Search found 701 matches
Tamriel Rebuilt Forums
Author Message
  Topic: i5-72-Red
rot

Replies: 28
Views: 12164

PostForum:  Interiors: Finished   Posted: Thu Jan 12, 2017 8:17 pm   Subject: i5-72-Red
transferred at
http://tamriel-rebuilt.org/node/1116
  Topic: i4-519-Hla
rot

Replies: 6
Views: 2081

PostForum:  Interiors: Finished   Posted: Thu Jan 12, 2017 8:17 pm   Subject: i4-519-Hla
transferred at
http://tamriel-rebuilt.org/node/1116
  Topic: i4-510-Hla
rot

Replies: 10
Views: 2228

PostForum:  Interiors: Finished   Posted: Thu Jan 12, 2017 8:17 pm   Subject: i4-510-Hla
transferred at
http://tamriel-rebuilt.org/node/1116
  Topic: i4-509-Hla
rot

Replies: 22
Views: 4081

PostForum:  Interiors: Finished   Posted: Thu Jan 12, 2017 8:17 pm   Subject: i4-509-Hla
transferred at
http://tamriel-rebuilt.org/node/1116
  Topic: i3-797-Ind
rot

Replies: 21
Views: 5445

PostForum:  Interiors: Finished   Posted: Thu Jan 12, 2017 8:17 pm   Subject: i3-797-Ind
transferred at
http://tamriel-rebuilt.org/node/1116
  Topic: i3-794-Imp
rot

Replies: 20
Views: 3208

PostForum:  Interiors: Finished   Posted: Thu Jan 12, 2017 8:17 pm   Subject: i3-794-Imp
transferred at
http://tamriel-rebuilt.org/node/1116
  Topic: i3-788-Imp
rot

Replies: 19
Views: 4804

PostForum:  Interiors: Finished   Posted: Thu Jan 12, 2017 8:16 pm   Subject: i3-788-Imp
transferred at
http://tamriel-rebuilt.org/node/1116
  Topic: i3-782-Imp
rot

Replies: 33
Views: 7448

PostForum:  Interiors: Finished   Posted: Thu Jan 12, 2017 8:16 pm   Subject: i3-782-Imp
transferred at
http://tamriel-rebuilt.org/node/1116
  Topic: q3-9-Mis
rot

Replies: 13
Views: 8808

PostForum:  Quests: Finished   Posted: Thu Jan 12, 2017 8:03 pm   Subject: q3-9-Mis
is on new browser
  Topic: q2-16-Mis
rot

Replies: 62
Views: 16919

PostForum:  Quests: Finished   Posted: Thu Jan 12, 2017 8:03 pm   Subject: q2-16-Mis
is on new browser
  Topic: q3-10-Mis
rot

Replies: 9
Views: 3433

PostForum:  Quests: Finished   Posted: Thu Jan 12, 2017 8:03 pm   Subject: q3-10-Mis
is on new browser
  Topic: q3-19-Mis
rot

Replies: 0
Views: 1396

PostForum:  Quests: N/A   Posted: Sat Aug 08, 2015 3:59 pm   Subject: q3-19-Mis
Claim type: Quest
Claim ID: TR_q3-19-Mis (#2784)
Faction: Misc
Parent claim: [URL=https://www.tamriel-rebuilt.org/old_forum/viewtopic.php?p=125172]TR_3-24-Imp (#128)
Claimed by: Parted User
Statu ...
  Topic: q3-18-Mis
rot

Replies: 6
Views: 5587

PostForum:  Quests: N/A   Posted: Sat Aug 08, 2015 3:00 pm   Subject: q3-18-Mis
Claim type: Quest
Claim ID: TR_q3-18-Mis (#2783)
Faction: Misc
Parent claim: [URL=https://www.tamriel-rebuilt.org/old_forum/viewtopic.php?p=125149]TR_3-1-Ind (#105)
Claimed by: Parted User
Status ...
  Topic: q3-9-Mis
rot

Replies: 13
Views: 8808

PostForum:  Quests: Finished   Posted: Sun Apr 26, 2015 9:48 am   Subject: q3-9-Mis
IIRC both have been reviewed already (somewhat informally - the last file for TR_q3-10 should be the one posted last, not the one at the top)
  Topic: [Quest Idea] - Misc. - Kneading the Dough
rot

Replies: 15
Views: 4039

PostForum:  Old Ebonheart   Posted: Sun Apr 26, 2015 9:43 am   Subject: [Quest Idea] - Misc. - Kneading the Dough
Bit confused as to whether the Bakers' Guild officially exists or has just been made up by the failing bakers? Possibly as intended...
  Topic: (yet another) Mesh/texture errors
rot

Replies: 7
Views: 2254

PostForum:  Archives   Posted: Sun Apr 26, 2015 9:34 am   Subject: (yet another) Mesh/texture errors
Do you perhaps have more than one installation of Morrowind? Check the path of your Morrowind desktop shortcut (right click - properties - target), does it point to the same folder as that of the .ini ...
  Topic: Currently working on Super Llama's Skyrender
rot

Replies: 26
Views: 7895

PostForum:  Asset Development   Posted: Sun Apr 26, 2015 9:30 am   Subject: Re: Currently working on Super Llama's Skyrender
Great news!


- Any recommendations for a remote external call where I can station the Skyrender in a test ESP?

Any should do? I like to go eg to Ghostgate for random tests, flat land may be mor ...
  Topic: Is TR available on torrent?
rot

Replies: 4
Views: 1757

PostForum:  Archives   Posted: Thu Mar 26, 2015 1:11 pm   Subject: Is TR available on torrent?
[url=http://www.mediafire.com/download/iy8h2oyz26hk3tb/TamrielRebuilt_14-08.7z]Here's a mediafire mirror
(it got instantly "uploaded" after analysis, so I guess Haplo or someone else already has it o ...
  Topic: House Telvanni Brainstorming
rot

Replies: 74
Views: 28743

PostForum:  Master Planning   Posted: Wed Mar 25, 2015 12:09 pm   Subject: House Telvanni Brainstorming
the Telvanni have a strong tradition of preparing ("domesticating", and "training" all seem like the wrong word, any better ideas what to call the procedure?) silt striders

It being closer to lobot ...
  Topic: Is TR available on torrent?
rot

Replies: 4
Views: 1757

PostForum:  Archives   Posted: Wed Mar 25, 2015 12:06 pm   Subject: Is TR available on torrent?
I'd guess MGSO has optional elements for TR that you picked by accident when installing it?

Torrent could be a good idea, any idea which tracker to use?
  Topic: I got Esurio Viridius working
rot

Replies: 7
Views: 2861

PostForum:  Conceptualization   Posted: Sat Mar 21, 2015 3:20 pm   Subject: I got Esurio Viridius working
Cool! Any chance of slowing down the idle animation?
  Topic: Unique/Novel Equipment/Potions
rot

Replies: 7
Views: 2677

PostForum:  Conceptualization   Posted: Fri Mar 13, 2015 9:57 am   Subject: Unique/Novel Equipment/Potions
Some enchantment ideas in: [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=23601]this thread
  Topic: Interactivity.
rot

Replies: 4
Views: 1854

PostForum:  Conceptualization   Posted: Sat Mar 07, 2015 8:12 pm   Subject: Interactivity.
MW economics being so borked makes remunerated mundanities a bit awkward... but the game could always use more money sinks.
  Topic: Dwarven Long Bow and Arrow
rot

Replies: 7
Views: 2311

PostForum:  Asset Development   Posted: Sat Mar 07, 2015 8:07 pm   Subject: Dwarven Long Bow and Arrow
Oh I don't mean the martial efficiency of weapon types, which I don't know anything about, but that crossbow = mechanical ingenuity = much more of a dwemerish thing, and should be their mainstay. The ...
  Topic: Dwarven Long Bow and Arrow
rot

Replies: 7
Views: 2311

PostForum:  Asset Development   Posted: Sat Mar 07, 2015 2:17 pm   Subject: Dwarven Long Bow and Arrow
Interesting, I assume those would be unused antiques (even by dwemer standards)? Their having crossbows is likely significant as a characterisation point, must be careful not to dilute that.

Stats: ...
  Topic: [Quest Idea] - Misc. - Burning Desire
rot

Replies: 8
Views: 2320

PostForum:  Quests & Dialogue   Posted: Thu Mar 05, 2015 11:52 am   Subject: [Quest Idea] - Misc. - Burning Desire
(psst, a hint - Tondollari an ardent defender of torrid poetry, should look kindly on any excuse to churn out more)
  Topic: [Quest Idea] - Thieves Guild - The Thick Yellow Line
rot

Replies: 6
Views: 2234

PostForum:  Quests & Dialogue   Posted: Fri Feb 27, 2015 1:14 pm   Subject: [Quest Idea] - Thieves Guild - The Thick Yellow Line
Also mechanically similar to at least two quests in TR (on waiting for a thief), but the guard operating under cover of his own crimes is the more interesting part of it.

AIActivate is fortunately ...
  Topic: [Quest Idea] - Mages Guild - Marked for Slaughter
rot

Replies: 5
Views: 1818

PostForum:  Quests & Dialogue   Posted: Fri Feb 27, 2015 1:00 pm   Subject: [Quest Idea] - Mages Guild - Marked for Slaughter
I also really like the Damocles idea, someone falling dead a sword stuck in their head in the middle of a crowd and having to find out why is just so much more engaging than the usual summoning shtick ...
  Topic: [Quest Idea] - Misc. - The Ugly Mug
rot

Replies: 10
Views: 2636

PostForum:  Quests & Dialogue   Posted: Fri Feb 27, 2015 9:09 am   Subject: [Quest Idea] - Misc. - The Ugly Mug
Why not just have the player go out and buy a helmet? Makes the quest longer and forces the player out into the world as well as less work for us.

Because the main stream of the quest calling for t ...
  Topic: The North Andothren-Thirr merge
rot

Replies: 61
Views: 21056

PostForum:  Hlaalu - Thirr   Posted: Fri Feb 27, 2015 9:07 am   Subject: The North Andothren-Thirr merge
Piece of text and vanilla game are in contradiction in Seyda Neen + the actual vanilla game isn't to be overhauled to any such extent by TR, especially not in Seyda Neen -> piece of text is to be i ...
  Topic: TR_Mainland Scripts/Quests/NPC Error reporting
rot

Replies: 116
Views: 44295

PostForum:  Archives   Posted: Fri Feb 27, 2015 9:00 am   Subject: TR_Mainland Scripts/Quests/NPC Error reporting
I don't know if it was intentional or not, but the guild guide in Helnim can't send you to Bal Oyra.

I think that's because of the whole "relay" idea, which was probably planned in order to get aro ...
  Topic: Recycling Voiced Dialogue
rot

Replies: 10
Views: 2324

PostForum:  Conceptualization   Posted: Fri Feb 27, 2015 8:57 am   Subject: Recycling Voiced Dialogue
As previously linked in quest resources, a handy text list is also available [url=http://www.nexusmods.com/morrowind/mods/42296/?]here
  Topic: [Quest Idea] - Misc. - The Ugly Mug
rot

Replies: 10
Views: 2636

PostForum:  Quests & Dialogue   Posted: Sat Feb 21, 2015 2:44 pm   Subject: Re: [Quest Idea] - Misc. - The Ugly Mug
Love it!

Alternatively, The questgiver could be the publican and give the player better deals.

Makes most sense (and besides, it's traditional for publicans to be cleaning mugs)

Possible excu ...
  Topic: OpenMW: An open source engine for playing improved Morrowind
rot

Replies: 71
Views: 23641

PostForum:  Off-Topic   Posted: Mon Feb 16, 2015 10:40 pm   Subject: OpenMW: An open source engine for playing improved Morrowind
The OpenMW team is proud to announce the release of version 0.35.0! Grab it from our

[url=http://openmw.org/en/]OpenMW Homepage
  Topic: maggot7896's Quest Showcase
rot

Replies: 8
Views: 3311

PostForum:  Developer Showcase   Posted: Tue Feb 03, 2015 7:53 pm   Subject: maggot7896's Quest Showcase
Welcome, always good to see a new quester!

The easiest way to learn how to script would be to look at existing scripts for bits of the game you've played. Whenever you see something ingame, wonder ...
  Topic: Will mainland Ashlander tribes be included?
rot

Replies: 3
Views: 1296

PostForum:  Archives   Posted: Tue Feb 03, 2015 7:45 pm   Subject: Will mainland Ashlander tribes be included?
Not to mention that the Mabrigash being a tribe breaks precious canon :o)
  Topic: Imperial Archaeological Society [Faction]
rot

Replies: 39
Views: 8606

PostForum:  Master Planning   Posted: Tue Jan 27, 2015 7:27 pm   Subject: Imperial Archaeological Society [Faction]
Agree that the goal of the IAS *as a structured player faction* is the Kemel-Ze questline, but that doesn't preclude using the IAS and its, OE was it? chapter as questgivers for other freelance quests ...
  Topic: TR Skype Meeting Summaries
rot

Replies: 54
Views: 25488

PostForum:  Project Organization   Posted: Tue Jan 27, 2015 7:15 pm   Subject: TR Skype Meeting Summaries
Have some pity for those of us most easily confused, would you? @"Saturday, January 26, 2015"

Thanks for the minutes!
  Topic: [Quest/NPC Idea] - Misc. - Shrine of St. Urnim
rot

Replies: 2
Views: 1514

PostForum:  Old Ebonheart   Posted: Tue Jan 27, 2015 7:10 pm   Subject: [Quest/NPC Idea] - Misc. - Shrine of St. Urnim
Gargantuan toilet humor seal of approval-
  Topic: Imperial Archaeological Society [Faction]
rot

Replies: 39
Views: 8606

PostForum:  Master Planning   Posted: Thu Jan 22, 2015 11:22 pm   Subject: Imperial Archaeological Society [Faction]
Some "individuals" in the IAS can certainly be interested and involved in unsanctioned desacration of Dunmer tombs; could be uncomfortable with regard to how many tombs already are desacrated by bandi ...
 
Page 1 of 18 Goto page 1, 2, 3 ... 16, 17, 18  Next
The content of this site is © by the Tamriel Rebuilt community. Morrowind, its expansions, and its content is © Bethesda Softworks.
Forums powered by phpBB © 2001, 2005 phpBB Group