Search found 120 matches
Tamriel Rebuilt Forums
Author Message
  Topic: 8-6-For
wererat

Replies: 66
Views: 5847

PostForum:  Archives   Posted: Thu Sep 13, 2007 1:40 am   Subject: 8-6-For
Third times the charm. I would like to claim this landmass to begin work on.

What will I do with it? Make it look awesome and fun to play of course haha.
  Topic: 8-6-For
wererat

Replies: 66
Views: 5847

PostForum:  Archives   Posted: Wed Sep 12, 2007 11:24 pm   Subject: 8-6-For
I would like to claim this area and begin working on it.
  Topic: RevBlueJean's Showcase
wererat

Replies: 20
Views: 2784

PostForum:  Developer Showcase   Posted: Mon Sep 10, 2007 1:35 am   Subject: RevBlueJean's Showcase

P.S. Any good pointers on shading whould be gladly accepted. Seems when I vertex shade it looks super unrealistic, a big blot of black paint looks like it's been smered on the screen. Tips such as h ...
  Topic: WereRat Showcase
wererat

Replies: 10
Views: 1969

PostForum:  Developer Showcase   Posted: Mon Sep 10, 2007 12:42 am   Subject: WereRat Showcase
I suppose you mean which tab are they in, in the Construction Set, right? They're in the same tab with ships, but I don't remember the exact name. Try the statics one, I can't think of anything else a ...
  Topic: WereRat Showcase
wererat

Replies: 10
Views: 1969

PostForum:  Developer Showcase   Posted: Sun Sep 09, 2007 7:18 pm   Subject: WereRat Showcase
I'm not a reviewer but the screenies looked cool so I thought I'd try it out! Problem: When I "coc AAAT" The game crashes! Help!

Hmmm it may be due to the rock problem I mentioned in my first post. ...
  Topic: WereRat Showcase
wererat

Replies: 10
Views: 1969

PostForum:  Developer Showcase   Posted: Sun Sep 09, 2007 5:39 am   Subject: WereRat Showcase
Hello there, as you can see by the title and the username to your left, I am WereRat. I am interested in modding for this community again after a ~3year break (grew tired of TES:3 after 2years of cons ...
  Topic: Id like to get involved!
wererat

Replies: 43
Views: 7302

PostForum:  Developer Showcase   Posted: Mon Aug 13, 2007 4:43 pm   Subject: Re: Id like to get involved!
the only problem is i dont know much lore from the elder scrolls series

I suggest checking out [url=http://til.gamingsource.net]The Imperial Library if you have some spare time. Has all the lore yo ...
  Topic: My First Anniversary
wererat

Replies: 17
Views: 763

PostForum:  Archives   Posted: Mon Aug 13, 2007 3:14 am   Subject: My First Anniversary
It's been what, 3 years? 4?

About 3. I left after finishing 4-25 since I became distracted by another game (believe it was Diablo II) since I had been playing Morrowind for 8+hours a day for 2 yea ...
  Topic: My First Anniversary
wererat

Replies: 17
Views: 763

PostForum:  Archives   Posted: Mon Aug 13, 2007 2:53 am   Subject: My First Anniversary
wererat come back plz!!! We misses you!

Haha I am thinking of it. Next weekend I am putting together my new computer so will actually be able to run Oblivion without it dieing on me. I have been mi ...
  Topic: My First Anniversary
wererat

Replies: 17
Views: 763

PostForum:  Archives   Posted: Sun Aug 12, 2007 1:13 am   Subject: My First Anniversary
Here is another congratulations, and here is hoping this will not be your last anniversary Razz
  Topic: Hall of Heroes and Patrons
wererat

Replies: 76
Views: 5645

PostForum:  Archives   Posted: Tue Jun 07, 2005 11:41 am   Subject: Hall of Heroes and Patrons
Heh, I would like to know who would be willing to mesh 290+ head models for each member. It is a nice idea, albeit romantic.

This idea was popular last time I was here (bout 10months ago =P) and yo ...
  Topic: Glad to see it
wererat

Replies: 3
Views: 251

PostForum:  Archives   Posted: Thu Dec 23, 2004 4:31 am   Subject: Glad to see it
Glad to see that TR still lives =)
Though its been roughly a year since i have done anything for the project I am still happy that it is still succesful and alive. I am sorry to drop out on two claim ...
  Topic: 1 Year w00t
wererat

Replies: 5
Views: 427

PostForum:  Archives   Posted: Wed Nov 10, 2004 3:53 am   Subject: 1 Year w00t
well yesterday was one year, though most of it was inactive. Well good-luck and bye again =P
  Topic: Reclaiming my dropped claim of 6-22
wererat

Replies: 4
Views: 269

PostForum:  Archives   Posted: Tue May 11, 2004 9:25 pm   Subject: Reclaiming my dropped claim of 6-22
oops my dropped claim was 6-22 but yea, im fine with the size.
  Topic: Reclaiming my dropped claim of 6-22
wererat

Replies: 4
Views: 269

PostForum:  Archives   Posted: Tue May 11, 2004 9:16 pm   Subject: Reclaiming my dropped claim of 6-22
that is if it is still available (and approved)
  Topic: finishing 5-9
wererat

Replies: 52
Views: 5595

PostForum:  Archives   Posted: Mon Mar 01, 2004 9:33 pm   Subject: finishing 5-9
i didnt find that either, but if you put the 2 together (5-11, and 5-1) it kinda makes a small body of land that is sticking out into the water. and i have no objections with the road. ill find a spot ...
  Topic: Map 4: Riverbridge: #5:Gladiator's Rest [C]
wererat

Replies: 0
Views: 167

PostForum:  Archives   Posted: Tue Feb 24, 2004 5:50 pm   Subject: Map 4: Riverbridge: #5:Gladiator's Rest [C]
I am submitting this interior claim for review. the door that would lead to riverbridge currently leads to right outside the inn at ravenrock. it has no NPC's because i didnt add any and left them for ...
  Topic: 6-20 progress
wererat

Replies: 83
Views: 2916

PostForum:  Archives   Posted: Sat Feb 21, 2004 5:08 pm   Subject: 6-20 progress
there is a hlaalu gaurd tower but im not sure what the name is. its probably like-

ex_hlaalu_tower

or something like that. there are about 4 or 5 in balmora. 1 in suran and a few others
  Topic: The Praetorian Guards
wererat

Replies: 36
Views: 2184

PostForum:  Archives   Posted: Fri Feb 20, 2004 10:07 pm   Subject: The Praetorian Guards
this is off topic but welcome to TR! Very Happy
  Topic: 2-25 status
wererat

Replies: 6
Views: 591

PostForum:  Archives   Posted: Thu Feb 19, 2004 5:03 pm   Subject: 2-25 status
srry for triple p[osting but it wont let my 3rd screen show up. so here it is
  Topic: 2-25 status
wererat

Replies: 6
Views: 591

PostForum:  Archives   Posted: Thu Feb 19, 2004 4:54 pm   Subject: 2-25 status
sorry for double posting but i wanted to post a few screens
  Topic: 2-25 status
wererat

Replies: 6
Views: 591

PostForum:  Archives   Posted: Thu Feb 19, 2004 4:35 pm   Subject: 2-25 status
i already had an early version of necrom that i am working with for the borders. unless veet has made changes to the borders then i wont need an updated necrom. i also d/l the group map 3, which conta ...
  Topic: 2-25 status
wererat

Replies: 6
Views: 591

PostForum:  Archives   Posted: Wed Feb 18, 2004 5:34 pm   Subject: 2-25 status
Ive finished several more cells and want to know if i can include a medium-sized daedric ruin. i have it laid out already but want to know if i can continue so i dont have to take the whole thing down ...
  Topic: 2-25 status
wererat

Replies: 6
Views: 591

PostForum:  Archives   Posted: Sun Feb 15, 2004 7:35 pm   Subject: 2-25 status
I have begun work on 2-25 and currently have a total of 6 cells complete. 2 1/2 are WG, 1 1/2 are GS, and the rest is either ocean or river. The cells are completely textured, raised, and statics plac ...
  Topic: Last Claim in Morrowind! (6-16)
wererat

Replies: 8
Views: 277

PostForum:  Archives   Posted: Sun Feb 15, 2004 1:49 am   Subject: Last Claim in Morrowind! (6-16)
yes there is here. 2 cells are complete but all the land is flattened with a undeveloped mountain 'chain'. and the cells are cut off so the borders are nice and even Smile. there are 2 cells with TR at t ...
  Topic: Is it possible to use 2 weapons?
wererat

Replies: 9
Views: 537

PostForum:  Archives   Posted: Fri Feb 13, 2004 8:34 pm   Subject: Is it possible to use 2 weapons?
no. . . but you can make it do a lockpick animation if that helps
  Topic: Map 2 Claim Request -> 2-25
wererat

Replies: 10
Views: 585

PostForum:  Archives   Posted: Thu Feb 12, 2004 8:42 pm   Subject: Map 2 Claim Request -> 2-25
thanks, ill check.

noir, i prob. should've waited another minute to PM you. oh well
  Topic: Map 2 Claim Request -> 2-25
wererat

Replies: 10
Views: 585

PostForum:  Archives   Posted: Thu Feb 12, 2004 8:30 pm   Subject: Map 2 Claim Request -> 2-25
was any of 2-25 completed before it was given up? or was it claimed, nothing happened, and then given up?
  Topic: Map 2 Claim Request -> 2-25
wererat

Replies: 10
Views: 585

PostForum:  Archives   Posted: Thu Feb 12, 2004 8:17 pm   Subject: Map 2 Claim Request -> 2-25
i thank you for it
  Topic: !!Chopping down trees, and Carpentry!!
wererat

Replies: 21
Views: 2226

PostForum:  Archives   Posted: Thu Feb 12, 2004 5:41 pm   Subject: !!Chopping down trees, and Carpentry!!
what about using 'Complete Morrowind Part 4'? you can 'cut' down trees and you get logs. with the logs you can make over 60 different objects (some you need a knife). inlcuded is also 'straw' which ca ...
  Topic: Map 2 Claim Request -> 2-25
wererat

Replies: 10
Views: 585

PostForum:  Archives   Posted: Thu Feb 12, 2004 4:49 pm   Subject: Map 2 Claim Request -> 2-25
ill take it. if i can . . . but i can . . . right? right says i or you. so yes?
  Topic: Skyrim Realism extreme cold
wererat

Replies: 60
Views: 4768

PostForum:  Archives   Posted: Sat Feb 07, 2004 3:16 pm   Subject: Skyrim Realism extreme cold
Originally posted by Bladmand
This reminds me we could use a frozen water texture Razz


texture? as long as its not a new static. there are no frozen rivers anywhere, unless they are extremely sha ...
  Topic: TRGA Bards Guild Discusion
wererat

Replies: 18
Views: 1228

PostForum:  Archives   Posted: Sat Jan 24, 2004 10:38 pm   Subject: TRGA Bards Guild Discusion
for morrowind i suggest

blacklight
tear
old ebonheart
kragenmoor
darconis

(re-read my first post)
  Topic: TRGA Bards Guild Discusion
wererat

Replies: 18
Views: 1228

PostForum:  Archives   Posted: Sat Jan 24, 2004 10:26 pm   Subject: TRGA Bards Guild Discusion
i agree with the original thread that the guild should be held and meet in taverns and other popular public meeting areas (a town square would be good too). quests would be 'blah, blah, blah. so and s ...
  Topic: Ranger Guild
wererat

Replies: 20
Views: 1312

PostForum:  Archives   Posted: Sat Jan 24, 2004 9:47 pm   Subject: Ranger Guild
i think it would make a better hero-for-hire type of guild than a secret meeting guild. kind of like a fighters guild but with the freedom to choose your clients.
  Topic: New Textures For Landscapes
wererat

Replies: 3
Views: 461

PostForum:  Archives   Posted: Sat Jan 24, 2004 8:39 pm   Subject: New Textures For Landscapes
if you just want textures ive heard that Madame E or someone of the sort has some good ones. though i do not know where to find here or if we are allowed to use them on TR projects
  Topic: Ranger Guild
wererat

Replies: 20
Views: 1312

PostForum:  Archives   Posted: Sat Jan 24, 2004 8:32 pm   Subject: Ranger Guild
what the that spot do? would a note be left behind for anyone to discover it and them? for it to really work it would need a form of hiarchy, which campfires do not present.
  Topic: Cyrodiil
wererat

Replies: 49
Views: 4790

PostForum:  Archives   Posted: Sat Jan 24, 2004 2:40 am   Subject: Cyrodiil
whoa. . . calm down. if we were to start several pronvinces at once there would be no hope for us to finish. the modders would be given far to much to work with and to organize it would be extremely d ...
  Topic: Kevaar's Random Ideas
wererat

Replies: 257
Views: 15853

PostForum:  Archives   Posted: Sat Jan 24, 2004 1:55 am   Subject: Kevaar's Random Ideas
i would guess that they would most likely colored for camoflauge. polka dots stick out like a sore thumb and would easily give the dragon away. during mating time or when the dragon reaches maturity t ...
  Topic: Fingers are Fingers
wererat

Replies: 8
Views: 522

PostForum:  Archives   Posted: Sat Jan 24, 2004 1:27 am   Subject: Fingers are Fingers
and belts. though you have but one waist you could layer them. same with shoes and shirts and hats and pants and whatever else there is to make a big mess.
 
Page 1 of 3 Goto page 1, 2, 3  Next
The content of this site is © by the Tamriel Rebuilt community. Morrowind, its expansions, and its content is © Bethesda Softworks.
Forums powered by phpBB © 2001, 2005 phpBB Group