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  Topic: Pruning Old Accounts
Kasan Moor

Replies: 6
Views: 1347

PostForum:  Project Organization   Posted: Tue Mar 31, 2015 5:20 am   Subject: Pruning Old Accounts
I second Lord_Gallant's post. Please don't forget about us long time lurkers.
  Topic: TR Anniversary
Kasan Moor

Replies: 5
Views: 1051

PostForum:  Off-Topic   Posted: Mon Dec 16, 2013 7:44 pm   Subject: TR Anniversary
Little late, but congrats Haplo with more than a decade here at TR! Thanks for all the effort you have already put in this project!
  Topic: Why is it called Blacklight?
Kasan Moor

Replies: 35
Views: 7455

PostForum:  Conceptualization   Posted: Sun Sep 01, 2013 1:55 am   Subject: Why is it called Blacklight?
Isn't the name Blacklight common Bethesda lore by now?

It is, in fact, in Skyrim's DLC Dragonborn the Redoran councilor Morvayn of Raven Rock in Solstheim and his wife talk about the great city of ...
  Topic: Nemon's TR anniversary
Kasan Moor

Replies: 7
Views: 1316

PostForum:  Off-Topic   Posted: Mon Oct 29, 2012 8:54 pm   Subject: Nemon's TR anniversary
Congrats Haplo and Nemon and thank you guys for all the work you've done for this project! Everytime I come back here I feel ashamed of not putting more time and effort in this project, especially whe ...
  Topic: Hi there!
Kasan Moor

Replies: 4
Views: 278

PostForum:  Archives   Posted: Mon Nov 01, 2010 4:46 pm   Subject: Hi there!
Just wanted to step in and say hi. I'm a few days over due, but I silently celebrated the 23rd of October. Seven years ago I joined this project, for the love of Morrowind's lore and the idea to recre ...
  Topic: Quagmire creatures
Kasan Moor

Replies: 15
Views: 1070

PostForum:  Archives   Posted: Wed Nov 11, 2009 12:34 am   Subject: Quagmire creatures
It might be ultra low priority, but I had a nice idea for the portals. Staying with the eye theme, what about a vertical eye with swirling iris and black flames/electricity around it? I could draw a c ...
  Topic: Quagmire creatures
Kasan Moor

Replies: 15
Views: 1070

PostForum:  Archives   Posted: Tue Nov 10, 2009 11:54 pm   Subject: Quagmire creatures
These creatures are the weavers of nightmares. I know that you like to ask a lot of questions, because I'm unhappily familiar with the TESF Lore forum, but this forum isn't for that sort of thing. Unl ...
  Topic: Giant Dwemer Sentinel
Kasan Moor

Replies: 19
Views: 3585

PostForum:  Asset Development   Posted: Thu Feb 12, 2009 5:35 am   Subject: Giant Dwemer Sentinel
I forgot to say this is indeed for Morrowind, not Oblivion. And with all the giant, not yet excavated Dwemer ruins on the Morrowind mainlaind (Kemel-Ze), we could sure use em..
  Topic: Giant Dwemer Sentinel
Kasan Moor

Replies: 19
Views: 3585

PostForum:  Asset Development   Posted: Wed Feb 11, 2009 6:09 am   Subject: Giant Dwemer Sentinel
I was browsing PES when I came across [url=http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7259]this mod, which the author said can be used as a modders' resource. It is a new a ...
  Topic: Proofreader and Loremaster Available
Kasan Moor

Replies: 14
Views: 1926

PostForum:  Developer Showcase   Posted: Mon Feb 09, 2009 5:37 am   Subject: Proofreader and Loremaster Available
Proofreading alone isn't something for which one can be promoted, but members are occasionally promoted for literature. If you would like to post a sample of your work for our Head of Literature to pe ...
  Topic: Nex
Kasan Moor

Replies: 152
Views: 13085

PostForum:  Developer Showcase   Posted: Fri Feb 06, 2009 12:40 pm   Subject: Nex
That canteen looks great, but I assume the texture is still WIP? I believe they used mostly animal bladders for canteens and water pouches.

But what about your old work? Architecture and such? I be ...
  Topic: Fallout 3 Mods
Kasan Moor

Replies: 7
Views: 964

PostForum:  Archives   Posted: Fri Feb 06, 2009 5:35 am   Subject: Fallout 3 Mods
how dare ya.

I understand what you mean, but the Honorary Member title under their name is there for a reason. They have already contributed a lot of time to this project.
  Topic: Black Gate and other stuff
Kasan Moor

Replies: 17
Views: 1069

PostForum:  Archives   Posted: Fri Feb 06, 2009 5:16 am   Subject: Black Gate and other stuff
I think we should put an anvil hidden in the recesses of a cave next to the skeleton of a thief, who has a half finished note detailing his theft of "some sort of magic anvil" from Castle Ebonheart, a ...
  Topic: 4-34-Red
Kasan Moor

Replies: 59
Views: 13349

PostForum:  Exteriors: Finished   Posted: Fri Feb 06, 2009 5:11 am   Subject: 4-34-Red
Vernon you bastard! How are you? Razz Haven't seen you in a while here. I'm sorry for spamming this claim, but I just had to reply.
  Topic: Stirk 1.0 Released!
Kasan Moor

Replies: 24
Views: 10030

PostForum:  News   Posted: Fri Feb 06, 2009 5:07 am   Subject: Stirk 1.0 Released!
Congrats Tamriel Rebuilt for their first final release ever! May more final releases follow soon! Map 1 and 2 are underway, map 3 is getting ready for beta and Hammerfell starts to look absolutely awe ...
  Topic: Map 3 Detailing Claim #6
Kasan Moor

Replies: 206
Views: 6171

PostForum:  Archives   Posted: Thu Jan 22, 2009 4:31 am   Subject: Map 3 Detailing Claim #6
I have done map 2 detailing..
  Topic: Map 3 Detailing Claim #6
Kasan Moor

Replies: 206
Views: 6171

PostForum:  Archives   Posted: Wed Jan 21, 2009 3:49 am   Subject: Map 3 Detailing Claim #6
I'll take a look at it one of these days and decide to claim this or not.
  Topic: Map 3 Detailing Claim #6
Kasan Moor

Replies: 206
Views: 6171

PostForum:  Archives   Posted: Tue Jan 20, 2009 6:12 pm   Subject: Map 3 Detailing Claim #6
Could you be more specific on the other stuff that needs to be done? I might want to claim this one.
  Topic: For map 3...
Kasan Moor

Replies: 122
Views: 3968

PostForum:  Archives   Posted: Tue Jan 20, 2009 6:07 pm   Subject: For map 3...
I prefer "The Sacred East" aswell. If we have these things out of the way, what else still needs to be done on map 3 and what can I help with?
  Topic: For map 3...
Kasan Moor

Replies: 122
Views: 3968

PostForum:  Archives   Posted: Mon Jan 19, 2009 3:22 pm   Subject: For map 3...
I like the green better then the one mwgek did, but I like the overall style of that one. I also prefer the hand over the saint, as I think it would fit the holy tribunal thing better. Just lose the s ...
  Topic: For map 3...
Kasan Moor

Replies: 122
Views: 3968

PostForum:  Archives   Posted: Thu Jan 15, 2009 2:57 am   Subject: For map 3...
Hand looks good, also fits in more with the original style of the tribunal hand (Tribunal cover). However, I would keep the symbols in the corners, looks better that way. After all, Vehk, Ayem and Seh ...
  Topic: Daedric Hide Armorsmith
Kasan Moor

Replies: 45
Views: 1730

PostForum:  Archives   Posted: Mon Dec 15, 2008 7:11 pm   Subject: Daedric Hide Armorsmith
This might apply to the daedric skin armor, but I like the idea of the smith creating the molecrab and cephalopod armors. Makes sense. On a side note, I would like to volunteer scripting it in, as I h ...
  Topic: A Fond Farewell
Kasan Moor

Replies: 17
Views: 947

PostForum:  Archives   Posted: Thu Dec 04, 2008 10:04 am   Subject: A Fond Farewell
Damn Sload, hope to see you check in once in a while and good luck with whatever keeps you busy. I'll be around IRC and be sure to join #thras. Have fun with the tablet! Wink

Oh, before I forget, tha ...
  Topic: For map 3...
Kasan Moor

Replies: 122
Views: 3968

PostForum:  Archives   Posted: Sat Nov 29, 2008 8:49 pm   Subject: For map 3...
I believe that apart from a few interiors that need to be finished and connected to exteriors the only thing left is detailing, before npc claims open up. Map 3 detailing is close from starting, but I ...
  Topic: The Definitive Map 2 Checklist
Kasan Moor

Replies: 67
Views: 2718

PostForum:  Archives   Posted: Fri Nov 28, 2008 4:41 am   Subject: The Definitive Map 2 Checklist
Yeah I figured that, but we are merging them at some point?
  Topic: The Definitive Map 2 Checklist
Kasan Moor

Replies: 67
Views: 2718

PostForum:  Archives   Posted: Fri Nov 28, 2008 1:48 am   Subject: The Definitive Map 2 Checklist
And would it be to big a file to merge map 2 with map 1? Maybe have that for an optional download? This minimizes conflicts and is another less plug-in that morrowind needs to load. But I don't know i ...
  Topic: The Definitive Map 2 Checklist
Kasan Moor

Replies: 67
Views: 2718

PostForum:  Archives   Posted: Thu Nov 27, 2008 4:58 pm   Subject: The Definitive Map 2 Checklist
@Gez:

Hahaha!

/spam

I believe there are still some things in the modding process that can be improved to speed up the project. The discussion about splitting up a few parts of maps is one of ...
  Topic: There will be...? - SOLVED
Kasan Moor

Replies: 3
Views: 745

PostForum:  Archives   Posted: Wed Nov 26, 2008 6:20 pm   Subject: There will be...? - SOLVED
Yeah, I think it some of the things we need to create when we release a final version. A place where people can come to find all the info they need, with lists of all locations, npc's, quests and item ...
  Topic: Is this Tamriel Rebuilt?
Kasan Moor

Replies: 6
Views: 937

PostForum:  Archives   Posted: Wed Nov 26, 2008 5:06 pm   Subject: Is this Tamriel Rebuilt?
Nah, I believe that it is this mod:

[url=http://www.tesnexus.com/downloads/file.php?id=18715]Hammerfell on TESNexus
  Topic: Tamriel Rebuilt Team Wins Contest!
Kasan Moor

Replies: 52
Views: 14202

PostForum:  News   Posted: Wed Nov 26, 2008 4:45 pm   Subject: Tamriel Rebuilt Team Wins Contest!
I know this is really old, but I was absent when this all happened and I just want to say it's awesome we won this award! Congrats to everyone the past years. And Garfield, nobody deserves the money m ...
  Topic: Map 2 Overhaul - Now Antediluvian Secrets!
Kasan Moor

Replies: 36
Views: 12829

PostForum:  News   Posted: Wed Nov 26, 2008 4:39 pm   Subject: Map 2 Overhaul - Now Antediluvian Secrets!
I don't understand how it deserves so much attention as to be changed. Its an image that doesn't even appear as part of the mod, its inconsequential, just a fun little thing.

I disagree. The openin ...
  Topic: Map 2 Overhaul - Now Antediluvian Secrets!
Kasan Moor

Replies: 36
Views: 12829

PostForum:  News   Posted: Wed Nov 26, 2008 1:39 am   Subject: Map 2 Overhaul - Now Antediluvian Secrets!
Letters are improved alot, although the Telvannis one and beth's original ones use flat letters, not 3D (if you know what I mean).

About the colors, this is a picture which mostly has the color I i ...
  Topic: Map 2 Overhaul - Now Antediluvian Secrets!
Kasan Moor

Replies: 36
Views: 12829

PostForum:  News   Posted: Tue Nov 25, 2008 11:58 pm   Subject: Map 2 Overhaul - Now Antediluvian Secrets!
Looks awesome Lady N, IMHO you don't need to change anything except the font of 'Ad S', wich as others say should look more like the Telvannis one. I really like the rocky texture in the background, b ...
  Topic: Silgrad Tower mod
Kasan Moor

Replies: 15
Views: 1180

PostForum:  Archives   Posted: Tue Nov 25, 2008 2:20 am   Subject: Silgrad Tower mod
Was Silgrad Tower a city in Lore? If yes, is it in our Morrowind?
  Topic: Where do you live?
Kasan Moor

Replies: 97
Views: 7240

PostForum:  Archives   Posted: Tue Nov 25, 2008 1:04 am   Subject: Where do you live?
My dad works in Koog aan de Zaan, wich I believe is next to the Zaanse Schans. So, funny coincidence! But this project has something with dutchmen, so small country and so many members here. Razz
  Topic: Map 6 Download (Narsis/Tear)
Kasan Moor

Replies: 33
Views: 6347

PostForum:  Archives   Posted: Tue Nov 25, 2008 12:38 am   Subject: Map 6 Download (Narsis/Tear)
Wow, looks good Haplo. But what I remember from Narsis is that is was even bigger then what it is now, no wonder it fried computers.

Damn, seeing this and the other places (Almalexia!) really makes ...
  Topic: The Definitive Map 2 Checklist
Kasan Moor

Replies: 67
Views: 2718

PostForum:  Archives   Posted: Mon Nov 24, 2008 10:00 pm   Subject: The Definitive Map 2 Checklist
Don't stress yourself to much, release of map 2 has been waited for for 5 years, so those couple of weeks don't matter. Wink

Is there anything you can let someone else do? Not only map 2.
  Topic: Map 6 Download (Narsis/Tear)
Kasan Moor

Replies: 33
Views: 6347

PostForum:  Archives   Posted: Mon Nov 24, 2008 9:28 pm   Subject: Map 6 Download (Narsis/Tear)
I know this is the last map we will be working on, but what's the status on Narsis at the moment? The last thing I know was that prometheus was working on it and it had a lot of custom meshes with an ...
  Topic: Where do you live?
Kasan Moor

Replies: 97
Views: 7240

PostForum:  Archives   Posted: Mon Nov 24, 2008 8:39 pm   Subject: Where do you live?
http://maps.google.nl/maps?f=q&hl=nl&geocode=&ie=UTF8&t=k&ll=52.508699,5.062852&spn=0.002432,0.006974&z=18

The center of the image is my house. I live in Edam, Netherlan ...
  Topic: How Old Are You?
Kasan Moor

Replies: 141
Views: 12837

PostForum:  Archives   Posted: Mon Nov 24, 2008 8:27 pm   Subject: How Old Are You?
Damn, January will make me 20.. I remember I was 14(!) when I signed on these forums.
 
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