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  Topic: i4-513-Hla
adamantum

Replies: 8
Views: 1842

PostForum:  Interiors: N/A   Posted: Wed Jan 27, 2016 10:56 am   Subject: i4-513-Hla
Finished. The claim is in a Hlaalu area, but the molecrab farmer has some Telvanni stuff that he/she got from Telvanni traders that stop by to buy molecrab shells for their armour. Although probably n ...
  Topic: i4-513-Hla
adamantum

Replies: 8
Views: 1842

PostForum:  Interiors: N/A   Posted: Tue Dec 29, 2015 4:15 pm   Subject: i4-513-Hla
About halfway done. The shack just needs to be cluttered further and then playtested. I added a mole crab corpse (unique ID) under the table, hope that's OK.
  Topic: i4-513-Hla
adamantum

Replies: 8
Views: 1842

PostForum:  Interiors: N/A   Posted: Sun Nov 29, 2015 6:07 pm   Subject: i4-513-Hla
Claiming. Nothing too crazy, just a shack with lots of molecrab stuff, fishing equipment etc. I'll think of other things as I mod.
  Topic: i3-796-Ind
adamantum

Replies: 14
Views: 2630

PostForum:  Interiors: Finished   Posted: Sun Nov 29, 2015 5:46 pm   Subject: i3-796-Ind
Just some minor fixes, this one is finished.
  Topic: i3-796-Ind
adamantum

Replies: 14
Views: 2630

PostForum:  Interiors: Finished   Posted: Thu Oct 22, 2015 7:33 am   Subject: i3-796-Ind
This one is pretty much finished, just need to playtest it and add some more minor details.
  Topic: i3-743-Ind
adamantum

Replies: 36
Views: 10459

PostForum:  Interiors: Reviewing   Posted: Fri Sep 18, 2015 11:19 am   Subject: i3-743-Ind
I finally made them bleed (them being the water edges near the top door, into surrounding rocks).
  Topic: i3-796-Ind
adamantum

Replies: 14
Views: 2630

PostForum:  Interiors: Finished   Posted: Sun Aug 23, 2015 4:31 pm   Subject: i3-796-Ind
Update. Most of the work on the front area (to the left and to the right of the entrance) is done. There are two beds for the priests in the back area, but only one lives and works here *khmunderstaff ...
  Topic: i3-796-Ind
adamantum

Replies: 14
Views: 2630

PostForum:  Interiors: Finished   Posted: Sun Jul 05, 2015 7:11 pm   Subject: i3-796-Ind
I'd like to claim this. Poorer-looking temple, stocked with some cheap potions and food for the poor. Some standard temple books in the school room that the priests can give away to the most promising ...
  Topic: i3-785-Imp
adamantum

Replies: 20
Views: 2803

PostForum:  Interiors: Finished   Posted: Sat Apr 04, 2015 3:19 pm   Subject: i3-785-Imp
I agree, velk butchering should probably be done under that conveniently placed ex_de_shack_awning right next to the hut. It would make no sense to haul velk (dead or alive) to the basement through a ...
  Topic: i3-785-Imp
adamantum

Replies: 20
Views: 2803

PostForum:  Interiors: Finished   Posted: Tue Mar 31, 2015 11:11 pm   Subject: i3-785-Imp
A basement it is then. I want to place a dead Velk upon a table, but I'm having trouble getting it to lay there the way I want it. The problem is that Velk have two death animations, and I can't predi ...
  Topic: i3-785-Imp
adamantum

Replies: 20
Views: 2803

PostForum:  Interiors: Finished   Posted: Tue Mar 31, 2015 5:48 pm   Subject: i3-785-Imp
This one is basically finished, I'd just like to add a couple of finishing touches. There is an area where the butcher butchers and sells various types of meat, as well as some hanging fish and a dead ...
  Topic: i3-785-Imp
adamantum

Replies: 20
Views: 2803

PostForum:  Interiors: Finished   Posted: Wed Mar 25, 2015 11:45 am   Subject: i3-785-Imp
Claimin'. Poor furniture, knives, fish, scales, some nectar sacks and stuff. I'll think of the rest along the way.
  Topic: i3-743-Ind
adamantum

Replies: 36
Views: 10459

PostForum:  Interiors: Reviewing   Posted: Mon Mar 23, 2015 10:21 pm   Subject: i3-743-Ind
Finished. Merging instructions:

http://i61.tinypic.com/30wnqxx.png

These three references need to be removed: one "in_moldcave2_s_05" and two "in_mold_rock_01"-s.
  Topic: i3-743-Ind
adamantum

Replies: 36
Views: 10459

PostForum:  Interiors: Reviewing   Posted: Wed Mar 04, 2015 11:10 pm   Subject: i3-743-Ind
I know light scripting can be messy. Here's what I did: there are three objects for each torch - an unique activator with Furn_tikitorch_out's model, named 'Torch' for each instance (scaled 1.00) and ...
  Topic: i3-743-Ind
adamantum

Replies: 36
Views: 10459

PostForum:  Interiors: Reviewing   Posted: Tue Feb 24, 2015 6:34 pm   Subject: i3-743-Ind
This claim is nearly finished, I just need to add more detailing, clutter and such. I want to make it look like a long-abandoned partially caved-in dark brotherhood hideout/temple/shrine (with a few u ...
  Topic: i3-743-Ind
adamantum

Replies: 36
Views: 10459

PostForum:  Interiors: Reviewing   Posted: Wed Feb 11, 2015 9:21 pm   Subject: i3-743-Ind
Update. Pretty much all of the rough work is done. This claim grew to be a bit bigger than I originally planned, to include some ruins. I hope I didn't go too much overboard, some feedback would be ni ...
  Topic: i3-743-Ind
adamantum

Replies: 36
Views: 10459

PostForum:  Interiors: Reviewing   Posted: Sat Feb 07, 2015 8:55 pm   Subject: i3-743-Ind
I have no problems whatsoever with working on Sarbiri as well. Let's just decide where to 'dig' the additional tunnel.

Here:
http://i60.tinypic.com/rupj44.png
is the simplified overview of the si ...
  Topic: i3-743-Ind
adamantum

Replies: 36
Views: 10459

PostForum:  Interiors: Reviewing   Posted: Thu Feb 05, 2015 12:43 pm   Subject: i3-743-Ind
I'd like to claim this one. Medium-sized OM ruins mixed with cave parts (moldcave, right?) connecting the 3 entrances with Sarbiri. The complex used to be much bigger, but most of it collapsed, so I'l ...
  Topic: i3-787-Imp
adamantum

Replies: 9
Views: 1369

PostForum:  Interiors: Finished   Posted: Wed Feb 04, 2015 8:06 pm   Subject: i3-787-Imp
Finished. I've added a couple of placeholder map books (...m3_01 and ...m3_02), I am guessing they will be added long before this cell gets released.
  Topic: i3-787-Imp
adamantum

Replies: 9
Views: 1369

PostForum:  Interiors: Finished   Posted: Sun Jan 25, 2015 4:17 pm   Subject: i3-787-Imp
Claiming. Larger than average storage area containing the urns the caravaner transports (including the urns of velk nectar (sacks)). Other than that, lots of travel books and perhaps some objects he p ...
  Topic: i3-784-Imp
adamantum

Replies: 8
Views: 1284

PostForum:  Interiors: Finished   Posted: Fri Jan 23, 2015 2:14 pm   Subject: i3-784-Imp
Finished.
  Topic: i3-784-Imp
adamantum

Replies: 8
Views: 1284

PostForum:  Interiors: Finished   Posted: Wed Jan 21, 2015 12:26 pm   Subject: i3-784-Imp
Claimin'. So, the guy living here is a former Indoril guard and a full-time Velk breeder now? If that's the case, there would be some pieces of his old guard gear lying around. Other than that, nothin ...
  Topic: i3-783-Imp
adamantum

Replies: 10
Views: 1540

PostForum:  Interiors: Finished   Posted: Wed Jan 21, 2015 9:52 am   Subject: i3-783-Imp
Oops, and I had a feeling I was forgetting something. Here it is.
  Topic: i3-783-Imp
adamantum

Replies: 10
Views: 1540

PostForum:  Interiors: Finished   Posted: Tue Jan 20, 2015 4:33 pm   Subject: i3-783-Imp
Finished. Hope I didn't forget anything.
  Topic: i3-783-Imp
adamantum

Replies: 10
Views: 1540

PostForum:  Interiors: Finished   Posted: Sat Jan 17, 2015 10:41 am   Subject: i3-783-Imp
I'd like to claim this. Poor furniture and with a small area where the priest preaches to whoever will listen to him. There will also be some healing herbs and potions. The priest is an orthodox tradi ...
  Topic: i4-488-Red
adamantum

Replies: 17
Views: 3398

PostForum:  Interiors: Reviewing   Posted: Sun Jun 01, 2014 4:50 pm   Subject: i4-488-Red
Finished. I decided not to add the basement and use the regular redoran hut shell. I've used ashlander style banners, so I guess the trader that lives here should have some ashlander background (ex-as ...
  Topic: i4-488-Red
adamantum

Replies: 17
Views: 3398

PostForum:  Interiors: Reviewing   Posted: Wed May 28, 2014 1:51 pm   Subject: i4-488-Red
Almost finished. I have yet to playtest it and possibly make some minor modifications or add some new stuff.
  Topic: i4-488-Red
adamantum

Replies: 17
Views: 3398

PostForum:  Interiors: Reviewing   Posted: Mon May 05, 2014 11:52 pm   Subject: i4-488-Red
A smallish update. Slooooooooowly working on this. The basic layout is mostly finished, on to the finer detailing now.
  Topic: i4-488-Red
adamantum

Replies: 17
Views: 3398

PostForum:  Interiors: Reviewing   Posted: Mon Apr 07, 2014 8:26 pm   Subject: i4-488-Red
I'd like to claim this. Since I did i4-487 and i4-489, I'd do this one in a similar style. Cracked walls in the basement, some evidence of daedra worship, shop on top floor, regular stuff.
  Topic: i4-466-Hla
adamantum

Replies: 11
Views: 2111

PostForum:  Interiors: Reviewing   Posted: Sat Mar 29, 2014 4:13 pm   Subject: i4-466-Hla
Finished. The tower should be teeming with frost attronachs, the mage that was living in there did a lot of experiments on them, until they broke free and killed him/her. Or even better, imprisoned hi ...
  Topic: i4-466-Hla
adamantum

Replies: 11
Views: 2111

PostForum:  Interiors: Reviewing   Posted: Thu Mar 13, 2014 6:53 pm   Subject: i4-466-Hla
A small update. Started working on the tower cell.
  Topic: i4-466-Hla
adamantum

Replies: 11
Views: 2111

PostForum:  Interiors: Reviewing   Posted: Tue Feb 11, 2014 3:21 pm   Subject: i4-466-Hla
Some stuff done. The snowy entrance cave is mostly done, moving on to the tower itself.
  Topic: i4-466-Hla
adamantum

Replies: 11
Views: 2111

PostForum:  Interiors: Reviewing   Posted: Tue Feb 04, 2014 3:52 am   Subject: i4-466-Hla
Claiming. I was thinking about making this tower the former home of an ice mage that froze to death. Since it's so close to the snow and the mountain peaks, I wanted to make this a standard two level ...
  Topic: i4-487-Red
adamantum

Replies: 9
Views: 2159

PostForum:  Interiors: Reviewing   Posted: Tue Feb 04, 2014 12:42 am   Subject: i4-487-Red
Finished. The owner of this inn should probably be female, as I've placed a dresser with female clothes in her bedroom. Also, just like the scout next door, she is secretly worshiping the (good) daedr ...
  Topic: i4-487-Red
adamantum

Replies: 9
Views: 2159

PostForum:  Interiors: Reviewing   Posted: Fri Jan 31, 2014 1:46 am   Subject: i4-487-Red
Finally got some time to work on this claim. Basement is finished, might add a bit more detailing later. Top floor is next.
  Topic: i4-487-Red
adamantum

Replies: 9
Views: 2159

PostForum:  Interiors: Reviewing   Posted: Wed Jan 08, 2014 2:59 pm   Subject: i4-487-Red
A small-ish update. The basic shell is mostly finished, and I've started working on the basement area. As in that scout's house claim, I've used exterior redoran walls to make cracked interior walls.
  Topic: House Hlaalu Brainstorming
adamantum

Replies: 88
Views: 19132

PostForum:  Master Planning   Posted: Thu Dec 26, 2013 6:57 am   Subject: House Hlaalu Brainstorming
The Hlaalu secret is a great idea. I would really like to see the focus of the questline shift from more mundane profit - related quests (could be as a part of a pan Imperial-Hlaalu project, yes), to ...
  Topic: i4-487-Red
adamantum

Replies: 9
Views: 2159

PostForum:  Interiors: Reviewing   Posted: Fri Dec 20, 2013 1:14 pm   Subject: i4-487-Red
I'd like to claim this. Since I already did #3 from the same local map, I would do this claim in a similar fashion, with wall cracks and hints of daedra worship. A small inn with a few rooms (one of w ...
  Topic: i4-465-Hla
adamantum

Replies: 14
Views: 2921

PostForum:  Interiors: Finished   Posted: Fri Dec 20, 2013 6:27 am   Subject: i4-465-Hla
Finished. The exterior door that leads to the second story should be locked properly (>80, maybe even >90).
  Topic: i4-465-Hla
adamantum

Replies: 14
Views: 2921

PostForum:  Interiors: Finished   Posted: Thu Dec 19, 2013 1:28 am   Subject: i4-465-Hla
This is basically finished, but I'd like to test it in-game and then perhaps do some minor changes. I've put a redoran bonemold helm and a some redoran books on the top floor, so a careful player coul ...
 
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