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  Topic: Concept Art *still* needs you!
El Scumbago

Replies: 45
Views: 6252

PostForum:  Concept Art   Posted: Tue Dec 16, 2008 5:08 am   Subject: Concept Art *still* needs you!
Well, hello there, how's everyone been? Since Christmas holidays is nearly here, I thought I'd make a gift to TR, like some fort concepts, or something along these lines.
Truth is, I'd be willing to ...
  Topic: n8-41-Mis
El Scumbago

Replies: 24
Views: 1651

PostForum:  Archives   Posted: Tue Nov 04, 2008 5:43 pm   Subject: n8-41-Mis
Better use moistured plaster/stucco for the ceiling, but keep the support beams. Just spamming Very Happy
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Tue Jul 08, 2008 9:59 pm   Subject: n8-38-For
"When" would be more precise. Before Friday dear LN.
  Topic: TR Book Group - Or what are you reading now?
El Scumbago

Replies: 63
Views: 3542

PostForum:  Archives   Posted: Wed Jun 25, 2008 9:57 pm   Subject: TR Book Group - Or what are you reading now?
Paolo Coehlo's 11 Minutes. His elloquence can only be compared to the depth of his work.
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Tue Jun 17, 2008 1:48 am   Subject: n8-38-For
Yes. What remains to be done is just some tedious change-the-position-numbers work, so they'll be ready as soon as I'm done with what I'm currently doing.
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Fri Jun 13, 2008 11:23 pm   Subject: n8-38-For
As I wrote to Haplo a moment ago, I'll get back on this in about a week.
  Topic: 8-1-For
El Scumbago

Replies: 264
Views: 16137

PostForum:  Archives   Posted: Wed May 14, 2008 11:57 am   Subject: 8-1-For
More tents, more benches, more Nemon!
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Wed May 07, 2008 6:11 pm   Subject: n8-38-For
I suppose the Smooth modifier could do the work as well, since it only affects the model in a visual, non-geometrical way.

I also wanted to say that the delay of updates will continue for at least ...
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Mon May 05, 2008 12:47 am   Subject: n8-38-For
I explain the reasons I've not deleted the extra polies in the readme. As for smoothing groups, I've no idea what to do. If I use meshsmooth, the object will have twice its current polies. Should I us ...
  Topic: n8-52-Mis
El Scumbago

Replies: 29
Views: 2698

PostForum:  Archives   Posted: Sun May 04, 2008 10:27 pm   Subject: n8-52-Mis
I see! Why did you change the shape? There's lots of space in there anyway. Just being curious.
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Sun May 04, 2008 10:24 pm   Subject: n8-38-For
All praise Haplo. For real.
  Topic: Quagmire Interiors
El Scumbago

Replies: 163
Views: 7069

PostForum:  Archives   Posted: Sun May 04, 2008 10:21 pm   Subject: Quagmire Interiors
Just had a fun and possibly very Hell-ish experience.
The player's in a dungeon and must get from point A to point B. The catch is that if any of the dungeon's inhabitants comes in contact with him, ...
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Sun May 04, 2008 10:12 pm   Subject: n8-38-For
Absolutely. The sides (width) of the dock parts I sent you match each other perfectly, since they're all made from the 1st mesh, but I'll go on and change the width accordingly, just in case it causes ...
  Topic: n8-52-Mis
El Scumbago

Replies: 29
Views: 2698

PostForum:  Archives   Posted: Sun May 04, 2008 9:14 pm   Subject: n8-52-Mis
The staircase looks a bit awkward. If we're going to keep it this way, then I think it should be wooden or something.
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Sun May 04, 2008 9:07 pm   Subject: n8-38-For
Sorry Morden, I didn't think anyone else would take a look so I uploaded the files as maxscenes for aro, who has max9. I'll export into nif's the next time.

Aro, what's that thing with the numbers? ...
  Topic: [FCG] Quagmire, exteriors, atmosphere, and the like
El Scumbago

Replies: 101
Views: 13668

PostForum:  Concept Art   Posted: Sun May 04, 2008 8:41 pm   Subject: [FCG] Quagmire, exteriors, atmosphere, and the like
The CA forum's on fire again. Great work guys, really love the art.
  Topic: 3dMax Help appreciated. Random Bug ftl?
El Scumbago

Replies: 3
Views: 336

PostForum:  Archives   Posted: Sun May 04, 2008 8:33 pm   Subject: 3dMax Help appreciated. Random Bug ftl?
What aro said. 3DsMax alone is untrustworthy, I can't imagine what it can do to a boolean object when it starts messing everything up.
All I can say is you should prefer deleting polys than boolean-i ...
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Wed Apr 30, 2008 10:27 pm   Subject: n8-38-For
Any feedback for this?
  Topic: n8-41-Mis
El Scumbago

Replies: 24
Views: 1651

PostForum:  Archives   Posted: Wed Apr 30, 2008 10:25 pm   Subject: n8-41-Mis
Want me to make concepts for these?
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Mon Apr 28, 2008 3:16 pm   Subject: n8-38-For
Upload meshes for purpose examine and feedback.

A bunch of 17 modular (hopefully functional) pieces for your eyes only. Position checked, pivot points checked, useless faces deleted.
Piece 14(Wate ...
  Topic: 8-1-For
El Scumbago

Replies: 264
Views: 16137

PostForum:  Archives   Posted: Mon Apr 28, 2008 3:08 pm   Subject: 8-1-For
Viva Nemon! Can't spot the surprise though.
  Topic: Material and naming scheme for Hammerfell
El Scumbago

Replies: 53
Views: 1927

PostForum:  Archives   Posted: Mon Apr 28, 2008 2:47 pm   Subject: Material and naming scheme for Hammerfell
I'd sware we had a thread with materials we could use in Hammerfell. Can't find it thought.
  Topic: A bunch of questions
El Scumbago

Replies: 104
Views: 4790

PostForum:  Archives   Posted: Mon Apr 28, 2008 2:34 pm   Subject: A bunch of questions
The first version of Hammerfell will contain hours of VA and will run on CryEngine2, featuring a storyline by Peter Molyneaux.
  Topic: Concept Art!
El Scumbago

Replies: 19
Views: 6005

PostForum:  News   Posted: Mon Apr 28, 2008 2:31 pm   Subject: Concept Art!
Long live the new HoCA!
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Sun Apr 27, 2008 5:03 pm   Subject: n8-38-For
Well, the sides match perfectly in terms of size, each piece now has its pivot point in the center and has been placed at 0,0,0. You never know however...

Edit: Forgot to mention that I fixed the r ...
  Topic: n8-38-For
El Scumbago

Replies: 91
Views: 7152

PostForum:  Archives   Posted: Sun Apr 27, 2008 2:48 pm   Subject: n8-38-For
The main dock modulars are ready. I'll send them to Aro tomorrow, hopefully they'll work fine. SetMeshProgress->50/100
  Topic: Hammerfell Dock Set
El Scumbago

Replies: 13
Views: 868

PostForum:  Archives   Posted: Sun Apr 27, 2008 2:32 pm   Subject: Hammerfell Dock Set
Mapping a plane is twice as hard!
  Topic: Hammerfell Dock Set
El Scumbago

Replies: 13
Views: 868

PostForum:  Archives   Posted: Thu Apr 24, 2008 3:05 pm   Subject: Hammerfell Dock Set
I rarely ever use splines, so that won't really change a lot
As I found out, they're the real deal for architecture. Splines and Loft. Seriously!

...fixing "modulars" is pain, and in many cases t ...
  Topic: For Make Benefit Glorious Blog of Tamriel Rebuilt
El Scumbago

Replies: 69
Views: 5178

PostForum:  Archives   Posted: Wed Apr 23, 2008 5:07 pm   Subject: For Make Benefit Glorious Blog of Tamriel Rebuilt
El Scum (the Claim, Then Abandon guy)

What game do you mod?
Both Morrowind and Oblivion.

What area of TR do you work on?
Concept art, interiors, dialogue & NPCs (occasionaly), and lately g ...
  Topic: [FCG] Goldmoor Keep/Palace Concept Art
El Scumbago

Replies: 52
Views: 7879

PostForum:  Concept Art   Posted: Wed Apr 23, 2008 4:27 pm   Subject: [FCG] Goldmoor Keep/Palace Concept Art
Obagovo's design with the triangular battlements is perfect for the northeastern areas of Hammerfell. I was thinking about the same thing (Morrocan style) for forts, if we decide to add them.
  Topic: Yarr, got me drivers license yarr, yarr.
El Scumbago

Replies: 15
Views: 1030

PostForum:  Archives   Posted: Wed Apr 23, 2008 4:25 pm   Subject: Yarr, got me drivers license yarr, yarr.
VW are quality stuff as far as I know, but japanese cars are the real deal. You'll just never get mechanical problems with them.
  Topic: Sweet. I Rule
El Scumbago

Replies: 13
Views: 381

PostForum:  Archives   Posted: Wed Apr 23, 2008 4:22 pm   Subject: Sweet. I Rule
F**k! I just realised my own 3-year anniversary was two weeks ago!
  Topic: Lighter's Showcase
El Scumbago

Replies: 9
Views: 1125

PostForum:  Developer Showcase   Posted: Wed Apr 23, 2008 4:16 pm   Subject: Lighter's Showcase
You, sir, have lots o'potential. Welcome to TR Smile
  Topic: A little texture work
El Scumbago

Replies: 7
Views: 581

PostForum:  Archives   Posted: Wed Apr 23, 2008 4:13 pm   Subject: A little texture work
I reckon most of us had forgotten about you.

Not if you're using his texture replacers for the vanilla creatures Very Happy
  Topic: Hammerfell Dock Set
El Scumbago

Replies: 13
Views: 868

PostForum:  Archives   Posted: Wed Apr 23, 2008 4:06 pm   Subject: Hammerfell Dock Set
W00t! My first model submission ends up being a decent one! Thanks guys Smile

Lady N: Sure thing. There's plenty of stuff I want to add. Since we'll be using one dock set for the province (or most of ...
  Topic: A little texture work
El Scumbago

Replies: 7
Views: 581

PostForum:  Archives   Posted: Mon Apr 21, 2008 7:26 pm   Subject: A little texture work
I was waiting for something like this. Can't wait to see what you can come up with for the new creatures. Great work connary. Smile
  Topic: Joined TR
El Scumbago

Replies: 1
Views: 560

PostForum:  Developer Showcase   Posted: Mon Apr 21, 2008 7:22 pm   Subject: Joined TR
Hey Rorkhill, welcome to TR. Before anything else, I must inform you about some things concerning the showcase. When you're uploading an esp/esm, its only dependancies should be the official expansion ...
  Topic: Tis' my first anniversary. Yarr!
El Scumbago

Replies: 22
Views: 1300

PostForum:  Archives   Posted: Mon Apr 21, 2008 6:17 pm   Subject: Tis' my first anniversary. Yarr!
Make it 85% now. Congrats Jedak!
  Topic: Sweet. I Rule
El Scumbago

Replies: 13
Views: 381

PostForum:  Archives   Posted: Mon Apr 21, 2008 6:16 pm   Subject: Sweet. I Rule
What everyone else said, and keep up the good work! (I think that's the only cliché that's left for me to take, right? Razz)

Which leaves me with no cliches at all. Ah, nevermind. Happy anniversary ...
  Topic: FLESH's Showcase
El Scumbago

Replies: 67
Views: 6561

PostForum:  Developer Showcase   Posted: Mon Apr 21, 2008 6:13 pm   Subject: FLESH's Showcase
No problem mate.Smile Apparently, modelling stuff is much more like you.
 
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