Search found 185 matches
- Thu Jan 30, 2014 11:19 pm
- Forum: Interiors: Reviewing
- Topic: i4-480-Red
- Replies: 10
- Views: 7642
- Thu Jan 30, 2014 8:41 pm
- Forum: Interiors: N/A
- Topic: i5-56-Red
- Replies: 52
- Views: 14380
- Thu Jan 30, 2014 8:39 pm
- Forum: Interiors: N/A
- Topic: i4-470-Hla
- Replies: 48
- Views: 20533
- Thu Jan 30, 2014 8:39 pm
- Forum: Interiors: Reviewing
- Topic: i4-478-Red
- Replies: 18
- Views: 3609
- Thu Jan 30, 2014 8:38 pm
- Forum: Interiors: Reviewing
- Topic: i4-480-Red
- Replies: 10
- Views: 7642
- Thu Jan 30, 2014 7:39 am
- Forum: Interiors: N/A
- Topic: i4-470-Hla
- Replies: 48
- Views: 20533
- Thu Jan 30, 2014 7:36 am
- Forum: Interiors: Reviewing
- Topic: i4-480-Red
- Replies: 10
- Views: 7642
- Thu Jan 30, 2014 1:47 am
- Forum: Interiors: Reviewing
- Topic: i4-478-Red
- Replies: 18
- Views: 3609
- Thu Jan 30, 2014 1:28 am
- Forum: Archives
- Topic: New dungeon types
- Replies: 15
- Views: 1602
My first idea could be any interior but proposes a different of way interacting with the space. I don't know every dungeon/cave interior but I cannot recall many climbing obstacles that require use of acrobatics and careful movement to that extent. Most dungeons are a straight run through and throug...
- Wed Jan 29, 2014 9:56 pm
- Forum: Archives
- Topic: New dungeon types
- Replies: 15
- Views: 1602
- Wed Jan 29, 2014 9:10 pm
- Forum: Archives
- Topic: New dungeon types
- Replies: 15
- Views: 1602
This is a good question. I think sea caves would be a nice addition. One of the things that makes Morrowind great is the sense of exploration. Adding a new type of geology would be great. Such a cave would obviously be along the coast, but cave formations could extend out into the water on the exter...
- Wed Jan 29, 2014 6:47 pm
- Forum: Hlaalu - Thirr
- Topic: Andothren [City]
- Replies: 49
- Views: 22807
- Wed Jan 29, 2014 4:29 pm
- Forum: Interiors: Reviewing
- Topic: i4-478-Red
- Replies: 18
- Views: 3609
- Wed Jan 29, 2014 4:36 am
- Forum: Interiors: Reviewing
- Topic: i4-478-Red
- Replies: 18
- Views: 3609
- Wed Jan 29, 2014 4:22 am
- Forum: Archives
- Topic: TR_Data Updates Thread
- Replies: 524
- Views: 88316
I am requesting that Lurlock's Missing Cave Pieces (MCP) be added to the TR-Data set. This is a modder's resource adds pieces that will enable me to create the quality and variety of snow caves that I hope to make for TR in the future. The snow cave set lacks the pieces I need to make my current ver...
- Mon Jan 27, 2014 11:42 pm
- Forum: Interiors: Reviewing
- Topic: i4-467-Hla
- Replies: 17
- Views: 2956
- Mon Jan 27, 2014 11:38 pm
- Forum: Interiors: N/A
- Topic: i3-173-Ind
- Replies: 49
- Views: 6016
- Mon Jan 27, 2014 11:31 pm
- Forum: Interiors: Reviewing
- Topic: i4-476-Red
- Replies: 45
- Views: 15608
- Mon Jan 27, 2014 11:30 pm
- Forum: Interiors: Reviewing
- Topic: i4-468-Hla
- Replies: 29
- Views: 6842
- Mon Jan 27, 2014 8:59 pm
- Forum: Interiors: Reviewing
- Topic: i4-467-Hla
- Replies: 17
- Views: 2956
I will claim this one and make it as large a vertical cave as the exterior will allow. py on bottom snow cave on top. cave was formed by snow melt and will be deep as it is tall with a small channel on the bottom (blocked off) for water to escape. player will enter about halfway and climb natural ra...
- Mon Jan 27, 2014 3:55 am
- Forum: Developer Showcase
- Topic: Cookie's Exterior Showcase
- Replies: 19
- Views: 3379
- Sun Jan 26, 2014 11:39 pm
- Forum: Interiors: N/A
- Topic: i3-206-Ind
- Replies: 12
- Views: 1627
- Sun Jan 26, 2014 3:33 am
- Forum: Almalexia
- Topic: City design
- Replies: 16
- Views: 7306
- Sun Jan 26, 2014 12:55 am
- Forum: Interiors: Reviewing
- Topic: i4-478-Red
- Replies: 18
- Views: 3609
I'll claim this. The imperials camped nearby are part of a prospecting team sent to investigate the viability of the nearby cavern for a new mine. Its dangerous frontier in this area with all the bandit camps so the prospecting team needs the soldiers for some protection in this area where outlaws o...
- Sat Jan 25, 2014 11:00 pm
- Forum: Interiors: Reviewing
- Topic: i4-479-Red
- Replies: 11
- Views: 2137
- Sat Jan 25, 2014 6:34 pm
- Forum: Interiors: N/A
- Topic: i3-174-Ind
- Replies: 18
- Views: 2181
- Sat Jan 25, 2014 6:17 pm
- Forum: Interiors: Reviewing
- Topic: i4-479-Red
- Replies: 11
- Views: 2137
- Sat Jan 25, 2014 6:00 pm
- Forum: Interiors: Reviewing
- Topic: i4-481-Red
- Replies: 14
- Views: 8983
- Sat Jan 25, 2014 6:13 am
- Forum: Interiors: Reviewing
- Topic: i4-481-Red
- Replies: 14
- Views: 8983
- Sat Jan 25, 2014 1:20 am
- Forum: Interiors: Reviewing
- Topic: i4-476-Red
- Replies: 45
- Views: 15608
- Sat Jan 25, 2014 1:12 am
- Forum: Hlaalu - Thirr
- Topic: Adjusting Coastline East of Andothren (ANT North Merge)
- Replies: 28
- Views: 8349
- Sat Jan 25, 2014 1:01 am
- Forum: Hlaalu - Thirr
- Topic: Adjusting Coastline East of Andothren (ANT North Merge)
- Replies: 28
- Views: 8349
Well then I really am confused since this tributary will be flowing away from the inland sea. Draining the sea into the Thirr? http://static4.wikia.nocookie.net/__cb20110329130846/morrowind/images/a/ac/Morrowind_topography_map.jpg This map shows the Thirr River, and all its tributaries, flowing to i...
- Fri Jan 24, 2014 8:45 pm
- Forum: Hlaalu - Thirr
- Topic: Adjusting Coastline East of Andothren (ANT North Merge)
- Replies: 28
- Views: 8349
- Fri Jan 24, 2014 8:09 pm
- Forum: Hlaalu - Thirr
- Topic: Adjusting Coastline East of Andothren (ANT North Merge)
- Replies: 28
- Views: 8349
- Fri Jan 24, 2014 6:19 pm
- Forum: Hlaalu - Thirr
- Topic: Adjusting Coastline East of Andothren (ANT North Merge)
- Replies: 28
- Views: 8349
What I'm recommending isn't something radical, but minor adjustment that would make the area look more natural. Islands do not form like that and the river defies logic as it is. In the birdseye pic the water's edge should run from the rocky mass with the mushroom on it relatively straight to the no...
- Fri Jan 24, 2014 5:47 pm
- Forum: Hlaalu - Thirr
- Topic: Adjusting Coastline East of Andothren (ANT North Merge)
- Replies: 28
- Views: 8349
To be honest I'm not sure this is better than it was. The changes look unnatural. The islands are too small and oddly shaped. The river also is still artificial looking. From the western bridge it should stay relatively the same width until it gets close to its mouth. The main landmass west of Andro...
- Thu Jan 23, 2014 11:28 pm
- Forum: Developer Showcase
- Topic: Cookie's Exterior Showcase
- Replies: 19
- Views: 3379
- Thu Jan 23, 2014 9:32 pm
- Forum: Interiors: Reviewing
- Topic: i4-481-Red
- Replies: 14
- Views: 8983
- Thu Jan 23, 2014 8:04 pm
- Forum: Concept Art
- Topic: Tyddy's Concept Art
- Replies: 10
- Views: 4644
- Thu Jan 23, 2014 8:01 pm
- Forum: Interiors: Reviewing
- Topic: i4-476-Red
- Replies: 45
- Views: 15608