Minegaur/Akrash
As for the relationship being fictional, ever read the unedited Barenziah books?
  Topic: Possible Quest: Peliah Minegaur/Akrash
Ashstaar

Replies: 4
Views: 1073

PostForum:  Quests & Dialogue   Posted: Thu Jun 05, 2014 2:48 am   Subject: Possible Quest: Peliah Minegaur/Akrash
The story of the in-game book "Last Scabbard of Akrash" takes place in 3E 407 in the city of Tear, Dres. At the end of the story Peliah leaves Tear on the run for good, possibly with the sword. It wou ...
  Topic: n3-7-Mis
Ashstaar

Replies: 17
Views: 3479

PostForum:  The Dumping Ground   Posted: Thu Jun 05, 2014 2:21 am   Subject: n3-7-Mis
OK. I put the finished file at the top. Includes most everything on this page minus the armor items and the Client robe. Sorry I have been so inactive for a while. Work has left me with little motivat ...
  Topic: n3-3-Mis
Ashstaar

Replies: 4
Views: 2009

PostForum:  The Dumping Ground   Posted: Sun May 11, 2014 5:17 pm   Subject: n3-3-Mis
Updated. File added. This includes hair for other races as well. More to come. More to choose from.
  Topic: n3-6-Mis
Ashstaar

Replies: 15
Views: 5322

PostForum:  The Dumping Ground   Posted: Sun May 11, 2014 5:11 pm   Subject: n3-6-Mis
Updated. File at top. Also some Imperial males and one Khajiit male pics. More in the works. Not all the heads may be needed but I want to make enough to pick and choose from.
  Topic: 5-2-Mis
Ashstaar

Replies: 20
Views: 9809

PostForum:  The Dumping Ground   Posted: Mon Apr 07, 2014 11:51 pm   Subject: 5-2-Mis
I just want to point out that last I checked, the Hoom has no idle sound frames so these sounds will not be played unless the creature is attacked. Or scripted.
  Topic: n3-6-Mis
Ashstaar

Replies: 15
Views: 5322

PostForum:  The Dumping Ground   Posted: Mon Apr 07, 2014 11:48 pm   Subject: n3-6-Mis
Most of what is in the pics is ready so I will upload those soon. But I still have some for other races that I wanted to add as well. Just need to take some time to make them.
  Topic: n3-4-Mis
Ashstaar

Replies: 6
Views: 2753

PostForum:  The Dumping Ground   Posted: Mon Apr 07, 2014 11:46 pm   Subject: n3-4-Mis
I will add what I have soon, but haven't put much time into it lately.
  Topic: n3-5-Mis
Ashstaar

Replies: 2
Views: 1564

PostForum:  The Dumping Ground   Posted: Mon Apr 07, 2014 11:44 pm   Subject: n3-5-Mis
Not yet. But I will add the files and will work on them some more. If I get them to work well later on, I will add them somewhere as well.
  Topic: n3-3-Mis
Ashstaar

Replies: 4
Views: 2009

PostForum:  The Dumping Ground   Posted: Mon Apr 07, 2014 11:42 pm   Subject: n3-3-Mis
I will add the files soon.
  Topic: n3-9-Mis
Ashstaar

Replies: 5
Views: 3302

PostForum:  The Dumping Ground   Posted: Mon Apr 07, 2014 11:41 pm   Subject: n3-9-Mis
Go for it. Updated claim. Same file though.
  Topic: The Ebon Heart of Morrowind: A History [added]
Ashstaar

Replies: 7
Views: 2238

PostForum:  Literature   Posted: Fri Apr 04, 2014 1:03 am   Subject: The Ebon Heart of Morrowind: A History [added]
Yeah, this is nice. A lot of good writing going on around here these days.
  Topic: n4-3-Mis
Ashstaar

Replies: 7
Views: 2280

PostForum:  The Dumping Ground   Posted: Mon Mar 17, 2014 3:14 pm   Subject: n4-3-Mis
Updated. Includes the three "missing" helms. Worsas made the Sheogorath helm which I only altered slightly. Asylum made the original Boethia "tickle" helm which I altered heavily to be more accurate t ...
  Topic: n3-7-Mis
Ashstaar

Replies: 17
Views: 3479

PostForum:  The Dumping Ground   Posted: Mon Mar 17, 2014 2:30 pm   Subject: n3-7-Mis
New file at the top. Nearly complete. Got to finalize a few of the items.
  Topic: n3-7-Mis
Ashstaar

Replies: 17
Views: 3479

PostForum:  The Dumping Ground   Posted: Thu Feb 27, 2014 3:46 am   Subject: n3-7-Mis
Sure thing. Been caught up in something else, but I will do so soon.
  Topic: n3-7-Mis
Ashstaar

Replies: 17
Views: 3479

PostForum:  The Dumping Ground   Posted: Fri Feb 14, 2014 4:32 pm   Subject: n3-7-Mis
And here's a few more items.
  Topic: n3-7-Mis
Ashstaar

Replies: 17
Views: 3479

PostForum:  The Dumping Ground   Posted: Fri Feb 14, 2014 4:25 pm   Subject: n3-7-Mis
Here are images of some of the items being worked on. They cover all factions and categories. Most are finished or near finished. Imperial outfits, Moth Priest, Ashlander, Redoran, Minor House mercena ...
  Topic: Daedric and Other Artifacts
Ashstaar

Replies: 8
Views: 3086

PostForum:  Asset Development   Posted: Fri Feb 14, 2014 4:03 pm   Subject: Daedric and Other Artifacts
The Flask is a shield. It is also likely in the possession of Clavicus Vile, not destroyed.
  Topic: Possible Creatures
Ashstaar

Replies: 30
Views: 13242

PostForum:  Asset Development   Posted: Fri Feb 14, 2014 3:58 pm   Subject: Possible Creatures
These aren't finished yet, so there will be tweaks and additions to the models. Am considering trying to attatch the Ogre body parts to a different skeleton and adjust the proportions to fit. Maybe. A ...
  Topic: Daedric and Other Artifacts
Ashstaar

Replies: 8
Views: 3086

PostForum:  Asset Development   Posted: Fri Feb 14, 2014 1:47 am   Subject: Daedric and Other Artifacts
Have been working on various artifacts.

They are: Flask of Lillandril: Absorbs/Reflects magic.

King Orgnum's Coffer: Random gold once a day.(scripted)

Oghma Infinium: I ...
  Topic: Possible Creatures
Ashstaar

Replies: 30
Views: 13242

PostForum:  Asset Development   Posted: Fri Feb 14, 2014 1:23 am   Subject: Possible Creatures
Working on a number of other humanoid creatures and daedra. Here is a Xivilai. Sort of a mix of Battlespire and Oblivion. Also an Oblivion style Ogre.
  Topic: The Thieves Guild [Faction]
Ashstaar

Replies: 3
Views: 1398

PostForum:  Master Planning   Posted: Fri Feb 07, 2014 6:21 pm   Subject: The Thieves Guild [Faction]
Skull of Corruption models. One Daggerfall style, one Oblivion/Skyrim style.
  Topic: Morrowind/Elderscrolls Wallpaper Screens
Ashstaar

Replies: 8
Views: 2595

PostForum:  Concept Art   Posted: Wed Jan 29, 2014 4:29 am   Subject: Morrowind/Elderscrolls Wallpaper Screens
Not currently signed up on Reddit if that's what you mean. But I have browsed the site. You can share them if you want to Melchior D. I will be updating my tr item claims soon with some of what I've b ...
  Topic: Morrowind/Elderscrolls Wallpaper Screens
Ashstaar

Replies: 8
Views: 2595

PostForum:  Concept Art   Posted: Tue Jan 28, 2014 6:59 pm   Subject: Morrowind/Elderscrolls Wallpaper Screens
Thanks. Glad you like them. Hlaalu66: the clothing for Barenziah is from Westley's Fine Clothiers of Tamriel mod I believe. Melchior D: yes, some of the items are yet to be released. The cremator's ro ...
  Topic: Populating the ash swamp.
Ashstaar

Replies: 23
Views: 5048

PostForum:  Conceptualization   Posted: Wed Jan 15, 2014 11:19 pm   Subject: Populating the ash swamp.
Spider silk? Yes. This page, seventh paragraph:http://www.imperial-library.info/content/pocket-guide-empire-first-edition-morrowind This is lore to me.
  Topic: Populating the ash swamp.
Ashstaar

Replies: 23
Views: 5048

PostForum:  Conceptualization   Posted: Wed Jan 15, 2014 4:36 pm   Subject: Populating the ash swamp.
Original creatures would be nice but of the ones available there is an Ashy Slug, Horned Scrib, and I think Spiders. Lore says that the Dunmer use spider silk to weave or bind their armor and this wou ...
 
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