Search found 467 matches
- Sat Jan 02, 2016 10:06 pm
- Forum: Conceptualization
- Topic: Concepts Wanted: House Dres Settlements
- Replies: 48
- Views: 52930
Rat's your input is fantastic as always. I like that concept. I think that's perfect for the slave pits. Judging from this, I take it all we need is some retexturing? I think we should make some retextures of what you have to emphasize the filth at the bottom, but I don't know. Either way, that's a ...
- Sat Jan 02, 2016 8:23 pm
- Forum: Conceptualization
- Topic: Concepts Wanted: House Dres Settlements
- Replies: 48
- Views: 52930
- Fri Jan 01, 2016 6:17 pm
- Forum: Conceptualization
- Topic: Concepts Wanted: House Dres Settlements
- Replies: 48
- Views: 52930
Kaziem asked me to make a list of some useful links of CA that we're planning on either making into models or seriously considering it. [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=312759#312759]Here[/url] [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=322453#322453]are[/url]...
- Thu Dec 31, 2015 6:42 pm
- Forum: Quests: Unclaimed
- Topic: Quest Claims Proposal Thread
- Replies: 9
- Views: 7781
Wanted to bump this because we're going to start making these into claims the day after tomorrow. We could really use more ideas though. OE should have at least a dozen quests (minimum.) Right now we have just a handful, but if you guys could start posting more ideas for quests that'd be great. Also...
- Thu Dec 31, 2015 6:37 pm
- Forum: Concept Art
- Topic: Assets Needed for Morrowind
- Replies: 24
- Views: 8257
LondonRook is releasing a resource pack in early 2016 that has literally hundreds of new models in it, as well. I don't know who that is, but I'm very happy to hear it! Personally, while I do think we could use more custom armor for different soldiers of different regions, I'm not really worried ab...
- Thu Dec 31, 2015 6:19 pm
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 151250
- Thu Dec 31, 2015 11:04 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 151250
The whole reason we decided to go with Vampires in the first place is because we wanted to emphasize how much in debt House Dres is; they can't make ends meet, deals they made in ages past are now coming to haunt them etc. The whole reason we went with Vampires is not because they need to keep the &...
- Thu Dec 31, 2015 10:44 am
- Forum: Concept Art
- Topic: Assets Needed for Morrowind
- Replies: 24
- Views: 8257
So I've seen this thread and I gotta ask....is there any other (active) modeler here besides myself? Because I can do architecture, and I can do fauna (I think) but I don't see myself able to do clothing or armor or any of that stuff x.x I've never worked with a skeleton in Blender before and I hone...
- Thu Dec 31, 2015 12:08 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 151250
I would also like to make a reference to [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=25146]this thread here[/url] for any more concept art. Right now we're trying to focus more on actual buildings and whatnot, but if you have stuff you think we could work with, feel free to post it the...
- Wed Dec 30, 2015 7:29 pm
- Forum: Conceptualization
- Topic: Concepts Wanted: House Dres Settlements
- Replies: 48
- Views: 52930
- Wed Dec 30, 2015 7:05 pm
- Forum: Conceptualization
- Topic: Concepts Wanted: House Dres Settlements
- Replies: 48
- Views: 52930
Figured I'd post here as well. Listen up people! This is it! We have a lot of the Dres models for the exterior set already made. Right now, we're just going to see what else we can use to help create a more unique and immersive environment. That being said, we need concept art for: Hexagonal shaped ...
- Wed Dec 30, 2015 11:05 am
- Forum: Master Planning
- Topic: House Dres Brainstorming
- Replies: 144
- Views: 151250
Can someone please tell me if we actually have models for these Skyrenders? Better yet, are they even animated if we do have said models? If not, who's going to do it? And have we decided on towering structures or the strongholds idea? I like the idea of having a hexagonal canton model, but only if ...
- Sun Dec 27, 2015 3:12 pm
- Forum: Project Organization
- Topic: Resources and Tutorials for Quest Makers [Quests & Dialogue]
- Replies: 2
- Views: 1876
- Thu Dec 17, 2015 6:27 am
- Forum: Project Organization
- Topic: Some cross-project coordination
- Replies: 18
- Views: 7796
I didn't even know this thread existed til now, go me. Anyway, I've been of the same opinion for YEARS that the projects need to start coming together. The sharing of assets would indeed be a great thing, and I also understand that the sharing of lore is important too. I just don't know if there's a...
- Wed Dec 16, 2015 12:08 pm
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 12311
I really want to check this out. It does look/feel much better than github. Unfortunately, I'll be away for about 2 weeks. I can test this out more when I get back (sometime around the 30th). Wow, we finally get a (potential) new system that can get things moving again and you decide NOW to have a ...
- Wed Dec 16, 2015 10:54 am
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 12311
- Wed Dec 16, 2015 7:38 am
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 12311
Sorry if I'm not typing much about this at all, but I'm a bit at a loss at what to say. I thought a Github solution would get off the feet more and challenge the current workflow into something better, even if I didn't think it would be ideal for the esps. But then, what is? They make everything co...
- Wed Dec 16, 2015 1:50 am
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 12311
I'm a willing victim... ;) That can be arranged! No but in all seriousness, I can't thank you enough for your continued support and willingness to help out. If you're willing to familiarize yourself with this convoluted system, then so be it. It'd be nice to have an outsider's point of view, since ...
- Wed Dec 16, 2015 1:29 am
- Forum: Project Organization
- Topic: Developer Roll-Call
- Replies: 28
- Views: 8404
- Tue Dec 15, 2015 9:13 am
- Forum: Downloads, Testing & Feedback
- Topic: TR Public Feedback
- Replies: 13
- Views: 4653
- Tue Dec 15, 2015 8:05 am
- Forum: Downloads, Testing & Feedback
- Topic: TR Public Feedback
- Replies: 13
- Views: 4653
As a side note, I appears that TR is using the 'ball and chain' static item that is present in the game files, but is never used ingame. This model is realllllly bad, and also incomplete. Good news is that LondonRook has made a very nice new ball and chain model which he has said he will release as...
- Tue Dec 15, 2015 8:03 am
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 12311
Alright so, psi29a and myself went over github and potential workflows extensively last night....err, early morning for most of you :p Anyway, we realized that github isn't really a viable option for us at this point, because there'd be too much going back and forth between this website and github. ...
- Mon Dec 14, 2015 10:22 am
- Forum: Misc TR Topics
- Topic: Publicity and OpenMW
- Replies: 9
- Views: 3401
Everyone should probably have a look at this thread, specifically, the very bottom post. What do you all think? I think it'd be mutually beneficial to both projects if we went along with it! So yeah...vote or something lol p.s. incidentally, the person that made this post for us has tried registerin...
- Sun Dec 13, 2015 10:26 am
- Forum: Project Organization
- Topic: TR Pipeline Discussion
- Replies: 68
- Views: 32990
This has been done before? Additionally, the first pass isn't the final release; its being a mess is entirely acceptable. Something very similar has been done like this before, pre '08 era of TR. What ended up happening was things kept getting disorganized because people didn't fully understand the...
- Sun Dec 13, 2015 10:17 am
- Forum: Project Organization
- Topic: TR Skype Meeting Summaries
- Replies: 54
- Views: 39134
Also, please take a look at [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=25122]this[/url] thread and leave your thoughts on a (potential) new plan to handle claims. Also, I feel I should mention that after I get some sleep, I'm going to bring up Anonytroll's new web design and try to ge...
- Sun Dec 13, 2015 9:53 am
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 12311
Actually! I just got done talking to a friend of mine from OpenMW. We just went over getting around the binary data issue and multiple file uploads. It's all a green light for us! Basically, because our files are so small, we shouldn't have any problems uploading esps/esms. Github may not be specifi...
- Sun Dec 13, 2015 3:15 am
- Forum: Project Organization
- Topic: GitHub/Redmine usage? Please read!
- Replies: 34
- Views: 12311
GitHub/Redmine usage? Please read!
Okay, I should have made this post a few hours ago, but horrible things got in the way (mainly sleep.) Anyway, I wanted to go over what was talked about in the Skype meeting that took place earlier today and what plans we came up with as far as the Claims system goes. I would like to first point out...
- Sun Dec 13, 2015 2:26 am
- Forum: Project Organization
- Topic: The TR website - Input required
- Replies: 11
- Views: 3502
Topic tags. PLEASE GET RID OF THE TOPIC TAGS. Hahaha. Have you lost your mind!?? We NEED those Xbox and Oblivion topic tags! No but in all seriousness I was wondering about the picture issue that Kaziem brought up as well. Also, and I know this is somewhat broad, but we do need a way to monitor wor...
- Sat Dec 12, 2015 4:12 am
- Forum: Project Organization
- Topic: TR Pipeline Discussion
- Replies: 68
- Views: 32990
I'm sure that there is a great way to unite both planning and CS work at the same time. I hope that at tomorrow's meeting, Not might hopefully prove this. I'm going to try and introduce a new system where claims and CS work can be better implemented along side actual planning and discussion. One of...
- Fri Dec 11, 2015 10:55 pm
- Forum: Misc TR Topics
- Topic: Publicity and OpenMW
- Replies: 9
- Views: 3401
I'm all for it. As far as I've seen, pretty much everyone here is supportive of working with OpenMW, we just haven't acted on it, which isn't a rare occurrence by any means. Our ongoing issues with community management and keeping to our little island of the internet is probably a large part of the...
- Fri Dec 11, 2015 10:46 pm
- Forum: Misc TR Topics
- Topic: Publicity and OpenMW
- Replies: 9
- Views: 3401
Publicity and OpenMW
I figured I'd post this here since I really don't want this going public until a decision has been made. I've been talking to our friends over at OpenMW a lot lately and one of the things that came up is the current state of TR. They've always liked us and I do believe that the two projects share a ...
- Fri Dec 11, 2015 10:35 pm
- Forum: Project Organization
- Topic: Skype Meetings
- Replies: 243
- Views: 216521
I'd also like to talk about a very radical change to how we do things at tomorrow's meeting. There's a very easy way to organize this mess that we currently have and the only reason (that I can think of) why we don't do it is because we're so stuck on tradition. It's going to be an entirely differen...
- Fri Dec 11, 2015 10:22 pm
- Forum: Project Organization
- Topic: TR Pipeline Discussion
- Replies: 68
- Views: 32990
First off, it's wonderful seeing you back on the forums, Not. Right now, we're in much need of veteran developers. I'm back! And it's good to see you, Yeti! I was worried you had completely left! I'm really happy to see that's not the case! I support the queue system because it picks up progress. I...
- Fri Dec 11, 2015 10:10 am
- Forum: Project Organization
- Topic: TR Pipeline Discussion
- Replies: 68
- Views: 32990
Mangoes has some awesome points, and I appreciate the input. Actually, I did have a much better solution to how we should go about organizing claims and showing our progress while at the same time keeping everything completely transparent to others in a way where everyone can give their input. Using...
- Fri Dec 11, 2015 12:28 am
- Forum: Project Organization
- Topic: TR Pipeline Discussion
- Replies: 68
- Views: 32990
I'm separating this into two posts because I didn't know if there was a cut off with my first post or not. Okay, now I'd like to touch base on a couple other things that I've noticed going on and try to help clarify some issues. I noticed going through this thread that the idea was thrown out there ...
- Thu Dec 10, 2015 11:48 pm
- Forum: Project Organization
- Topic: TR Pipeline Discussion
- Replies: 68
- Views: 32990
Alright, so it's been a while since I've been around and I'm not even going to pretend that I understand the full picture of TR anymore, what with having been absent for 2+ years now. However, I have finally finished reading this whole thread and there are a number of things I'd like to get off my c...
- Tue Dec 08, 2015 3:04 am
- Forum: Master Planning
- Topic: House Redoran Landscape
- Replies: 38
- Views: 22716
Would it be possible to make that into a claim and put it out so it actually gets done? I think it'd be awesome if we could start NPCing and merging those interiors directly into the mainfile (assuming the ints are already done that is.) I'll be on IRC more and I'd really like to go over a topograph...
- Thu Jul 09, 2015 9:36 am
- Forum: Project Organization
- Topic: Donating To TR Team
- Replies: 5
- Views: 1661
We used to have a donate button a few years back but that was for the sole purpose of upgrading the forums. Since then, we haven't used a donation button because we simply don't need to. TR is a hobby and we do it for fun and enjoyment, not to get paid. I will say though that I think it's really nic...
- Wed Jul 08, 2015 8:32 am
- Forum: Archives
- Topic: [Morrowind] Public Feedback
- Replies: 326
- Views: 140456
Kemel-Ze The setting and size of Kemel-Ze is really awesome and should be an oppurtunity to get lost in misunderstanding Dwemer lore. I don’t know if you’ve already done master planning about All Things Dwemeris - Kemel-Ze itself is huge, but, with the greatest respect for its builder...
- Mon Jun 29, 2015 12:36 am
- Forum: Old Ebonheart
- Topic: OE Section - Quest Approval
- Replies: 17
- Views: 4865
Re: OE Section - Question Approval
Seeing that most NPCs have been placed in the city portion of Old Ebonheart and any work on the section file will likely involve minor adjustments in the weeks ahead, I'd like to open up some misc quest claims, since Not recently mentioned being interested in doing some questing. Naturally, she and...