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  Topic: n8-7-For
Doxas

Replies: 40
Views: 3543

PostForum:  Archives   Posted: Tue Feb 12, 2008 9:54 am   Subject: n8-7-For
You are welcome Morden.

And yes, I would like to see how final, textured model would look like! Smile

I want to have a break at the moment, as I am a bit "under deadline" with my exams. ill come b ...
  Topic: n8-7-For
Doxas

Replies: 40
Views: 3543

PostForum:  Archives   Posted: Sun Feb 10, 2008 10:23 am   Subject: n8-7-For
Here you go in rar file there is nif and obj files (see attachment).
I hope everything is in place as I had to reexport it and havent checked if it exported right. If there will be problems let me k ...
  Topic: n8-7-For
Doxas

Replies: 40
Views: 3543

PostForum:  Archives   Posted: Sat Feb 09, 2008 5:43 pm   Subject: n8-7-For
Well. I didnt like to admit that, but I am really bad at texturing. I have been trying to texture it with exsiting textures (those that you have used in town lighthouse is going to be located nearby), ...
  Topic: n8-7-For
Doxas

Replies: 40
Views: 3543

PostForum:  Archives   Posted: Sat Jan 19, 2008 3:18 pm   Subject: n8-7-For
Ive downloaded OoT. But I found in textures folder just dds textures for landscape. Should there be more of them? Probably when I was downloading rar file it got corrupted :/
  Topic: n8-7-For
Doxas

Replies: 40
Views: 3543

PostForum:  Archives   Posted: Sat Jan 12, 2008 5:28 pm   Subject: n8-7-For
To be honest I find this forum a bit confusing to navigate. Yeah it is probably me not being intelligent enough Smile

Could anyone post me direct links to threads where textures of the town, this towe ...
  Topic: n8-7-For
Doxas

Replies: 40
Views: 3543

PostForum:  Archives   Posted: Mon Dec 31, 2007 6:27 pm   Subject: n8-7-For
I've just pressed that claim button. Neat idea, I like it! :)

Now it is about to strike new year in my country, so I gotta go to celebrate. Ill post max screens and other stuff related to this clai ...
  Topic: Dox'as Showcase
Doxas

Replies: 28
Views: 3562

PostForum:  Developer Showcase   Posted: Sun Dec 30, 2007 8:34 pm   Subject: Dox'as Showcase
Thanks for promotion!
And sorry for dissapearing for so long. Havent got much time to get here. Anyway, work wasnt abandoned (I redid some parts of tower, implemented collision, but visually it looks ...
  Topic: n8-7-For
Doxas

Replies: 40
Views: 3543

PostForum:  Archives   Posted: Sun Dec 30, 2007 8:31 pm   Subject: n8-7-For
Just now spotted this thread. Kinda slow of me. But heck, better later then never Smile

I want, or already claimed, this tower. Ill post all progress in this thread:
http://tamriel-rebuilt.org/old_fo ...
  Topic: Dox'as Showcase
Doxas

Replies: 28
Views: 3562

PostForum:  Developer Showcase   Posted: Sat Nov 24, 2007 10:20 am   Subject: Dox'as Showcase
Yep, I installed 1.00 version and everything with Nifskope seems to be working good now.

Just wanted to let everyone know, that I didnt dropped on doing model. I just cant get collision working in ...
  Topic: Dox'as Showcase
Doxas

Replies: 28
Views: 3562

PostForum:  Developer Showcase   Posted: Sat Nov 17, 2007 3:53 pm   Subject: Dox'as Showcase
Nice pic of town. So what should I do with lighthouse base? At the moment mine looks like in a first concept drawing. Should I make something looking more like in a second picture? Although it wont be ...
  Topic: Dox'as Showcase
Doxas

Replies: 28
Views: 3562

PostForum:  Developer Showcase   Posted: Thu Nov 15, 2007 10:37 am   Subject: Dox'as Showcase
Yeah, it reminds me a bit of Imperial city tower or one of many Lord f the rings towers, but I am just doing whats the concept shows Smile

Moving forward. I've checked vanilla Oblivion meshes. Lightho ...
  Topic: Dox'as Showcase
Doxas

Replies: 28
Views: 3562

PostForum:  Developer Showcase   Posted: Wed Nov 14, 2007 11:48 pm   Subject: Dox'as Showcase
Ok, Ill keep in mind sending max files to you for exporting to niff format Smile
And thanks for sharing link, when Ill have free minute Ill check whats in there.


Ok now about that progress. Some id ...
  Topic: Dox'as Showcase
Doxas

Replies: 28
Views: 3562

PostForum:  Developer Showcase   Posted: Wed Nov 14, 2007 9:48 am   Subject: Dox'as Showcase
I am picking lighthouse then. If polycount isnt a big matter, of course Ill try to stick too as few as possible, then its great Smile Just out of curiosity how many polies have houses in Oblivion?

And ...
  Topic: Dox'as Showcase
Doxas

Replies: 28
Views: 3562

PostForum:  Developer Showcase   Posted: Tue Nov 13, 2007 6:10 pm   Subject: Dox'as Showcase
Looks like I can't see whats in there. I get this message:

The topic or post you requested does not exist
  Topic: Dox'as Showcase
Doxas

Replies: 28
Views: 3562

PostForum:  Developer Showcase   Posted: Tue Nov 13, 2007 2:49 pm   Subject: Dox'as Showcase
hmm I find concept art threads a bit confusing. Most of them look like discussions about how one or another item should look like without getting to final concept of it. Is there any specific thread w ...
  Topic: Dox'as Showcase
Doxas

Replies: 28
Views: 3562

PostForum:  Developer Showcase   Posted: Tue Nov 13, 2007 12:09 pm   Subject: Dox'as Showcase
Hello,

Good to know, that Tamriel Rebuilt project is still alive Smile Recently I got more of spare time and wanted to improve my 3d modeling skills. So I ask if is here any clutter, architecture or a ...
  Topic: Making Icons with Photoshop
Doxas

Replies: 5
Views: 455

PostForum:  Archives   Posted: Wed Nov 08, 2006 3:14 pm   Subject: Making Icons with Photoshop
As for the step two, you can simply make that step in Photoshop, so you could easily avoid opening MS Paint and need of saving file you wont need later.

Just after step 1, insted of second step:
* ...
  Topic: Noirgrim's Showcase
Doxas

Replies: 29
Views: 4587

PostForum:  Developer Showcase   Posted: Tue May 02, 2006 11:02 am   Subject: Noirgrim's Showcase
Human-machine is back! Smile Glad to know TR gets back one of the best and most productive modders this project ever had.

/me runs back to the shadows of spectating
  Topic: I'm impressed!
Doxas

Replies: 13
Views: 712

PostForum:  Archives   Posted: Mon Dec 20, 2004 8:38 pm   Subject: I'm impressed!
the same goes from me. I am imressed as well. To tell a truth I thought this project will die, especially when the dore members were leaving. I haven't been for a long time. I did a little, mostly bec ...
  Topic: npc romances? :S
Doxas

Replies: 32
Views: 3324

PostForum:  Archives   Posted: Wed Sep 03, 2003 12:22 pm   Subject: npc romances? :S
The best choise just family waiting you at home (no adventurers, I would prefer rat as companion not human Razz Very Happy). And maybe no children, just deep love without any... hmmm.... you know what Wink
  Topic: Map 4 Claim Request -> 4-4
Doxas

Replies: 7
Views: 1080

PostForum:  Archives   Posted: Fri Aug 29, 2003 8:15 am   Subject: Map 4 Claim Request -> 4-4
Ok. I've created new thread in map4 section. Let's discuss everything there Wink
AND thank thanks Rodan Very Happy
  Topic: Map 4 Claim Request -> 4-4
Doxas

Replies: 7
Views: 1080

PostForum:  Archives   Posted: Thu Aug 28, 2003 1:42 pm   Subject: Map 4 Claim Request -> 4-4
Hmmm... intresting... maybe I've written coordinates in wrong order? But I thought first number must be x line coordinates(horizontal). Nevermind. Then I would like to claim -12,-7 to -14, -4 and plus ...
  Topic: Map 4 Claim Request -> 4-4
Doxas

Replies: 7
Views: 1080

PostForum:  Archives   Posted: Thu Aug 28, 2003 11:06 am   Subject: Map 4 Claim Request -> 4-4
Ok, at last map4 is open for claims Very Happy.
I would like to claim these cells: -7, -12 to -4,-14 plus three cells -3,-14 -2,-14 -3,-13. Total 15 cells. Waiting for reply Smile
  Topic: Spam, and Useless Posts
Doxas

Replies: 2
Views: 391

PostForum:  Conceptualization   Posted: Mon Aug 25, 2003 8:01 am   Subject: Spam, and Useless Posts
But don't you think that maybe someone who made smth needs feedback, and such posts like "that looks great", "man you rock! do it of course" encourages creator for further work, because he knows that ...
 
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