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  Topic: Changing the Armun Ashes buffer zones (ANT South Merge)
Bloodthirsty Crustacean

Replies: 86
Views: 19949

PostForum:  Hlaalu - Thirr   Posted: Sun Feb 02, 2014 11:03 pm   Subject: Changing the Armun Ashes buffer zones (ANT South Merge)
That looks completely awesome - as long as there's paths for the player to take into the mountains, and content for them to discover up there (rather than just having an impassable barrier of steep te ...
  Topic: Changing the Armun Ashes buffer zones (ANT South Merge)
Bloodthirsty Crustacean

Replies: 86
Views: 19949

PostForum:  Hlaalu - Thirr   Posted: Sat Feb 01, 2014 10:03 pm   Subject: Changing the Armun Ashes buffer zones (ANT South Merge)
Gnomey's image 5 really reminds me just how much explorable real estate is tied up in this area. It's practically as large again as the entire western bank of the Thirr.

Maybe a more interesting m ...
  Topic: Almas Thirr [City]
Bloodthirsty Crustacean

Replies: 41
Views: 12714

PostForum:  Indoril - Thirr   Posted: Tue Jan 14, 2014 7:41 pm   Subject: Almas Thirr [City]
A quick additional note regarding your file, Yeti - in those rumors and advice etc. topics (possibly others too) the top response has been left without a Random filter. So players will only ever recei ...
  Topic: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Bloodthirsty Crustacean

Replies: 35
Views: 6957

PostForum:  Exteriors: Finished   Posted: Sun Dec 29, 2013 1:50 pm   Subject: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Hey, really great job finishing this off, Yeti!

I especially love your dialogue for the Imperial armourer, he's great - maybe he could do with a unique rumour/advice as well? He's a fun character f ...
  Topic: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Bloodthirsty Crustacean

Replies: 35
Views: 6957

PostForum:  Exteriors: Finished   Posted: Thu Dec 19, 2013 7:22 pm   Subject: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Haha, my kickass team is all bred up and ready on Pokemon, so that's not taking up hobby time any more, BUT I am LOOdicrously busy with real life work, having just been hired in my first full-time job ...
  Topic: Inside Almalexia's Tongs [Added]
Bloodthirsty Crustacean

Replies: 13
Views: 2048

PostForum:  Literature   Posted: Sun Dec 15, 2013 12:22 am   Subject: Inside Almalexia's Tongs [Added]
Also in general, to avoid the cliché, we can have most of our guides have a more prominent element of personality in them, so that they become less objective and more opinionated. Say for example tha ...
  Topic: Aeven is our new Head of Interiors
Bloodthirsty Crustacean

Replies: 10
Views: 3826

PostForum:  News   Posted: Sun Dec 08, 2013 3:43 pm   Subject: Aeven is our new Head of Interiors
Mega congratulations, Aeven, and best of luck in the role!
  Topic: Pokemon X & Y
Bloodthirsty Crustacean

Replies: 6
Views: 1105

PostForum:  Off-Topic   Posted: Wed Nov 27, 2013 1:20 pm   Subject: Pokemon X & Y
Yeah for some reason the forum removed the 'Subject' line when it made me go back and choose a thread icon because I'd forgotten to select one.

Although I thought I'd deleted the bad thread and cre ...
  Topic: Pokemon X & Y
Bloodthirsty Crustacean

Replies: 6
Views: 1105

PostForum:  Off-Topic   Posted: Tue Nov 26, 2013 11:41 pm   Subject: Pokemon X & Y
Are there any 3DS owners in the TR community who've picked up X and Y? We surely ought to trade and battle if there are!
  Topic: Notes for a bestiary- contributions please!
Bloodthirsty Crustacean

Replies: 37
Views: 6139

PostForum:  Literature   Posted: Tue Nov 12, 2013 12:19 am   Subject: Notes for a bestiary- contributions please!
The Petty Troll (could use a better name)
...

The Carnelian or Imperial Sea-Snail
...

I love you, but I also hate Oblivion all over again. (Which, in a vindictive fanboy way, is probably part ...
  Topic: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Bloodthirsty Crustacean

Replies: 35
Views: 6957

PostForum:  Exteriors: Finished   Posted: Wed Oct 16, 2013 11:33 am   Subject: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Here's the most recent file.

No progress on quests, I'm afraid - real life's just too much busyness and stress atm. I'm afraid my hobby time is all going in to teambuilding in Pokémon Y. Razz
  Topic: Morrowind crash - .ini file is according TR readme file
Bloodthirsty Crustacean

Replies: 4
Views: 1113

PostForum:  Archives   Posted: Tue Oct 01, 2013 9:09 am   Subject: Morrowind crash - .ini file is according TR readme file
If you're running Windows Vista or later, make sure you haven't installed Morrowind to the default Program Files location provided by your PC. Instead, install it to a custom folder on the C drive (ca ...
  Topic: House Telvanni Faction Quest Design
Bloodthirsty Crustacean

Replies: 226
Views: 21878

PostForum:  Archives   Posted: Tue Sep 03, 2013 12:00 am   Subject: House Telvanni Faction Quest Design

+1 to all of this.
  Topic: Dunmer Law Primer [Added]
Bloodthirsty Crustacean

Replies: 15
Views: 2714

PostForum:  Literature   Posted: Mon Sep 02, 2013 11:56 pm   Subject: Dunmer Law Primer [Added]
I definitely like both things on their own merits; it's only that having all the weird clustered together like that skews the tone of the document a bit, and draws attention to itself.
  Topic: Dunmer Law Primer [Added]
Bloodthirsty Crustacean

Replies: 15
Views: 2714

PostForum:  Literature   Posted: Mon Sep 02, 2013 8:26 pm   Subject: Dunmer Law Primer [Added]
Paragraphs on Indoril and Hlaalu lawmaking probably my new favourite pieces of ingame world-building since 'The Eastern Provinces Impartially Considered'.


I feel like because there was so much di ...
  Topic: House Telvanni Faction Quest Design
Bloodthirsty Crustacean

Replies: 226
Views: 21878

PostForum:  Archives   Posted: Mon Sep 02, 2013 5:38 pm   Subject: House Telvanni Faction Quest Design
If this extent of exterior redoing is definitely being seriously considered (and for sure, given infinite time and resources, it would be sorely appreciated), and that there's been a general consensus ...
  Topic: q2-36-Imp
Bloodthirsty Crustacean

Replies: 52
Views: 12129

PostForum:  Quests: Finished   Posted: Sun Aug 25, 2013 11:22 am   Subject: q2-36-Imp
On a similar note, "a sizable quantum of residual energies develops" should be "residual energies develop"


Sorry I don't have time to lookover the whole file, but just to note: "develops" seems ...
  Topic: House Telvanni Faction Quest Design
Bloodthirsty Crustacean

Replies: 226
Views: 21878

PostForum:  Archives   Posted: Wed Aug 14, 2013 8:35 am   Subject: House Telvanni Faction Quest Design
Whatever happens, I think there's at least a case to be made for making Lake Boethiah smaller.

I don't run MGE so I don't know if it looks particularly great with the added view distance, but in re ...
  Topic: Tashpi Ashibael question
Bloodthirsty Crustacean

Replies: 34
Views: 2311

PostForum:  Archives   Posted: Fri Aug 09, 2013 11:10 pm   Subject: Tashpi Ashibael question
I am sorry to interrupt, but I so vehemently disagree with your idea Haplo that I had to log in to tell you that I think it is terrible.

...

Possibly the single most hilarious, stupid and inexpl ...
  Topic: Ash swamp at Kogotel - what to call it?
Bloodthirsty Crustacean

Replies: 23
Views: 1741

PostForum:  Archives   Posted: Thu Aug 08, 2013 9:34 am   Subject: Ash swamp at Kogotel - what to call it?
I personally like the idea of something a little less on-the-nose. E.g. 'the Low Marches', 'the Drowned Flats', and then let the player find out for themselves through NPCs and visiting the place itse ...
  Topic: Ash swamp at Kogotel - what to call it?
Bloodthirsty Crustacean

Replies: 23
Views: 1741

PostForum:  Archives   Posted: Wed Aug 07, 2013 10:13 pm   Subject: Ash swamp at Kogotel - what to call it?
Referring to the Master Plan, and the need for clear 'regional divisions', I think there's a case to be made for a more evocative name, vanilla-style (e.g. Bitter Coast, West Gash, Red Mountain) rathe ...
  Topic: TR_Mainland Download and Updating
Bloodthirsty Crustacean

Replies: 161
Views: 16359

PostForum:  Archives   Posted: Mon Aug 05, 2013 9:51 pm   Subject: TR_Mainland Download and Updating
Aww, the fugly walls kinda grew on me. Razz
  Topic: Hey folks
Bloodthirsty Crustacean

Replies: 10
Views: 876

PostForum:  Archives   Posted: Mon Aug 05, 2013 2:09 pm   Subject: Hey folks
Also on a personal-taste note it totally redeems everything that was crappy about the Thane romance in the ME3 original cut, too. Genuine tears over here.
  Topic: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Bloodthirsty Crustacean

Replies: 35
Views: 6957

PostForum:  Exteriors: Finished   Posted: Sat Aug 03, 2013 10:27 pm   Subject: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Inspired by the general spirit of progress and "I aten't dead" that seems to be going around atm, here's an update for Verarchen with all local dialogue implemented.

If I get time I'll try and fini ...
  Topic: Melchior's Model Manufactory
Bloodthirsty Crustacean

Replies: 58
Views: 13201

PostForum:  Asset Development   Posted: Wed May 22, 2013 11:49 am   Subject: Melchior's Model Manufactory
They're used because some of the bridge/wall meshes which Nemon used to create the big ramps and platforms in Almalexia have door-shaped holes in them which need filling. If you could see through thos ...
  Topic: Melchior's Model Manufactory
Bloodthirsty Crustacean

Replies: 58
Views: 13201

PostForum:  Asset Development   Posted: Tue May 21, 2013 1:37 am   Subject: Melchior's Model Manufactory
To confirm, I just tried it out in the CS and 2 Lava_Blacksquare placed vertically does indeed transform these doors into a very nice grate. So that would save some work on the modelling front.
  Topic: Melchior's Model Manufactory
Bloodthirsty Crustacean

Replies: 58
Views: 13201

PostForum:  Asset Development   Posted: Sat May 18, 2013 11:19 pm   Subject: Melchior's Model Manufactory
Making these doors see-through would require making all the structures that they are pressed up against also be entirely solid, rather than having regular 'caspering' opposite sides. Probably more tro ...
  Topic: n2-3-Tri
Bloodthirsty Crustacean

Replies: 56
Views: 9604

PostForum:  The Dumping Ground   Posted: Sat May 18, 2013 11:08 am   Subject: n2-3-Tri
Didn't we decide against statues generally on a point of principle quite a long time ago?

A few centrepiece ones specifically planned for certain locations (esp. of Almalexia) would probably be a g ...
  Topic: Melchior's Model Manufactory
Bloodthirsty Crustacean

Replies: 58
Views: 13201

PostForum:  Asset Development   Posted: Sat May 18, 2013 10:56 am   Subject: Melchior's Model Manufactory
Might be worth checking out whether a cunningly placed In_Lava_Blacksquare couldn't handle the job of making those doors look like grates, first.
  Topic: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Bloodthirsty Crustacean

Replies: 35
Views: 6957

PostForum:  Exteriors: Finished   Posted: Sun Apr 28, 2013 10:12 pm   Subject: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
I'm potentially out of action for the next couple of weeks, so I'm throwing up my latest WIP file: I tweaked a couple of NPCs in Verarchen, and moved a bunch of city folk out to the structure overlook ...
  Topic: 5-17-Red
Bloodthirsty Crustacean

Replies: 16
Views: 3650

PostForum:  Exteriors: Finished   Posted: Sun Apr 21, 2013 10:09 pm   Subject: 5-17-Red
The ruin is great; this whole claim shows a great eye for exterior work, really very well done.

It would be nice if the bridge was flat - it's weird running over it in-game. Perhaps a 'floor tile' ...
  Topic: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Bloodthirsty Crustacean

Replies: 35
Views: 6957

PostForum:  Exteriors: Finished   Posted: Tue Apr 16, 2013 1:29 am   Subject: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Here's the first WIP, with all NPCs placed in Verarchen.

The first manor (i2) belongs to the Nirem family with their retainers - they're a settled down family group, who are comfortable in the easy ...
  Topic: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Bloodthirsty Crustacean

Replies: 35
Views: 6957

PostForum:  Exteriors: Finished   Posted: Tue Apr 09, 2013 2:42 pm   Subject: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Just as a note, looks like the interiors for this claim got a bit screwed up during merge, as I only have doors and DoorMarkers for all of them. It's no problem for me to remerge all the ints (thanks ...
  Topic: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Bloodthirsty Crustacean

Replies: 35
Views: 6957

PostForum:  Exteriors: Finished   Posted: Tue Apr 09, 2013 2:03 pm   Subject: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Sweet, thanks Nemon.
  Topic: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Bloodthirsty Crustacean

Replies: 35
Views: 6957

PostForum:  Exteriors: Finished   Posted: Tue Apr 09, 2013 11:59 am   Subject: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Is there a relatively up-to-date map that can put this claim in geographical context for me? Otherwise I'll just download the main map 4 file and scout around.

I presume the region is Velothi Mount ...
  Topic: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Bloodthirsty Crustacean

Replies: 35
Views: 6957

PostForum:  Exteriors: Finished   Posted: Tue Apr 09, 2013 2:25 am   Subject: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
I'd like to claim this, if that's alright.

Remind me again of the latest procedure regarding .esms and dependencies etc.? Do I work direct to the file, as traditional, or are we working in .esp dep ...
  Topic: Creative Philosophy at TR
Bloodthirsty Crustacean

Replies: 13
Views: 1605

PostForum:  Project Organization   Posted: Sat Mar 09, 2013 4:53 pm   Subject: Creative Philosophy at TR
The hell is up with that guy's accent? I genuinely cannot tell if he is Northern, Geordie, Welsh, or German.
  Topic: TR NPC Claim 4-13-Hla [Rats] discussion
Bloodthirsty Crustacean

Replies: 20
Views: 953

PostForum:  Archives   Posted: Mon Feb 18, 2013 1:20 pm   Subject: TR NPC Claim 4-13-Hla [Rats] discussion
Just to throw out a quick note, your Dunmer names are really great, but the Bretons you've got are a bit odd.

Hobert and Reynalie Robbsvile - 'Robsville' would be better. 'Robb' looks British, whil ...
  Topic: The Great Text Overhaul
Bloodthirsty Crustacean

Replies: 44
Views: 12770

PostForum:  Literature   Posted: Wed Feb 06, 2013 1:14 am   Subject: The Great Text Overhaul
The existing standalone, and Lutemoth-illustrated, 'Tale of the Dubious Trader' about the Dres and the Sload might be worth considering for inclusion. I think it's usable as a resource.

http://plan ...
  Topic: Map 4 issues
Bloodthirsty Crustacean

Replies: 3
Views: 605

PostForum:  Archives   Posted: Wed Jan 30, 2013 7:34 pm   Subject: Map 4 issues
On region names, I think it's worth remembering that a decent proportion (if perhaps even the majority?) of the vanilla regions have English names. (e.g. West Gash, Bitter Coast, Ashlands, Red Mountai ...
 
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