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  Topic: 6-3-Dre
Vagara

Replies: 56
Views: 6966

PostForum:  Exteriors: N/A   Posted: Fri Oct 28, 2005 11:20 pm   Subject: Old esp attached...
Just realized that there is no reason not to just attach the old file...

Silnim Dale is a mid-size Dres town, home to a few large plantations.

This file is only partially completed (less than 20 ...
  Topic: 6-3-Dre
Vagara

Replies: 56
Views: 6966

PostForum:  Exteriors: N/A   Posted: Fri Oct 28, 2005 11:04 pm   Subject: Partial
If you don't find anything on this... I have a Sep 2004 partially completed 6-3 esp.

Let me know if you want it...

Ben
  Topic: the relationship with silgrad
Vagara

Replies: 13
Views: 720

PostForum:  Archives   Posted: Tue Sep 28, 2004 10:26 pm   Subject: the relationship with silgrad
Silgrad Tower is doing their thing and Tamriel Rebuilt is doing their thing.

Silgrad is working on releasing Beta 4 by end of year. So activity (exteriors, interiors, quests, etc.) are mostly done ...
  Topic: Map 6 city synopsis
Vagara

Replies: 23
Views: 1362

PostForum:  Archives   Posted: Wed Sep 15, 2004 10:08 pm   Subject: Silnim Dale size...
Silnim Dale will have about 30-35 total structures, including slave shacks and towers (excluding walls).

Ben
  Topic: Map 6 city synopsis
Vagara

Replies: 23
Views: 1362

PostForum:  Archives   Posted: Wed Sep 15, 2004 7:20 pm   Subject: Mar Giatha (Heimlyn Keep)
MAR GIATHA (HEIMLYN KEEP) - A Redoran fortress/village of all Redoran architecture with walls and towers. A Tribunal Temple is located above the main village. Nearby are Ald Iuval and Ald Marak on L ...
  Topic: Silnim Dale (Claim 6-3)
Vagara

Replies: 4
Views: 534

PostForum:  Archives   Posted: Wed Sep 08, 2004 7:02 pm   Subject: Silnim Dale (Claim 6-3)
Yinnie: I PM'd you with my e-mail for any files I should have. Thanks.

Hermit: Screenies coming soon. I'll place them on my Velothi Mountains site and add a link to this thread...

Ben
  Topic: Map 6 city synopsis
Vagara

Replies: 23
Views: 1362

PostForum:  Archives   Posted: Wed Sep 08, 2004 6:47 pm   Subject: It's all relative!
Remember I did Kragenmoor (89 buildings)... so by small I meant 30-40 buildings... including slaves quarters. Should I make it larger?

Ben
  Topic: Silnim Dale (Claim 6-3)
Vagara

Replies: 4
Views: 534

PostForum:  Archives   Posted: Tue Sep 07, 2004 8:56 pm   Subject: Silnim Dale (Claim 6-3)
Silnim Dale is a Dres town thriving on agriculture and slave-trading with vibrant markets for both found in the small commercial center. A black market and smuggling are rumored to exist, but town of ...
  Topic: New Moderator!
Vagara

Replies: 45
Views: 3382

PostForum:  Archives   Posted: Tue Sep 07, 2004 8:52 pm   Subject: New Moderator!
Congratulations, Hermit. Long time coming, I'd say...

Ben
  Topic: Map 6 city synopsis
Vagara

Replies: 23
Views: 1362

PostForum:  Archives   Posted: Tue Sep 07, 2004 8:41 pm   Subject: Silnim Dale
Silnim Dale is a Dres town dominated by a few large plantations. It has a small commercial area, but derives most of its revenue from agriculture and slave-trading. Smuggling and a thriving black ma ...
  Topic: Society for Tamrielic Gentlemen
Vagara

Replies: 50
Views: 2419

PostForum:  Archives   Posted: Wed Aug 11, 2004 5:29 pm   Subject: Power or Chivalry?
So will this club become more like the rich and powerful that manipulate the world?

Or a less militaristick Musketeers?

I am enjoying the ideas and discussions for this "faction".

Ben
  Topic: Ruling a Guild/faction
Vagara

Replies: 28
Views: 2610

PostForum:  Archives   Posted: Wed Aug 11, 2004 4:58 pm   Subject: Yes!
I like the direction this discussion is going. Having ongoing challenges in being the head of a Great House or guild or faction would add a lot to the game...

Remember that Redoran's head is in Al ...
  Topic: Dwemer Scholars Guild
Vagara

Replies: 4
Views: 292

PostForum:  Archives   Posted: Wed Aug 11, 2004 4:53 pm   Subject: I like the idea...
I would think that the society would include only a few members... very exclusive, fully supported by some higher level "cultural arts" type Imperial representative...

Quests could include retriev ...
  Topic: Dark Brotherhood
Vagara

Replies: 21
Views: 1261

PostForum:  Archives   Posted: Wed Aug 11, 2004 4:49 pm   Subject: My understanding...
In TR's mainland Morrowind, the Dark Brotherhood exists, it may have small cells or individuals NPC members scattered about. But it will not be a joinable faction for the player character.

So crea ...
  Topic: Great House Redoran
Vagara

Replies: 69
Views: 3837

PostForum:  Archives   Posted: Tue Jun 22, 2004 6:00 am   Subject: I see some contradictions...
My thoughts on Great House Redoran (for commentary and discussion):

Venim is (was) the head of all of Great House Redoran (not just Vvardenfel).

Ald'ruhn is the council seat for all of Great Hou ...
  Topic: Claim 6-7 ready for review! :D
Vagara

Replies: 0
Views: 211

PostForum:  Archives   Posted: Sun Jun 06, 2004 2:46 am   Subject: Claim 6-7 ready for review! :D
Mar Giatha (Heimlyn Keep) - Claim 6-7 - is ready for review...

Please click on this link:

http://webzoom.freewebs.com/vagara/Clean%20Tamriel%20Rebuilt%20Claim%206-7.rar

Ben
  Topic: Map4: Karthor Dale #22-24 [C]
Vagara

Replies: 5
Views: 280

PostForum:  Archives   Posted: Tue Mar 09, 2004 1:35 am   Subject: Map4: Karthor Dale #22-24 [C]
Go to http://www.freewebs.com/vagara and download the main file (bottom of home page). Karthor Dale cells are labeled "V Karthor Dale"

Ben
  Topic: Kragenmoor claim request
Vagara

Replies: 3
Views: 347

PostForum:  Archives   Posted: Sat Feb 21, 2004 4:08 pm   Subject: Include interior #87
Seran,

Claim 87 is the outdoor entrance to the underworks (the tower connector halls...) It is across the road north of the Temple...

I will make a door in southwest basement of the Palace Guar ...
  Topic: Kragenmoor 1, 2, 3, 4 and 11
Vagara

Replies: 3
Views: 355

PostForum:  Archives   Posted: Sat Feb 21, 2004 3:57 pm   Subject: Kragenmoor Interior #4 - Selaro House
Kragenmoor Interior #4 is Selaro House, home of master armorer Falena Selaro, matriarch of Morrowind finest armorers!

Ben
  Topic: Kragenmoor 1, 2, 3, 4 and 11
Vagara

Replies: 3
Views: 355

PostForum:  Archives   Posted: Fri Feb 13, 2004 5:17 pm   Subject: Kragenmoor 1, 2, 3, 4 and 11
I would like to claim the following interiors:


Kragenmoor 1 - Old Palace & Council Chambers

Kragenmoor 2 - Palace Guards Barracks

Kragenmoor 3 - Lord High Councilor's Home

Kragenm ...
  Topic: Hla'Ruhn
Vagara

Replies: 16
Views: 1445

PostForum:  Archives   Posted: Thu Jan 29, 2004 12:10 am   Subject: Hla'Ruhn
Inferno Str1ke, I like your storyline and I think it will work very well. When we get to doing NPCs and dialog, we could have someone in nearby Verarchen Hall share a rumor about Hla'Ruhn...

Ben
  Topic: Claim 6-18 - Review
Vagara

Replies: 4
Views: 295

PostForum:  Archives   Posted: Fri Jan 23, 2004 6:14 pm   Subject: Claim 6-18 - Review
Granted. Claim 6-18.

Hlaalu style or shacks are alright.
  Topic: Map 6 Claim Request -> 6-16
Vagara

Replies: 18
Views: 796

PostForum:  Archives   Posted: Thu Jan 22, 2004 1:51 am   Subject: Map 6 Claim Request -> 6-16
Reply to this post Wererat by listing all the cells you wanted as claim 6-16.

Thanks,

Ben
  Topic: Morrowind Map
Vagara

Replies: 107
Views: 8249

PostForum:  Archives   Posted: Fri Jan 09, 2004 5:19 pm   Subject: Morrowind Map
The small village of Bodrum is at x=-13, y=-18

Ben
  Topic: Morrowind Map
Vagara

Replies: 107
Views: 8249

PostForum:  Archives   Posted: Fri Jan 09, 2004 8:03 am   Subject: Morrowind Map
Excellent work Prometheus!

Change spelling of Karththor to Karthor Dale.

Change the river named Seloth River to the Pryai River.

The DeShaan Plains (not DeShan) should cover more of the south ...
  Topic: Can someone help
Vagara

Replies: 4
Views: 337

PostForum:  Archives   Posted: Tue Jan 06, 2004 1:03 am   Subject: Can someone help
I have renamed all the cells in your claim to TR_2-36. I cleaned out all the extras (including all of the Bloodmoon GMST werewolf stuff).

It is now smaller. Do you have TESAME? It is a program f ...
  Topic: Can someone help
Vagara

Replies: 4
Views: 337

PostForum:  Archives   Posted: Mon Jan 05, 2004 9:45 pm   Subject: Can someone help
Attach it to this thread and I'll look at it.

Do you have TESAME? It's a utility for cleaning out unneeded items from an esp.

By the way, this should be a technical forum thread... not lore... ...
  Topic: Tips: Best Colour To Use
Vagara

Replies: 7
Views: 661

PostForum:  Archives   Posted: Wed Dec 31, 2003 3:47 pm   Subject: More than brown...
My usual vertex shading colors for highlighting and blending are:

light gray: 192 192 192
medium gray: 128 128 128
light olive green: 128 128 0
medium olive green: 128 128 64
dark oli ...
  Topic: Narsis
Vagara

Replies: 12
Views: 708

PostForum:  Archives   Posted: Wed Dec 31, 2003 5:46 am   Subject: Neighbor to the north!
Prometheus --

I've attached a copy of my claim 6-7 (early version esp) so you can match your northern border with my southern border.

Ben
  Topic: When did you start with this project
Vagara

Replies: 172
Views: 16591

PostForum:  Archives   Posted: Wed Dec 17, 2003 8:58 pm   Subject: When did you start with this project
December 2002, but nothing serious until February 2003.

Ben
  Topic: Map 6 Claim Request -> 6-7 -> Heimlyn Keep
Vagara

Replies: 2
Views: 357

PostForum:  Archives   Posted: Mon Dec 15, 2003 9:25 pm   Subject: Map 6 Claim Request -> 6-7 -> Heimlyn Keep
I would like to claim Heimlyn Keep and Lake Coronati (1,-41 thru 9,-47) area. Besides the main town, it will include two old stronghold sites/ruins near the lake: Ald Iuval and Ald Marak.

Ben

...
  Topic: Archaeologists
Vagara

Replies: 57
Views: 2805

PostForum:  Archives   Posted: Thu Dec 11, 2003 6:45 pm   Subject: Archaeologists
I think it should be part of the Imperial Society, a separate joinable group, structured, similar to the East Empire Company (Bloodmoon). It would definitely be very friendly to the Mages Guild (perh ...
  Topic: Dark Brotherhood
Vagara

Replies: 31
Views: 2086

PostForum:  Archives   Posted: Thu Dec 11, 2003 6:40 pm   Subject: Dark Brotherhood
Probably need to have the admins and mods vote on this proposed use of the DB, Seran...

Ben
  Topic: Guild of Ye Olde Bard
Vagara

Replies: 30
Views: 1923

PostForum:  Archives   Posted: Thu Dec 11, 2003 6:27 pm   Subject: Guild of Ye Olde Bard
Any traveling minstrels?
  Topic: Deleting Cell Names
Vagara

Replies: 7
Views: 577

PostForum:  Archives   Posted: Wed Dec 10, 2003 10:16 pm   Subject: Deleting Cell Names
Click the cell name once (I think F2 works too). Type in new name (or Wilderness).

I'm with Kothloth -- are you trying to rename the cell? or delete the cell?

What are you trying to do?
  Topic: Guild of Ye Olde Bard
Vagara

Replies: 30
Views: 1923

PostForum:  Archives   Posted: Wed Dec 10, 2003 2:47 am   Subject: Guild of Ye Olde Bard
I think a Guild of Bards is a great idea... although it would probably be an Imperial-based group, like the Fighters and Mages...

Ben
  Topic: Map 5 Claim Request -> 5-4
Vagara

Replies: 9
Views: 641

PostForum:  Archives   Posted: Wed Dec 10, 2003 2:41 am   Subject: Extension
I would like to expand Claim 5-4 to include cells -12,-1 thru -11,-4. I noticed that these were empty / not used in Morrowind and not included on the claim map...

This will allow me to finish the ...
  Topic: Joinable DB??
Vagara

Replies: 40
Views: 2638

PostForum:  Archives   Posted: Mon Dec 08, 2003 11:18 pm   Subject: Joinable DB??
One serious (IMHO) problem with having lots of joinable factions: quests and advancement!

To advance up the ten levels to reach the top of a faction/guild, a PC will probably have to complete from ...
  Topic: Joinable DB??
Vagara

Replies: 40
Views: 2638

PostForum:  Archives   Posted: Mon Dec 08, 2003 8:00 pm   Subject: Joinable DB??
Thanks, Seran.

I think that having the DB joinable in other provinces (probably in Cyrodiil, High Rock and others) would be okay.

Ben
  Topic: Joinable DB??
Vagara

Replies: 40
Views: 2638

PostForum:  Archives   Posted: Mon Dec 08, 2003 6:30 pm   Subject: Joinable DB??
I vote No on this.

The Dark Brotherhood is not a faction of Morrowind like the others. If the PC wants to be an assassin, join the Morag Tong. I also don't understand why someone would want to jo ...
 
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