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  Topic: Dres Concept Art
Dexter

Replies: 359
Views: 47258

PostForum:  Concept Art   Posted: Sat Dec 06, 2008 9:14 pm   Subject: Dres Concept Art
I don't think the Dres would try to hide the true nature of their culture. They'd probably revel in it. Well, the nobles would anyways. The impoverished wouldn't have much of a say in the matter.
  Topic: Dres Concept Art
Dexter

Replies: 359
Views: 47258

PostForum:  Concept Art   Posted: Sat Dec 06, 2008 3:42 pm   Subject: Dres Concept Art
No. They have no real-life equivalents.
  Topic: Dres Concept Art
Dexter

Replies: 359
Views: 47258

PostForum:  Concept Art   Posted: Sat Dec 06, 2008 3:28 pm   Subject: Dres Concept Art
...at this point we should have the basic things figured out on these meshes because modelling them well will be a 6 month process. So no more discussing who the dres are, let's get a concept and get ...
  Topic: Dres Concept Art
Dexter

Replies: 359
Views: 47258

PostForum:  Concept Art   Posted: Sat Dec 06, 2008 7:28 am   Subject: Dres Concept Art
Before I say anything, let me make it very clear to everyone that one of the biggest problems with this project making progress is when bad ideas gather steam. Stopping them becomes a fiasco, and it ...
  Topic: pirates
Dexter

Replies: 47
Views: 3233

PostForum:  Archives   Posted: Thu Feb 21, 2008 5:43 am   Subject: pirates
http://img79.imageshack.us/img79/4663/trpiratecrewes3.th.jpg

Friggin' in the riggin'
There was fuck all else to do
  Topic: Valentines Day
Dexter

Replies: 51
Views: 2470

PostForum:  Archives   Posted: Tue Feb 12, 2008 12:49 am   Subject: Valentines Day
Temporarily out of retirement to spread knowledge of pussy-getting.

You can't make a girl like you, and that's all there is to it. There aren't any tricks or gimmicks that'll work to your advantag ...
  Topic: ATTENTION BUTTHEADS
Dexter

Replies: 12
Views: 764

PostForum:  Archives   Posted: Thu Dec 13, 2007 8:44 am   Subject: ATTENTION BUTTHEADS
College = done.
  Topic: Andvary's showcase
Dexter

Replies: 25
Views: 4163

PostForum:  Developer Showcase   Posted: Tue May 15, 2007 4:12 am   Subject: Andvary's showcase
*pushes shiney red button*
  Topic: Gender Identiy and Sex in the Yoku Temple System
Dexter

Replies: 27
Views: 1661

PostForum:  Archives   Posted: Thu May 10, 2007 3:29 am   Subject: Gender Identiy and Sex in the Yoku Temple System
For the sake of beating a dead horse, I'll cast another vote against the hermaphrodite idea. It's been done with Vivec, and I don't think we need to do it again.
As for the priestly garb, I'd like ...
  Topic: [FCG]: Hammerfellian Temples
Dexter

Replies: 186
Views: 21834

PostForum:  Concept Art   Posted: Fri May 04, 2007 3:46 am   Subject: [FCG]: Hammerfellian Temples
The two main religions are the Yoku Temple, and Imperial Cult. The Yoku Temple is the largest, since the Imperial Cult only has a strong influence in Taneth, and smaller influences in Rihad and some ...
  Topic: New here. general ideas for whatever provinces.
Dexter

Replies: 8
Views: 841

PostForum:  Archives   Posted: Sun Apr 29, 2007 1:38 am   Subject: New here. general ideas for whatever provinces.
http://til.gamingsource.net/pge3/

Here's a pretty good starting point for getting an understanding of the different provinces.
  Topic: New here. general ideas for whatever provinces.
Dexter

Replies: 8
Views: 841

PostForum:  Archives   Posted: Sun Apr 29, 2007 1:14 am   Subject: New here. general ideas for whatever provinces.
Redguards are what we're working on now. If you read the lore regarding them at The Imperial Library, or at any official Elder Scrolls lore source, you will see that they are in no way African. Thei ...
  Topic: daedric tattoo !
Dexter

Replies: 41
Views: 2267

PostForum:  Archives   Posted: Fri Apr 27, 2007 10:47 pm   Subject: daedric tattoo !
I think if you're going for something that is beautiful, you need to huck your ideas of script out the window. Find an artist and ask them to draw you some concepts for a linear-based tattoo, with em ...
  Topic: daedric tattoo !
Dexter

Replies: 41
Views: 2267

PostForum:  Archives   Posted: Fri Apr 27, 2007 5:00 am   Subject: daedric tattoo !
Not to be the party-pooper, but I don't think you can get a tattoo in an exotic script and be unconventional, no matter what that exotic script may be...
  Topic: New here, need some advice
Dexter

Replies: 7
Views: 576

PostForum:  Archives   Posted: Tue Apr 24, 2007 8:55 pm   Subject: New here, need some advice
I'd agree with the Lady, the PGE's are a good place to start for a quick and broad overview of the current lore. You may also want to read various books about the Daedra to get an understanding of wh ...
  Topic: Virginia Tech shootings
Dexter

Replies: 36
Views: 1906

PostForum:  Archives   Posted: Tue Apr 24, 2007 3:02 am   Subject: Virginia Tech shootings
The first sign of intelligence is the ability to follow directions.
  Topic: Virginia Tech shootings
Dexter

Replies: 36
Views: 1906

PostForum:  Archives   Posted: Wed Apr 18, 2007 2:59 pm   Subject: Virginia Tech shootings
You know what amazes me? This is the deadliest school shooting in U.S. history, with 32 dead. That being said, we are fucking armed. I struggle to figure out why our deadliest shooting hasn't left ...
  Topic: G_D question: Hammerfell Military
Dexter

Replies: 9
Views: 747

PostForum:  Archives   Posted: Sun Apr 15, 2007 8:43 pm   Subject: G_D question: Hammerfell Military
That's not the case in Hammerfell. Morrowind was a self-goverened province, for the most part, so the Empire built the forts there for insurance purposes. Hammerfell regained it's political freedom ...
  Topic: Middle Class Base 01, 02, 03, 04, 05, 06 [Working]
Dexter

Replies: 227
Views: 10281

PostForum:  Archives   Posted: Sat Apr 14, 2007 9:34 pm   Subject: Middle Class Base 01, 02, 03, 04, 05, 06 [Working]
The models are fantastic, and the textures are really coming along.
In terms of color, I think it could be muddied up a bit. The blue could be less of a pure blue, and given a more dirty feel to it. ...
  Topic: Grumbe Dog's Showcase (of Hammerfell Society)
Dexter

Replies: 19
Views: 2579

PostForum:  Developer Showcase   Posted: Wed Apr 11, 2007 10:52 pm   Subject: Grumbe Dog's Showcase (of Hammerfell Society)
Long ago, the Empire built forts for defense along the Black Road from Chorrol, and their strategic position would be the perfect point from which to promote and regulate a steady stream of trade good ...
  Topic: Grumbe Dog's Showcase (of Hammerfell Society)
Dexter

Replies: 19
Views: 2579

PostForum:  Developer Showcase   Posted: Wed Apr 11, 2007 7:02 pm   Subject: Grumbe Dog's Showcase (of Hammerfell Society)
Interesting point. You may want to make a brief passing mention of the Lhotunics, grouping them with the Crowns. Either way, I think this piece accomplishes its goal.
  Topic: Grumbe Dog's Showcase (of Hammerfell Society)
Dexter

Replies: 19
Views: 2579

PostForum:  Developer Showcase   Posted: Wed Apr 11, 2007 6:16 pm   Subject: Grumbe Dog's Showcase (of Hammerfell Society)
You have the Imperial bias down pat, and the rhetoric is convincing. However, you forgot to mention the newest Redguard political faction, the Lhotunics. They are based in Sentinel, and are a midgro ...
  Topic: Assembling the Goldmoor Region (not quick and easy)
Dexter

Replies: 68
Views: 5038

PostForum:  Archives   Posted: Wed Apr 11, 2007 12:03 am   Subject: Assembling the Goldmoor Region (not quick and easy)
Region generation takes a lot of memory, since there is so much freakin' information to be considered. To combat this, I suggest making your test region only a handful of cells in size. The one I am ...
  Topic: Assembling the Goldmoor Region (not quick and easy)
Dexter

Replies: 68
Views: 5038

PostForum:  Archives   Posted: Tue Apr 10, 2007 9:41 pm   Subject: Assembling the Goldmoor Region (not quick and easy)
Nice, that's what I was looking for. Thank you.
Would you be able to continue with this, and tweak the values until you get the objects generating with a more natural feel? Density could be played ...
  Topic: Assembling the Goldmoor Region (not quick and easy)
Dexter

Replies: 68
Views: 5038

PostForum:  Archives   Posted: Tue Apr 10, 2007 5:03 pm   Subject: Assembling the Goldmoor Region (not quick and easy)
Now that we have Goldmoor objects in the OoT file, I have to take the objects and put them into a new region, so that the region can be generated properly, and we don't have to do it all by hand. How ...
  Topic: From the depth of the Archival Abyss
Dexter

Replies: 19
Views: 1024

PostForum:  Archives   Posted: Sat Apr 07, 2007 10:45 pm   Subject: From the depth of the Archival Abyss
I don't even have Narsis. Gimme!
  Topic: i10-15-Mis
Dexter

Replies: 53
Views: 2772

PostForum:  Archives   Posted: Wed Apr 04, 2007 7:14 pm   Subject: i10-15-Mis
For now, keep the dialogue as just simple text. If you have Shivering Isles, you may want to consider using some of the monsters from there.
Granted.
  Topic: Goldmoor Status.
Dexter

Replies: 9
Views: 489

PostForum:  Archives   Posted: Wed Apr 04, 2007 5:10 am   Subject: Goldmoor Status.
Tomorrow I start actively putting together the GM region in the CS.
When the latest OoT was released, I did a lot of testing, trying to put together a new region from scratch. This is a superdupermo ...
  Topic: Taneth you say?
Dexter

Replies: 78
Views: 3390

PostForum:  Archives   Posted: Sat Mar 31, 2007 9:11 pm   Subject: Taneth you say?
If you want to think about quests for the Mage's Guild in Taneth, don't think up anything too grand. Keep in mind that, although they may be well-funded, they have limitations placed upon them becaus ...
  Topic: Had an argument with Azura...
Dexter

Replies: 7
Views: 426

PostForum:  Archives   Posted: Fri Mar 30, 2007 4:26 am   Subject: Had an argument with Azura...
But if having an argument with Azura turned you into a Dunmer, wouldn't you be a Chimer beforehand, not a vanilla-face?
HUH? LOREBOY???
  Topic: Shivering Isles -Oblivion Expansion
Dexter

Replies: 75
Views: 4741

PostForum:  Archives   Posted: Tue Mar 27, 2007 1:25 pm   Subject: Shivering Isles -Oblivion Expansion
What? It's out today? Shit!
  Topic: Taneth you say?
Dexter

Replies: 78
Views: 3390

PostForum:  Archives   Posted: Fri Mar 23, 2007 4:23 am   Subject: Taneth you say?
I thought of something at work today.
A while ago, Sload drew up a chart (which had a simply horrid color scheme) that showed which factions were in each city. I'm going to be sticking to it, as it ...
  Topic: Taneth you say?
Dexter

Replies: 78
Views: 3390

PostForum:  Archives   Posted: Wed Mar 21, 2007 11:23 pm   Subject: Taneth you say?
I like this for two reasons. First, it shows the kind of extensive forethought we need to be doing while creating a city. Second, Starcrunch is the only one that has gone out on a limb to propose a ...
  Topic: Rihad Lower Class
Dexter

Replies: 68
Views: 2585

PostForum:  Archives   Posted: Wed Mar 21, 2007 11:12 pm   Subject: Rihad Lower Class
I like these concepts, but careful attention should be paid to the texturing, when we get to this point. We don't want the working class areas of Rihad looking like Balmora.
  Topic: Spanish or German? (NO! It's not a stupid poll!)
Dexter

Replies: 29
Views: 1325

PostForum:  Archives   Posted: Mon Mar 19, 2007 9:04 pm   Subject: Spanish or German? (NO! It's not a stupid poll!)
Somehow... I remember someone showing me that picture before...

Anyways, go for Spanish. Take all this bullcrap that is being spouted out about French being the language of elegance and German bei ...
  Topic: Taneth you say?
Dexter

Replies: 78
Views: 3390

PostForum:  Archives   Posted: Mon Mar 19, 2007 8:48 pm   Subject: Taneth you say?
Keep in mind that nothing anyone says in this thread is final. Yes, Sload can make up lore. So can anyone else. You can make up lore for anything that doesn't already have pre-existing lore, so lon ...
  Topic: Rihad Lower Class
Dexter

Replies: 68
Views: 2585

PostForum:  Archives   Posted: Fri Mar 16, 2007 4:51 am   Subject: Rihad Lower Class
What I would like to see in the Rihad working-class district is either larger buildings housing several families, or smaller houses for single families. I can go either way. Absolutely no shacks!
  Topic: TTGMoT Split
Dexter

Replies: 18
Views: 716

PostForum:  Archives   Posted: Thu Mar 15, 2007 8:17 pm   Subject: TTGMoT Split
I drew them. Haven't done Vivec or Almalexia, but I suppose I may if I get bored some day.
Don't know If there's a reason Dexter draw him as an elf.
You told me he was an elf!
  Topic: Taneth you say?
Dexter

Replies: 78
Views: 3390

PostForum:  Archives   Posted: Thu Mar 15, 2007 12:32 am   Subject: Taneth you say?
Clavilla is a horrible name. Sload's argument that we could transfer the qualities of Clavilla to one of her daughter's is a valid one, however abrasive the presentation of it may be.
My concern is ...
  Topic: Taneth you say?
Dexter

Replies: 78
Views: 3390

PostForum:  Archives   Posted: Tue Mar 13, 2007 7:49 pm   Subject: Taneth you say?
A really good reason to use the GM architecture in Taneth, besides "let's not make a whole new architecture set", is that Taneth has not been Imperialized forever. It was built, and only recently bec ...
 
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