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  Topic: Dres Model Set
Swiftoak

Replies: 7
Views: 3073

PostForum:  Asset Development   Posted: Tue Jan 05, 2016 12:09 am   Subject: Dres Model Set
http://tamriel-rebuilt.org/files/yolo.png

Note this needs a whole new mesh/texture because of the aspect ratio, since it's too skinny to fit any of the existing ones. Depending on how much time I h ...
  Topic: 15.10 Release
Swiftoak

Replies: 14
Views: 3750

PostForum:  News   Posted: Thu Oct 08, 2015 11:29 pm   Subject: 15.10 Release
Tamriel Rebuilt is pleased to announce the release of build 15.10!

Download: What's New
It has been well over a year since our last update, and we feel it's time to get things moving along. The de ...
  Topic: TR_Mainland World Error reporting
Swiftoak

Replies: 27
Views: 26828

PostForum:  Archives   Posted: Wed Sep 03, 2014 7:14 pm   Subject: TR_Mainland World Error reporting
Forgive me if I am ignorant, but I do not understand the nature of this problem. From what I understand, the heightmap can't go over 32K units. But statics should. So basically we have to lower those ...
  Topic: Old Ebonheart Section File
Swiftoak

Replies: 87
Views: 22658

PostForum:  Old Ebonheart   Posted: Wed Sep 03, 2014 4:28 am   Subject: Old Ebonheart Section File
Awesome! Didn't expect this so soon either, and this is exactly what I want to hear Smile

I would suggest giving a look at Rats' interior list. Some good notes were made on specific interiors. I tried ...
  Topic: Old Ebonheart Section File
Swiftoak

Replies: 87
Views: 22658

PostForum:  Old Ebonheart   Posted: Tue Sep 02, 2014 11:36 pm   Subject: Old Ebonheart Section File
Releasing file

-All interiors in Old Ebonheart's town (with the exception of aforementioned claims) have been merged, linked, and named. Anyone who wants to take a stab at basic NPCing should be ab ...
  Topic: Almas Thirr [City]
Swiftoak

Replies: 41
Views: 13449

PostForum:  Indoril - Thirr   Posted: Tue Sep 02, 2014 9:53 pm   Subject: Almas Thirr [City]
Like Sload, I'm not terribly invested in this town, but when I only get 2 responses to a thread that discusses the narrative foundations of the political conflict in the area, I am baffled as to why w ...
  Topic: Getting notification: "unable to find..map-3" after updating
Swiftoak

Replies: 2
Views: 1150

PostForum:  Archives   Posted: Mon Sep 01, 2014 9:16 pm   Subject: Getting notification: "unable to find..map-3" after updating
It's fine. It was an old name from the days when we refered to things by their development maps.
  Topic: Old Ebonheart Section File
Swiftoak

Replies: 87
Views: 22658

PostForum:  Old Ebonheart   Posted: Mon Sep 01, 2014 8:39 pm   Subject: Old Ebonheart Section File
New file, all interiors (in the town) have been merged (not linked yet) except the claims 278, 725, 765, 591. The last is the sewers being worked on by Rats, the other three are in final reviewing.
...
  Topic: 14.08 Release
Swiftoak

Replies: 7
Views: 5531

PostForum:  News   Posted: Sun Aug 31, 2014 6:14 am   Subject: 14.08 Release
Tamriel Rebuilt is pleased to announce the release of build 14.08!

Download: What’s New

This is the first release in our new release system, and contains all updates originally planned for Sac ...
  Topic: Organizing Posts in the Othreleth Section
Swiftoak

Replies: 0
Views: 3703

PostForum:  Othreleth Woods   Posted: Sat Aug 30, 2014 6:42 pm   Subject: Organizing Posts in the Othreleth Section
Hey everyone,

The Othreleth Valley has been organized into two subsections, the West Merge & the East Merge. All of the work (except any new interior cells) will be done on these two files once ...
  Topic: [Region] Othreleth Woods Brainstorming
Swiftoak

Replies: 29
Views: 12442

PostForum:  Master Planning   Posted: Sat Aug 30, 2014 6:15 pm   Subject: [Region] Othreleth Woods Brainstorming
The basic region plans are part of the master plan, because sometimes they cross sectional boundaries. This is a general brainstorming thread, and I believe for the most part, people like my concept. ...
  Topic: Interiors: Are we being too picky about item placement?
Swiftoak

Replies: 41
Views: 5697

PostForum:  Project Organization   Posted: Sat Aug 30, 2014 5:58 pm   Subject: Interiors: Are we being too picky about item placement?
I agree with easing up standards on placement. I'm sorry, but they're not even standards, they're asinine. We can afford to lax up, and nobody would even notice a decrease in quality. I'm not saying i ...
  Topic: [Region] Othreleth Woods Brainstorming
Swiftoak

Replies: 29
Views: 12442

PostForum:  Master Planning   Posted: Sat Aug 30, 2014 5:51 pm   Subject: [Region] Othreleth Woods Brainstorming
So I managed to find the time to read up on the posts that were made before they were split off, and I think good points were made, and I'm willing to make adjustments to the plan if that's what peopl ...
  Topic: [Region] Othreleth Woods Brainstorming
Swiftoak

Replies: 29
Views: 12442

PostForum:  Master Planning   Posted: Wed Aug 27, 2014 8:09 pm   Subject: [Region] Othreleth Woods Brainstorming
Well I use the terms interchangeably, but there's no intention for it to be called a Valley. It's a forest in a valley, and the region name is Othreleth Woods (it's already in Data too).

The Armun- ...
  Topic: i5-57-Red
Swiftoak

Replies: 34
Views: 8360

PostForum:  Interiors: Reviewing   Posted: Wed Aug 27, 2014 6:37 pm   Subject: i5-57-Red
Have fun!
  Topic: i4-509-Hla
Swiftoak

Replies: 22
Views: 3568

PostForum:  Interiors: Finished   Posted: Wed Aug 27, 2014 6:36 pm   Subject: i4-509-Hla
It's yours, welcome!
  Topic: TR_Mainland Download and Updating
Swiftoak

Replies: 122
Views: 17086

PostForum:  Archives   Posted: Wed Aug 27, 2014 2:00 am   Subject: TR_Mainland Download and Updating
(same link as top)
Requires TR_Data: 26 Aug 2014

Fixed all the bugs in the last five posts of the World Error thread except the helmet issue (I don't know how to fix that, or if it's a problem). ...
  Topic: TR Sections-in-Dormance Download (Map 5 / rest of Map 4)
Swiftoak

Replies: 1
Views: 860

PostForum:  Archives   Posted: Tue Aug 26, 2014 11:09 pm   Subject: TR Sections-in-Dormance Download (Map 5 / rest of Map 4)
(same link as top)
Requires TR_Data: 26 Aug 2014

Minor update, fixed two errenous cell names.
  Topic: Obsolete TR_Data bugreports
Swiftoak

Replies: 28
Views: 4311

PostForum:  Archives   Posted: Tue Aug 26, 2014 7:47 pm   Subject: Obsolete TR_Data bugreports
Love ya wolli <3

Updated naming, fixed texture paths to DDS, and made a few edits to the 3 mountain peaks for TRV.

The BM mountain peaks and snow cliffs are not final, as we need a new textur ...
  Topic: Interiors: Are we being too picky about item placement?
Swiftoak

Replies: 41
Views: 5697

PostForum:  Project Organization   Posted: Tue Aug 26, 2014 7:26 pm   Subject: Interiors: Are we being too picky about item placement?
Ease up Yeti, it's not plagarism to copy & paste stuff and rearrange it. I personally have no issue with it, though I am not really an interior person. I myself have done this on many occasions. I ...
  Topic: [Region] Othreleth Woods Brainstorming
Swiftoak

Replies: 29
Views: 12442

PostForum:  Master Planning   Posted: Mon Aug 25, 2014 5:54 pm   Subject: [Region] Othreleth Woods Brainstorming
I think at least one new crop is needed for the sujamma wineries. I do not want this to be another corkbulb region. As for the other farms, they can either grow this crop, a potential second new crop, ...
  Topic: New Readme
Swiftoak

Replies: 1
Views: 1019

PostForum:  Archives   Posted: Mon Aug 25, 2014 5:49 pm   Subject: New Readme
In anticipation of the next update, I have written a new PDF readme file to be included with all future releases. It's meant to replace our old text file, now that our project is in the second decade ...
  Topic: [Region] Othreleth Woods Brainstorming
Swiftoak

Replies: 29
Views: 12442

PostForum:  Master Planning   Posted: Mon Aug 25, 2014 1:45 am   Subject: [Region] Othreleth Woods Brainstorming
Alright this is my second (and hopefully close-to-final draft, incorporating the points raised here, as well as a pretty updated map and sections expanding on the settlement spaces in this region. I o ...
  Topic: Vhul (Tier III City)
Swiftoak

Replies: 28
Views: 9006

PostForum:  Indoril - Thirr   Posted: Sat Aug 23, 2014 7:25 pm   Subject: Vhul (Tier III City)
I support this proposal, provided we can come up with a good concept for its' existence. A small settlement will offset us trimming Roa Dyr down in terms of gameplay, and conforms with Sload's populat ...
  Topic: i5-81-Red
Swiftoak

Replies: 12
Views: 2224

PostForum:  Interiors: Reviewing   Posted: Sat Aug 23, 2014 7:13 pm   Subject: i5-81-Red
Apologies on the delay, it's yours! :)
  Topic: The Exodus of the IRC
Swiftoak

Replies: 6
Views: 961

PostForum:  Archives   Posted: Fri Aug 22, 2014 12:45 am   Subject: The Exodus of the IRC
I support 100% for obvious reasons.
  Topic: The South Andothren-Thirr merge
Swiftoak

Replies: 80
Views: 21119

PostForum:  Hlaalu - Thirr   Posted: Sun Aug 17, 2014 7:11 pm   Subject: The South Andothren-Thirr merge
Fixed an issue where some Othrleth region paint was lost due to old Data. Cleaned more junk cells.
  Topic: TR Sections-in-Dormance Download (Map 5 / rest of Map 4)
Swiftoak

Replies: 1
Views: 860

PostForum:  Archives   Posted: Sun Aug 17, 2014 7:11 pm   Subject: TR Sections-in-Dormance Download (Map 5 / rest of Map 4)
This file contains a temporary merge of all remaining exteriors outside our current sections, and the claims 5-7, 5-10, and 5-29 which will be merged in once their respective claimants are ready to pa ...
  Topic: Almalexia & Alt Orethan Files
Swiftoak

Replies: 0
Views: 863

PostForum:  Archives   Posted: Sun Aug 17, 2014 6:25 pm   Subject: Almalexia & Alt Orethan Files
Would post this in the Alma section, but right now I don't want the public to download incomplete files that will be changing anyways per our agreed plans.

This is merely intended as a repository f ...
  Topic: (Obsolete) Almalexia Discussion [Formerly M3A6 thread]
Swiftoak

Replies: 470
Views: 71318

PostForum:  Archives   Posted: Sun Aug 17, 2014 6:05 pm   Subject: (Obsolete) Almalexia Discussion [Formerly M3A6 thread]
Thanks arvis. I have the files and I will be reposting them in internal.
  Topic: TR NPC Claim 4-3-Red [Sload]
Swiftoak

Replies: 32
Views: 10037

PostForum:  Exteriors: Finished   Posted: Sun Aug 17, 2014 5:58 pm   Subject: TR NPC Claim 4-3-Red [Sload]
This will be dealt with in the proper section, moving to finished.
  Topic: TR NPC Claim 4-37-Red [Rats]
Swiftoak

Replies: 19
Views: 5068

PostForum:  Exteriors: Finished   Posted: Sun Aug 17, 2014 5:55 pm   Subject: TR NPC Claim 4-37-Red [Rats]
Agreed, already merged this into the supermerge, where it will be split back into proper sections. Moving to "Finished".
  Topic: 5-9-Red
Swiftoak

Replies: 76
Views: 15419

PostForum:  Exteriors: Finished   Posted: Sun Aug 17, 2014 5:53 pm   Subject: 5-9-Red
Approving this, any remaining issues will be dealt with in the section proper when we get to that stage.
  Topic: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Swiftoak

Replies: 35
Views: 7230

PostForum:  Exteriors: Finished   Posted: Sun Aug 17, 2014 5:49 pm   Subject: TR NPC Claim 4-38-Red [Bloodthirsty Crustacean/Yeti]
Will do, moving this to "Finished" as the NPCing work will be reviewed in the proper section once it's made.
  Topic: 5-14-Red
Swiftoak

Replies: 8
Views: 2479

PostForum:  Exteriors: Finished   Posted: Sun Aug 17, 2014 5:47 pm   Subject: 5-14-Red
Approving this, any remaining issues will be dealt with in the section.
  Topic: 5-1-Red
Swiftoak

Replies: 213
Views: 29015

PostForum:  Exteriors: Finished   Posted: Sun Aug 17, 2014 5:46 pm   Subject: 5-1-Red
This looks good. I'm "approving" this because we're going to switch to the sectional work format for all claims, which means any work done on this will be done in the section file.

5-1 will be the ...
  Topic: 5-19-Red
Swiftoak

Replies: 113
Views: 21231

PostForum:  Exteriors: Finished   Posted: Sun Aug 17, 2014 5:42 pm   Subject: 5-19-Red
Approving this, any remaining issues will be dealt with in the section.
  Topic: 5-32-Red
Swiftoak

Replies: 58
Views: 17140

PostForum:  Exteriors: N/A   Posted: Sun Aug 17, 2014 5:40 pm   Subject: 5-32-Red
Locking, work on this will continue once we have the section planned, and quite possibly with a new claims-system.
  Topic: 5-8-Red
Swiftoak

Replies: 118
Views: 18557

PostForum:  Exteriors: N/A   Posted: Sun Aug 17, 2014 5:39 pm   Subject: 5-8-Red
Locking, work on this will continue once we have the section planned, and quite possibly with a new claims-system.
  Topic: 5-12-Red
Swiftoak

Replies: 23
Views: 3843

PostForum:  Exteriors: N/A   Posted: Sun Aug 17, 2014 5:36 pm   Subject: 5-12-Red
Locking, work on this will continue once we have the section planned, and quite possibly with a new claims-system.
 
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