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  Topic: Kemel-Ze Iac [Creator Notified]
throbin

Replies: 7
Views: 270

PostForum:  Archives   Posted: Fri Apr 15, 2005 9:19 pm   Subject: Finished...
My review is done. I am ready for another assignment.
  Topic: Kemel-Ze Iac [Creator Notified]
throbin

Replies: 7
Views: 270

PostForum:  Archives   Posted: Mon Apr 11, 2005 9:00 pm   Subject: My review
Wow! This is probably the largest interior I will have reviewed, to date. I am still checking this out in-game, but here is my review in TESCS:

I found three 'cookie cutter' items, lifted from Beth ...
  Topic: Old Necrom, #6 [Completed]
throbin

Replies: 3
Views: 133

PostForum:  Archives   Posted: Wed Feb 09, 2005 1:31 am   Subject: Old Necrom, #6 [Completed]
In TESCS: This plugin is clean.

In Game:

This has to be the smallest interior I have reviewed, in Necrom. It is also the most efficient use of space I have seen, to date. The lighting was good, ...
  Topic: Darconis (26,1) 22 [Completed]
throbin

Replies: 3
Views: 142

PostForum:  Archives   Posted: Wed Feb 09, 2005 1:29 am   Subject: Darconis (26,1) 22 [Completed]
In TESCS:

This plugin is clean.


In game:

I liked the modest furnishings. Efficient use of space. There was a candlestick on the top shelf, which appeared to be bleeding into the shelf.

...
  Topic: New Darconis, 5 [Completed]
throbin

Replies: 13
Views: 614

PostForum:  Archives   Posted: Wed Feb 09, 2005 1:27 am   Subject: New Darconis, 5 [Completed]
In TESCS:

This plugin is clean. Noticed nothing which didn't belong.

In game:

This interior was well laid out, but I feel there are too many valuable items out in the open, for easy pickings. ...
  Topic: Necrom Bazaar 8 [Completed]
throbin

Replies: 6
Views: 147

PostForum:  Archives   Posted: Wed Feb 09, 2005 1:24 am   Subject: Necrom Bazaar 8 [Completed]
In TESCS:

This interior contains both Hlaalu, and Redoran furnishings. Rather unusual for a Temple/Indoril City, wouldn't you say?
No NorthMarker

In game:

From first glance, it was obvious t ...
  Topic: Necrom Manor District T4 and T5 [Completed]
throbin

Replies: 8
Views: 314

PostForum:  Archives   Posted: Sat Jan 08, 2005 6:59 pm   Subject: Thanks for the mesges!
Thanks for posting these meshes, Sniper4. I will get to work on the interior review for these towers. :dance:
  Topic: Neommaeor 10-12 [Completed]
throbin

Replies: 8
Views: 301

PostForum:  Archives   Posted: Sat Jan 08, 2005 6:56 pm   Subject: My review
In TESCS:

All three appeared 'clean' to me. I saw no GMSTs, and noticed no exterior references.

In game:

Neommaeor 12:

This interior has somewhat rich loot listed in TESCS, but turned out ...
  Topic: Marog, 5 [Revoked]
throbin

Replies: 2
Views: 124

PostForum:  Archives   Posted: Sat Jan 08, 2005 3:00 am   Subject: My review of this plugin...In game reviews to come
In TESCS:

None of these interiors have a North Marker.

In game:

Marog, Telvanni Barracks:

1) Gap below door to Telvanni Guards Barracks
2) Some bleeding textures at the doorway to Guard ...
  Topic: Necrom Manor District T4 and T5 [Completed]
throbin

Replies: 8
Views: 314

PostForum:  Archives   Posted: Sat Jan 08, 2005 2:40 am   Subject: My review
In TESCS: plugin is clean

In Game:

I had a major problem...neither of these interiors had no walls, floors, nor ceilings. I have the current version of Map 2. Am I missing some meshes?

Edit d ...
  Topic: Goodbye
throbin

Replies: 40
Views: 2418

PostForum:  Archives   Posted: Sat Dec 25, 2004 3:49 am   Subject: Goodbye
Regretfully, I have only now, read your farewall thread, Yinnie. I will miss you.
Please, don't be a stranger. Drop by, and visit anytime.
  Topic: Good luck my friends....
throbin

Replies: 5
Views: 154

PostForum:  Archives   Posted: Sat Dec 25, 2004 3:44 am   Subject: Good luck my friends....
While I am saddened to see you step down, as Head of Reviewing, I am glad you are staying with the project. I wish you, and anyone else reading this, a Merry Christmas! Razz
  Topic: Marog 10 [Completed]
throbin

Replies: 5
Views: 271

PostForum:  Archives   Posted: Wed Dec 22, 2004 11:43 pm   Subject: Marog 10 [Completed]
In TESCS: clean

In game:

Started in the void. This interior is much more modestly decorated, than Marog 10. The candlestick next to the door is bleeding into the floor rug. I also noticed the 'f ...
  Topic: New Darconis, 3 [Completed]
throbin

Replies: 5
Views: 187

PostForum:  Archives   Posted: Sun Dec 19, 2004 12:09 am   Subject: New Darconis, 3 [Completed]
In TESCS:

This plugin is very dirty.

Contains the following exterior references:
Ald-ruhn, Guild of Mages
(-12,3) (-12,2) (-12,1) (-13,4) (-13,3) (-13,2) (-13,1)
(-14,5) (-14,4) (-14,2) (-15, ...
  Topic: Neommaeor #14 [Completed]
throbin

Replies: 3
Views: 140

PostForum:  Archives   Posted: Sun Dec 19, 2004 12:04 am   Subject: Neommaeor #14 [Completed]
In TESCS:

No North marker

In game:

This interior makes excellent use of point source lighting (torches, candles, etc). I also felt the foggy, partially flooded basement, was a nice touch. I ...
  Topic: Neommaeor, 9 [Completed]
throbin

Replies: 5
Views: 233

PostForum:  Archives   Posted: Sun Dec 19, 2004 12:00 am   Subject: Neommaeor, 9 [Completed]
In TESCS:

no Northmarker

In game:

This interior has decent ambient light. I noticed nothing out of the ordinary, except that it is a very tight fit, getting around the screen between the bed, ...
  Topic: L_G's 2-13 non towners [Completed]
throbin

Replies: 10
Views: 345

PostForum:  Archives   Posted: Wed Nov 24, 2004 2:01 am   Subject: My review
In TESCS: This plugin is clean.

In game:

Beranus Cavern:

I liked this interior. It was dark, spooky, and added statics (bloatspore, and the ebony deposits), enhanced this feeling. There were ...
  Topic: 2-6: (35, 3): Bloatspore Cave [Completed]
throbin

Replies: 3
Views: 194

PostForum:  Archives   Posted: Fri Nov 19, 2004 2:55 am   Subject: My Review
In TESCS: This plugin is clean.

In game:

Started in void.

This cave was creepy. I liked the lighting, generated by the bloatspore, It added atmosphere to the place. My only gripe were the 'l ...
  Topic: Old Necrom: 5 [Revoked]
throbin

Replies: 2
Views: 138

PostForum:  Archives   Posted: Thu Nov 18, 2004 12:18 am   Subject: My review
In TESCS:

No Northmarker.


In game:

There is a lute, behind the counter, which bleeds into the wall.
There are magic weapons, in plain sight, on the counter, along with several soul gems. ...
  Topic: Telvanni Farm House (25, -3) [Complete]
throbin

Replies: 5
Views: 145

PostForum:  Archives   Posted: Thu Nov 18, 2004 12:15 am   Subject: My review
In TESCS:

No North Marker


In game:

The 'storeroom', IMHO, was suitably dark. Ingredients consistent with a stored harvest.

The 'dining area' has well arranged statics, but otherwise, th ...
  Topic: Darconis(25,1)6 [Completed]
throbin

Replies: 7
Views: 230

PostForum:  Archives   Posted: Thu Nov 18, 2004 12:07 am   Subject: My review
In TESCS:

This plugin is clean. Nothing appears to be missing, and there doesn't appear to be anything here, which doesn't belong.

In game:

Started in void (in the entry doorframe, to be exac ...
  Topic: Claim 2-21: (39,-13): Farmhouse [Complete]
throbin

Replies: 4
Views: 170

PostForum:  Archives   Posted: Fri Oct 29, 2004 2:24 am   Subject: Claim 2-21: (39,-13): Farmhouse [Complete]
In TESCS:

This mod is clean. No error messages.

In game:


Pallisatt's Farmhouse:
This interior was modestly furnished, as I would expect for a farmer. I like the household shrine, in the co ...
  Topic: 2-14 claims by attackdrone [Complete]
throbin

Replies: 5
Views: 274

PostForum:  Archives   Posted: Thu Oct 28, 2004 12:18 am   Subject: 2-14 claims by attackdrone [Complete]
In TESCS:

All of these interiors are squeaky clean, at least to my eyes.

In game:



Hadipasu:
I liked this cave. The lighting was well arranged, for an inhabited cave. The stuff inside was ...
  Topic: Dragon Glade 7 and 8 [Complete]
throbin

Replies: 12
Views: 202

PostForum:  Archives   Posted: Thu Oct 28, 2004 12:09 am   Subject: Dragon Glade 7 and 8 [Complete]
In TESCS:

This plugin appears clean to me.


In game:

Dargon Glade, 7:

I got a bunch of yellow exclamation points. It appears I am missing something regarding Indorial silverware. Otherwis ...
  Topic: Dragon Glade 3 [Complete]
throbin

Replies: 3
Views: 121

PostForum:  Archives   Posted: Thu Oct 28, 2004 12:05 am   Subject: Dragon Glade 3 [Complete]
In TESCS:

Very dirty. This interior references many exterior cells: (-12,3) (-12,2) (-12,1) (-13,4) (-13,3) (-13,2) (-13,1) (-14,5) (-14,4) (-14,2) (-15,7) (-15,8) (-16,8) (-16,7) (-19,15) (-19,14) ...
  Topic: Necrom Bazaar 1 and 3-7 [Complete]
throbin

Replies: 3
Views: 138

PostForum:  Archives   Posted: Wed Oct 13, 2004 2:43 am   Subject: My review...Where to begin? Added in game reviews 10/14/2004
In TESCS:

1) Received this error message right off:

Trying to load a bad form in TES3File::Nextform
File= Necrom_Bazaar_1_3-8.esp
Offset=65105

2) This plugin is also dirty (GMSTs g ...
  Topic: Darconis(26,1)15,16,19 [Complete]
throbin

Replies: 5
Views: 145

PostForum:  Archives   Posted: Wed Oct 13, 2004 2:35 am   Subject: My review of this plugin...In game review added 10/16/2004
In TESCS:

This plugin is clean. Nothing seemed out of place.


In game:

Darconis,15: This interior has good lighting, and appropriately modest furnishings. The book on coprus was interesting ...
  Topic: Old Necrom 7 & 8 [Completed]
throbin

Replies: 3
Views: 154

PostForum:  Archives   Posted: Sat Sep 18, 2004 1:45 am   Subject: Old Necrom 7 & 8 [Completed]
In TESCS:

This plugin references 2 Bethesda interiors:

Balmora, Temple
Vivec, St Olms Temple

Neither interior has north markers.



In game:

Necrom, Shrine of St. ...
  Topic: Darconis (26, 1) 8 and 9 [Complete]
throbin

Replies: 10
Views: 257

PostForum:  Archives   Posted: Sat Aug 28, 2004 10:13 pm   Subject: Darconis (26, 1) 8 and 9 [Complete]
In TESCS:

Darconis, Census and Excise Warehouse has no North Marker


In Game:

Darconis, Census and Excise Office:

This interior looks very good. The lighting seems a bit weak, overall (li ...
  Topic: Necrom Graveyard #5,6,7,10 [Complete]
throbin

Replies: 3
Views: 122

PostForum:  Archives   Posted: Sat Aug 28, 2004 10:03 pm   Subject: Necrom Graveyard #5,6,7,10 [Complete]
In TESCS:

REceived error when accessing TR_NecromGraveyard_5_01

Meshes\TR\TR_banner_ayem_03.nif cannot load in file in Meshes\TR\TR_banner_ayem_03.nif
Willuse default object Marker_error.nif.
...
  Topic: Darconis(26,1) 10 [Complete]
throbin

Replies: 3
Views: 117

PostForum:  Archives   Posted: Fri Aug 27, 2004 2:12 am   Subject: My review
In TESCS:

This mod is dirty (GMSTs galore, and Bloodmoon is not listed as a requirement).
No north marker

In game:

This interior has good lighting (and a number of well placed light sources ...
  Topic: Darconis(25,1)10 [Completed]
throbin

Replies: 3
Views: 124

PostForum:  Archives   Posted: Fri Aug 27, 2004 2:08 am   Subject: My review
In TESCS:

Error message:

Unable to find REgion 'Darconis/Necrom' in load for call 'Wilderness'

Otherwise, this mod is clean.


In game:

This is one of the guard towers at Darconis' harb ...
  Topic: Darconis(26, 1) 2 and 7 [Complete]
throbin

Replies: 4
Views: 135

PostForum:  Archives   Posted: Sun Aug 22, 2004 10:38 pm   Subject: Updated review
I edited my original review of these interiors, to reflect the new version.
  Topic: Map 2: (27,-15) Dragon Nest Inn [Complete]
throbin

Replies: 4
Views: 175

PostForum:  Archives   Posted: Sat Aug 21, 2004 11:36 pm   Subject: Map 2: (27,-15) Dragon Nest Inn [Complete]
In TESCS:

No errors. Loaded clean.


In game:

I noticed nothing out of place, and no bleeding textures, and/or models. I liked the floor layout of the inn. It reminds me of my parents' tri-le ...
  Topic: Claim 2-1: (25,6) Shack [Complete]
throbin

Replies: 3
Views: 151

PostForum:  Archives   Posted: Sat Aug 21, 2004 11:29 pm   Subject: Claim 2-1: (25,6) Shack [Complete]
In TESCS:

error message:

Unable to find REgion 'Darconis/Necrom' in load for cell 'wilderness'.



In game:

This shack interior is consistent with Tolkar's other interiors (the ones I hav ...
  Topic: Map 2 28, -14 cave [Complete]
throbin

Replies: 4
Views: 141

PostForum:  Archives   Posted: Sat Aug 21, 2004 11:26 pm   Subject: Map 2 28, -14 cave [Complete]
In TESCS:

No errors. Everything seems to be in order

In game:

I saw no errors to speak of. I liked the layout. It reminded me of the small caves in Bethesdaland, which were also home to loner ...
  Topic: Darconis (26,1) 3,6, and 21 [Complete]
throbin

Replies: 5
Views: 178

PostForum:  Archives   Posted: Sat Aug 14, 2004 1:38 am   Subject: Darconis (26,1) 3,6, and 21 [Complete]
I, also, resaved this plugin in TESCS, per Sniper4's instructions, and got the same results Lady Nerevar encountered. There is something seriously wrong with this plugin.
  Topic: Darconis(26, 1) 2 and 7 [Complete]
throbin

Replies: 4
Views: 135

PostForum:  Archives   Posted: Wed Aug 11, 2004 2:39 am   Subject: Darconis(26, 1) 2 and 7 [Complete]
In TESCS:

No error messages. I did not notice anything when checking these interiors out, myself.


In game:


Darconis, Valvius Nuccius: Pawnbroker

THis is what I would expect from a pawn ...
  Topic: Darconis (26,1) 3,6, and 21 [Complete]
throbin

Replies: 5
Views: 178

PostForum:  Archives   Posted: Thu Aug 05, 2004 12:30 am   Subject: Problem with this ESP
I downloaded, and extracted this ESP to Morrowind's data files folder. I am getting the following message, however:

TR_NB_Darconis(26,1)3,6, and 21.esp is not a valid ESP file.

This message appe ...
  Topic: dondril 3-21
throbin

Replies: 40
Views: 2176

PostForum:  Archives   Posted: Wed Jun 02, 2004 3:33 am   Subject: dondril 3-21
Well done, Kingfish. Your rendition of Dondril is both unique, and cleverly designed. I especially like the circular wooden blockhouses/towers guarding the town gate. It's work like this, which will e ...
 
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