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  Topic: Fallout 3 Mods
Eraser

Replies: 7
Views: 975

PostForum:  Archives   Posted: Wed Feb 04, 2009 11:43 pm   Subject: Fallout 3 Mods
Ohh very nice.

What are you and eyeball looking to do? Last I saw Prom had a New York thing going. Definitely want to get involved in that...any and all references that could possibly be needed.
  Topic: Who's getting Fallout 3?
Eraser

Replies: 74
Views: 5364

PostForum:  Archives   Posted: Sat Jan 10, 2009 3:07 pm   Subject: Who's getting Fallout 3?
OMG where?!

Well, it depends how you play, you can rush through oblivion fairly easily too. I walk everywhere, scrounge and explore, get lost and I'm several hundred hours into my char and I haven ...
  Topic: College
Eraser

Replies: 41
Views: 3475

PostForum:  Archives   Posted: Fri Jan 09, 2009 12:06 am   Subject: College
both pratts and SVA are in NY.

Awesome! pick one of those and I'll see you in the fall.
  Topic: 2008 Mod of the Year Awards
Eraser

Replies: 35
Views: 2486

PostForum:  Archives   Posted: Thu Jan 08, 2009 4:20 pm   Subject: 2008 Mod of the Year Awards
Money this time could go to something similar resource-wise, maybe full speedtree libraries?

Or we could just give it to Garf again, the first time probably didn't even come close to making up for ...
  Topic: oh crap Elder scrolls V probably won't come in 2010
Eraser

Replies: 43
Views: 3856

PostForum:  Archives   Posted: Sun Dec 21, 2008 4:46 am   Subject: oh crap Elder scrolls V probably won't come in 2010
Fallout 3 is way more than oblivion with guns. Sure it's a simple way to describe it, but it's made leaps and bounds over oblivion.
  Topic: n8-21-For
Eraser

Replies: 56
Views: 6234

PostForum:  Archives   Posted: Sat Dec 20, 2008 10:07 pm   Subject: n8-21-For
sides almost completely done and normal looking. I didn't see any textures for a walkway in the GM fort set, should I cook up my own texture?
  Topic: Alik'r desert
Eraser

Replies: 49
Views: 7934

PostForum:  Archives   Posted: Sat Dec 20, 2008 5:21 am   Subject: Alik'r desert
Well, it's not impossible to do in a game, but to do it in this game engine convincingly would take alot.

Dunes "shifting" could be done by having the dunes as statics, that are enabled and disable ...
  Topic: Who's getting Fallout 3?
Eraser

Replies: 74
Views: 5364

PostForum:  Archives   Posted: Sun Dec 14, 2008 4:17 am   Subject: Who's getting Fallout 3?
Yeah, almost exactly like the Oblivion CS, but tailored to fallout. A bit more powerful too, new scripting functions etc. Very very capable, with enough effort it could essentially handle almost any ...
  Topic: Dres Concept Art
Eraser

Replies: 359
Views: 48618

PostForum:  Concept Art   Posted: Fri Dec 12, 2008 9:37 pm   Subject: Dres Concept Art

Tear was made partially by Yinnie, then worked on by Kothloth, then they never finished it, and that's when we decided to scrap the Dres set. Later on Dexter claimed it, and like a year later posted ...
  Topic: Dres Concept Art
Eraser

Replies: 359
Views: 48618

PostForum:  Concept Art   Posted: Mon Dec 08, 2008 5:03 pm   Subject: Dres Concept Art
Also, I think something designed around canton 3 would look really nice if hidden away in a forest of some sort. With the treetops around the edge as this one little hole in the forest difficult to s ...
  Topic: Dres Concept Art
Eraser

Replies: 359
Views: 48618

PostForum:  Concept Art   Posted: Mon Dec 08, 2008 4:21 pm   Subject: Dres Concept Art
Here's a little brainstorming on my part:

Personally I like the idea of smaller cantons and having some regular city planning around it. I picture Tear like that, a bunch of small cantons with som ...
  Topic: Dres Concept Art
Eraser

Replies: 359
Views: 48618

PostForum:  Concept Art   Posted: Sun Dec 07, 2008 5:16 pm   Subject: Dres Concept Art
See!? the right concept gets developed and everyone who was bickering before loves it! Still yet to see Dex weigh in, but nobody has not liked it so far.
  Topic: Dres Concept Art
Eraser

Replies: 359
Views: 48618

PostForum:  Concept Art   Posted: Sun Dec 07, 2008 4:56 am   Subject: Dres Concept Art
I love the third design! It reminds me of the old dunmeri fortresses (perhaps a colorscheme of those forts might be suitable for dres?)

How do you think putting the doorway on the second floor and ...
  Topic: Dres Concept Art
Eraser

Replies: 359
Views: 48618

PostForum:  Concept Art   Posted: Sun Dec 07, 2008 12:55 am   Subject: Dres Concept Art
Actually according to TIL their color is grey. Also reading on TIL regarding vampires, it is supposed to be rumor that their council is composed of vampires. So when we get to the point of dialogue, ...
  Topic: n8-21-For
Eraser

Replies: 56
Views: 6234

PostForum:  Archives   Posted: Sat Dec 06, 2008 7:05 pm   Subject: n8-21-For
Gotcha. The main structure currently has a solid stone GM fort texture applies, changing to cut stone to match an archway with cut stone.
  Topic: n8-21-For
Eraser

Replies: 56
Views: 6234

PostForum:  Archives   Posted: Sat Dec 06, 2008 6:21 pm   Subject: n8-21-For
Claiming to finish off the texturing.
  Topic: Dres Concept Art
Eraser

Replies: 359
Views: 48618

PostForum:  Concept Art   Posted: Sat Dec 06, 2008 2:05 am   Subject: Dres Concept Art
yikes X2

- It makes sense because of

Actually that is quite a good reason in that we're trying to follow established lore, and where we make new lore, have it blend in naturally to be as indist ...
  Topic: Dres Concept Art
Eraser

Replies: 359
Views: 48618

PostForum:  Concept Art   Posted: Fri Dec 05, 2008 5:02 pm   Subject: Dres Concept Art
The checkpoint wall and city sketch looks pretty fitting. Not ornate like almalexia, unwelcoming and we can do cantons like the city drawing instead of full sized vivec/molag mar cantons.

The towe ...
  Topic: Dres Concept Art
Eraser

Replies: 359
Views: 48618

PostForum:  Concept Art   Posted: Fri Dec 05, 2008 2:35 am   Subject: Dres Concept Art
And this is exactly what I missed!

I have no idea if the vampire thing is still being done, much of the pre-existing stuff got overhauled by sload.
  Topic: Dres Concept Art
Eraser

Replies: 359
Views: 48618

PostForum:  Concept Art   Posted: Thu Dec 04, 2008 8:47 pm   Subject: Dres Concept Art
When the news came that Kemillith Torom, Peliah's husband-to-be, had been found outside of a canton, his head on a spike some feet away, she did not have to pretend to grieve. Her father knew she did ...
  Topic: Dres Concept Art
Eraser

Replies: 359
Views: 48618

PostForum:  Concept Art   Posted: Wed Dec 03, 2008 7:49 pm   Subject: Dres Concept Art
Looks cool, but too much of a direct mashup of velothi + daedric. Take a look at the redguard comic, the show a dres area (and presumably a dres settlement) with lots of insectiod stuff and tents.
...
  Topic: FLESH's Showcase
Eraser

Replies: 67
Views: 6596

PostForum:  Developer Showcase   Posted: Sat Apr 19, 2008 12:37 pm   Subject: FLESH's Showcase
Very Nice!

What version is that and where did you get it? I'm another speedtree person, but I'm rarely around anymore due to school.
  Topic: really good idea
Eraser

Replies: 30
Views: 1615

PostForum:  Archives   Posted: Mon Feb 25, 2008 2:51 am   Subject: really good idea
Well neither of those sites are in english, making it difficult for hundreds of millions to read. Babelfish translation only works so well.
  Topic: Valentines Day
Eraser

Replies: 51
Views: 2516

PostForum:  Archives   Posted: Sun Feb 17, 2008 3:53 am   Subject: Valentines Day
Just mention that the shop delivered your flowers intended for her to the wrong person who happened to have the same name.

If its any consolation, I was no more successful.
  Topic: Valentines Day
Eraser

Replies: 51
Views: 2516

PostForum:  Archives   Posted: Sat Feb 16, 2008 4:18 pm   Subject: Valentines Day
Just what were you trying to accomplish with L_N's avatar?

A 17 year old at a 9th grade level? gotta be special ed.

I'd have unleashed hell if my school had tried to punish me for possesion of s ...
  Topic: Valentines Day
Eraser

Replies: 51
Views: 2516

PostForum:  Archives   Posted: Mon Feb 11, 2008 4:19 pm   Subject: Valentines Day
Well its got to be a good laugh. The idea is to not take it so seriously.

Dinner and/or movie is awefully formal and intimidating, in my experience they always decline. Lunch is infinitely more re ...
  Topic: Valentines Day
Eraser

Replies: 51
Views: 2516

PostForum:  Archives   Posted: Fri Feb 08, 2008 3:53 pm   Subject: Valentines Day
Treat women like a bratty little sister, they'll love you and be eating out of your hand.

Be sweet and romantic and they'll think you're a stalker creep and want nothing to do with you.

I read o ...
  Topic: Going to New York, any suggestions?
Eraser

Replies: 22
Views: 1332

PostForum:  Archives   Posted: Sun Feb 03, 2008 3:58 pm   Subject: Going to New York, any suggestions?
JFK sucks, but at least its runways are long enough. La Guardia (*cough*) has the shortest runways of a major airport. The landing gear dips into the water on takeoff!

You've also got to get lost ...
  Topic: n11-6-Mis
Eraser

Replies: 16
Views: 1559

PostForum:  Archives   Posted: Wed Jan 30, 2008 10:07 pm   Subject: n11-6-Mis
Uh? have you reviewed it? I'd kinda like to be able to move on to another claim should there be no fixes needed.
  Topic: n11-6-Mis
Eraser

Replies: 16
Views: 1559

PostForum:  Archives   Posted: Sun Jan 20, 2008 4:22 am   Subject: n11-6-Mis
874461
634682
752137
664161
892044
814181

A few suggestions I looked at in the CAD.
  Topic: n11-6-Mis
Eraser

Replies: 16
Views: 1559

PostForum:  Archives   Posted: Wed Jan 16, 2008 7:08 pm   Subject: n11-6-Mis
No, I simply hadn't touched it between november and january because my coursework has been too insane to mod.

Done now, textures and all.
  Topic: n11-9-Mis
Eraser

Replies: 30
Views: 2241

PostForum:  Archives   Posted: Wed Jan 16, 2008 6:19 pm   Subject: n11-9-Mis
thats why I had some green in there
  Topic: n11-9-Mis
Eraser

Replies: 30
Views: 2241

PostForum:  Archives   Posted: Wed Jan 16, 2008 1:53 am   Subject: n11-9-Mis
Any other changes Aro?
  Topic: n11-9-Mis
Eraser

Replies: 30
Views: 2241

PostForum:  Archives   Posted: Sat Jan 12, 2008 4:07 pm   Subject: n11-9-Mis
Ok, but I think too yellow/brown would look too similar to the gold coast.
  Topic: Ctrl + V
Eraser

Replies: 36
Views: 1991

PostForum:  Archives   Posted: Sat Jan 12, 2008 4:17 am   Subject: Ctrl + V
cliver barker/'s undying
  Topic: n11-9-Mis
Eraser

Replies: 30
Views: 2241

PostForum:  Archives   Posted: Tue Jan 08, 2008 5:02 pm   Subject: n11-9-Mis
Oh, I thought a little sparse would fit the terrain. Shall I make it fuller?
  Topic: n11-9-Mis
Eraser

Replies: 30
Views: 2241

PostForum:  Archives   Posted: Mon Jan 07, 2008 5:32 pm   Subject: n11-9-Mis
Made a perfect texture already
  Topic: I'm fucking ancient!
Eraser

Replies: 8
Views: 370

PostForum:  Archives   Posted: Fri Dec 28, 2007 11:06 pm   Subject: I'm fucking ancient!
Fifth... but you're never here Razz

I'm here in bursts, followed by lurking when I'm too damn busy to be around constantly.
  Topic: I'm fucking ancient!
Eraser

Replies: 8
Views: 370

PostForum:  Archives   Posted: Fri Dec 28, 2007 6:46 pm   Subject: I'm fucking ancient!
Well today marks my fifth aniversary with TR.

So many laughs, fights, ah crap I'm getting all chocked up.
  Topic: ATTENTION BUTTHEADS
Eraser

Replies: 12
Views: 788

PostForum:  Archives   Posted: Tue Dec 18, 2007 2:39 am   Subject: ATTENTION BUTTHEADS
Congrats!

I'm trying to delay that for as long as humanly possible or I'm screwed not having medical coverage. Otherwise, I'd be graduating in may
 
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