Search found 467 matches

by Not
Sat Jan 02, 2016 10:06 pm
Forum: Conceptualization
Topic: Concepts Wanted: House Dres Settlements
Replies: 48
Views: 52930

Rat's your input is fantastic as always. I like that concept. I think that's perfect for the slave pits. Judging from this, I take it all we need is some retexturing? I think we should make some retextures of what you have to emphasize the filth at the bottom, but I don't know. Either way, that's a ...
by Not
Sat Jan 02, 2016 8:23 pm
Forum: Conceptualization
Topic: Concepts Wanted: House Dres Settlements
Replies: 48
Views: 52930

Dormichigan64 wrote:Some other, miscellaneous ideas are:

- oval doors, 'cause why not
- maybe some faces/helmet looking sculptures on the sides of buildings. That would look cool, wouldn't it?
Both of those things have already been modeled and are ready to be put in game. So there's that.
by Not
Fri Jan 01, 2016 6:17 pm
Forum: Conceptualization
Topic: Concepts Wanted: House Dres Settlements
Replies: 48
Views: 52930

Kaziem asked me to make a list of some useful links of CA that we're planning on either making into models or seriously considering it. [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=312759#312759]Here[/url] [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=322453#322453]are[/url]...
by Not
Thu Dec 31, 2015 6:42 pm
Forum: Quests: Unclaimed
Topic: Quest Claims Proposal Thread
Replies: 9
Views: 7781

Wanted to bump this because we're going to start making these into claims the day after tomorrow. We could really use more ideas though. OE should have at least a dozen quests (minimum.) Right now we have just a handful, but if you guys could start posting more ideas for quests that'd be great. Also...
by Not
Thu Dec 31, 2015 6:37 pm
Forum: Concept Art
Topic: Assets Needed for Morrowind
Replies: 24
Views: 8257

LondonRook is releasing a resource pack in early 2016 that has literally hundreds of new models in it, as well. I don't know who that is, but I'm very happy to hear it! Personally, while I do think we could use more custom armor for different soldiers of different regions, I'm not really worried ab...
by Not
Thu Dec 31, 2015 6:19 pm
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 151250

@NathanJ: I can understand why you'd get emotional and honestly, I don't blame you, so please, don't worry about it :) When I first heard of the idea to have Dres councilors as vampires, I thought "great, this is completely stupid," but as I got involved with the lore behind it and helped ...
by Not
Thu Dec 31, 2015 11:04 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 151250

The whole reason we decided to go with Vampires in the first place is because we wanted to emphasize how much in debt House Dres is; they can't make ends meet, deals they made in ages past are now coming to haunt them etc. The whole reason we went with Vampires is not because they need to keep the &...
by Not
Thu Dec 31, 2015 10:44 am
Forum: Concept Art
Topic: Assets Needed for Morrowind
Replies: 24
Views: 8257

So I've seen this thread and I gotta ask....is there any other (active) modeler here besides myself? Because I can do architecture, and I can do fauna (I think) but I don't see myself able to do clothing or armor or any of that stuff x.x I've never worked with a skeleton in Blender before and I hone...
by Not
Thu Dec 31, 2015 12:08 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 151250

I would also like to make a reference to [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=25146]this thread here[/url] for any more concept art. Right now we're trying to focus more on actual buildings and whatnot, but if you have stuff you think we could work with, feel free to post it the...
by Not
Wed Dec 30, 2015 7:29 pm
Forum: Conceptualization
Topic: Concepts Wanted: House Dres Settlements
Replies: 48
Views: 52930

Oh! I almost forgot! Fauna is important too! If you guys can come up with unique fauna, that'd be great!
by Not
Wed Dec 30, 2015 7:05 pm
Forum: Conceptualization
Topic: Concepts Wanted: House Dres Settlements
Replies: 48
Views: 52930

Figured I'd post here as well. Listen up people! This is it! We have a lot of the Dres models for the exterior set already made. Right now, we're just going to see what else we can use to help create a more unique and immersive environment. That being said, we need concept art for: Hexagonal shaped ...
by Not
Wed Dec 30, 2015 11:05 am
Forum: Master Planning
Topic: House Dres Brainstorming
Replies: 144
Views: 151250

Can someone please tell me if we actually have models for these Skyrenders? Better yet, are they even animated if we do have said models? If not, who's going to do it? And have we decided on towering structures or the strongholds idea? I like the idea of having a hexagonal canton model, but only if ...
by Not
Sun Dec 27, 2015 3:12 pm
Forum: Project Organization
Topic: Resources and Tutorials for Quest Makers [Quests & Dialogue]
Replies: 2
Views: 1876

I will be claiming a quest for OE areas and then I'll make a tutorial out of it. That way we have one for the actual website :)
by Not
Thu Dec 17, 2015 6:27 am
Forum: Project Organization
Topic: Some cross-project coordination
Replies: 18
Views: 7796

I didn't even know this thread existed til now, go me. Anyway, I've been of the same opinion for YEARS that the projects need to start coming together. The sharing of assets would indeed be a great thing, and I also understand that the sharing of lore is important too. I just don't know if there's a...
by Not
Wed Dec 16, 2015 12:08 pm
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12311

I really want to check this out. It does look/feel much better than github. Unfortunately, I'll be away for about 2 weeks. I can test this out more when I get back (sometime around the 30th). Wow, we finally get a (potential) new system that can get things moving again and you decide NOW to have a ...
by Not
Wed Dec 16, 2015 10:54 am
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12311

Honestly, I love what I'm seeing from the demo, especially knowing that we can reword certain things to better match our terminology. That's great!
psi29a wrote:What do you guys say?
I say you're a ****ing Godsend if this pans out!
by Not
Wed Dec 16, 2015 7:38 am
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12311

Sorry if I'm not typing much about this at all, but I'm a bit at a loss at what to say. I thought a Github solution would get off the feet more and challenge the current workflow into something better, even if I didn't think it would be ideal for the esps. But then, what is? They make everything co...
by Not
Wed Dec 16, 2015 1:50 am
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12311

I'm a willing victim... ;) That can be arranged! No but in all seriousness, I can't thank you enough for your continued support and willingness to help out. If you're willing to familiarize yourself with this convoluted system, then so be it. It'd be nice to have an outsider's point of view, since ...
by Not
Wed Dec 16, 2015 1:29 am
Forum: Project Organization
Topic: Developer Roll-Call
Replies: 28
Views: 8404

I guess I should probably add that I'm officially back. I plan to stay for a little while, so I'll definitely be helping out with anything and everything!
by Not
Tue Dec 15, 2015 9:13 am
Forum: Downloads, Testing & Feedback
Topic: TR Public Feedback
Replies: 13
Views: 4653

Well that's going to suck then. Someone would have to go through and individually swap out every single model and make sure it matches. That'll be fun.
by Not
Tue Dec 15, 2015 8:05 am
Forum: Downloads, Testing & Feedback
Topic: TR Public Feedback
Replies: 13
Views: 4653

As a side note, I appears that TR is using the 'ball and chain' static item that is present in the game files, but is never used ingame. This model is realllllly bad, and also incomplete. Good news is that LondonRook has made a very nice new ball and chain model which he has said he will release as...
by Not
Tue Dec 15, 2015 8:03 am
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12311

Alright so, psi29a and myself went over github and potential workflows extensively last night....err, early morning for most of you :p Anyway, we realized that github isn't really a viable option for us at this point, because there'd be too much going back and forth between this website and github. ...
by Not
Mon Dec 14, 2015 10:22 am
Forum: Misc TR Topics
Topic: Publicity and OpenMW
Replies: 9
Views: 3401

Everyone should probably have a look at this thread, specifically, the very bottom post. What do you all think? I think it'd be mutually beneficial to both projects if we went along with it! So yeah...vote or something lol p.s. incidentally, the person that made this post for us has tried registerin...
by Not
Sun Dec 13, 2015 10:26 am
Forum: Project Organization
Topic: TR Pipeline Discussion
Replies: 68
Views: 32990

This has been done before? Additionally, the first pass isn't the final release; its being a mess is entirely acceptable. Something very similar has been done like this before, pre '08 era of TR. What ended up happening was things kept getting disorganized because people didn't fully understand the...
by Not
Sun Dec 13, 2015 10:17 am
Forum: Project Organization
Topic: TR Skype Meeting Summaries
Replies: 54
Views: 39134

Also, please take a look at [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=25122]this[/url] thread and leave your thoughts on a (potential) new plan to handle claims. Also, I feel I should mention that after I get some sleep, I'm going to bring up Anonytroll's new web design and try to ge...
by Not
Sun Dec 13, 2015 9:53 am
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12311

Actually! I just got done talking to a friend of mine from OpenMW. We just went over getting around the binary data issue and multiple file uploads. It's all a green light for us! Basically, because our files are so small, we shouldn't have any problems uploading esps/esms. Github may not be specifi...
by Not
Sun Dec 13, 2015 3:15 am
Forum: Project Organization
Topic: GitHub/Redmine usage? Please read!
Replies: 34
Views: 12311

GitHub/Redmine usage? Please read!

Okay, I should have made this post a few hours ago, but horrible things got in the way (mainly sleep.) Anyway, I wanted to go over what was talked about in the Skype meeting that took place earlier today and what plans we came up with as far as the Claims system goes. I would like to first point out...
by Not
Sun Dec 13, 2015 2:26 am
Forum: Project Organization
Topic: The TR website - Input required
Replies: 11
Views: 3502

Topic tags. PLEASE GET RID OF THE TOPIC TAGS. Hahaha. Have you lost your mind!?? We NEED those Xbox and Oblivion topic tags! No but in all seriousness I was wondering about the picture issue that Kaziem brought up as well. Also, and I know this is somewhat broad, but we do need a way to monitor wor...
by Not
Sat Dec 12, 2015 4:12 am
Forum: Project Organization
Topic: TR Pipeline Discussion
Replies: 68
Views: 32990

I'm sure that there is a great way to unite both planning and CS work at the same time. I hope that at tomorrow's meeting, Not might hopefully prove this. I'm going to try and introduce a new system where claims and CS work can be better implemented along side actual planning and discussion. One of...
by Not
Fri Dec 11, 2015 10:55 pm
Forum: Misc TR Topics
Topic: Publicity and OpenMW
Replies: 9
Views: 3401

I'm all for it. As far as I've seen, pretty much everyone here is supportive of working with OpenMW, we just haven't acted on it, which isn't a rare occurrence by any means. Our ongoing issues with community management and keeping to our little island of the internet is probably a large part of the...
by Not
Fri Dec 11, 2015 10:46 pm
Forum: Misc TR Topics
Topic: Publicity and OpenMW
Replies: 9
Views: 3401

Publicity and OpenMW

I figured I'd post this here since I really don't want this going public until a decision has been made. I've been talking to our friends over at OpenMW a lot lately and one of the things that came up is the current state of TR. They've always liked us and I do believe that the two projects share a ...
by Not
Fri Dec 11, 2015 10:35 pm
Forum: Project Organization
Topic: Skype Meetings
Replies: 243
Views: 216521

I'd also like to talk about a very radical change to how we do things at tomorrow's meeting. There's a very easy way to organize this mess that we currently have and the only reason (that I can think of) why we don't do it is because we're so stuck on tradition. It's going to be an entirely differen...
by Not
Fri Dec 11, 2015 10:22 pm
Forum: Project Organization
Topic: TR Pipeline Discussion
Replies: 68
Views: 32990

First off, it's wonderful seeing you back on the forums, Not. Right now, we're in much need of veteran developers. I'm back! And it's good to see you, Yeti! I was worried you had completely left! I'm really happy to see that's not the case! I support the queue system because it picks up progress. I...
by Not
Fri Dec 11, 2015 10:10 am
Forum: Project Organization
Topic: TR Pipeline Discussion
Replies: 68
Views: 32990

Mangoes has some awesome points, and I appreciate the input. Actually, I did have a much better solution to how we should go about organizing claims and showing our progress while at the same time keeping everything completely transparent to others in a way where everyone can give their input. Using...
by Not
Fri Dec 11, 2015 12:28 am
Forum: Project Organization
Topic: TR Pipeline Discussion
Replies: 68
Views: 32990

I'm separating this into two posts because I didn't know if there was a cut off with my first post or not. Okay, now I'd like to touch base on a couple other things that I've noticed going on and try to help clarify some issues. I noticed going through this thread that the idea was thrown out there ...
by Not
Thu Dec 10, 2015 11:48 pm
Forum: Project Organization
Topic: TR Pipeline Discussion
Replies: 68
Views: 32990

Alright, so it's been a while since I've been around and I'm not even going to pretend that I understand the full picture of TR anymore, what with having been absent for 2+ years now. However, I have finally finished reading this whole thread and there are a number of things I'd like to get off my c...
by Not
Tue Dec 08, 2015 3:04 am
Forum: Master Planning
Topic: House Redoran Landscape
Replies: 38
Views: 22716

Would it be possible to make that into a claim and put it out so it actually gets done? I think it'd be awesome if we could start NPCing and merging those interiors directly into the mainfile (assuming the ints are already done that is.) I'll be on IRC more and I'd really like to go over a topograph...
by Not
Thu Jul 09, 2015 9:36 am
Forum: Project Organization
Topic: Donating To TR Team
Replies: 5
Views: 1661

We used to have a donate button a few years back but that was for the sole purpose of upgrading the forums. Since then, we haven't used a donation button because we simply don't need to. TR is a hobby and we do it for fun and enjoyment, not to get paid. I will say though that I think it's really nic...
by Not
Wed Jul 08, 2015 8:32 am
Forum: Archives
Topic: [Morrowind] Public Feedback
Replies: 326
Views: 140456

Kemel-Ze The setting and size of Kemel-Ze is really awesome and should be an oppurtunity to get lost in misunderstanding Dwemer lore. I don’t know if you’ve already done master planning about All Things Dwemeris - Kemel-Ze itself is huge, but, with the greatest respect for its builder...
by Not
Mon Jun 29, 2015 12:36 am
Forum: Old Ebonheart
Topic: OE Section - Quest Approval
Replies: 17
Views: 4865

Re: OE Section - Question Approval

Seeing that most NPCs have been placed in the city portion of Old Ebonheart and any work on the section file will likely involve minor adjustments in the weeks ahead, I'd like to open up some misc quest claims, since Not recently mentioned being interested in doing some questing. Naturally, she and...