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  Topic: The Mages Guild [Faction]
immortal_pigs

Replies: 16
Views: 4521

PostForum:  Master Planning   Posted: Wed Feb 18, 2015 6:17 pm   Subject: The Mages Guild [Faction]
And while the Telvanni teach us several spells and shower with enchanted items, the Guild gives us hardly anything.

True. Instead, the Mages Guild's more ambitious members are actively stealing an ...
  Topic: The Mages Guild [Faction]
immortal_pigs

Replies: 16
Views: 4521

PostForum:  Master Planning   Posted: Wed Feb 18, 2015 4:27 pm   Subject: The Mages Guild [Faction]
Has Balmora’s Mages Guild chapter never struck you as a little… odd?

I mean - Wasn’t Ranis Athrys a pretty cold character - almost Telvanni like in her ruthlessness?

Look at the kind of qu ...
  Topic: The Ebon Heart of Morrowind: A History [added]
immortal_pigs

Replies: 7
Views: 2204

PostForum:  Literature   Posted: Fri Apr 04, 2014 9:21 pm   Subject: The Ebon Heart of Morrowind: A History [added]
I enjoyed reading this.

"philosopher-princes" is a cool concept, and the paragraph on Sotha Sil's curse of silence is gold.

For some reason this text makes me think of Old Ebonheart as Carthage ...
  Topic: Morag Tong Brainstorming
immortal_pigs

Replies: 20
Views: 5686

PostForum:  Master Planning   Posted: Sat Mar 08, 2014 10:06 am   Subject: Morag Tong Brainstorming
5- I think we can all agree the vanilla questline, which consists in killing NPCs and that's about it, isn't very engaging. I see two ways of mixing things up:
- make fun, well thought-out assassina ...
  Topic: Responsiblity of Leaders
immortal_pigs

Replies: 13
Views: 1113

PostForum:  Archives   Posted: Tue Mar 04, 2014 12:48 pm   Subject: Responsiblity of Leaders
I think that something we could take away from this is that we could use a better welcome wagon for new members. Unintentionally, the scattergun spread of information across the forums leads to some m ...
  Topic: Andothren Section Characters & Dialog
immortal_pigs

Replies: 8
Views: 3598

PostForum:  Hlaalu - Thirr   Posted: Sun Feb 16, 2014 8:12 pm   Subject: Andothren Section Characters & Dialog
For the discussion and brainstorming of Andothren Section Characters & Dialog.

some sample dialog:

Plenty of legal produce enters the docks every day. It's what leaves the docks that's of in ...
  Topic: Rats and rot are now Lead Developers
immortal_pigs

Replies: 9
Views: 3609

PostForum:  News   Posted: Sun Feb 16, 2014 7:28 pm   Subject: Rats and rot are now Lead Developers
Congratulations!
  Topic: busy
immortal_pigs

Replies: 0
Views: 286

PostForum:  Archives   Posted: Sat Feb 15, 2014 4:44 pm   Subject: busy
I don't like making posts like this as it feels like drawing too much attention to oneself.

But in any case I have to write my thesis this coming half year, as well as follow two courses on the sid ...
  Topic: Idioms & slang
immortal_pigs

Replies: 27
Views: 4564

PostForum:  Master Planning   Posted: Thu Feb 13, 2014 6:34 pm   Subject: Idioms & slang
but i really want a term to refer to non-House Dunmer other than "non-House Dunmer". in the worst case scenario we'll have to call them NHD's
  Topic: Idioms & slang
immortal_pigs

Replies: 27
Views: 4564

PostForum:  Master Planning   Posted: Thu Feb 13, 2014 5:18 pm   Subject: Idioms & slang
I always thought "Velothi" was a catch all term for non-House Dunmer? But if it isn't it would be nice to have a term that refers to non-House Dunmer.
  Topic: Your Beloved Aeven becomes 21
immortal_pigs

Replies: 6
Views: 1167

PostForum:  Off-Topic   Posted: Thu Feb 13, 2014 3:14 pm   Subject: Your Beloved Aeven becomes 21
Nog een verlaat gefeliciteerd!
  Topic: Idioms & slang
immortal_pigs

Replies: 27
Views: 4564

PostForum:  Master Planning   Posted: Thu Feb 13, 2014 10:14 am   Subject: Idioms & slang
Cool topic rot.

I especially like where this could go with the Thieves Guild. Giving them a lot more slang along the lines of "gold hats" could be cool.

edit: so would they call guards Mold Hats ...
  Topic: The Empire [Faction]
immortal_pigs

Replies: 54
Views: 16873

PostForum:  Master Planning   Posted: Mon Feb 10, 2014 9:43 pm   Subject: The Empire [Faction]
sorry I figured it would be obvious that it was made up Razz

Rather than say: "maybe the Proconsul moves to Narsis because of Camonna Tong threats, thinking he's safe in Narsis while in fact he's jus ...
  Topic: The Empire [Faction]
immortal_pigs

Replies: 54
Views: 16873

PostForum:  Master Planning   Posted: Mon Feb 10, 2014 8:41 pm   Subject: The Empire [Faction]
Concerning your idea of moving him from OE to Narsis at some point in the Hlaalu quest line, I don't think even House Hlaalu has the clout to convince a high-ranking Imperial official to suddenly chan ...
  Topic: Showcase quest designs
immortal_pigs

Replies: 5
Views: 761

PostForum:  Conceptualization   Posted: Sat Feb 08, 2014 5:34 pm   Subject: Showcase quest designs
I think this is a good idea, despite the valid objections that you've raised.
  Topic: TR Community Team Building
immortal_pigs

Replies: 5
Views: 578

PostForum:  Archives   Posted: Thu Feb 06, 2014 10:27 pm   Subject: TR Community Team Building
I've never liked mmorpgs, but I would love to play some Age of Kings or Empire Earth matches over GameRanger!
  Topic: i4-414: the Velothi tower on an island near Shackville
immortal_pigs

Replies: 3
Views: 1593

PostForum:  Hlaalu - Thirr   Posted: Sun Feb 02, 2014 9:59 pm   Subject: i4-414: the Velothi tower on an island near Shackville
Sounds like a good proposal to remove the ext and retain the int for later use.

I dont know if its better to replace it with something low level, or just keep the islands peaceful.
  Topic: Dwemer Ruin overlooking Andothren
immortal_pigs

Replies: 10
Views: 3348

PostForum:  Hlaalu - Thirr   Posted: Fri Jan 31, 2014 10:48 am   Subject: Dwemer Ruin overlooking Andothren
I like Kngchend, sounds a bit more distinct. I'm for a thieves guild hideout. The rest Gnomey mentions sounds sensible.
  Topic: Shrinking Rethil Plantation Territory
immortal_pigs

Replies: 19
Views: 5572

PostForum:  Hlaalu - Thirr   Posted: Thu Jan 30, 2014 8:43 pm   Subject: Shrinking Rethil Plantation Territory
I agree the plantation should be shrunk. The plantation should be shrunk as it is possibly the largest plantation in Morrowind atm, and for many saltrice fields it isn't even clear if they are associa ...
  Topic: Dwemer Ruin overlooking Andothren
immortal_pigs

Replies: 10
Views: 3348

PostForum:  Hlaalu - Thirr   Posted: Thu Jan 30, 2014 7:36 pm   Subject: Dwemer Ruin overlooking Andothren
For discussion of the Dwemer Ruin overlooking Andothren. (Also needs a name). Previous postings in the Andothren There are a lot of ways to go with this. I believe there are plans to create a Dwemer l ...
  Topic: Name Dedefecation
immortal_pigs

Replies: 92
Views: 5160

PostForum:  Archives   Posted: Thu Jan 30, 2014 7:22 pm   Subject: Name Dedefecation
why bother posting if you dont care, names are very emotionally loaded issues you know

I like both Strangled Fen and Grey Meadows for the ash swamp. Grey Meadows is perhaps more neutral while Stran ...
  Topic: Name for Shackville east of Andothren
immortal_pigs

Replies: 19
Views: 3629

PostForum:  Hlaalu - Thirr   Posted: Thu Jan 30, 2014 7:04 pm   Subject: Name for Shackville east of Andothren
Gol Mok gets my vote.

Also if it's any consolation I did put your suggestions in my name bank, where I keep all decent names for later suggestion/use.
  Topic: Name for Shackville east of Andothren
immortal_pigs

Replies: 19
Views: 3629

PostForum:  Hlaalu - Thirr   Posted: Thu Jan 30, 2014 4:15 pm   Subject: Name for Shackville east of Andothren
I like all of those, most of all Gol Mok and Hla Doro.
  Topic: Name for Shackville east of Andothren
immortal_pigs

Replies: 19
Views: 3629

PostForum:  Hlaalu - Thirr   Posted: Thu Jan 30, 2014 2:36 pm   Subject: Name for Shackville east of Andothren
don't tell me you want to name it "Mundrethiville"!
  Topic: Name for Shackville east of Andothren
immortal_pigs

Replies: 19
Views: 3629

PostForum:  Hlaalu - Thirr   Posted: Thu Jan 30, 2014 10:47 am   Subject: Name for Shackville east of Andothren
EDIT: The final name for this village is GOL MOK

Proposal name for island Shackville east of Andothren:

"Hlavan"
  Topic: Andothren [City]
immortal_pigs

Replies: 49
Views: 12706

PostForum:  Hlaalu - Thirr   Posted: Thu Jan 30, 2014 10:41 am   Subject: Andothren [City]
1) I agree with Sloads idea for the taverns: one TG, two CT, one "unaffiliated"?
2) To me extorting and cheating & bilking seemed the same type of thing, but that was a mistake. Scuzi.
3) I try ...
  Topic: New dungeon types
immortal_pigs

Replies: 15
Views: 1015

PostForum:  Archives   Posted: Wed Jan 29, 2014 11:21 pm   Subject: New dungeon types
This is a good question to ask. I'd say I'm open minded to adding a new dungeon type. But this would require a lot of work, probably creating new models at the very least to create a new interior/exte ...
  Topic: Andothren [City]
immortal_pigs

Replies: 49
Views: 12706

PostForum:  Hlaalu - Thirr   Posted: Wed Jan 29, 2014 1:40 pm   Subject: Andothren [City]
Proposal for the i4-64 area:
We make this Andothren's nasty area. This would be the hub where the Camonna Tong hang out. Also some kind of a smuggling den where they keep moon sugar and other goodies ...
  Topic: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
immortal_pigs

Replies: 28
Views: 4930

PostForum:  Hlaalu - Thirr   Posted: Wed Jan 29, 2014 1:24 pm   Subject: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
Or maybe he's just a Hlaalu who represents House Hlaalu by displaying House Hlaalu tropes. Can't we just make two Hlaalu plantation owners memorable by being exactly that: Hlaalu plantation owners. Th ...
  Topic: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
immortal_pigs

Replies: 28
Views: 4930

PostForum:  Hlaalu - Thirr   Posted: Wed Jan 29, 2014 10:06 am   Subject: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
Of those choices, I'd say Mudrethi (not Mundrethi? Not a big difference) and Oran. It's really not too important, though. It isn't necessarily bad if Mudrethi sounds Indoril. Maybe House Mudrethi was ...
  Topic: Data for Andothren-Thirr
immortal_pigs

Replies: 13
Views: 6155

PostForum:  Hlaalu - Thirr   Posted: Wed Jan 29, 2014 8:13 am   Subject: Data for Andothren-Thirr
Kickass job Gnomey!

The manor i4-90 seems to be the right location for the Andothren boss, with the attached i4-91 being a nice place for a backdoor smoke filled room where the secret Hlaalu action ...
  Topic: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
immortal_pigs

Replies: 28
Views: 4930

PostForum:  Hlaalu - Thirr   Posted: Wed Jan 29, 2014 8:04 am   Subject: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
So you only want to break one trend at a time. Ulen is just far too similar to Ules, imho. I fail to see why plantation names must be short when they're simply named after the family which owns them. ...
  Topic: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
immortal_pigs

Replies: 28
Views: 4930

PostForum:  Hlaalu - Thirr   Posted: Wed Jan 29, 2014 1:11 am   Subject: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
There are high-ranking Hlaalu members in the vanilla with their names ending with i 's (Omani, Llethri, Helvi, Orethi, Arethi, Serethi, Nerethi, Farethi, Sedrethi; all of them House Cousins or higher) ...
  Topic: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
immortal_pigs

Replies: 28
Views: 4930

PostForum:  Hlaalu - Thirr   Posted: Tue Jan 28, 2014 4:43 pm   Subject: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
Mundrethi is yet another overuse of "th". The "i" seems more Indorilesque. It is not Hlaaluesque at all (too long). It combines to many name staples at the same time: "nd", "th", ending with an "i".
...
  Topic: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
immortal_pigs

Replies: 28
Views: 4930

PostForum:  Hlaalu - Thirr   Posted: Tue Jan 28, 2014 4:19 pm   Subject: Renaming Hlaalu plantations to sound Hlaaluer (ANT South AT)
Well the Oran's are a pretty lucky family. Having a Councilor in Suran, AND a big ass plantation along the River Thirr. Serjo Avon Oran, of course, is the son. While Tharer Oran is an old racist slave ...
  Topic: Andothren [City]
immortal_pigs

Replies: 49
Views: 12706

PostForum:  Hlaalu - Thirr   Posted: Tue Jan 28, 2014 4:00 pm   Subject: Andothren [City]
I'd like to know what presence the Camonna Tong currently have in the city, and whether it should be increased. It would also probably help with general planning to have an overview of what the city a ...
  Topic: Putting Almalexia Section Into Hiatus
immortal_pigs

Replies: 27
Views: 2128

PostForum:  Archives   Posted: Mon Jan 27, 2014 11:30 pm   Subject: Putting Almalexia Section Into Hiatus
I once read in my psychology text book that people are driven by emotion and use arguments made up on the fly to justify their underlying emotional position. This process is known as "rationalization. ...
  Topic: Andothren [City]
immortal_pigs

Replies: 49
Views: 12706

PostForum:  Hlaalu - Thirr   Posted: Mon Jan 27, 2014 1:25 pm   Subject: Andothren [City]
Before we go ahead with all this I want to bring up a few more points

1) I've heard mentioned that House Hlaalu would have Tongs as well. If so, what kind of Tongs do we want to have in the city of ...
  Topic: Andothren [City]
immortal_pigs

Replies: 49
Views: 12706

PostForum:  Hlaalu - Thirr   Posted: Mon Jan 27, 2014 12:57 pm   Subject: Andothren [City]
How do you reckon we take care of the dialog aspect of things? Make a separate proposal thread in Andothren - Thirr? And do we use a google drive doc accessible to everyone? Excel or just a doc?
  Topic: Name Dedefecation
immortal_pigs

Replies: 92
Views: 5160

PostForum:  Archives   Posted: Sun Jan 26, 2014 1:39 pm   Subject: Name Dedefecation
Bosmora basically means "Woodwood". That's just not a good name. I think someone somewhere proposed "Lan Murha" which seems like a good alternative.
 
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