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  Topic: TR Bug & Error Reporting
abot

Replies: 27
Views: 6952

PostForum:  Downloads, Testing & Feedback   Posted: Mon Jan 04, 2016 10:30 pm   Subject: TR_MAinland.esm 15.12 Error Check Results
TR_Mainland 15.12

if you try the Dialog "Error Check Results" button (don't save after clicking as the check messes with global vars values), after ignoring standard Tribunal/Bloodmoon is ...
  Topic: Outside main TR: Concept travel
abot

Replies: 59
Views: 12532

PostForum:  Misc TR Topics   Posted: Tue Nov 03, 2015 3:48 pm   Subject: Outside main TR: Concept travel
I see this as the exact same problem of abandoning current Almalexia, valuing new fancy ideas (Dres like Drow? LOL) more than compatibility with what already done or realistic development timelines, t ...
  Topic: Outside main TR: Concept travel
abot

Replies: 59
Views: 12532

PostForum:  Misc TR Topics   Posted: Tue Nov 03, 2015 10:34 am   Subject: Outside main TR: Concept travel
But I am in favor of moving them down to Dres lands, with the Skyrenders no long being a fast travel option, but used solely for official Dres purposes.Uhm, maybe I was not clear, just to clarify, I a ...
  Topic: Outside main TR: Concept travel
abot

Replies: 59
Views: 12532

PostForum:  Misc TR Topics   Posted: Mon Nov 02, 2015 8:47 am   Subject: Outside main TR: Concept travel
I don't see a reason why the River Striders couldn't continue to exist in your mod after we remove them from Telvannis.Hmm, let me see. Coherence with standard insta-travel offered by TR official serv ...
  Topic: Outside main TR: Concept travel
abot

Replies: 59
Views: 12532

PostForum:  Misc TR Topics   Posted: Sun Nov 01, 2015 11:36 pm   Subject: Outside main TR: Concept travel
Hm, if those River Striders get removed from Telvanni lands (which is actually good, because placing them is a pita in existing maps)oh [url=https://www.youtube.com/watch?v=Cq-tZgqykcYl]joy
  Topic: 15.10 Release
abot

Replies: 14
Views: 3532

PostForum:  News   Posted: Tue Oct 20, 2015 8:11 am   Subject: 15.10 Release
My distant land generation doesn't seem to work and says it's missing a bunch of tr textures. Ex. Missing texture: 'tr_ind_banner_01.tga' etc.

Hmmm...if new .BSA is registered,
as some .nif textur ...
  Topic: TR Bug & Error Reporting
abot

Replies: 27
Views: 6952

PostForum:  Downloads, Testing & Feedback   Posted: Mon Oct 19, 2015 6:47 pm   Subject: TR Bug & Error Reporting
sound folder is out of bsa
  Topic: TR Bug & Error Reporting
abot

Replies: 27
Views: 6952

PostForum:  Downloads, Testing & Feedback   Posted: Sun Oct 18, 2015 11:00 pm   Subject: TR Bug & Error Reporting
Fixed v15.12
TR_Data Bugs
TR_Data.esm 15.10

some activators used in TR_Preview.esp are missing .wav files

[MISSING] Sound ID:"TR_imperial_bell_distant" <TR/fx/TR_imperialbell_di ...
  Topic: TR Creatures missing meshes
abot

Replies: 2
Views: 1166

PostForum:  Downloads, Testing & Feedback   Posted: Fri Oct 02, 2015 8:11 pm   Subject: TR Creatures missing meshes
I think they should be in TR_Data.[url=http://www.uesp.net/wiki/Tes3Mod:BSA_Managers]bsa
  Topic: TR_Mainland Scripts/Quests/NPC Error reporting
abot

Replies: 117
Views: 41512

PostForum:  Archives   Posted: Thu Apr 23, 2015 12:46 pm   Subject: TR_Mainland Scripts/Quests/NPC Error reporting
MEPHALAN MOUNTAINS REGION (30, -14)

The chest there 'com_chest_weapon_02_v_01000000' has LIKE 45 SHORT BOWS, 40 LONGBOWS, AND A LOT OF ARROWS in it.Confirmed, id is com_chest_02_v_weapon01.
standa ...
  Topic: TR_Mainland Scripts/Quests/NPC Error reporting
abot

Replies: 117
Views: 41512

PostForum:  Archives   Posted: Thu Apr 16, 2015 2:06 pm   Subject: TR_Mainland Scripts/Quests/NPC Error reporting
reference to (meant to be) unique chargen_plank in Darnim 22, -18 should be replaced with reference to ex_ship_plank
else chargen_plank in Seyda Neen may not disappear as expected

there are also o ...
  Topic: TR alpha Error Reporting
abot

Replies: 37
Views: 17777

PostForum:  Archives   Posted: Thu Apr 16, 2015 1:49 pm   Subject: TR alpha Error Reporting
[moved to Mainland thread]
  Topic: [obsolete] Incompatibility with "Hold it - TR addon.ESP"
abot

Replies: 5
Views: 1522

PostForum:  Archives   Posted: Sun Nov 16, 2014 5:55 pm   Subject: [obsolete] Incompatibility with "Hold it - TR addon.ESP"
The problem is gone as soon I deactivate Hold it - TR addon.ESP and recreate MergedObjects.esp.

As this is the latest Hold it 1.92 TR update maybe I should inform Danae about it?

Try first re-ad ...
  Topic: [obsolete] Incompatibility with "Hold it - TR addon.ESP"
abot

Replies: 5
Views: 1522

PostForum:  Archives   Posted: Sun Nov 16, 2014 4:01 pm   Subject: [obsolete] Incompatibility with "Hold it - TR addon.ESP"
First, try regenerating your Merged_Objects.esp and see what happens

I have not it installed, but looking at its .esp I think that the one mod in your list that may change the tr caravaners is Hold ...
  Topic: TR_Data Updates Thread
abot

Replies: 540
Views: 40943

PostForum:  Archives   Posted: Sat Oct 04, 2014 8:31 am   Subject: TR_Data Updates Thread
I think it would be nice to include this [url=http://www.nexusmods.com/morrowind/mods/43297/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmorrowind%2Fajax%2Fmoddescription%2F%3Fid%3D43297%26previ ...
  Topic: the latest update not letting me play on a existing save
abot

Replies: 16
Views: 3193

PostForum:  Archives   Posted: Sun Sep 14, 2014 3:49 pm   Subject: the latest update not letting me play on a existing save
Nice post Dragon32, this is even simpler than renaming new TR_Data to TR_Data_new and back.
I suggest this info is added to TR readme.
  Topic: TR_Data Error Reporting
abot

Replies: 420
Views: 109472

PostForum:  Archives   Posted: Sun Sep 14, 2014 3:43 pm   Subject: TR_Data Error Reporting
tr_pb_robe_com_ii, tr_pb_robe_com_i icons missing transparency
also, not a bug but am I the only one finding the old n'dib trees (tr_flora_treeXX_nd.nif) textures better than the latest?

[EDIT]not ...
  Topic: the latest update not letting me play on a existing save
abot

Replies: 16
Views: 3193

PostForum:  Archives   Posted: Tue Sep 09, 2014 5:28 pm   Subject: the latest update not letting me play on a existing save
Are you sure you restored the old TR_Mainland.esm version from the old installation archive? At a glance, old and new version should be of different size.
  Topic: TR_Mainland World Error reporting
abot

Replies: 28
Views: 26617

PostForum:  Archives   Posted: Wed Sep 03, 2014 5:29 pm   Subject: TR_Mainland World Error reporting
Regarding possible issues with

TR_Mainland Copy.esm CELL (DATA): mephalain mountains region (31, -15)
Ex_waterfall_mist_01
z = 202922.5625

TR_Mainland Copy.esm CELL (DATA): dun akafell (25 ...
  Topic: Obsolete TR_Data bugreports
abot

Replies: 28
Views: 4124

PostForum:  Archives   Posted: Tue Aug 12, 2014 8:21 pm   Subject: Obsolete TR_Data bugreports
(Or is this because the Dropbox version is slightly out of date?)probably, last non-dropbox version has it removed, confirmed
  Topic: TR_Data Error Reporting
abot

Replies: 420
Views: 109472

PostForum:  Archives   Posted: Fri Aug 08, 2014 10:32 am   Subject: TR_Data Error Reporting
tesfiles report on missing resources:
=================================================================
TESFiles V3.1 ERROR FILE

TR_Data

Fri Aug 08 12:12:50 +0200 2014
================= ...
  Topic: Obsolete TR_Mainland World bugreports
abot

Replies: 156
Views: 27622

PostForum:  Archives   Posted: Fri Aug 08, 2014 7:41 am   Subject: Obsolete TR_Mainland World bugreports
cell 34, 17 river striders ex_t_platform_02 under TR_m1_Mordinara_Valethi seems duplicated to me, may be intentional though
  Topic: Obsolete TR_Data bugreports
abot

Replies: 28
Views: 4124

PostForum:  Archives   Posted: Fri Aug 08, 2014 7:00 am   Subject: Obsolete TR_Data bugreports
There are a bunch of cells beside the testing cell in TR_Data.esm.I see only TR Testing Cell, it seems ok to me, maybe try redownloading
  Topic: TR_Data Error Reporting
abot

Replies: 420
Views: 109472

PostForum:  Archives   Posted: Wed Jul 30, 2014 10:17 am   Subject: TR_Data Error Reporting
latest TR_Data.esm tes3cmd.exe clean report

CLEANING: "TR_Data_new.esm" ...
Loaded cached Master: <DATADIR>/morrowind.esm
Loaded cached Master: <DATADIR>/tribunal.esm
Loaded cached M ...
  Topic: Quests & Faction Structure
abot

Replies: 11
Views: 2731

PostForum:  Master Planning   Posted: Tue Jul 29, 2014 2:08 pm   Subject: Quests & Faction Structure
I don't think we should make things exclusive that were not so in vanilla. One of the few remaining characteristics that distinguish Morrowind from the 3D video RPGs that came before and after is the ...
  Topic: An Almalexia Proposal
abot

Replies: 110
Views: 43220

PostForum:  Almalexia   Posted: Mon Jun 09, 2014 11:24 pm   Subject: An Almalexia Proposal
Now that it is possible, I will post here a longer/hopefully clearer version of what I wrote in the official forums.
In short, what I value most is respect.

- respect of modders work. No TR modder ...
  Topic: Obsolete TR_Mainland Scripts/Quests/NPC bugreports
abot

Replies: 75
Views: 14761

PostForum:  Archives   Posted: Fri May 09, 2014 12:36 pm   Subject: Obsolete TR_Mainland Scripts/Quests/NPC bugreports
applied, thanks (still need to remove the keys off leveled lists and hide them)


They are, trouble is you'll get a message (and the thing will relock) if you drop the key or come to the location a ...
  Topic: Obsolete TR_Mainland Scripts/Quests/NPC bugreports
abot

Replies: 75
Views: 14761

PostForum:  Archives   Posted: Wed May 07, 2014 8:14 pm   Subject: Obsolete TR_Mainland Scripts/Quests/NPC bugreports
I think they are clever.
IIUC Activation is untouched/works as usual without OnActivate block.
You can manage to unlock the chest, but without the proper key chest is locked again
  Topic: Obsolete TR_Mainland Scripts/Quests/NPC bugreports
abot

Replies: 75
Views: 14761

PostForum:  Archives   Posted: Wed Mar 19, 2014 8:04 pm   Subject: Obsolete TR_Mainland Scripts/Quests/NPC bugreports
Detached but still running? Good to know. Meaning the only untargeted global scripts are those and startscriptsYes, if you need to use the script to refer to a previously passed implicit NPC/creature, ...
  Topic: Obsolete TR_Mainland Scripts/Quests/NPC bugreports
abot

Replies: 75
Views: 14761

PostForum:  Archives   Posted: Wed Mar 19, 2014 6:34 pm   Subject: Obsolete TR_Mainland Scripts/Quests/NPC bugreports
My understanding was that a script that is started (from an object's local script) without a target specified would be run as a global script, and not a targeted script on the objectif no caller is sp ...
  Topic: TR_Mainland Scripts/Quests/NPC Error reporting
abot

Replies: 117
Views: 41512

PostForum:  Archives   Posted: Wed Mar 05, 2014 4:04 pm   Subject: TR_Mainland Scripts/Quests/NPC Error reporting
npc: TR_m1_Sinsal_Nedriem
topic: slander
info: Back to amuse us again? What kind of ridiculous slander have you invented this time?

filter should be for tr_potion_wine_04 > 0 instead of = 1
e ...
  Topic: TR_Data Error Reporting
abot

Replies: 420
Views: 109472

PostForum:  Archives   Posted: Thu Feb 20, 2014 5:38 pm   Subject: TR_Data Error Reporting
I hear still lots of obnoxious werewolf sounds emitted by some TR creatures
[EDIT]also, TR_cr_dwrv_explodo_xx should have metal blood

[EDIT2]also, many bugs should have bug blood [EDIT2b] scrap th ...
  Topic: TR alpha Error Reporting
abot

Replies: 37
Views: 17777

PostForum:  Archives   Posted: Mon Jan 13, 2014 1:25 pm   Subject: TR alpha Error Reporting
LB, you'll probably want to download the updated alpha, we mucked up with the redoran platforms, so that's probably what you've been referring to in terms of "scaling problems" Smile.I think problem may ...
  Topic: TR alpha Error Reporting
abot

Replies: 37
Views: 17777

PostForum:  Archives   Posted: Fri Jan 10, 2014 4:52 pm   Subject: TR alpha Error Reporting
some dialog spell checking from ESparser text export format,
infoID
journal/topic
NPCid
info

"13581783152026568"
"TR_m4_wil_SuspiciousFellows"
""
"Dels Ravyn thanked me for escorting his ass ...
  Topic: Obsolete TR alpha bugreports
abot

Replies: 11
Views: 1732

PostForum:  Archives   Posted: Fri Jan 10, 2014 1:20 pm   Subject: Obsolete TR alpha bugreports
Come again? Why should TR_Data.esm be older than its masters?Oh, you are right, silly me I had them reversed
(On another note, the only terrain seams that can be fixed at the current stage are seams ...
  Topic: Obsolete TR alpha bugreports
abot

Replies: 11
Views: 1732

PostForum:  Archives   Posted: Fri Jan 10, 2014 10:18 am   Subject: Obsolete TR alpha bugreports
(2) if you have Sacred East installed, change the date of TR_Data.esm so that it appears older than TR_Mainland.esm but younger than Bloodmoon.esm and Tribunal.esm.
I think TR_Data.esm should be olde ...
  Topic: Obsolete TR_Mainland World bugreports
abot

Replies: 156
Views: 27622

PostForum:  Archives   Posted: Sun Nov 17, 2013 12:21 am   Subject: Obsolete TR_Mainland World bugreports
I have messed assigning to TR_Data.esm missing sound gen to avoid werewolf sound from some creatures, Mash keeps telling me as usual no updaters are needed as (contrary to what happens with TR_Mainlan ...
  Topic: Obsolete TR_Mainland World bugreports
abot

Replies: 156
Views: 27622

PostForum:  Archives   Posted: Sat Nov 16, 2013 11:44 pm   Subject: Obsolete TR_Mainland World bugreports
referring to [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=316581#316581]this tr_mainland.esp, I've seen several fungus floating I think caused by missing rocks compared with last official ...
  Topic: TR_Data Error Reporting
abot

Replies: 420
Views: 109472

PostForum:  Archives   Posted: Fri Nov 15, 2013 1:55 pm   Subject: TR_Data Error Reporting
I have lots of TR_ creatures with unassigned sound gen producing hideous werewolf sounds.
TR_centurion_projectile, TR_centurion_projmeleem, TR_cr_barfish_1a, TR_cr_dwrv_explodo_01, TR_cr_dwrv_explodo ...
  Topic: Obsolete TR_Mainland Scripts/Quests/NPC bugreports
abot

Replies: 75
Views: 14761

PostForum:  Archives   Posted: Thu Nov 14, 2013 7:54 pm   Subject: Obsolete TR_Mainland Scripts/Quests/NPC bugreports
I think cell "Tower of Tel Mothrivra " has a extra unintended space that could make generic dialog filtering for "Tower of Tel Mothrivra" not possible in "Tower of Tel Mothrivra, blah" cells.

 
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