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  Topic: Imperial Cult [Faction]
NathanJ

Replies: 32
Views: 9302

PostForum:  Master Planning   Posted: Wed Jan 20, 2016 11:28 am   Subject: Imperial Cult [Faction]
So a few further thoughts (and questions to the lead devs) about the IC-questlines

Lets say the player becomes morrowinds primate, how can he be member of the ennead at the same time (and vice vers ...
  Topic: House Dres Brainstorming
NathanJ

Replies: 144
Views: 26577

PostForum:  Master Planning   Posted: Sun Jan 17, 2016 9:35 am   Subject: House Dres Brainstorming
Wow, I didnt think thats gonna become so heated..

Well, as I said, this mod cannot be 100% perfect. And Im not against the lead devs making decisions for the whole mod.

But I have to say that i ...
  Topic: House Dres Brainstorming
NathanJ

Replies: 144
Views: 26577

PostForum:  Master Planning   Posted: Sat Jan 16, 2016 11:06 pm   Subject: House Dres Brainstorming
Oh sry, I posted as guest.
  Topic: House Dres Brainstorming
NathanJ

Replies: 144
Views: 26577

PostForum:  Master Planning   Posted: Sat Jan 16, 2016 11:12 am   Subject: House Dres Brainstorming
On that idea of dres cuncillors being vampires again:


I dont think that every player of TR does fully understand the lore behind the vamirism of dres councillors. I believe they will be disbeliev ...
  Topic: Imperial Cult [Faction]
NathanJ

Replies: 32
Views: 9302

PostForum:  Master Planning   Posted: Sat Jan 16, 2016 10:30 am   Subject: Imperial Cult [Faction]
Just for remembering some things:

- Gnomey had the idea of the anticipations (azura, boethiah, mephala) of the temple actively doing something against the dunmer people being converted to the IC. ...
  Topic: Imperial Cult [Faction]
NathanJ

Replies: 32
Views: 9302

PostForum:  Master Planning   Posted: Mon Jan 11, 2016 9:06 pm   Subject: Imperial Cult [Faction]
One of Infragris' texts with a few comments on how my design of the IC is linked with the cyrodiilic religion.

First of all, the IC in the provinces has a different purpose than in Cyrodiil. The IC ...
  Topic: Imperial Cult [Faction]
NathanJ

Replies: 32
Views: 9302

PostForum:  Master Planning   Posted: Mon Jan 11, 2016 8:37 pm   Subject: Imperial Cult [Faction]
Great, thanks for reminding me. As I said, these are only my very first thoughts about that matter, it will become more specific (and complex, I will include Infragris' portrayal of the cyrodiilic rel ...
  Topic: Imperial Cult [Faction]
NathanJ

Replies: 32
Views: 9302

PostForum:  Master Planning   Posted: Sun Jan 10, 2016 4:19 pm   Subject: Imperial Cult [Faction]
Hi, I wanted to release my first thoughts about the IC - questlines, together with some first lore-extensions.

The imperial cult is divided into four subgroups (or philosophical trends with charism ...
  Topic: Old Ebonheart Misc Quests
NathanJ

Replies: 8
Views: 1968

PostForum:  Quests & Dialogue   Posted: Fri Jan 01, 2016 3:49 pm   Subject: Old Ebonheart Misc Quests
I have 3 spontaneous ideas, still have to be fleshed out, but I wanted to bump them in

The first would be a quest in Ruma Soanix`s Manor, that house with the "mad" noble. It would be inte ...
  Topic: House Dres Brainstorming
NathanJ

Replies: 144
Views: 26577

PostForum:  Master Planning   Posted: Thu Dec 31, 2015 12:35 pm   Subject: House Dres Brainstorming
Yes, House Dres needs an unique backstory, I see this point just as you. And I apologise for my formulation "vampires = cliche", taken literally it is not true, vampires CAN be portrayed cli ...
  Topic: House Dres Brainstorming
NathanJ

Replies: 144
Views: 26577

PostForum:  Master Planning   Posted: Thu Dec 31, 2015 10:24 am   Subject: House Dres Brainstorming
Hi, Id like to throw in my 2 cents here. I dont like the idea of the council members being immortal but try to keep the illusion going that they continiously die and are being replaced - I think (espa ...
  Topic: Quest & Dialogue Guidelines [Quests and Dialogue]
NathanJ

Replies: 8
Views: 1940

PostForum:  Project Organization   Posted: Wed Dec 30, 2015 3:26 pm   Subject: Quest & Dialogue Guidelines [Quests and Dialogue]
It might be useful at this place to say that I have begun working out a global plan for our faction questlines. I have said this in my showcase, but I think I should carry this into this discussion^^ ...
  Topic: NathanJ's showcase
NathanJ

Replies: 81
Views: 13381

PostForum:  Developer Showcase   Posted: Wed Dec 30, 2015 3:13 pm   Subject: NathanJ's showcase
Hey guys, I just wanted to announce what I plan to do in the new Year. Of course the lore-thing with the IC is going to be finished.. finally!

After that I will attack our lack of faction-questline ...
  Topic: [MISC. QUEST] The Curious Key Collector
NathanJ

Replies: 2
Views: 843

PostForum:  Quests & Dialogue   Posted: Tue Dec 15, 2015 7:11 pm   Subject: [MISC. QUEST] The Curious Key Collector
I love this idea! Only the idea of the questgiver being hostile at first is disturbing me, because my right index finger tends to be so nervous when it comes to unfriendly NPCs ;p
  Topic: NathanJ's showcase
NathanJ

Replies: 81
Views: 13381

PostForum:  Developer Showcase   Posted: Tue Dec 15, 2015 7:05 pm   Subject: NathanJ's showcase
Eleventh part:

"8. Invoker

from the verb "invoke"
The possible meanings of "invoke" are:

From http://dictionary.cambridge.org:
1. to use a ​law in ​or ...
  Topic: GitHub/Redmine usage? Please read!
NathanJ

Replies: 34
Views: 5343

PostForum:  Project Organization   Posted: Tue Dec 15, 2015 5:38 pm   Subject: GitHub/Redmine usage? Please read!
A little idea by the way: wouldnt it be useful to let some people from the very outside of the project look at our current system and the experiences TR has made with it and let them contribute their ...
  Topic: The TR website - Input required
NathanJ

Replies: 11
Views: 1841

PostForum:  Project Organization   Posted: Sun Dec 13, 2015 2:49 pm   Subject: The TR website - Input required
In an interior/exterior claim a function thats visualizing the current state of a claim would be useful (or always posting a screenshot^^), so that an esp doesnt have to be downloaded for getting an i ...
  Topic: TR Pipeline Discussion
NathanJ

Replies: 68
Views: 11336

PostForum:  Project Organization   Posted: Sat Dec 12, 2015 8:57 pm   Subject: TR Pipeline Discussion
Okay, I took what Not said in the skype meeting and worked out a practical system for working on the claims with the new system Not brought up.

Nots original post in the skype meeting was the follo ...
  Topic: Skype Meetings
NathanJ

Replies: 243
Views: 33780

PostForum:  Project Organization   Posted: Sat Dec 12, 2015 12:06 pm   Subject: Skype Meetings
That would be me for example..
  Topic: TR Pipeline Discussion
NathanJ

Replies: 68
Views: 11336

PostForum:  Project Organization   Posted: Fri Dec 11, 2015 11:45 am   Subject: TR Pipeline Discussion
As for me, I agree with not. Really, I want to design quests, its a burning issue to me. And now that OE is interiorized and NPCed it will be the logical next step to fill it with faction- and misc qu ...
  Topic: NathanJ's showcase
NathanJ

Replies: 81
Views: 13381

PostForum:  Developer Showcase   Posted: Mon Dec 07, 2015 3:11 pm   Subject: NathanJ's showcase
Tenth part:

"Rank 7-9, the charismatic ranks

I have called those ranks the "charismatic ranks" (from greek "charisma", =gift of grace). This term is (in its greek form) ...
  Topic: TR Pipeline Discussion
NathanJ

Replies: 68
Views: 11336

PostForum:  Project Organization   Posted: Mon Dec 07, 2015 9:15 am   Subject: TR Pipeline Discussion
Okay, then I have misunderstood what you wrote, my fault ._.
  Topic: TR Pipeline Discussion
NathanJ

Replies: 68
Views: 11336

PostForum:  Project Organization   Posted: Mon Dec 07, 2015 7:59 am   Subject: TR Pipeline Discussion
Thats a good approach I think, for the exteriors that are not yet existing. Im new to this community, so I dont know the story behind the discussions about redoing telvanis and almalexia and such, but ...
  Topic: [Quest Idea] - Misc. - Colors for the Dyemaker
NathanJ

Replies: 2
Views: 925

PostForum:  Quests & Dialogue   Posted: Sun Dec 06, 2015 8:49 pm   Subject: [Quest Idea] - Misc. - Colors for the Dyemaker
I like that very much! As rewards (at a certain stage) I could imagine clothes with custom designs (and/or very high potential of being entchanted) that are only available by doing those quests.
  Topic: [Idea] Daedric Quests
NathanJ

Replies: 12
Views: 2040

PostForum:  Quests & Dialogue   Posted: Sun Dec 06, 2015 6:49 pm   Subject: [Idea] Daedric Quests
Concerning an improvised shrine inside a house:
Why not have in a single house in a town near a border a really small group of (3-4) people who are actually a daedric cult but pretty isolated. They w ...
  Topic: [Idea] Daedric Quests
NathanJ

Replies: 12
Views: 2040

PostForum:  Quests & Dialogue   Posted: Sun Dec 06, 2015 6:37 pm   Subject: [Idea] Daedric Quests
Good points. Then I transfer those sketches to P:C. By the way, an improvised shrine in a home, thats a really good idea.
  Topic: [Idea] Daedric Quests
NathanJ

Replies: 12
Views: 2040

PostForum:  Quests & Dialogue   Posted: Sun Dec 06, 2015 4:21 pm   Subject: [Idea] Daedric Quests
Or this One, related to Vaermina:

A family gets haunted by mysterious dreams, that become more bizarre and disturbing every night. The mother asks the player to investigate those, because both the ...
  Topic: [Idea] Daedric Quests
NathanJ

Replies: 12
Views: 2040

PostForum:  Quests & Dialogue   Posted: Sun Dec 06, 2015 3:18 pm   Subject: [Idea] Daedric Quests
Okay then, Im going to start^^

Clavicus vile:

A mercenary (lets call him Damian, Redguard in unconventionally combination of heavy armor) tried to make a trade with clavicus. He wanted a strongl ...
  Topic: [Idea] Daedric Quests
NathanJ

Replies: 12
Views: 2040

PostForum:  Quests & Dialogue   Posted: Sun Dec 06, 2015 1:06 pm   Subject: [Idea] Daedric Quests
...but we focus on those seven daedra. That means at the end its not like we have 10 quests related to meridia and namira and 2 to mehrunes dagon.
Question: Are we talking about questLINES, maybe fro ...
  Topic: [Idea] Daedric Quests
NathanJ

Replies: 12
Views: 2040

PostForum:  Quests & Dialogue   Posted: Sun Dec 06, 2015 11:27 am   Subject: [Idea] Daedric Quests
While daedric quests are imao one of the most interesting kinds of quests I think I have read here that TR tries to focus on the daedric princes that are associated with the dunmeric religion (the thr ...
  Topic: Some cross-project coordination
NathanJ

Replies: 18
Views: 4611

PostForum:  Project Organization   Posted: Sat Dec 05, 2015 8:03 pm   Subject: Some cross-project coordination
I cant speak for anyone here, but as I read this, I must say that one single month (plus christmas!!) is far not enough time for a project that extensive.

But I am one of those who see a unified ta ...
  Topic: Skype Meetings
NathanJ

Replies: 243
Views: 33780

PostForum:  Project Organization   Posted: Sat Dec 05, 2015 9:46 am   Subject: Skype Meetings
I think it would be good to make a master list of the lore questions that have to be made clear together with the reasons why they are important for the work of TR.

The reason I ask this is that pe ...
  Topic: NathanJ's showcase
NathanJ

Replies: 81
Views: 13381

PostForum:  Developer Showcase   Posted: Tue Dec 01, 2015 12:14 pm   Subject: NathanJ's showcase
Ninth part:

"6. Disciple


A disciple is someone who "follows" a spiritual leader in the sense of observing his deeds and words and learning from these. Examples are the disciple ...
  Topic: Concept Art Guidelines and FAQ
NathanJ

Replies: 2
Views: 1113

PostForum:  Concept Art   Posted: Mon Nov 30, 2015 3:08 pm   Subject: Concept Art Guidelines and FAQ
Youre right, I have thought about that matter too. TR doesnt do much puplicity, it just exists and to find it one has to google "morrowind mods" and to fight through the endless jungle of MW ...
  Topic: NathanJ's showcase
NathanJ

Replies: 81
Views: 13381

PostForum:  Developer Showcase   Posted: Sun Nov 29, 2015 10:50 am   Subject: NathanJ's showcase
Before I release the next part, let me shortly summarize things I learned before I forget them.

What we have is a polytheistic cult with a mysterious element (influence from mystery schools of all ...
  Topic: NathanJ's showcase
NathanJ

Replies: 81
Views: 13381

PostForum:  Developer Showcase   Posted: Fri Nov 27, 2015 4:32 pm   Subject: NathanJ's showcase
Seventh part:

"3. initiate

initiate = „a person who has been initiated“ (dictionary.com).
Initiation rites are in many cultures all over the world, always meaning a rite that official ...
  Topic: The Fighters Guild [Faction]
NathanJ

Replies: 3
Views: 1872

PostForum:  Master Planning   Posted: Fri Nov 27, 2015 3:39 pm   Subject: The Fighters Guild [Faction]
Hi there, Id like to resurrect the FG thread and the discussion about what to do with it.

You know, Vvardenfell is administrated as the "vvardenfell-district of the province of morrowind" ...
  Topic: NathanJ's showcase
NathanJ

Replies: 81
Views: 13381

PostForum:  Developer Showcase   Posted: Wed Nov 25, 2015 11:10 am   Subject: NathanJ's showcase
Sixth part:

"2. novice

The word "novice" has its origin in the latin word "noviter" (new(ly))., or more precise in its usage in the Rule of St. Benedict (The text that t ...
  Topic: NathanJ's showcase
NathanJ

Replies: 81
Views: 13381

PostForum:  Developer Showcase   Posted: Tue Nov 24, 2015 12:26 pm   Subject: NathanJ's showcase
Before I release the next part, let me add a short analysis of the whole religious structure of the cyrodiilic religion.

From dialogues:

(julianos)
"Julianos, God of Wisdom and Logic, is t ...
  Topic: NathanJ's showcase
NathanJ

Replies: 81
Views: 13381

PostForum:  Developer Showcase   Posted: Sun Nov 22, 2015 8:51 pm   Subject: NathanJ's showcase
WAAAH, then I have completely (okay, just a little Wink) misunderstood the purpose of this mod. I actually thought that the expansion this mod will provide will be an exact expansion concerning every l ...
 
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